History YMMV / PersonaQShadowOfTheLabyrinth

5th Aug '17 7:08:59 AM MummyGaGa
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Added DiffLines:

* NeverLiveItDown: The {{Flanderization}} that the characters ended up receiving can be viewed as one with there even being fans speculating about how [[VideoGame/Persona5 The Phantom Thieves of Hearts]] will be flanderized in the game's sequel.
7th Jul '17 8:42:46 PM Angeldeb82
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* AwesomeMusic:

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* AwesomeMusic: SugarWiki/AwesomeMusic:



** [[http://youtu.be/Ybtl7Ik5CBk "Laser Beam"]] the boss battle theme, is a fast-paced, intense piece that will get you pumped to face off against the labyrinth guardians.

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** [[http://youtu.[[https://youtu.be/Ybtl7Ik5CBk "Laser Beam"]] the boss battle theme, is a fast-paced, intense piece that will get you pumped to face off against the labyrinth guardians.



** [[https://www.youtube.com/watch?v=bGQrZy6lgEM "The Person is Then Called Away From War"]] is used for the final bonus battle against [[spoiler: Zeus!]]Elizabeth, which is only available by completing all of the extra requests on a New Game Plus. It has a very Etrian Odyssey feel, which is helped by the fact that the very composer of said game created this piece.

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** [[https://www.youtube.com/watch?v=bGQrZy6lgEM "The Person is Is Then Called Away From War"]] is used for the final bonus battle against [[spoiler: Zeus!]]Elizabeth, which is only available by completing all of the extra requests on a New Game Plus. It has a very Etrian Odyssey feel, which is helped by the fact that the very composer of said game created this piece.



* [[Awesome/VideoGameLevels Awesome: Video Game Levels]]: The Group Date Cafe Labyrinth, [[LauncherOfAThousandShips due to the excessive shipping the Heroes can get into with just about anyone]]. It has some drawbacks with the kinds of mechanics and [=FOEs=] used, however, but it's definitely worth navigating through just to find your "destined partner", all ending with [[LargeHam the hammiest preacher]] you'll ever see, complete with a fairly interesting fight gimmick. The best part? [[HereWeGoAgain You can redo the scenario again.]]



* BestLevelEver: The Group Date Cafe Labyrinth, [[LauncherOfAThousandShips due to the excessive shipping the Heroes can get into with just about anyone]]. It has some drawbacks with the kinds of mechanics and [=FOEs=] used, however, but it's definitely worth navigating through just to find your "destined partner", all ending with [[LargeHam the hammiest preacher]] you'll ever see, complete with a fairly interesting fight gimmick. The best part? [[HereWeGoAgain You can redo the scenario again.]]
* BreatherLevel: The first few floors of final dungeon are fairly short and simple compared to the [[MarathonLevel very long]] last floor of the previous dungeon, which had a lengthy puzzle that required you to go to all four parts of the room in one trip. [[DifficultySpike It doesn't last, though]].

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* BestLevelEver: The Group Date Cafe Labyrinth, [[LauncherOfAThousandShips due to the excessive shipping the Heroes can get into with just about anyone]]. It has some drawbacks with the kinds of mechanics and [=FOEs=] used, however, but it's definitely worth navigating through just to find your "destined partner", all ending with [[LargeHam the hammiest preacher]] you'll ever see, complete with a fairly interesting fight gimmick. The best part? [[HereWeGoAgain You can redo the scenario again.]]
* BreatherLevel: The first few floors of final dungeon are fairly short and simple compared to the [[MarathonLevel very long]] last floor of the previous dungeon, which had a lengthy puzzle that required you to go to all four parts of the room in one trip. [[DifficultySpike It doesn't last, though]].though.]]



** Everyone seems happy, including the Persona 3 protagonist, Mitsuru, Ken, and Shinjiro. [[spoiler:[[TearJerker That]] [[HeroicSacrifice doesn't]] [[DespairEventHorizon last]] [[MyGodWhatHaveIDone too]] [[KilledOffForReal long.]]]]

