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* CondemnedByHistory: Downplayed; while Gen II is still a much well-beloved and highly regarded trio of games, general opinion of the games has trended somewhat downward over the years due in part to players revisiting it coming to terms with several fundamental issues with the general gameplay structure of Johto. This includes rather unimaginative and mediocre stat spreads and movepools for the starters, a poorly balanced level curve exacerbated by the game's half-baked semi-open direction, nonsensical area distribution for new Pokémon, a lack of impressive new Pokémon (several of which were redeemed via later generations), and Kanto being haphazardly tacked on artifically inflating the game's size.
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* OlderThanTheyThink: The choice of palette for Misty's new look actually has precedent--Ken Sugimori produced a new set of gym leader mugshots for the ''Gold and Silver'' era Pokemon VS series of the trading card game; instead of using the white and orange palette from the games, Sugimori rendered GSC-era Misty with a a blue jacket and white swimsuit.
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Spelling/grammar fix(es)


** Morty ([[LauncherOfAThousandShips noticing a pattern here?) is also very commonly shipped with his old buddy Eusine.

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** Morty ([[LauncherOfAThousandShips noticing a pattern here?) here?]]) is also very commonly shipped with his old buddy Eusine.
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** Morty ([[LauncherOfAThousandShips noticing a pattern here?) is also very commonly shipped with his old buddy Eusine.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CondemnedByHistory: Downplayed; while Gen II is still a much well-beloved and highly regarded trio of games, general opinion of the games has trended somewhat downward over the years due in part to players revisiting it coming to terms with several fundamental issues with the general gameplay structure of Johto. This includes rather unimaginative and mediocre stat spreads and movepools for the starters, a poorly balanced level curve exacerbated by the game's half-baked semi-open direction, nonsensical area distribution for new Pokémon, a lack of impressive new Pokémon (several of which were redeemed via later generations), and Kanto being haphazardly tacked on artifically inflating the game's size.
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* ArcFatigue: The Team Rocket plotline can end up as this due to its two lengthy segments in the back half of the Johto journey when it's required to clear out their Mahogany Town Headquarters, and to free the Goldenrod City Radio Tower from their takeover. The main issue is that there's a lot of mandatory Rockets to fight through, and most of them have such low levels that they [[ItsEasySoItSucks hardly pose any challenge]]. It especially feels tedious and lengthy if you end up doing these Team Rocket segments back-to-back.

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Moved examples to a series sub-page (matching the format of other, similar sub-pages), reorganized, and cleaned up.


