History YMMV / MortalKombat3

12th Dec '17 4:07:18 PM ChrisX
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*** The most triumphant example may be Scorpion's Animality. He turns into a penguin that lays an exploding egg to defeat his opponent.

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*** The most triumphant example may be Scorpion's Animality. He turns into a penguin that lays an exploding egg to defeat his opponent. Maybe because Sheeva already took his namesake Animality...
26th Nov '17 12:16:26 PM SecretStrategist
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*** Kitana's "killer rabbit" Animality might be an example of NarmCharm. Apparently, the game developers are Monty Python fans...

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*** Kitana's "killer rabbit" Animality might be an example of NarmCharm. Apparently, the game developers are Monty Python Creator/MontyPython fans...
25th Nov '17 5:56:59 PM Erin582
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* {{Hilarious in Hindsight}} (skewering somewhat towards {{Harsher in Hindsight}}) Stryker executing a brutality to opponents can be this, as he is technically commiting police brutality, which could amuse (or theoretically bother) some, with unlawful force done by police officers frequently appearing in the news nowadays.

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* {{Hilarious in Hindsight}} (skewering somewhat towards {{Harsher in Hindsight}}) HarsherInHindsight: Stryker executing a brutality to opponents can be this, as he is technically commiting police brutality, which could amuse (or theoretically bother) bother some, with unlawful force done by police officers frequently appearing in the news nowadays.nowadays. Making matters worse, he is blatantly using such in ''VideoGame/MortalKombat9''.
10th Nov '17 1:31:59 AM OlfinBedwere
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* EightPointEight: ''Trilogy'' had its rating ''cut in half'', from 62% to 31%, by the UK-based [=N64=] Magazine, for having characters and features cut compared to the [=PlayStation=] and Saturn versions. The magazine had a policy of penalising any game that didn't look sufficiently better than games on the two rival systems, even though the Nintendo 64's design quirks and lack of CD storage meant that, if anything, ports of games from the other two platforms more often came out looking ''worse'' rather than better (though to be fair, this probably wasn't obvious at the time, as ''Trilogy'' came out relatively early in the system's lifecycle).

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* EightPointEight: ''Trilogy'' had its rating ''cut in half'', from 62% to 31%, by the UK-based [=N64=] Magazine, for having characters and features cut compared to the [=PlayStation=] and Saturn versions. The magazine had a policy of penalising any game that didn't look and play sufficiently better than games on the two rival systems, even though the Nintendo 64's design quirks and lack of CD storage meant that, if anything, ports of games from the other two platforms more often came out looking ''worse'' rather than better (though to be fair, this probably wasn't obvious at the time, as ''Trilogy'' came out relatively early in the system's lifecycle).
10th Nov '17 1:31:35 AM OlfinBedwere
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* EightPointEight: ''Trilogy'' had its rating ''cut in half'', from 62% to 31%, by the UK-based [=N64=] Magazine, for having characters and features cut compared to the [=PlayStation=] and Saturn versions. The magazine had a policy of penalising any game that didn't look sufficiently better than games on the two rival systems, even though the Nintendo 64's design quirks and lack of CD storage meant that, if anything, ports of games from the other two platforms more often came out looking ''worse'' rather than better (though to be fair, this probably wasn't obvious at the time, as ''Trilogy'' came out relatively early in the system's lifecycle).
25th Sep '17 12:21:12 PM SecretStrategist
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* TheScrappy: Stryker, before his ''Armageddon'' redesign. Being a cop in an era where "Fuck da Police" was still a #1 jam was already a bad start, but the attempts at making him a BadassNormal just went too far. A beer gut and a backwards baseball cap simply don't mix, and being an apocalypse survivor despite having zero special power whatsoever felt like CharacterShilling.

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* TheScrappy: Stryker, before his ''Armageddon'' redesign. Being a cop in an era where [[Music/{{NWA}} "Fuck da Police" tha Police"]] was still a #1 jam was already a bad start, but the attempts at making him a BadassNormal just went too far. A beer gut and a backwards baseball cap simply don't mix, and being an apocalypse survivor despite having zero special power whatsoever felt like CharacterShilling.
5th Sep '17 7:00:42 AM Movienut376
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*** Kitana's "killer rabbit" Animality might be an example of NarmCharm. Apparently, the game developers are Monty Python fans...
8th Jun '17 9:18:55 PM Drgonzo
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* SeinfelIsUnfunny: A game mechanic example: Nowadays, it's taken as a given that a fighting game will have at least one unlockable fighter, so it's easy to forget that the arcade version of ''[=MK3=]'' was the ''first'' fighter to have a character be unlocked permanently with Smoke. Prior to this, hidden fighters were either single use tricks or would vanish after the machine was powered down. The idea that a hidden fighter would become a permanent fixture after unlocking, and on an ''arcade machine'' at that, had game magazines' jaws dropping at the time of release.

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* SeinfelIsUnfunny: SeinfeldIsUnfunny: A game mechanic example: Nowadays, it's taken as a given that a fighting game will have at least one unlockable fighter, so it's easy to forget that the arcade version of ''[=MK3=]'' was the ''first'' fighter to have a character be unlocked permanently with Smoke. Prior to this, hidden fighters were either single use tricks or would vanish after the machine was powered down. The idea that a hidden fighter would become a permanent fixture after unlocking, and on an ''arcade machine'' at that, had game magazines' jaws dropping at the time of release.
8th Jun '17 9:18:13 PM Drgonzo
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Added DiffLines:

* SeinfelIsUnfunny: A game mechanic example: Nowadays, it's taken as a given that a fighting game will have at least one unlockable fighter, so it's easy to forget that the arcade version of ''[=MK3=]'' was the ''first'' fighter to have a character be unlocked permanently with Smoke. Prior to this, hidden fighters were either single use tricks or would vanish after the machine was powered down. The idea that a hidden fighter would become a permanent fixture after unlocking, and on an ''arcade machine'' at that, had game magazines' jaws dropping at the time of release.
22nd May '17 4:52:50 PM Sabrewing
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* {{Narm}}: The Animalities aside from Liu Kang's. The ones from vanilla ''[=MK3=]'' are stupidly large and have few colors, the added ones from ''Ultimate'' are incredibly small by comparison, and ''all'' of them are total nonsense.
** The most triumphant example may be Scorpion's Animality. He turns into a penguin that lays an exploding egg to defeat his opponent.
** Just as ridiculous is Reptile, who turns into a ''chimp'' (seriously, with his name and abilities, you'd expect him to turn into one of his scaly brethren) and simply... startles the opponent into getting chased offscreen. That's it. No blood, not even an offscreen beatdown, nada.

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* {{Narm}}: {{Narm}}:
**
The Animalities aside from Liu Kang's. The ones from vanilla ''[=MK3=]'' are stupidly large and have few colors, the added ones from ''Ultimate'' are incredibly small by comparison, and ''all'' of them are total nonsense.
** *** The most triumphant example may be Scorpion's Animality. He turns into a penguin that lays an exploding egg to defeat his opponent.
** *** Just as ridiculous is Reptile, who turns into a ''chimp'' (seriously, with his name and abilities, you'd expect him to turn into one of his scaly brethren) and simply... startles the opponent into getting chased offscreen. That's it. No blood, not even an offscreen beatdown, nada.nada.
** Sonya's Friendship in the vanilla edition of the game, where she swings her arms around like a freaking idiot. ''Ultimate'' changed it to her growing a field of flowers.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MortalKombat3