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** Everyone seems happy, including the Persona 3 protagonist, Mitsuru, Ken, and Shinjiro. [[spoiler:[[TearJerker That]] [[spoiler:{{T|earJerker}}hat [[HeroicSacrifice doesn't]] [[DespairEventHorizon last]] [[MyGodWhatHaveIDone too]] [[KilledOffForReal long.]]]]



** In the Persona 3 route, in the last dungeon, Ken reconsiders [[spoiler: getting revenge on Shinjiro, and similarly, the P4 side ends with him preparing to go back home with a similar change of heart being implied. But with this game's events being forgotten, players of Persona 3 will know that this [[ForegoneConclusion is rendered moot]].]]

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** In the Persona 3 route, in the last dungeon, Ken reconsiders [[spoiler: getting revenge on Shinjiro, and similarly, the P4 side ends with him preparing to go back home with a similar change of heart being implied. But with this game's events being forgotten, players of Persona 3 will know that this [[ForegoneConclusion is rendered moot]].]]moot]]]].



* HilariousInHindsight: Strain42, the author of ''Webcomic/{{Persona 3 FTW}}'' and ''Webcomic/{{Persona 4TW}}'', stated in the description of [[http://theduckwebcomics.com/Persona_4TW/5432033/ this comic]] that it'd be the closest we get to the protagonists of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' speaking with each other. This comic was, of course, before this game was announced.

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* HilariousInHindsight: Strain42, the author of ''Webcomic/{{Persona 3 FTW}}'' ''Webcomic/Persona3FTW'' and ''Webcomic/{{Persona 4TW}}'', stated in the description of [[http://theduckwebcomics.com/Persona_4TW/5432033/ this comic]] that it'd be the closest we get to the protagonists of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'' speaking with each other. This comic was, of course, before this game was announced.



** The Investigation Team all strike [[Manga/JojosBizarreAdventure Jojo poses]] when being introduced on the Persona 3 side. The plot of Persona 4 itself has at least enough similarities to [[Manga/JoJosBizarreAdventureDiamondIsUnbreakable Part 4]] of the series, given that it is also about a murder mystery in a small Japanese town and a lot of characters fight alongside beings that are the manifestation of psychological strength, ie like a Persona.

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** The Investigation Team all strike [[Manga/JojosBizarreAdventure Jojo [[Manga/JoJosBizarreAdventure JoJo poses]] when being introduced on the Persona 3 side. The plot of Persona 4 itself has at least enough similarities to [[Manga/JoJosBizarreAdventureDiamondIsUnbreakable Part 4]] of the series, given that it is also about a murder mystery in a small Japanese town and a lot of characters fight alongside beings that are the manifestation of psychological strength, ie like a Persona.



* ItsTheSameSoItSucks: The story is often lambasted because it at times seems like a retelling of ''Persona 4 Arena'': The casts of ''Persona 3'' and ''Persona 4'' explore a nightmarish version of Yasogami High, which turns out to [[spoiler: be accidentally caused by the girl in a Yasogami High uniform who joined the party and, wanting to be normal, forgets her past. Her Shadow is the DiskOneFinalBoss before the true culprit is revealed]].
** It also takes maybe a bit too much from [[VideoGame/{{Persona}} Persona 1]] in regards to [[spoiler:Rei. To the point that she almost comes off as a carbon-copy of Maki.]]

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* ItsTheSameSoItSucks: ItsTheSameNowItSucks: The story is often lambasted because it at times seems like a retelling of ''Persona 4 Arena'': The casts of ''Persona 3'' and ''Persona 4'' explore a nightmarish version of Yasogami High, which turns out to [[spoiler: be accidentally caused by the girl in a Yasogami High uniform who joined the party and, wanting to be normal, forgets her past. Her Shadow is the DiskOneFinalBoss DiscOneFinalBoss before the true culprit is revealed]].
** It also takes maybe a bit too much from [[VideoGame/{{Persona}} Persona 1]] in regards to [[spoiler:Rei. To the point that she almost comes off as a carbon-copy of Maki.]]Maki]].



