History YMMV / OperationFlashpoint

18th Jun '17 5:57:31 AM Laqueesha
Is there an issue? Send a Message

Added DiffLines:

* WhatCouldHaveBeen: The game was first designed with the intention of creating a purely non-public military sim, but the devs changed their plans already in the late 90s and made the VBS versions of the game only after it achieved significant commercial success. Also, EA Games and other big publishers declined to publish the original ''OFP'', with the general reasoning being that [[ItWillNeverCatchOn war-themed FPSs and other games have no real following or future]]. After the release of ''OFP'', a suspicious number of exactly such games flooded the video game market. And the genre is still going strong. The use of "iron-sighting" in {{FPS}}s also became more popular after ''OFP'' than ever before.
4th Jun '17 3:36:31 PM Laqueesha
Is there an issue? Send a Message


* CultClassic: The original sold very well, and it kept going for an extraordinarily long time (the developers continued to release updates until 2005). Another factor is the mod community, which was huge at its peak and has produced a lot of good stuff. People are ''still'' releasing stuff for the original OFP, though most of the community has shifted focus to the [=ARMA=] games..

to:

* CultClassic: The original sold very well, and it kept going for an extraordinarily long time (the developers continued to release updates until 2005). Another factor is the mod community, which was huge at its peak and has produced a lot of good stuff. People are ''still'' releasing stuff for the original OFP, though most of the community has shifted focus to the [=ARMA=] games..games.
* DoNotDoThisCoolThing: Soundly averted, even though there are various [[BondOneLiner Bond One Liners]] uttered from time to time, occassional jokes to lighten the mood and some heartwarming FireForgedFriends moments. The message is clear: [[SomeAnvilsNeedToBeDropped War is not exciting, it's unnerving.]] You're not a BoringInvincibleHero and you're fighting to just survive as much as you're fighting to win against the enemy. See the WarIsHell entry as well.
14th Apr '16 12:01:27 PM TheOneWhoTropes
Is there an issue? Send a Message


* RetroactiveRecognition: See HeyItsThatVoice.
9th Jul '14 12:31:14 AM LogoP
Is there an issue? Send a Message


* CultClassic: The original sold very well, and it kept going for an extraordinarily long time (the developers continued to release updates until 2005). Another factor is the mod community, which was huge at its peak and has produced a lot of good stuff. People are ''still'' releasing stuff for the original OFP, though most of the community has shifted focus to the [=ARMA=] games.
* FanDumb: The fanbase ''really'' don't like other shooters. The forums will literally decry a game for not being able to lean or go prone, and any time a new FPS comes out, expect some idiot to say "lol it sucks" before it gets released. There's an unsurprising, active HateDumb for ''ModernWarfare'', too.
** Game mods with unrealistic stuff such as mechs get derided.

to:

* CultClassic: The original sold very well, and it kept going for an extraordinarily long time (the developers continued to release updates until 2005). Another factor is the mod community, which was huge at its peak and has produced a lot of good stuff. People are ''still'' releasing stuff for the original OFP, though most of the community has shifted focus to the [=ARMA=] games.
* FanDumb: The fanbase ''really'' don't like other shooters. The forums will literally decry a game for not being able to lean or go prone, and any time a new FPS comes out, expect some idiot to say "lol it sucks" before it gets released. There's an unsurprising, active HateDumb for ''ModernWarfare'', too.
** Game mods with unrealistic stuff such as mechs get derided.
games..
9th Feb '14 9:36:46 PM skbc1p4res
Is there an issue? Send a Message

Added DiffLines:

* RetroactiveRecognition: See HeyItsThatVoice.
27th Nov '13 2:42:27 AM skbc1p4res
Is there an issue? Send a Message