* JunkRare:
** There are 6 Gen II Pokémon that "swarm": Normally they have an encounter rate of ''1 percent'', unless they randomly become more common for about an hour once a week, and the only way you'll notice is if you have a phone number of a certain trainer who will call you when they start swarming. They are Dunsparce, Yanma, Snubbull, Marill, Qwilfish, and Remoraid. Unfortunately, despite their rarity, they were awful or mediocre at best in Gen II, and you had plenty of other better options that were much easier to get. All but Dunsparce would be improved by the time of the remakes, though.
** Delibird can only be found as an uncommon encounter in the lower floors of Ice Path. However it's a single-stage Pokémon with awful stats that are more befitting a first-stage Pokémon, and the only move it learns naturally is the nigh-useless Present. It can learn [=TMs=], but its movepool is still very limited and it'll get nothing that makes it remotely usable.
** Sneasel has a neat design and a cool Dark/Ice typing, but in Gold/Silver, it can only be found in the grass outside Mt. Silver, which you won't be able to access until you've beaten the Elite Four and have gotten all the Kanto badges (in Crystal, it can at least be found in Ice Path, though it's still a rare encounter). However, Sneasel is perhaps the ''biggest'' victim of the pre-Gen IV type-based physical/special categorization; both of its types are special-based, yet Sneasel has an absolutely abysmal base 35 Special Attack. So despite its above-average Attack and very high Speed that should have let it function as a fast GlassCannon, its offensive output with its STAB is incredibly weak, and it can't really do anything competently at all, leaving it on par or even worse than intentionally-bad joke Pokémon like the aforementioned Delibird. Fortunately, it got much, much better in the remakes, as Gen IV's physical/special split means it can now use physical Dark and Ice STAB moves running off its much better Attack stat. Gen IV also gave it an evolution in Weavile with ramped-up offensive stats, which turned it into one of the most competitively-successful Pokémon lines from Gen IV onwards.
** Another such Dark-type is Murkrow, who can only be found in a few Kanto routes at night, making it unobtainable without trading before beating the Elite Four. Despite having no evolutions, its stats are on par with a mid-evolution Pokémon, and while it stats indicate it's supposed to be a mixed GlassCannon, the strongest STAB moves it learns are the mediocre Fly with 70 power and Faint Attack with 60 power, while having no other moves to boost its offense farther, giving it poor offensive potential. It also fortunately gets better in the remake, as it both gets better moves and an evolution in Honchkrow.
** Ledyba can only be found on a few routes in the morning, and only in ''Silver''. Even as Ledian, its stats are pretty bad, save for its Special Defense, but without a good HP stat and defensive typing to back it up, that may as well be poor too.
** Slugma. It is a slow and frail Fire-type Pokémon that can only be found in the easily-avoided patch of grass on Kanto's Cycling Road, and its evolution, Magcargo, has poor stats outside its Defense, which is undermined anyway by its Fire/Rock typing giving it crippling 4X weaknesses to Water and Ground.
** Aipom can only be found by headbutting certain trees, but it's a plain Normal type that doesn't evolve and has stats on par with a weaker mid-evolution Pokémon. It's much better in the remakes, as Gen IV gave it an evolution in Ambipom to make it competitive with other fully-evolved Pokémon.
** In this Gen, shiny Pokémon carry a specific set of [=DVs=], where they'll always have a 10 DV in their Defense, Speed, and Special stats, and will have a HP DV of either 0 or 8, with only their Attack DV being able to go up to the max of 15. This above-average spread of [=DVs=] and natures not being a thing yet means shinies you get will not be awful, so they'll be more than serviceable for single-player usage. However, if you want to use them for competitive PVP, shinies are outright unviable no matter what, as they'll be substantially weaker than Pokémon with a perfect DV spread, and even without using perfect DV Pokémon, it's much ''much'' easier to get Pokémon with a better DV spread than what a shiny can ever have.