** The Fate Seeker, the giant enemy of the 3rd dungeon. Conceptually, it's pretty disturbing: a giant head that's usually invisible apart from its eyes, with three extra eyes carried by ravens. But this gets mitigated by its incredibly goofy and cartoonish reactions to getting hit and knocked down, to the point where it might qualify as UglyCute to some. It helps that it's actually not very threatening in battle compared to the preivous two giant enemy types, in fact, given the sheer abundance of DemonicSpiders in the Evil Spirit Club, its appearance is generally a ''relief''.

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** The Fate Seeker, the giant enemy of the 3rd dungeon. Conceptually, it's pretty disturbing: a giant head that's usually invisible apart from its eyes, with three extra eyes carried by ravens. But this gets mitigated by its incredibly goofy and cartoonish reactions to getting hit and knocked down, to the point where it might qualify as UglyCute to some. It helps that it's actually not very threatening in battle compared to the preivous previous two giant enemy types, in fact, given the sheer abundance of DemonicSpiders in the Evil Spirit Club, its appearance is generally a ''relief''.



** To a lesser extent, Shinjiro, seeing as [[spoiler: he was technically just a GuestStarPartyMember last time, but now he's fully playable all game.]] The game gives him a more straightforward MightyGlacier and StoneWall build in contrast to Kanji's mix of a Mighty Glacier and MagicKnight set up. Adding to that, he's also more social and prominent.

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** To a lesser extent, Shinjiro, seeing as [[spoiler: he was technically just a GuestStarPartyMember last time, but now he's fully playable all game.]] game]]. The game gives him a more straightforward MightyGlacier and StoneWall build in contrast to Kanji's mix of a Mighty Glacier and MagicKnight set up. Adding to that, he's also more social and prominent.



** Unlike the party's other [[FragileSpeedster Fragile Speedsters]], Yosuke doesn't have much going for him aside from speed. He lacks Ken and Koromaru's OneHitKill specialty, his Magic is decent but not the best, and his strength is somewhat low. Like Teddie, he's lost his more varied skills from his home game, including his healing and buffs, and only gained Wind-element physical attacks, which he isn't great with due to his mediocre Strength. The worst part is his extremely low Luck, which seriously hampers his ability to act as fast status or Hama/Mudo support with Sub-Personas. That said, he can be salvaged with the stat swap accessory. By swapping his dismal Luck with Magic (a stat he doesn't need to use) Yosuke turns into one of the most devastating Status Effect users in the game. He even naturally learns Tentarafoo, a very strong skill that is made all the more potent with the skill swap accessory. It's also worth noting that his Speed makes him one of the best Teardrop users in the game.

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** Unlike the party's other [[FragileSpeedster Fragile Speedsters]], {{Fragile Speedster}}s, Yosuke doesn't have much going for him aside from speed. He lacks Ken and Koromaru's OneHitKill specialty, his Magic is decent but not the best, and his strength is somewhat low. Like Teddie, he's lost his more varied skills from his home game, including his healing and buffs, and only gained Wind-element physical attacks, which he isn't great with due to his mediocre Strength. The worst part is his extremely low Luck, which seriously hampers his ability to act as fast status or Hama/Mudo support with Sub-Personas. That said, he can be salvaged with the stat swap accessory. By swapping his dismal Luck with Magic (a stat he doesn't need to use) Yosuke turns into one of the most devastating Status Effect users in the game. He even naturally learns Tentarafoo, a very strong skill that is made all the more potent with the skill swap accessory. It's also worth noting that his Speed makes him one of the best Teardrop users in the game.
13th Jun '17 4:57:25 PM MM_Crusader
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** The same whenever Teddie is ignored or punished for his lecherous behavior or his mistreatment towards Konohamaru.

