History YMMV / MineCraft

25th Sep '16 11:09:26 PM mlsmithca
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* SugarWiki/AndTheFandomRejoiced:
** In 1.7, the fans finally got a sprint key. No more double-tapping the move-forwards-button to sprint. Suddenly, running away from endless hordes of monsters, running towards your enemy, and running back home after finding the diamonds you always wanted, became ''fun''.
** In 1.8, ''finally'' adding something to ocean biomes in the snapshots for 1.8 could be seen as this, since otherwise the biomes are just annoying. Now there's massive temples with ''minibosses''.
** In 1.11, the addition of the "Shulker Box", which was basically a chest that keeps the items inside when broken, was met with much acclaim as it was the closest possible thing to the long wanted backpack, and it allows players to carry far more items than their inventory could hold. This is particularly important in recent versions, as a constantly increasing number of different items being added makes it more difficult each update to hold stuff at once (as each different item takes up an inventory space).
25th Sep '16 8:32:57 PM TrollMan
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* SugarWiki/AndTheFandomRejoiced:
** In 1.7, the fans finally got a sprint key. No more double-tapping the move-forwards-button to sprint. Suddenly, running away from endless hordes of monsters, running towards your enemy, and running back home after finding the diamonds you always wanted, became ''fun''.
** In 1.8, ''finally'' adding something to ocean biomes in the snapshots for 1.8 could be seen as this, since otherwise the biomes are just annoying. Now there's massive temples with ''minibosses''.
** In 1.11, the addition of the "Shulker Box", which was basically a chest that keeps the items inside when broken, was met with much acclaim as it was the closest possible thing to the long wanted backpack, and it allows players to carry far more items than their inventory could hold. This is particularly important in recent versions, as a constantly increasing number of different items being added makes it more difficult each update to hold stuff at once (as each different item takes up an inventory space).


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* UnpleasableFanbase: In part due its enormous number of players, long running popularity and younger demographic, the game is notorious for the fact that when anytime anything is added, removed or changed there will be someone up in arms about it (as can be implied by this page's very extensive BrokenBase and TheyChangedItNowItSucks entries) no matter what it is. There are even people that complain when ''nothing'' is changed or about things in the game that don't exist. Every single update unleashes a torrent of threads about how the new features are disappointing or ruin the game.
27th Aug '16 6:18:54 PM TheBuddy26
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** With all the popular Minecraft let's players on YouTube, it's not uncommon to see at least three or more million view Minecraft videos in the related videos section. This, however, has made some gamers absolutely sick of seeing or hearing about the game entirely.

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** With all the popular Minecraft let's players on YouTube, it's not uncommon to see at least three or more million view Minecraft videos in the related videos section. This, however, has made some gamers absolutely sick of seeing or hearing about the game entirely.entirely; especially from the Nintendo community.
27th Aug '16 12:13:52 PM lolface123
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** When fighting [[ThatOneBoss The Wither]], it's their dying breath that is the cue for players to stop, give themselves a pat on the back and go make themselves a Beacon sandwich.
24th Aug '16 1:01:12 AM TheGrandestDad
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* PeripheryDemographic: Although official forum traffic tends to strongly imply that Minecraft's primary demographic is male and probably 13-17 years old, there is visible evidence on Website/YouTube and other places, of the game having both a female and adult playerbase as well.

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* PeripheryDemographic: Although official forum traffic tends to strongly imply that Minecraft's primary demographic is male and probably 13-17 years old, there is visible evidence on Website/YouTube and other places, of the game having both a female female, young child and adult playerbase as well.
11th Aug '16 11:10:40 PM Trogdor7620
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** Any mob you've adopted that gets killed. Pigs, wolves, [[BreadEggsMilkSquick Creepers...]]
28th Jul '16 12:26:37 PM SapphicPage
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** Dying in hardcore mode after spending so much time your hardcore mode world. Made worse by the game, rather than deleting your world for you, forcing you to hit the "delete world" button.