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* JunkRare:
** There are 6 Gen II Pokémon that "swarm": Normally they have an encounter rate of ''1 percent'', unless they randomly become more common for about an hour once a week, and
JunkRare: See the only way you'll notice is if you have a phone number of a certain trainer who will call you when they start swarming. They are Dunsparce, Yanma, Snubbull, Marill, Qwilfish, and Remoraid. Unfortunately, despite their rarity, they were awful or mediocre at best in Gen II, and you had plenty of other better options that were much easier to get. All but Dunsparce would be improved by the time of the remakes, though.
** Delibird can only be found as an uncommon encounter in the lower floors of Ice Path. However it's a single-stage Pokémon with awful stats that are more befitting a first-stage Pokémon, and the only move it learns naturally is the nigh-useless Present. It can learn [=TMs=], but its movepool is still very limited and it'll get nothing that makes it remotely usable.
** Sneasel has a neat design and a cool Dark/Ice typing, but in Gold/Silver, it can only be found in the grass outside Mt. Silver, which you won't be able to access until you've beaten the Elite Four and have gotten all the Kanto badges (in Crystal, it can at least be found in Ice Path, though it's still a rare encounter). However, Sneasel is perhaps the ''biggest'' victim of the pre-Gen IV type-based physical/special categorization; both of its types are special-based, yet Sneasel has an absolutely abysmal base 35 Special Attack. So despite its above-average Attack and very high Speed that should have let it function as a fast GlassCannon, its offensive output with its STAB is incredibly weak, and it can't really do anything competently at all, leaving it on par or even worse than intentionally-bad joke Pokémon like the aforementioned Delibird. Fortunately, it got much, much better in the remakes, as Gen IV's physical/special split means it can now use physical Dark and Ice STAB moves running off its much better Attack stat. Gen IV also gave it an evolution in Weavile with ramped-up offensive stats, which turned it into one of the most competitively-successful Pokémon lines from Gen IV onwards.
** Another such Dark-type is Murkrow, who can only be found in a few Kanto routes at night, making it unobtainable without trading before beating the Elite Four. Despite having no evolutions, its stats are on par with a mid-evolution Pokémon, and while it stats indicate it's supposed to be a mixed GlassCannon, the strongest STAB moves it learns are the mediocre Fly with 70 power and Faint Attack with 60 power, while having no other moves to boost its offense farther, giving it poor offensive potential. It also fortunately gets better in the remake, as it both gets better moves and an evolution in Honchkrow.
** Ledyba can only be found on a few routes in the morning, and only in ''Silver''. Even as Ledian, its stats are pretty bad, save for its Special Defense, but without a good HP stat and defensive typing to back it up, that may as well be poor too.
** Slugma. It is a slow and frail Fire-type Pokémon that can only be found in the easily-avoided patch of grass on Kanto's Cycling Road, and its evolution, Magcargo, has poor stats outside its Defense, which is undermined anyway by its Fire/Rock typing giving it crippling 4X weaknesses to Water and Ground.
** Aipom can only be found by headbutting certain trees, but it's a plain Normal type that doesn't evolve and has stats on par with a weaker mid-evolution Pokémon. It's much better in the remakes, as Gen IV gave it an evolution in Ambipom to make it competitive with other fully-evolved Pokémon.
** In this Gen, shiny Pokémon carry a specific set of [=DVs=], where they'll always have a 10 DV in their Defense, Speed, and Special stats, and will have a HP DV of either 0 or 8, with only their Attack DV being able to go up to the max of 15. This above-average spread of [=DVs=] and natures not being a thing yet means shinies you get will not be awful, so they'll be more than serviceable for single-player usage. However, if you want to use them for competitive PVP, shinies are outright unviable no matter what, as they'll be substantially weaker than Pokémon with a perfect DV spread, and even without using perfect DV Pokémon, it's much ''much'' easier to get Pokémon with a better DV spread than what a shiny can ever have.
series' sub-page [[JunkRare/{{Pokemon}} here]].

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Seinfeld Is Unfunny is now a disambiguation page.


* OnceOriginalNowCommon: Many of Generation II’s innovations – an expanded Pokédex, significant postgame content, and numerous references to the original Kanto games, among others – have become old hat since and are now part of the established formula.



** Both the original Johto games and the remakes are treated as this by the fandom, as they hold a lot of appeal to old-school fans who disliked later generations, but are also viewed with less disdain than Gen I among said newer fans for not suffering as heavily from SeinfeldIsUnfunny and HypeBacklash. Many fans loudly hold them up as the greatest and most infallible games in the series outside of a few VocalMinority factions, the remakes slightly more so for being bigger and less dated than the GBC originals.

to:

** Both the original Johto games and the remakes are treated as this by the fandom, as they hold a lot of appeal to old-school fans who disliked later generations, but are also viewed with less disdain than Gen I among said newer fans for not suffering as heavily from SeinfeldIsUnfunny and HypeBacklash. Many fans loudly hold them up as the greatest and most infallible games in the series outside of a few VocalMinority factions, the remakes slightly more so for being bigger and less dated than the GBC originals.



* SeinfeldIsUnfunny: Many of Generation II’s innovations – an expanded Pokédex, significant postgame content, and numerous references to the original Kanto games, among others – have become old hat since and are now part of the establihsed formula.



* SacredCow: The games are widely considered to be this, with the fantastic reception that they got upon release only becoming stronger with time. One ''might'' be able to criticize the original ''Gold'' and ''Silver'' for being [[SeinfeldIsUnfunny dated]], or ''VideoGame/PokemonBlack2AndWhite2'' for [[BonusFeatureFailure the bizarre and arbitrary design of its bonus features]], but say anything bad about ''[=HeartGold=]'' and ''[=SoulSilver=]'' and [[FandomHeresy the fandom will eat you for breakfast]].