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** The same whenever Teddie is ignored or punished for his lecherous behavior or his mistreatment towards Konohamaru.Koromaru.
13th Jun '17 4:41:29 PM MM_Crusader
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* TakeThatScrappy: Possibly as a response to her BaseBreakingCharacter status, in this game Marie is teased and dismissed by Elizabeth and Margaret. In the "categories game," the loser is forced to read one of her poems as a punishment.

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* TakeThatScrappy: TakeThatScrappy:
**
Possibly as a response to her BaseBreakingCharacter status, in this game Marie is teased and dismissed by Elizabeth and Margaret. In the "categories game," the loser is forced to read one of her poems as a punishment.punishment.
** The same whenever Teddie is ignored or punished for his lecherous behavior or his mistreatment towards Konohamaru.
9th Jun '17 11:28:18 PM PrincessGwen
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* LimitedSpecialCollectorsUltimateEdition:
** The game has the "The Wild Cards Premium Edition", it comes with a special 3DS XL case, art book, soundtrack CD, and physical representations of the tarot cards used in-game.
** Separate from the game is a special edition themed 3DS... which for some bizarre reason doesn't come with the game.
9th Jun '17 11:15:51 PM Lizardon
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* InternetBackdraft: Personas being DLC, but ''especially'' Thanatos, who is Makoto's signature Persona outside of Orpheus.

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* InternetBackdraft: Personas being DLC, but ''especially'' Thanatos, who is Makoto's P3 MC's signature Persona outside of Orpheus.



* TierInducedScrappy: Due to SP being difficult to heal, magic-heavy Persona users will be mostly phased out in favor of physical specialists further into the game. The only magic that remains practicality are the instant-kill Dark and Light spells and status effects. As both are affected by Luck, magic-heavy Persona users with a high Luck score, like Ken, Naoto, and Makoto, can retain their usability with a Sub-Persona that can cast either Light or Dark Magic or status effects. Although Yukari has multiple healing skills, her low Agility makes her a poor healer. Her Luck is also among the lowest in the party, which makes it difficult to salvage her other stats; Mitsuru is affected similarly, though despite having good Luck and a phenomenal skill in Tentarafoo, she has the misfortune of being somewhat slow, and having a borderline-useless unique move (Punishment, which relies on her low physical power, and requires binds that the move ''removes.'').

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* TierInducedScrappy: Due to SP being difficult to heal, magic-heavy Persona users will be mostly phased out in favor of physical specialists further into the game. The only magic that remains practicality are the instant-kill Dark and Light spells and status effects. As both are affected by Luck, magic-heavy Persona users with a high Luck score, like Ken, Naoto, and Makoto, P3 MC, can retain their usability with a Sub-Persona that can cast either Light or Dark Magic or status effects. Although Yukari has multiple healing skills, her low Agility makes her a poor healer. Her Luck is also among the lowest in the party, which makes it difficult to salvage her other stats; Mitsuru is affected similarly, though despite having good Luck and a phenomenal skill in Tentarafoo, she has the misfortune of being somewhat slow, and having a borderline-useless unique move (Punishment, which relies on her low physical power, and requires binds that the move ''removes.'').
29th May '17 11:20:37 AM GreatDane112
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Added DiffLines:

** It also takes maybe a bit too much from [[VideoGame/{{Persona}} Persona 1]] in regards to [[spoiler:Rei. To the point that she almost comes off as a carbon-copy of Maki.]]
13th Mar '17 3:34:41 AM Vorhelleberg
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Added DiffLines:

