History YMMV / Necromunda

14th Sep '16 6:31:40 PM t209
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* HarsherInHindsight: Years later, the Tau would be introduced to 40K, and the names of the Spyrers' suits all happened to be words in the Tau language that accurately described the suits' abilities.
** Note that when they were first introduced, the Spyrers' suits were said to use alien technology. Later, Games Workshop just happened to add an alien race to the setting who are technologically advanced and much more open to other races than just about anyone else in the setting. Hmm...

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* HarsherInHindsight: HarsherInHindsight:
** When the plot was first developed in 1990, the idea of mining pollutants and prospecting for technology were nice conceits. Nowadays however, there are places where soil is so polluted you can mine it for cesium, and many people make their living scouring landfills for electronic items richer countries have discarded.
**
Years later, the Tau would be introduced to 40K, and the names of the Spyrers' suits all happened to be words in the Tau language that accurately described the suits' abilities.
** *** Note that when they were first introduced, the Spyrers' suits were said to use alien technology. Later, Games Workshop just happened to add an alien race to the setting who are technologically advanced and much more open to other races than just about anyone else in the setting. Hmm...
2nd Aug '13 11:59:49 AM luchog
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* HarsherInHindsight: Years later, the Tau would be introduced to 40K, and the names of the Spyrers' suits all happened to be words in the Tau language that accurately described the suits' abilities/

to:

* HarsherInHindsight: Years later, the Tau would be introduced to 40K, and the names of the Spyrers' suits all happened to be words in the Tau language that accurately described the suits' abilities/abilities.
30th Jul '13 12:03:44 AM pixelpunk
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* HarsherInHindsight: Years later, the Tau would be introduced to 40K, and the names of the Spyrers' suits all happened to be words in the Tau language that accurately described the suits' abilities.

to:

* HarsherInHindsight: Years later, the Tau would be introduced to 40K, and the names of the Spyrers' suits all happened to be words in the Tau language that accurately described the suits' abilities.abilities/
** Note that when they were first introduced, the Spyrers' suits were said to use alien technology. Later, Games Workshop just happened to add an alien race to the setting who are technologically advanced and much more open to other races than just about anyone else in the setting. Hmm...
1st May '13 11:59:38 PM Chabal2
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Added DiffLines:

* CrazyAwesome: The Arch Zealot of the Redemption. Purges heretics and mutants with chainsword and flamer, has a flamethrower hat, and is considered too extreme by the other Redemptionists. What's ''not'' to like?
26th Nov '11 9:29:10 AM legoking831
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* CrackIsCheaper: More or less averted. The small scale means the cost is on a par with other tabletop games, and far less than its more popular siblings.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Necromunda