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* SacredCow: The games are widely considered to be this, with the fantastic reception that they got upon release only becoming stronger with time. One ''might'' be able to criticize the original ''Gold'' and ''Silver'' for being [[SeinfeldIsUnfunny dated]], dated, or ''VideoGame/PokemonBlack2AndWhite2'' for [[BonusFeatureFailure the bizarre and arbitrary design of its bonus features]], but say anything bad about ''[=HeartGold=]'' and ''[=SoulSilver=]'' and [[FandomHeresy the fandom will eat you for breakfast]].



%%* SeinfeldIsUnfunny: Similarly to ''[=FireRed=] & [=LeafGreen=]'', one of the games' few weaknesses is how the battles run on the comparatively sluggish and outdated Generation IV engine with slow animations and mostly static sprites, compared to Gen V's fast-paced 60 FPS battles and Gen VI, VII, & VIII's fully 3D animated battles.

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moved to main esmbl;e dark horse page or already there


* EnsembleDarkHorse:
** Tyranitar is very popular, for being the ''Pokémon'' universe's spin on Franchise/{{Godzilla}} and very powerful in battle.
** The two new Eeveelutions, Espeon and Umbreon, are also among the most popular and memorable Gen II Pokémon, 1) for being Eeveelutions (which are almost universally loved by the fandom) and 2) for their elegant and interesting designs.
** Scizor is a fan-favorite; it's a [[ExtraOreDinary metallic]] {{Samurai}} [[BigCreepyCrawlies mantis]] with razor-sharp pincers that evolves from previous Ensemble Darkhorse Scyther. All this despite its disliked evolution method and how near-worthless its movepool was at the time.
** Pinsir's counterpart, Heracross, is up there in popularity, mostly due to being a BadassAdorable Bug/Fighting-type Pokémon with one of the few usable Bug-type moves back in the day. This is especially considering how [[GuideDangIt rare]] [[MetalSlime it is]] and having no useful Fighting-type [=STABs=] (aside from Reversal, which took more than ''30 level-ups'') to use back then.
** Wooper and its evolution Quagsire are liked for their simple yet adorable faces, as well as their simple-minded behavior. Quagsire is also a decent StoneWall commonly used to shut down Explosion users. Quagsire's movepool and typing is still very useful even today. [[https://www.polygon.com/2020/4/27/21238306/pokemon-gold-silver-leak-beta-wooper-sprite-iwata-nintendo-spaceworld-1999-demo Wooper's beta design]] also gained immediate immense popularity, retaining the appeal of the final line while being a cute and more straightforward adaption of the axolotl.
** Among the [[WhatCouldHaveBeen unused beta Pokémon]] found in the [[https://cdn.discordapp.com/attachments/257950792357511179/452485527128506409/wos3q429lg111.png Spaceworld '97 demo]], some of the most popular include Aquaria, an awesome and draconic-looking Water starter; the Kotora line, which is comprised of round, adorable Electric tigers; Wolfman and Warwolf, who are BadassAdorable {{Cartoon Creature}}s dressed in wolf costumes; Madame, a badass unused evolution of [[JokeCharacter Farfetch'd]]; the adorable Rinring line, whose final stage is an {{Expy}} of [[Franchise/SailorMoon Luna]]; Coinya and Puddi, who are cute baby forms of Meowth and Growlithe respectively; and the early versions of Girafarig, Politoed, Octillery, and Noctowl[[note]]who was formerly known as "Hoohoo"[[/note]].
** [[TheHeroine Kris]] is this to MemeticBadass levels for being the first playable female character.
** Jasmine is a pretty popular Gym Leader, even getting a cameo in the Sinnoh games. First, there's the fact that she is very kind to her (also popular) Steel-type Pokémon. Second, her gym doesn't have any annoying StockVideoGamePuzzle[=s=], other trainers, or ScrappyMechanic[=s=] -- it's just you and her. It helps that she's the only one of the three new female Gym Leaders who doesn't get emotional about losing.
** The rival Silver is arguably the most popular human character of the Johto games, and frequently rivals Blue in being the most popular rival in the series.
** People love Kenya, a free Spearow you can get early into the game. She's a decent Pokémon in her own right and you can soft-reset for her nature, making her a reliable Pokémon in the early game.
** The one recurring Team Rocket Grunt who speaks in broken English quickly became a fan-favorite for being a FunnyForeigner with incredibly memorable dialogue; "Bye-bye a go-go!" in particular.