* LimitedSpecialCollectorsUltimateEdition:
** The game has the "The Wild Cards Premium Edition", it comes with a special 3DS XL case, art book, soundtrack CD, and physical representations of the tarot cards used in-game.
** Separate from the game is a special edition themed 3DS... which for some bizarre reason doesn't come with the game.
8th Mar '17 1:03:27 AM Anddrix
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* HellIsThatNoise: Pretty much any sound relating to F.O.Es. Notable examples:
** The cry they give if they catch you.
** The rattle sound that announces the coming of the Cute Baby, the giggling of the Lovely Dolls and the squelching sound the Old Doll makes as it moves.
** The footsteps of the Fast Guy, which are usually your first sign that one's in the room.
** The noise the Group Date Cafe FOEs make when they shoot you, especially if you're forced into their direction.
** [[spoiler: The Reaper's chains.]]
2nd Feb '17 8:00:19 PM Valiona
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* BreatherLevel: The first few floors of final dungeon are fairly short and simple compared to the [[MarathonLevel very long]] last floor of the previous dungeon, which had a lengthy puzzle that required you to go to all four parts of the room in one trip. [[DifficultySpike It doesn't last, though]].



** The later floors of the dungeons also have large singular shadows that are tough and can act twice a turn. [[PaletteSwap Golden versions]] of these act as the {{Bonus Boss}}es of their respective dungeons.

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** The later floors of the dungeons also have large singular shadows that that, while faced alone, are tough and can act twice a turn. [[PaletteSwap Golden versions]] of these act as the {{Bonus Boss}}es of their respective dungeons.



** The Boost system. If a character hits a Crit or a weakness, the next turn, their skills have no HP or SP cost, just as long as they avoid getting hit.

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** The Boost system. If a character hits a Crit or a weakness, the next turn, their skills have no HP or SP cost, just as long as they avoid getting hit. If a character has a good critical hit rate and/or an attack that can take advantage of an enemy's weakness, as well as enough evasion or player luck to keep the boost, it's possible to keep using powerful and expensive moves round after round.



** The Sub-Persona system. The protagonists are not the only ones who can have multiple Personas now, as anyone can equip a sub-Persona to give them extra skills to use, to augment their HP and SP, and can be tooled to play to the character's strengths. Combine that with the Skill Card system, which allows a player to get almost every skill as a Skill Card and teach it to the characters main Personas, and the player can have a pretty versatile cast of characters to use.

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** The Sub-Persona system. The protagonists are not the only ones who can have multiple Personas now, as anyone can equip a sub-Persona to give them extra skills to use, to augment their HP and SP, and can be tooled to play to the character's strengths. Combine that with the Skill Card system, which allows a player to get almost every skill as a Skill Card and teach it to the characters characters' main Personas, and the player can have a pretty versatile cast of characters to use.



** In the Persona 3 route, in the last dungeon, Ken reconsiders [[spoiler: getting revenge on Shinjiro. But with this game's events being forgotten, players of Persona 3 will know that this [[ForegoneConclusion is rendered moot]].]]

to:

** In the Persona 3 route, in the last dungeon, Ken reconsiders [[spoiler: getting revenge on Shinjiro.Shinjiro, and similarly, the P4 side ends with him preparing to go back home with a similar change of heart being implied. But with this game's events being forgotten, players of Persona 3 will know that this [[ForegoneConclusion is rendered moot]].]]



** The one-two punch of the tiles that drain SP and the fact that, to get the treasure on each floor players need to not just find, but step on every single tile. The tiles are particularly cruel, as the cutscene introducing them has Junpei think they'll drain HP, [[MagicIsRareHealthIsCheap which would have been much more convenient.]]

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** The one-two punch of the tiles that drain SP and the fact that, to get the treasure on each floor players need to not just find, but step on every single tile. The tiles are particularly cruel, as the cutscene introducing them (in which the party automatically steps on one as a demonstration) has Junpei think they'll drain HP, [[MagicIsRareHealthIsCheap which would have been much more convenient.]]



** For people who like to fuse as many personas as possible (both to make sure that their Persona stock are high level, and to add more variety to better complete the compendium), the fact that multiple characters use compedium personas (and that the game's balanced with everyone using one in mind) can be annoying.

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** For people who like to fuse as many personas as possible (both to make sure that their Persona stock are high level, and to add more variety to better complete the compendium), the fact that multiple characters use compedium compendium personas (and that the game's balanced with everyone using one in mind) can be annoying.
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