History YMMV / NewWorldOfDarkness

26th May '17 4:39:59 AM justanid
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* BrokenBase: Let's just say there is some strong split between fans who stick to ''TabletopGame/OldWorldOfDarkness'', those who embrace this one, and those who just like both as separate games. [[RuleOfCautiousEditingJudgment And keep it at that]].
* FanficFuel:
** One of this game's most recognized qualities compared to the OldWorldOfDarkness is that it has a more unified, modular system, making it easier not only to make crossover, but also to come up with homebrew fan-games.
** Many creatures, organizations or supernatural events in the setting (such as [[TabletopGame/VampireTheRequiem VII]], the [[TabletopGame/HunterTheVigil Aegis Kai Doru's true backstory]], [[spoiler:the Cheiron Group's director board]], or some of the sample antagonists in supplement books) have their origins and motivations willingly left ambiguous so Storytellers can come up with their own explanations of what they are.
* FridgeLogic: Spirits can subsist just by acting in accordance to whatever concept or thing they represent, but in order to grow stronger they must hunt, kill, and eat other spirits who represent similar or related concepts. If that's the case it's a wonder that things like love, compassion, cooperation, or procrastination manage to exist at all.
** If you're paying attention, they can grow stronger by bathing in whatever their emotion is. That said, you ever notice [[CrapsackWorld none of the above-listed spirits have ever appeared in any of the books?]]
** Or when they do, it's as horrifying amalgamations. "Glad to kill" was a murder spirit that gorged on tiny joy spirits. [[WasntThatFun Fun times ensued.]]
* GameBreaker: Fighting Styles can be more powerful than actual supernatural abilities.
* NightmareFuel: [[NightmareFuel/NewWorldOfDarkness obviously has its own page]].
** Belial's Brood in Requiem, the Hosts and Bale Hounds in Forsaken, Abyssal intruders in Awakening, the Pandorans and ''qashmallim'' in Promethean, the Gentry in Lost, the Kerberoi in Geist, the...''[[EverythingTryingToKillYou everything]]'' in Hunter...
* ScrewedByTheNetwork: White Wolf experienced massive layoffs by CCP because ''VideoGame/EVEOnline'' was struggling due to the brilliant plan to sell monocles for real money that nobody could see.
* TheyChangedItNowItSucks:
** The transition from Old World to New World was not well received by some fans. However, the new generation has gotten into the New World of Darkness, and the old guard has more or less gone from "[[RageQuit Nerd Rage!!]]" to "Eh, whatever."
** The God-Machine Chronicle rules revisions have been even less well received by an even smaller number of fans. One wonders if it's nerd rage concentration.
* WoobieSpecies: Several supernatural species in this setting ''seriously'' have it rough:
** [[TabletopGame/ChangelingTheLost Changelings]] used to be human until they were kidnapped by insane faeric beings from another plan, who then proceeded to reshape them into fae themselves and torture, abuse or otherwise use them as toys for their own amusement. They escaped only to find out they had been replaced by dublicates, and frequently are unable to return to their old life due to how much they have changed, forcing them to build a society of their own, where they live in constant fear of being caught by their masters again. They have grown so paranoid they can barely trust even each other ([[ProperlyParanoid sadly rightfully so]], because some of them ''are'' desperate enough to [[LesCollaborateurs deliver their peers to the True Fae]]), forcing them to rely on {{Magically Binding Contract}}s as insurances.
** [[TabletopGame/PrometheanTheCreated Prometheans]] are {{Artificial Human}}s whose very nature cause both people ''and'' nature itself to hate them, meaning they can never integrate society and are forced in a WalkingTheEarth lifestyle. Their mere presence in mortal society causes a HatePlague directed toward ''them'' (and other supernatural beings aren't immune), [[WalkingWasteland landscapes gradually warp and decay around them]], and animals instinctively fear and dislike them. The only way out is a long quest to turn themselves into humans, and in order to do that, they have to create a new Promethean, thus ensuring more of them will carry their curse. Worst, monsters are out to devour their flesh, and the best way they can avoid said monsters is by hiding among these same humans who will instinctively hate them.