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** Dying in hardcore mode after spending so much time in your hardcore mode world. Made worse by the game, rather than deleting your world for you, forcing you to hit the "delete world" button.button.
***Now with the option to become a spectator after death on a hardcore world, looking back at what you had accomplished (and what you had not) before your demise can make this even worse.
25th Jul '16 10:43:55 AM treehugger0369
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* DisappointingLastLevel: The game's ending has earned some criticism. ''Minecraft'' is a brilliant sandbox of a game until the very last bit in The End realm. After spending ages exploring, digging, building, crafting, and generally soaking up a colossal and oddly beautiful world, you drop through a portal and find yourself in a small, ugly, simplistic world where your only goal is to kill an [[ThatOneBoss ultra-tough boss.]] And then you read a confusing, scrolling-text prose poem. At this point, you've already explored the overworld (plains, mountains, oceans, caves, etc) and the Nether (lots of fire and lava in a hellish world), but The End is just very plain looking; you're on a big floating landmass of what looks like the moon, towers made out of obsidian with a crystal on top of them are dotted across the island, a huge dragon is trying to kill you by flying into you so you go flying off the island and into the void, and the realm is filled with Endermen. To make matters worse, the dragon heals itself by flying near one of the crystals, which you will usually need to build a makeshift tower just to reach it within range of your bow or sword and it explodes when destroyed. At the same time, you might fall off your tower if the dragon pushes you off. Beating the dragon nets you 20,000 EXP and a very slow scrolling ending message that is a total MindScrew. This might be the first game to ''[[InvokedTrope deliberately invoke]]'' Disappointing Last Level.

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* DisappointingLastLevel: The game's ending has earned some criticism. ''Minecraft'' is a brilliant sandbox of a game until the very last bit in The End realm. After spending ages exploring, digging, building, crafting, and generally soaking up a colossal and oddly beautiful world, you drop through a portal and find yourself in a small, ugly, simplistic world where your only goal is to kill an [[ThatOneBoss ultra-tough boss.]] And then you read a confusing, scrolling-text prose poem. At this point, you've already explored the overworld (plains, mountains, oceans, caves, etc) and the Nether (lots of fire and lava in a hellish world), but The End is just very plain looking; you're on a big floating landmass of what looks like the moon, towers made out of obsidian with a crystal on top of them are dotted across the island, a huge dragon is trying to kill you by flying into you so you go flying off the island and into the void, and the realm is filled with Endermen. To make matters worse, the dragon heals itself by flying near one of the crystals, which you will usually need to build a makeshift tower just to reach it within range of your bow or sword and it explodes when destroyed. At the same time, you might fall off your tower if the dragon pushes you off. Beating the dragon nets you 20,000 EXP and a very slow scrolling ending message that is a total MindScrew. This might be the first game to ''[[InvokedTrope deliberately invoke]]'' Disappointing Last Level. Less so as of 1.9, which introduced End Cities with unique loot to give The End more to offer.
17th Jul '16 7:15:06 PM Hero2014
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** Ironically averted with the game's actual bats, which are non-hostile and will generally try to avoid you. Though they "TooDumbToLive/will" make annoying squeaking sounds and get in the way of your pickaxe...

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** Ironically averted with the game's actual bats, which are non-hostile and will generally try to avoid you. Though they "TooDumbToLive/will" [[TooDumbToLive will]] make annoying squeaking sounds and get in the way of your pickaxe...
26th Jun '16 7:19:00 PM TheBuddy26
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** The game itself suffers from this- being one of the most popular games ever let's played (Especially by LetsPlay/Yogscast and Creator/AchievementHunter) has turned some people off, while others think that "It's a lot of noise made over glorified LEGO."

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** The game itself suffers from this- being one of the most popular games ever let's played (Especially by LetsPlay/Yogscast [[LetsPlay/{{Yogscast}} the Yogscast]] and Creator/AchievementHunter) has turned some people off, while others think that "It's a lot of noise made over glorified LEGO."
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MineCraft