History YMMV / Prototype2

24th Feb '16 4:53:00 PM Etheru
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* FanDislikedExplanation: The tie-in comics are considered to do a poor job as to explaining why Alex is a RogueProtagonist, and thus people [[FanonDiscontinuity prefer to ignore it]] and come up with their own ideas for why.
11th Dec '15 12:23:49 PM Kytseo
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* PortingDisaster: The PC version has memory leak issues that cause the game's performance to degrade over time.
11th Dec '15 12:23:49 PM Kytseo
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30th Nov '15 8:26:58 PM Aquillion
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* TheyChangedItNowItSucks: A lot of fans were disappointed that they were not playing as Alex. However, James Heller may have been RescuedFromTheScrappyHeap as the developers started revealing his powers.

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* TheyChangedItNowItSucks: A lot of fans were disappointed that they were not playing as Alex. However, James Heller may have been RescuedFromTheScrappyHeap as the developers started revealing his powers.
27th Oct '15 6:54:24 AM AnotherGamer
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** While for the most part the gameplay is an improvement over the first game, the reworked controls and new abilities meant ditching numerous old ones, including multiple kinds of Devastators (only the Tendril Barrage can be used), Musclemass, Armor (hinted to be DLC later on, though this turned out to merely be cosmetic so it does nothing but make the character look different), Patsy and numerous AwesomeButImpractical moves that were either superfluous or not strong enough for their intended targets.

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** While for the most part the gameplay is an improvement over the first game, the reworked controls and new abilities meant ditching numerous old ones, including multiple kinds of Devastators (only the Tendril Barrage can be used), Musclemass, Armor (hinted to be DLC later on, though this turned out to merely be cosmetic so it does nothing but make the character look different), Patsy and numerous AwesomeButImpractical moves that were either superfluous or not strong enough for to bother using against their intended targets.
30th Aug '15 1:28:07 PM MagBas
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* CharacterDerailment: This is a frequent opinion amongst Mercer's fans, even with the tie-in material. The jarring change from ReluctantMonster to OmnicidalManiac who would [[spoiler:threaten to kill]] his [[spoiler:not-]]sister, the one person he previously cared about and kept him morally grounded sparked outcry on forums and on Youtube. Some people even prefer to think that the Mercer seen in the game is an entirely separate entity, using Mercer and ZEUS to differentiate between them.
30th Aug '15 10:34:18 AM reppuzan
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* CharacterDerailment: This is a frequent opinion amongst Mercer's fans, even with the tie-in material. The jarring change from ReluctantMonster to OmnicidalManiac who would [[spoiler:threaten to kill]] his [[spoiler:not-]]sister, the one person he previously cared about and kept him morally grounded sparked outcry on forums and on Youtube. Some people even prefer to think that the Mercer seen in the game is an entirely separate entity, using Mercer and ZEUS to differentiate between them.
23rd Aug '15 9:48:50 AM Gregzilla
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* ReplacementScrappy: A subset of the fanbase does ''not'' like James Heller, more or less because he replaces Mercer as the player character.

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* ReplacementScrappy: A subset of the fanbase does ''not'' like James Heller, more or less because he replaces Mercer as the player character.character, but also because his [[SirSwearsALot personality]] leaves a lot to be desired.
22nd Nov '14 3:19:37 PM DarkGidora
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* VillainDecay: Blackwatch. In the original, they were portrayed as a fanatical unit of utterly ruthless killers who would and did shoot fleeing, unarmed civilians and each other if it fulfilled their objectives, and wielded frightening power in the name of containing any outbreak and any witnesses to an outbreak. But most of all despite all of the horrendous actions they did the most terrifying part of them is that they are right and are doing this to stop the end of the world. While they still engage in [[KickTheDog dog-kicking]] left and right, perhaps to an even greater degree than in the original, they're harder to take seriously after a few Blacknet missions, such as the one where you're picking up radio transmissions from a [[VerbalTic trooper referring to everyone as "Brah"]], a guy stating he only joined to kill people, or when you realise they're now beholden to Gentek rather than Gentek being created, funded and heavily controlled by Blackwatch. One can assume they've had to lower their hiring standards due to the high, uh, turnover.

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* VillainDecay: Blackwatch. In the original, they were portrayed as a fanatical unit of utterly ruthless killers who would and did shoot fleeing, unarmed civilians and each other if it fulfilled their objectives, and wielded frightening power in the name of containing any outbreak and any witnesses to an outbreak. But most of all despite all of the horrendous actions they did the most terrifying part of them is that they are right and are doing this to stop the end of the world. While they still engage in [[KickTheDog dog-kicking]] left and right, perhaps to an even greater degree than in the original, they're harder to take seriously after a few Blacknet missions, such as the one where you're picking up radio transmissions from a [[VerbalTic trooper referring to everyone as "Brah"]], a guy stating he only joined to kill people, or when you realise they're now beholden to Gentek rather than Gentek being created, funded and heavily controlled by Blackwatch. One can assume they've had to lower their hiring standards due to the high, uh, turnover.
21st Sep '14 12:42:31 PM Hailfire25
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* VillainDecay: Blackwatch. In the original, they were portrayed as a fanatical unit of utterly ruthless killers who would and did shoot fleeing, unarmed civilians and each other if it fulfilled their objectives, and wielded frightening power in the name of containing any outbreak and any witnesses to an outbreak. While they still engage in [[KickTheDog dog-kicking]] left and right, perhaps to an even greater degree than in the original, they're harder to take seriously after a few Blacknet missions, such as the one where you're picking up radio transmissions from a [[VerbalTic trooper referring to everyone as "Brah"]], or when you realise they're now beholden to Gentek rather than Gentek being created, funded and heavily controlled by Blackwatch. One can assume they've had to lower their hiring standards due to the high, uh, turnover.

to:

* VillainDecay: Blackwatch. In the original, they were portrayed as a fanatical unit of utterly ruthless killers who would and did shoot fleeing, unarmed civilians and each other if it fulfilled their objectives, and wielded frightening power in the name of containing any outbreak and any witnesses to an outbreak. But most of all despite all of the horrendous actions they did the most terrifying part of them is that they are right and are doing this to stop the end of the world. While they still engage in [[KickTheDog dog-kicking]] left and right, perhaps to an even greater degree than in the original, they're harder to take seriously after a few Blacknet missions, such as the one where you're picking up radio transmissions from a [[VerbalTic trooper referring to everyone as "Brah"]], a guy stating he only joined to kill people, or when you realise they're now beholden to Gentek rather than Gentek being created, funded and heavily controlled by Blackwatch. One can assume they've had to lower their hiring standards due to the high, uh, turnover.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Prototype2