History YMMV / Pangya

13th Mar '16 12:00:29 AM LucaEarlgrey
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* FandomBerserkButton: Due to the below-mentioned influx of Brazilian players, ''do not'' mention this game and Brazil in the same sentence.
26th Jan '16 8:35:11 AM Okie
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** Wind Hill--or Wind ''Hell'' as some call it--doesn't look too bad on the surface (it reuses the layout of the medium-difficulty course Sepia Wind) but the unpredictable winds, the addition of some awkward trees and the tweaking of the ball's contact physics turn it into a nightmare of missed greens and unexpected [=OBs=]. Essentially, SC is harder for new players but WH is harder for experts.

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** Wind Hill--or [[FanNickname Wind ''Hell'' ''Hell'']] as some call it--doesn't look too bad on the surface (it reuses the layout of the medium-difficulty course Sepia Wind) but the unpredictable winds, the addition of some awkward trees and the tweaking of the ball's contact physics turn it into a nightmare of missed greens and unexpected [=OBs=]. Essentially, SC is harder for new players but WH is harder for experts.
16th Jan '16 2:46:00 PM LucaEarlgrey
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** Wind Hill doesn't look too bad on the surface (it reuses the layout of the medium-difficulty course Sepia Wind) but the unpredictable winds, the addition of some awkward trees and the tweaking of the ball's contact physics turn it into a nightmare of missed greens and unexpected [=OBs=]. Essentially, SC is harder for new players but WH is harder for experts.

to:

** Wind Hill doesn't Hill--or Wind ''Hell'' as some call it--doesn't look too bad on the surface (it reuses the layout of the medium-difficulty course Sepia Wind) but the unpredictable winds, the addition of some awkward trees and the tweaking of the ball's contact physics turn it into a nightmare of missed greens and unexpected [=OBs=]. Essentially, SC is harder for new players but WH is harder for experts.
3rd Nov '14 1:24:43 PM LucaEarlgrey
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* MostAnnoyingSound: The O.B. chord. Get used to hearing it on [[ThatOneLevel the more difficult courses]].
28th Jan '13 7:30:54 PM Vexorg
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** Wind Hill doesn't look too bad on the surface (it reuses the layout of the medium-difficulty course Sepia Wind) but the unpredictable winds, the addition of some awkward trees and the tweaking of the ball's contact physics turn it into a nightmare of missed greens and unexpected [=OBs=]. Essentially, SC is harder for new players but WH is harder for experts.

to:

** Wind Hill doesn't look too bad on the surface (it reuses the layout of the medium-difficulty course Sepia Wind) but the unpredictable winds, the addition of some awkward trees and the tweaking of the ball's contact physics turn it into a nightmare of missed greens and unexpected [=OBs=]. Essentially, SC is harder for new players but WH is harder for experts.experts.
* TheComputerIsACheatingBastard: On the Wii version, it's kind of hard to get much anywhere in story mode when the third opponent you face keeps making improbable chip-in eagles to beat you.
8th Nov '12 7:12:44 PM KamenRiderOokalf
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** Wind Hill doesn't look too bad on the surface (it reuses the layout of the medium-difficulty course Sepia Wind) but the unpredictable winds, the addition of some awkward trees and the tweaking of the ball's contact physics turn it into a nightmare of missed greens and unexpected OBs. Essentially, SC is harder for new players but WH is harder for experts.

to:

** Wind Hill doesn't look too bad on the surface (it reuses the layout of the medium-difficulty course Sepia Wind) but the unpredictable winds, the addition of some awkward trees and the tweaking of the ball's contact physics turn it into a nightmare of missed greens and unexpected OBs.[=OBs=]. Essentially, SC is harder for new players but WH is harder for experts.
19th Jul '12 12:02:27 AM Telcontar
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* RuinedFOREVER: The complaints about Brazilian players on the North American Pangya servers never cease.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Pangya