----



* ScrappyLevel: The main culprit is probably the mission "Alamo" in the original's Red Hammer expansion pack campaign: as an outline, the beginning of the mission is an UnexpectedGameplayChange, where the player is allowed to place defenses and ammo crates around a village (not that they're particularly important to the outcome) in an effort to defend the place from enemy tank attacks. There have been tears shed over this to say the least. It doesn't help that one of the easiest and most popular ways to finish the level is pretty bizarre, especially with regards to the game's usual tact for realism - [[spoiler: it's possible to disable a powerful enemy tank at the start and use it to easily crush the rest of the attackers.]]


to:

* ScrappyLevel: ThatOneLevel: The main culprit is probably the mission "Alamo" in the original's Red Hammer expansion pack campaign: as an outline, the beginning of the mission is an UnexpectedGameplayChange, where the player is allowed to place defenses and ammo crates around a village (not that they're particularly important to the outcome) in an effort to defend the place from enemy tank attacks. There have been tears shed over this to say the least. It doesn't help that one of the easiest and most popular ways to finish the level is pretty bizarre, especially with regards to the game's usual tact for realism - [[spoiler: it's possible to disable a powerful enemy tank at the start and use it to easily crush the rest of the attackers.]]

]]
----
15th Mar '13 11:04:02 PM FegelCineplex
Is there an issue? Send a Message


** The Soviets speak with [[JustAStupidAccent a very silly accent]]. ''Especially'' in the Red Hammer campaign, where some of them sound like a mouse.

to:

** The Soviets speak with [[JustAStupidAccent a very silly accent]]. ''Especially'' in the Red Hammer campaign, where some of them sound like a mouse.apparently inhaled helium.
11th Jan '13 4:29:45 AM FegelCineplex
Is there an issue? Send a Message


** "[[http://flashpointvoiceacting.ytmnd.com/ Maybe things aren't as bad as they make out. Surely not. The government wouldn't... NO I CAN'T BELIEVE IT!"
** The Soviets speak with [[JustAStupidAccent a very silly accent]]. ''Especially'' in the Red Hammer campaign, where some of them sound like a squeaking mouse.

to:

** "[[http://flashpointvoiceacting.ytmnd.com/ Maybe things aren't as bad as they make out. Surely not. The government wouldn't... NO I CAN'T BELIEVE IT!"
IT!]]"
** The Soviets speak with [[JustAStupidAccent a very silly accent]]. ''Especially'' in the Red Hammer campaign, where some of them sound like a squeaking mouse.
11th Jan '13 4:29:25 AM FegelCineplex
Is there an issue? Send a Message

Added DiffLines:

* {{Narm}}: The MadLibsDialogue obviously, but some of the voice acting in the campaign also qualifies.
** "[[http://flashpointvoiceacting.ytmnd.com/ Maybe things aren't as bad as they make out. Surely not. The government wouldn't... NO I CAN'T BELIEVE IT!"
** The Soviets speak with [[JustAStupidAccent a very silly accent]]. ''Especially'' in the Red Hammer campaign, where some of them sound like a squeaking mouse.
12th Jun '12 11:32:06 PM SeptimusHeap
Is there an issue? Send a Message


*** OFP also had numerous nukes. One pack included a biological warhead which would infect a soldier, and then any soldier they touched would get infected and so on. About 5 minutes after infection, the soldier dies. [[NightmareFuel The first a player knows they are infected is when they die]]. An unreleased version had a bug where every object would get infected, so a player could be able to see the [[TheEndOfTheWorldAsWeKnowIt entire world die]] [[HighOctaneNightmareFuel around them]]: trees; shrubs; lampposts...

to:

*** OFP also had numerous nukes. One pack included a biological warhead which would infect a soldier, and then any soldier they touched would get infected and so on. About 5 minutes after infection, the soldier dies. [[NightmareFuel The first a player knows they are infected is when they die]]. An unreleased version had a bug where every object would get infected, so a player could be able to see the [[TheEndOfTheWorldAsWeKnowIt entire world die]] [[HighOctaneNightmareFuel [[NightmareFuel around them]]: trees; shrubs; lampposts...
This list shows the last 10 events of 19. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.OperationFlashpoint