History YMMV / PuzzleQuest

26th Jan '16 10:08:10 PM GrammarNavi
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** The {{Wii}} version somehow managed to have smaller text than the DS version on many [=TVs=].
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** The {{Wii}} UsefulNotes/{{Wii}} version somehow managed to have smaller text than the DS version on many [=TVs=].
3rd Jan '16 9:30:09 PM Aquillion
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*** Hand of Power + Fireball = 3 or 5 damage per blown-up skull, depending on whether you cast Hand of Power once or twice. This is far superior to matching skulls normally, and handily makes up for the Wizard's piss-poor Battle skill. Once you have high enough Air and Fire mastery to cast repeated Fireballs after a couple Hands of Power, you can ''seriously'' wreck an opponent. The only problem is that Hand of Power lasts a mere 10 turns.
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*** Hand of Power + Fireball = 3 or 5 damage per blown-up skull, depending on whether you cast Hand of Power once or twice. This is far superior to matching skulls normally, and handily makes up for the Wizard's piss-poor Battle skill. Once you have high enough Air and Fire mastery to cast repeated Fireballs after a couple Hands of Power, you can ''seriously'' wreck an opponent. Even better, there's equipment that generates mana every time you do 3 or more damage; with this combo, it will trigger once for each skull in the fireball radius. The only problem is that Hand of Power lasts a mere 10 turns.
2nd Aug '15 9:07:36 PM LadyNorbert
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** The Paladin in [=PQ2=] will, by the time they reach the level cap, have acquired three spells which work beautifully together. Once mana is high enough, first cast Rush (to stun the opponent). Next, cast Hand of God, which distributes fifteen power gems randomly across the board. Once the board calms down, cast Heaven's Wrath. This causes all power gems to detonate, likewise detonating all surrounding gems, and effectively clears the board while granting the player all the benefits from the exploded gems, as well as any matches which appear as the board resets. This combo can sometimes provide enough mana for it to be engineered more than once.
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** The Paladin Templar in [=PQ2=] will, by the time they reach the level cap, have acquired three spells which work beautifully together. Once mana is high enough, first cast Rush (to stun the opponent). Next, cast Hand of God, which distributes fifteen power gems randomly across the board. Once the board calms down, cast Heaven's Wrath. This causes all power gems to detonate, likewise detonating all surrounding gems, and effectively clears the board while granting the player all the benefits from the exploded gems, as well as any matches which appear as the board resets. This combo can sometimes provide enough mana for it to be engineered more than once.

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** The Paladin in [=PQ2=] will, by * TheyChangedItSoItSucks: Debatable, but removing the time they reach ItemCrafting aspect could be regarded as one of the level cap, have acquired three spells which work beautifully together. Once mana reasons ''Puzzle Quest 2'' is high enough, first cast Rush (to stun the opponent). Next, cast Hand of God, which distributes fifteen power gems randomly across the board. Once the board calms down, cast Heaven's Wrath. This causes all power gems to detonate, likewise detonating all surrounding gems, and effectively clears the board while granting the player all the benefits from the exploded gems, as well as any matches which appear as the board resets. This combo can sometimes provide enough mana for it to be engineered more than once.a ContestedSequel.
1st Aug '15 1:34:29 PM LadyNorbert
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** Except for the fact that they make very clear - including in that dialogue - that they are not nice at all. At the very least, they have no problem murdering prisoners [[TooDumbToLive and bragging about it before a battle after demanding the other side surrender]] and generally being impossible to reason with.
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** Except for the fact that they make very clear - including in that dialogue - that they are not nice at all. At the very least, they have no problem murdering prisoners [[TooDumbToLive and bragging about it before a battle after demanding the other side surrender]] and surrender]]. It's also generally being impossible to reason with.with them. * EvilIsSexy: [[spoiler:The Gorgon's human disguise]] in ''[=PQ2=]''. Whether the player character is male or female, they will comment on the unexpectedly beautiful appearance.