to:

* BrokenBase: Let's just say there is some strong split between fans who stick to ''TabletopGame/OldWorldOfDarkness'', those who embrace this one, and those who just like both as separate games. [[RuleOfCautiousEditingJudgment And keep it at that]].
* FanficFuel:
** One of this game's most recognized qualities compared to the OldWorldOfDarkness is that it has a more unified, modular system, making it easier not only to make crossover, but also to come up with homebrew fan-games.
** Many creatures, organizations or supernatural events in the setting (such as [[TabletopGame/VampireTheRequiem VII]], the [[TabletopGame/HunterTheVigil Aegis Kai Doru's true backstory]], [[spoiler:the Cheiron Group's director board]], or some of the sample antagonists in supplement books) have their origins and motivations willingly left ambiguous so Storytellers can come up with their own explanations of what they are.
* FridgeLogic: Spirits can subsist just by acting in accordance to whatever concept or thing they represent, but in order to grow stronger they must hunt, kill, and eat other spirits who represent similar or related concepts. If that's the case it's a wonder that things like love, compassion, cooperation, or procrastination manage to exist at all.
** If you're paying attention, they can grow stronger by bathing in whatever their emotion is. That said, you ever notice [[CrapsackWorld none of the above-listed spirits have ever appeared in any of the books?]]
** Or when they do, it's as horrifying amalgamations. "Glad to kill" was a murder spirit that gorged on tiny joy spirits. [[WasntThatFun Fun times ensued.]]
* GameBreaker: Fighting Styles can be more powerful than actual supernatural abilities.
* NightmareFuel: [[NightmareFuel/NewWorldOfDarkness obviously has its own page]].
** Belial's Brood in Requiem, the Hosts and Bale Hounds in Forsaken, Abyssal intruders in Awakening, the Pandorans and ''qashmallim'' in Promethean, the Gentry in Lost, the Kerberoi in Geist, the...''[[EverythingTryingToKillYou everything]]'' in Hunter...
* ScrewedByTheNetwork: White Wolf experienced massive layoffs by CCP because ''VideoGame/EVEOnline'' was struggling due to the brilliant plan to sell monocles for real money that nobody could see.
* TheyChangedItNowItSucks:
** The transition from Old World to New World was not well received by some fans. However, the new generation has gotten into the New World of Darkness, and the old guard has more or less gone from "[[RageQuit Nerd Rage!!]]" to "Eh, whatever."
** The God-Machine Chronicle rules revisions have been even less well received by an even smaller number of fans. One wonders if it's nerd rage concentration.
* WoobieSpecies: Several supernatural species in this setting ''seriously'' have it rough:
** [[TabletopGame/ChangelingTheLost Changelings]] used to be human until they were kidnapped by insane faeric beings from another plan, who then proceeded to reshape them into fae themselves and torture, abuse or otherwise use them as toys for their own amusement. They escaped only to find out they had been replaced by dublicates, and frequently are unable to return to their old life due to how much they have changed, forcing them to build a society of their own, where they live in constant fear of being caught by their masters again. They have grown so paranoid they can barely trust even each other ([[ProperlyParanoid sadly rightfully so]], because some of them ''are'' desperate enough to [[LesCollaborateurs deliver their peers to the True Fae]]), forcing them to rely on {{Magically Binding Contract}}s as insurances.
** [[TabletopGame/PrometheanTheCreated Prometheans]] are {{Artificial Human}}s whose very nature cause both people ''and'' nature itself to hate them, meaning they can never integrate society and are forced in a WalkingTheEarth lifestyle. Their mere presence in mortal society causes a HatePlague directed toward ''them'' (and other supernatural beings aren't immune), [[WalkingWasteland landscapes gradually warp and decay around them]], and animals instinctively fear and dislike them. The only way out is a long quest to turn themselves into humans, and in order to do that, they have to create a new Promethean, thus ensuring more of them will carry their curse. Worst, monsters are out to devour their flesh, and the best way they can avoid said monsters is by hiding among these same humans who will instinctively hate them.
[[redirect:YMMV/ChroniclesOfDarkness]]
6th May '17 2:52:44 PM Theokal3
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** [[TabletopGame/ChangelingTheLost Changelings]] used to be human until they were kidnapped by insane faeric beings from another plan, who then proceeded to reshape them into fae themselves and torture, abuse or otherwise use them as toys for their own amusement. They escaped only to find out they had been replaced by dublicates, and frequently are unable to return to their old life due to how much they have changed, forcing them to build a society of their own, where they live in constant fear of being caught by their masters again.
** [[TabletopGame/PrometheanTheCreated Prometheans]] are {{Artificial Human}}s whose very nature cause both people ''and'' nature itself to hate them, meaning they can never integrate society and are forced in a WalkingTheEarth lifestyle. The only way out is a long quest to turn themselves into humans, and in order to do that, they have to create a new Promethean, thus ensuring more of them will carry their curse.