to:

* EnsembleDarkHorse:
** Tyranitar is very popular, for being the ''Pokémon'' universe's spin on Franchise/{{Godzilla}} and very powerful in battle.
** The two new Eeveelutions, Espeon and Umbreon, are also among the most popular and memorable Gen II Pokémon, 1) for being Eeveelutions (which are almost universally loved by the fandom) and 2) for their elegant and interesting designs.
** Scizor is
EnsembleDarkHorse: [[EnsembleDarkhorse/{{Pokemon}} Shares a fan-favorite; it's a [[ExtraOreDinary metallic]] {{Samurai}} [[BigCreepyCrawlies mantis]] page with razor-sharp pincers that evolves from previous Ensemble Darkhorse Scyther. All this despite its disliked evolution method and how near-worthless its movepool was at the time.
** Pinsir's counterpart, Heracross, is up there in popularity, mostly due to being a BadassAdorable Bug/Fighting-type Pokémon with one
rest of the few usable Bug-type moves back in the day. This is especially considering how [[GuideDangIt rare]] [[MetalSlime it is]] and having no useful Fighting-type [=STABs=] (aside from Reversal, which took more than ''30 level-ups'') to use back then.
** Wooper and its evolution Quagsire are liked for their simple yet adorable faces, as well as their simple-minded behavior. Quagsire is also a decent StoneWall commonly used to shut down Explosion users. Quagsire's movepool and typing is still very useful even today. [[https://www.polygon.com/2020/4/27/21238306/pokemon-gold-silver-leak-beta-wooper-sprite-iwata-nintendo-spaceworld-1999-demo Wooper's beta design]] also gained immediate immense popularity, retaining the appeal of the final line while being a cute and more straightforward adaption of the axolotl.
** Among the [[WhatCouldHaveBeen unused beta Pokémon]] found in the [[https://cdn.discordapp.com/attachments/257950792357511179/452485527128506409/wos3q429lg111.png Spaceworld '97 demo]], some of the most popular include Aquaria, an awesome and draconic-looking Water starter; the Kotora line, which is comprised of round, adorable Electric tigers; Wolfman and Warwolf, who are BadassAdorable {{Cartoon Creature}}s dressed in wolf costumes; Madame, a badass unused evolution of [[JokeCharacter Farfetch'd]]; the adorable Rinring line, whose final stage is an {{Expy}} of [[Franchise/SailorMoon Luna]]; Coinya and Puddi, who are cute baby forms of Meowth and Growlithe respectively; and the early versions of Girafarig, Politoed, Octillery, and Noctowl[[note]]who was formerly known as "Hoohoo"[[/note]].
** [[TheHeroine Kris]] is this to MemeticBadass levels for being the first playable female character.
** Jasmine is a pretty popular Gym Leader, even getting a cameo in the Sinnoh games. First, there's the fact that she is very kind to her (also popular) Steel-type Pokémon. Second, her gym doesn't have any annoying StockVideoGamePuzzle[=s=], other trainers, or ScrappyMechanic[=s=] -- it's just you and her. It helps that she's the only one of the three new female Gym Leaders who doesn't get emotional about losing.
** The rival Silver is arguably the most popular human character of the Johto games, and frequently rivals Blue in being the most popular rival in the series.
** People love Kenya, a free Spearow you can get early into the game. She's a decent Pokémon in her own right and you can soft-reset for her nature, making her a reliable Pokémon in the early game.
** The one recurring Team Rocket Grunt who speaks in broken English quickly became a fan-favorite for being a FunnyForeigner with incredibly memorable dialogue; "Bye-bye a go-go!" in particular.
franchise.]]

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