** The Paladin in [=PQ2=] will, by the time they reach the level cap, have acquired three spells which work beautifully together. Once mana is high enough, first cast Rush (to stun the opponent). Next, cast Hand of God, which distributes fifteen power gems randomly across the board. Once the board calms down, cast Heaven's Wrath. This causes all power gems to detonate, likewise detonating all surrounding gems, and effectively clears the board while granting the player all the benefits from the exploded gems. This combo can sometimes provide enough mana for it to be engineered more than once.
to:
** The Paladin in [=PQ2=] will, by the time they reach the level cap, have acquired three spells which work beautifully together. Once mana is high enough, first cast Rush (to stun the opponent). Next, cast Hand of God, which distributes fifteen power gems randomly across the board. Once the board calms down, cast Heaven's Wrath. This causes all power gems to detonate, likewise detonating all surrounding gems, and effectively clears the board while granting the player all the benefits from the exploded gems.gems, as well as any matches which appear as the board resets. This combo can sometimes provide enough mana for it to be engineered more than once.

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** The Paladin in [=PQ2=] will, "Darkness" spell used by a number of enemies does the time they reach the level cap, have acquired three spells which work beautifully together. Once mana is high enough, first cast Rush (to stun the opponent). Next, cast Hand of God, which distributes fifteen power gems randomly across the board. Once the board calms down, cast Heaven's Wrath. This causes all power gems to detonate, likewise detonating all surrounding gems, and effectively clears the board while granting the player all the benefits from the exploded gems. This combo can sometimes provide enough mana for it to be engineered more than once.same thing with purple gems.
1st Aug '15 9:49:32 AM LadyNorbert
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* PeripheryDemographic: A really weird attempt is done for ''Puzzle Quest 2''. This game is meant to appeal to hardcore [=PVP=] players and people who found the first game too demanding at the same time.
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* PeripheryDemographic: A really weird attempt is done for ''Puzzle Quest 2''. This game is meant to appeal to both hardcore [=PVP=] players and ''and'' people who found the first game too demanding - at the same time.
1st Aug '15 9:46:25 AM LadyNorbert
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* ContestedSequel: ''Puzzle Quest 2''. While there are some who prefer it over the original due to its streamlined gameplay and improved graphics, the majority of the [=PQ=] community considers the original to be the better game, due to its greater depth, more challenging gameplay, and more epic scope.
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* ContestedSequel: ''Puzzle Quest 2''. While there are some who prefer it over the original due to its streamlined gameplay and improved graphics, the majority of the [=PQ=] ''PQ'' community considers the original to be the better game, due to its greater depth, more challenging gameplay, and more epic scope.

* ItsEasySoItSucks: ''Puzzle Quest 2''. Even on hard, this game is much easier than PQ or ''Galactrix'' [[note]]Unless you're playing as a Templar, which still isn't that hard, outside of the {{Bonus Boss}}es[[/note]], and the AI is a lot worse.
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* ItsEasySoItSucks: ''Puzzle Quest 2''. Even on hard, this game is much easier than PQ or ''Galactrix'' [[note]]Unless [[note]]unless you're playing as a Templar, which still isn't that hard, hard outside of the {{Bonus Boss}}es[[/note]], and the AI is a lot worse.

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* ItsEasySoItSucks: ''Puzzle Quest 2''. Even on hard, this game is much easier than PQ or ''Galactrix'' [[note]]Unless you're playing as a Templar, which still isn't that hard, outside of the {{Bonus Boss}}es[[/note]], and the AI is a lot worse.WordOfGod: Swears [[TheComputerIsACheatingBastard The Computer Isn't A Cheating Bastard]] in these games.
31st Jul '15 8:34:16 PM LadyNorbert
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* SuspiciouslySimilarSong: Is the victory fanfare in ''Galactrix'' a riff from the old ''Series/{{Battlestar Galactica|1978}}'' theme? Not quite.
31st Jul '15 8:33:18 PM LadyNorbert
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* DemonicSpider: The Berserker and its Enrage/Berserk Rage combo, in ''[=PQ2=]''. Neither spell has a recharge time, and Berserk Rage can be spammed as long as red mana levels are high enough. And unlike its ''PQ'' equivalent, Berserk Rage works on any color gem, not just red. A Berserker with a fortunate board setup can literally wipe you out before you have a chance to retaliate.
31st Jul '15 10:42:36 AM LadyNorbert
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Added DiffLines:
** The Paladin in [=PQ2=] will, by the time they reach the level cap, have acquired three spells which work beautifully together. Once mana is high enough, first cast Rush (to stun the opponent). Next, cast Hand of God, which distributes fifteen power gems randomly across the board. Once the board calms down, cast Heaven's Wrath. This causes all power gems to detonate, likewise detonating all surrounding gems, and effectively clears the board while granting the player all the benefits from the exploded gems. This combo can sometimes provide enough mana for it to be engineered more than once.
2nd Jul '15 12:29:42 AM LadyNorbert
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* ClicheStorm: ''Puzzle Quest 2''. Like its father before it. Instead of trying to be an airplane fantasy novel though, this one wants to be an MMORPG…
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* ClicheStorm: ''Puzzle Quest 2''. Like 2'', much like its father before it. Instead But instead of trying to be an airplane fantasy novel though, novel, this one wants to be an MMORPG…MMORPG.