to:

** [[TabletopGame/ChangelingTheLost Changelings]] used to be human until they were kidnapped by insane faeric beings from another plan, who then proceeded to reshape them into fae themselves and torture, abuse or otherwise use them as toys for their own amusement. They escaped only to find out they had been replaced by dublicates, and frequently are unable to return to their old life due to how much they have changed, forcing them to build a society of their own, where they live in constant fear of being caught by their masters again.
again. They have grown so paranoid they can barely trust even each other ([[ProperlyParanoid sadly rightfully so]], because some of them ''are'' desperate enough to [[LesCollaborateurs deliver their peers to the True Fae]]), forcing them to rely on {{Magically Binding Contract}}s as insurances.
** [[TabletopGame/PrometheanTheCreated Prometheans]] are {{Artificial Human}}s whose very nature cause both people ''and'' nature itself to hate them, meaning they can never integrate society and are forced in a WalkingTheEarth lifestyle. Their mere presence in mortal society causes a HatePlague directed toward ''them'' (and other supernatural beings aren't immune), [[WalkingWasteland landscapes gradually warp and decay around them]], and animals instinctively fear and dislike them. The only way out is a long quest to turn themselves into humans, and in order to do that, they have to create a new Promethean, thus ensuring more of them will carry their curse. Worst, monsters are out to devour their flesh, and the best way they can avoid said monsters is by hiding among these same humans who will instinctively hate them.
2nd May '17 9:26:54 AM Theokal3
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** The God-Machine Chronicle rules revisions have been even less well received by an even smaller number of fans. One wonders if it's nerd rage concentration.

to:

** The God-Machine Chronicle rules revisions have been even less well received by an even smaller number of fans. One wonders if it's nerd rage concentration.concentration.
* WoobieSpecies: Several supernatural species in this setting ''seriously'' have it rough:
** [[TabletopGame/ChangelingTheLost Changelings]] used to be human until they were kidnapped by insane faeric beings from another plan, who then proceeded to reshape them into fae themselves and torture, abuse or otherwise use them as toys for their own amusement. They escaped only to find out they had been replaced by dublicates, and frequently are unable to return to their old life due to how much they have changed, forcing them to build a society of their own, where they live in constant fear of being caught by their masters again.
** [[TabletopGame/PrometheanTheCreated Prometheans]] are {{Artificial Human}}s whose very nature cause both people ''and'' nature itself to hate them, meaning they can never integrate society and are forced in a WalkingTheEarth lifestyle. The only way out is a long quest to turn themselves into humans, and in order to do that, they have to create a new Promethean, thus ensuring more of them will carry their curse.
14th Apr '17 3:39:52 PM Theokal3
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** Many creatures, organizations or supernatural events in the setting (such as [[TabletopGame/VampireTheRequiem VII]], [[spoiler:[[TabletopGame/HunterTheVigil The Cheiron Group]]'s director board]] or some of the sample antagonists in supplement books) have their origins and motivations willingly left ambiguous so Storytellers can come up with their own explanations of what they are.

