History YMMV / Prototype2

12th Aug '17 9:55:33 PM Antediluvial
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** The vehicle designs have taken a step back; gone is the awesome Apache gunship from the first game, replaced with a fictional helicopter design. The Blackhawk helicopter is weirdly proportioned and the tank (while still an M1 Abrams like in the first game) is now fitted with a large minigun and plows on the front and back. Vehicle targeting has also been reworked and there is no option to manually target enemies when in a vehicle.
9th Feb '17 9:53:00 AM Operationgamer
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* FranchiseKiller: Not only were the game's sales poor enough to cause the developer to say a sequel was out of the question, the poor sales led to Activision shuttering the developer that created it, Radical Entertainment.
9th Feb '17 9:52:08 AM Operationgamer
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* CreatorKiller: The underperforming sales of this game were cited by Activision when they started layoffs at Radical Entertainment.
23rd Jan '17 8:50:46 PM DarkGidora
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* AntiClimaxBoss: Most bosses aren't difficult. Even the final boss is pretty easy, just so long as you don't use the exact same power he's using. (If you're on New Game+, even Insane isn't all THAT difficult. Yes, even the final boss. He's painful, but once you know how to do the fight, though, it's still not that hard.)

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* AntiClimaxBoss: Most bosses aren't difficult. Even the final boss is pretty easy, just so long as you don't use the exact same power he's using. (If you're on New Game+, even Insane isn't all THAT difficult. Yes, even the final boss. He's painful, but once you know how to do the fight, though, it's still not that hard.)


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** The PlayStation 4 and Xbox One ports of the game actually run ''worse'' than their prior-generation predecessors.
2nd Jul '16 10:51:50 PM Eagal
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** NarmCharm: Besides the Blackwatch evil seeming hilarious (possibly intentional), there's also Heller's side of the dialogue during the final encounter with Mercer.

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** * NarmCharm: Besides the Blackwatch evil seeming hilarious (possibly intentional), there's also Heller's side of the dialogue during the final encounter with Mercer.
24th Jun '16 3:02:59 PM Sandman366
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* AntiClimaxBoss: Most bosses aren't difficult. Even the final boss is pretty easy, just so long as you don't use the exact same power he's using. (If you're on New Game+, even Impossible isn't all THAT difficult. Yes, even the final boss. He's painful, but once you know how to do the fight, though, it's still not that hard.)

to:

* AntiClimaxBoss: Most bosses aren't difficult. Even the final boss is pretty easy, just so long as you don't use the exact same power he's using. (If you're on New Game+, even Impossible Insane isn't all THAT difficult. Yes, even the final boss. He's painful, but once you know how to do the fight, though, it's still not that hard.)
24th Jun '16 2:50:13 PM Sandman366
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* AntiClimaxBoss: Most bosses aren't difficult. Even the final boss is pretty easy, just so long as you don't use the exact same power he's using.

to:

* AntiClimaxBoss: Most bosses aren't difficult. Even the final boss is pretty easy, just so long as you don't use the exact same power he's using. (If you're on New Game+, even Impossible isn't all THAT difficult. Yes, even the final boss. He's painful, but once you know how to do the fight, though, it's still not that hard.)
24th Feb '16 4:53:00 PM Etheru
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* FanDislikedExplanation: The tie-in comics are considered to do a poor job as to explaining why Alex is a RogueProtagonist, and thus people [[FanonDiscontinuity prefer to ignore it]] and come up with their own ideas for why.
11th Dec '15 12:23:49 PM Kytseo
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* PortingDisaster: The PC version has memory leak issues that cause the game's performance to degrade over time.
11th Dec '15 12:23:49 PM Kytseo
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Prototype2