** Except for the fact that they make very clear- including in that dialogue- that they are not nice at all. At the very least, they have no problem murdering prisoners [[TooDumbToLive and bragging about it before a battle after demanding the other side surrender]] and generally being impossible to reason with.
to:
** Except for the fact that they make very clear- clear - including in that dialogue- dialogue - that they are not nice at all. At the very least, they have no problem murdering prisoners [[TooDumbToLive and bragging about it before a battle after demanding the other side surrender]] and generally being impossible to reason with.

** Bards. Bards, bards, BARDS. Every bard starts with Inspire, a spell that is extremely cheap and has the seemingly balanced effect of increasing all your skills by an amount determined by Yellow Mana at a 1-10 ratio. The problem arises when it turns out that this rise lasts the whole battle, and it stacks, and that the skill increase MAKES IT EASIER AND EASIER to get more skills, resulting in a situation where the bard becomes something of a small god, gaining absurd mana for matches of three, dealing insane damage with simple skulls, and getting extra turns and wildcards everywhere. Oh, and it affects Cunning, too, meaning that once you win with a bajillion ranks in it, you get 300x the money and experience you would have. Then again, you kind of need it, since, you know, TheComputerIsACheatingBastard.
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** Bards. Bards, bards, BARDS.''bards''. Every bard starts with Inspire, a spell that is extremely cheap and has the seemingly balanced effect of increasing all your skills by an amount determined by Yellow Mana at a 1-10 ratio. The problem arises when it turns out that this rise lasts the whole battle, and it stacks, and that the skill increase MAKES IT EASIER AND EASIER makes it ''easier and easier'' to get more skills, resulting in a situation where the bard becomes something of a small god, gaining absurd mana for matches of three, dealing insane damage with simple skulls, and getting extra turns and wildcards everywhere. Oh, and it affects Cunning, too, meaning that once you win with a bajillion ranks in it, you get 300x the money and experience you would have. Then again, you kind of need it, since, you know, TheComputerIsACheatingBastard.

* ItsEasySoItSucks: ''Puzzle Quest 2''. Even on hard, this game is A LOT easier than PQ or Galactrix[[note]]Unless you're playing as a Templar, which still isn't that hard, outside of the {{Bonus Boss}}es[[/note]], and the AI is a lot worse.
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* ItsEasySoItSucks: ''Puzzle Quest 2''. Even on hard, this game is A LOT much easier than PQ or Galactrix[[note]]Unless ''Galactrix'' [[note]]Unless you're playing as a Templar, which still isn't that hard, outside of the {{Bonus Boss}}es[[/note]], and the AI is a lot worse.

* {{Sequelitis}}: Just as there was a gap in quality between ''Challenge of the Warlords'' and ''Galactrix'', there's a gap between ''Galactrix'' and ''Puzzle Kingdoms''. Though at least there's no minigame to pad things up.
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* {{Sequelitis}}: Just as there was a gap in quality between ''Challenge of the Warlords'' and ''Galactrix'', there's a gap between ''Galactrix'' and ''Puzzle Kingdoms''. Though at At least this time, there's no minigame to pad things up.
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