to:

** Many creatures, organizations or supernatural events in the setting (such as [[TabletopGame/VampireTheRequiem VII]], [[spoiler:[[TabletopGame/HunterTheVigil The the [[TabletopGame/HunterTheVigil Aegis Kai Doru's true backstory]], [[spoiler:the Cheiron Group]]'s Group's director board]] board]], or some of the sample antagonists in supplement books) have their origins and motivations willingly left ambiguous so Storytellers can come up with their own explanations of what they are.
13th Apr '17 4:08:56 AM Theokal3
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* BrokenBase: Let's just say there is some strong split between fans who stick to ''TabletopGame/OldWorldOfDarkness'', those who embrace this one, and those who just like both as separate games. [[RuleOfCautiousEditingJudgment And keep it at that]].



** Many creatures of supernatural events in the setting have their origins willingly left ambiguous so Storytellers can come up with their own explanations of what they are.

to:

** Many creatures of creatures, organizations or supernatural events in the setting (such as [[TabletopGame/VampireTheRequiem VII]], [[spoiler:[[TabletopGame/HunterTheVigil The Cheiron Group]]'s director board]] or some of the sample antagonists in supplement books) have their origins and motivations willingly left ambiguous so Storytellers can come up with their own explanations of what they are.



* NightmareFuel: Goes without saying.

to:

* NightmareFuel: Goes without saying.[[NightmareFuel/NewWorldOfDarkness obviously has its own page]].
9th Apr '17 7:08:09 PM Theokal3
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* FanficFuel: One of this game's most recognized qualities compared to the OldWorldOfDarkness is that it has a more unified, modular system, making it easier not only to make crossover, but also to come up with homebrew fan-games.

to:

* FanficFuel: FanficFuel:
**
One of this game's most recognized qualities compared to the OldWorldOfDarkness is that it has a more unified, modular system, making it easier not only to make crossover, but also to come up with homebrew fan-games.fan-games.
** Many creatures of supernatural events in the setting have their origins willingly left ambiguous so Storytellers can come up with their own explanations of what they are.
9th Mar '17 3:52:08 PM Theokal3
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Added DiffLines:

* FanficFuel: One of this game's most recognized qualities compared to the OldWorldOfDarkness is that it has a more unified, modular system, making it easier not only to make crossover, but also to come up with homebrew fan-games.
4th Oct '16 5:58:05 PM nombretomado
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* ScrewedByTheNetwork: White Wolf experienced massive layoffs by CCP because EVEOnline was struggling due to the brilliant plan to sell monocles for real money that nobody could see.
* TheyChangedItNowItSucks: The transition from Old World to New World was not well received by some fans. However, the new generation has gotten into the New World of Darkness, and the old guard has more or less gone from "[[RageQuit Nerd Rage!!]]" to "Eh, whatever."

to:

* ScrewedByTheNetwork: White Wolf experienced massive layoffs by CCP because EVEOnline ''VideoGame/EVEOnline'' was struggling due to the brilliant plan to sell monocles for real money that nobody could see.
* TheyChangedItNowItSucks: TheyChangedItNowItSucks:
**
The transition from Old World to New World was not well received by some fans. However, the new generation has gotten into the New World of Darkness, and the old guard has more or less gone from "[[RageQuit Nerd Rage!!]]" to "Eh, whatever."
19th Oct '15 5:45:15 PM Crinias
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28th Apr '14 3:22:13 AM narm00
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* GameBreaker Fighting Styles can be more powerful than actual supernatural abilities.

to:

* GameBreaker GameBreaker: Fighting Styles can be more powerful than actual supernatural abilities.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.NewWorldOfDarkness