History YMMV / NancyDrew

27th Jun '16 2:26:59 PM legoking831
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* {{Fanon}}: In the first two games, there's random decipherable clues that crop up all over the place in the form of some sort of word puzzle. Usually, they make a comment on something that doesn't happen until later in the game, an obvious (and somewhat out of place in a series that usually tries to justify most of the "strange things" you see here and there) attempt at GameplayAndStorySegregation. Arglefumph took to justifying this as Nancy having a "psychic friend" that left those clues for her.
26th Jun '16 9:53:06 PM legoking831
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* AssPull: In the original ''Secrets Can Kill'', [[spoiler:the culprit is precisely mentioned in exactly one location before he's even introduced to the plot at all, and it's only in the form of one of the game's many decipherable messages rather than through conversation. And he doesn't get introduced until about five minutes before the game ends, leaving an endgame that feels rather forced and only done for the sake of pulling the "surprise, it wasn't any of the people you thought" twist. The Remastered version fixes this by introducing him at a much earlier point in the game.]]
15th Mar '16 8:26:14 PM ProfessorDetective
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** On the other hand, the late 80's version (specifically the ''Nancy Drew Files'' spinoff has its fanbase as well, and they don't take too kindly to the new ''Girl Detective'' reboot for going the other way and being too "kiddy" (usually, they like the original 30s/60s version, but feel like a certain amount of NostalgiaFilter might [[FirstInstallmentWins make them slightly biased toward everything afterwards.]]

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** On the other hand, the late 80's version (specifically the ''Nancy Drew Files'' spinoff spinoff) has its fanbase as well, and they don't take too kindly to the new ''Girl Detective'' reboot for going the other way and being too "kiddy" (usually, they like the original 30s/60s version, but feel like a certain amount of NostalgiaFilter might [[FirstInstallmentWins make them slightly biased toward everything afterwards.]]
6th Mar '16 10:18:31 AM HBICece
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* HilariousInHindsight: The boutique owner fawning over and making a trend out of Nancy's vintage look can bee seen as this, due to the rise of [[{{Main/Hipster}} hipsters]] in the years after the film's release.
6th Feb '16 5:53:59 PM klausbaudelaire
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* TheyChangedItNowItSucks: Some fans complained about [[https://www.youtube.com/watch?v=qRZyDixfTmo the change to the Unity engine]] as not to par with the pre-rendered 3D and being too much of a departure from previous games.
30th Dec '15 1:39:32 PM MagBas
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* CanonSue: Nancy Drew was originally supposed to be a role model, after all. She can be taking lessons in trick riding and replace the circus star chapters later, for just one example. It depends on the book. Most later novels are victims of bad writing.



* MarySue[=/=]AllLovingHero: Nancy in this depiction, is an unfailingly polite and proper girl who can turn and befriend those who are wary or dislike her and easily excels at all her endeavours.
19th Jul '15 4:38:53 PM sparrowspera2
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* GrowingTheBeard: The series has gone through a lot of different styles over more than thirty games. After each major design change, there tends to be one game that puts it to really, really excellent use. This also means that there are a few choice examples:
** ''Treasure in the Royal Tower'' was where the series first found its groove, with the great setting, excellent puzzles, and some of the most memorable characters in the series. (Hotchkiss, of course!)
** Either ''Secret of Shadow Ranch'' or ''Curse of Blackmoor Manor'', which kept the excellent settings and puzzles but added a larger screen and a better interface. These are also commonly cited as the two best games in the series.
** And then ''Ghost of Thornton Hall'', and to a lesser extent, its precursor, ''The Deadly Device''. Both games were atmospheric and mature, with more cinematic pacing and new kinds of puzzles. ''Thornton Hall'' in particular is ''terrifying'', and the story is one of the best in the series.


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* ItsShortSoItSucks: A common complaint leveled against ''The Haunted Carousel'' and ''Secret of the Old Clock''.
19th Jul '15 3:55:41 PM Tuckerscreator
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* HarsherInHindsight: Dehlia Draycott was based on Creator/NatalieWood, both dying from a drowning that was suspected to be a murder. Though Wood's death was eventually filed as an accident, five years after this movie her death was reinvestigated upon the discovery of new evidence suggested she may indeed have been murdered.

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* HarsherInHindsight: Dehlia Draycott was based on Creator/NatalieWood, both dying from a drowning that was suspected to be a murder. Though Wood's death was eventually filed as an accident, five years after this movie her death was reinvestigated upon the discovery of new evidence that suggested she may indeed have been murdered.
11th Jul '15 11:24:07 AM eviltwin531
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* MemeticBadass: It's a pretty common joke among fans that "Nancy can do by herself what it takes two Hardy Boys to accomplish." Considering the people she's put away, it's not that far off.
18th May '15 10:53:19 AM urielzet
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* {{Anvilicious}}: ''Sea of Darkness'' tends to be a tad preachy about [[spoiler:the repercussions of childhood bullying and petty ostracism. Maybe if you got to talk to Magnus a bit more before you hear him blaming himself in part for how Soren turned out, it wouldn't come off as such. For what it's worth, the same game also features the first openly lesbian character in the game series, Dagny, and all she gets is sympathy for recovering from a breakup with her life-partner Alicia]].



** "[[https://www.youtube.com/watch?v=fu4wfnhVqv0 The Word I Couldn't Keep]]", an original song composed for ''Sea Of Darkness'', is a soaring, passionate ballad.

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** "[[https://www.youtube.com/watch?v=fu4wfnhVqv0 The Word I Couldn't Keep]]", an original song composed for ''Sea Of Darkness'', is a soaring, passionate ballad. The singer is also the voice actress for Elisabet, and she sings a stanza of it within the game, before the entire song plays over the credits at the end.



** While Nancy is conducting her investigation in ''Sea of Darkness'', she managed to forget that it was her and Ned's anniversary. During one of her conversations with Ned, he professes his love for Nancy, and not only do you get to hear a very heartfelt proclamation of love, you're also given the choice to reciprocate.



* HoYay: When [[spoiler: Dwayne Powers]] explains himself to Nancy Drew in the end of ''Ransom of the Seven Ships'', he mentions a man who did voluntary work in his prison. "We got to be friends. ''Good'' friends". The way he emphasises "good" is rather... ambigious. Also, here's the fact that it took place in a [[NoWomansLand prison]].

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* HoYay: When [[spoiler: Dwayne Powers]] explains himself to Nancy Drew in the end of ''Ransom of the Seven Ships'', he mentions a man who did voluntary work in his prison. "We got to be friends. ''Good'' friends". The way he emphasises "good" is rather... ambigious.ambiguous. Also, here's the fact that it took place in a [[NoWomansLand prison]].



* SidetrackedByTheGoldSaucer: Some of the mini-games are insanely fun to replay on their own. The scopa card game from ''The Phantom of Venice'' is one example.

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* SidetrackedByTheGoldSaucer: Some of the mini-games are insanely fun to replay on their own. The scopa card game from ''The Phantom of Venice'' is just one example.of many examples throughout the series.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.NancyDrew