History YMMV / MineCraft

23rd Apr '17 3:25:13 PM treehugger0369
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** You can also make a pool of lava in your original spawn point (the one not set with beds) and die; you will respawn on the lava, and die again, ad infinitum. Or build a hollow cube of Obsidian around it, then turn "Keep Inventory" off and/or throw away your diamond pick.

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** You can also make a pool of lava in your original spawn point (the one not set with beds) and die; you will respawn on the lava, and die again, ad infinitum. Or build a hollow cube of Obsidian around it, then turn "Keep Inventory" off and/or throw away your diamond pick.[[note]]Though Obsidian ''can'' be broken down by hand, just without dropping anything, it would take 8 minutes 20 seconds of continuous punching to break a hole big enough for you to exit, and that's if your cube is only one layer thick.[[/note]]
23rd Apr '17 1:06:37 PM treehugger0369
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** While they're not officially implemented yet(the code is in the game but you can only spawn them with commands), Illusioners look like they're shaping up to be this if they're not nerfed between Snapshot 17w16a and the official 1.12 release. They can inflict the Blindness effect--limiting your vision to a few blocks around you and blackening everything else, create fake copies that you can't attack, and are another mob that can shoot arrows from afar. All these combined could make them borderline impossible for the player to attack, let alone kill.
21st Apr '17 7:48:41 AM treehugger0369
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** As of version 1.9, there is now a vanilla item that allows flight. It is non-renewable and has limited durability, though the Mending enchantment can enable it to be repaired without limit at the cost of experience. However, it is not obtainable until you have access to the outer islands of the End, and once there, you need to find an End City and get to the top. Once you have it, the flight is very limited, requiring good timing if you don't want to just glide, and you can't take off instantly. It works similar to the Wing Cap in ''VideoGame/SuperMario64''.

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** As of version 1.9, there is now a vanilla item that allows flight. It is non-renewable and has limited durability, though the Mending enchantment can enable it to be repaired without limit at the cost of experience. However, it is not obtainable until you have access to the outer islands of the End, and once there, you need to find an End City and get to the top. Once you have it, the flight is very limited, requiring good timing if you don't want to just glide, and you can't take off instantly. It works similar to the Wing Cap in ''VideoGame/SuperMario64''. In addition, as of Version 1.11.1, you can use Firework Rockets to boost your flight speed[[note]]Make sure the rocket wasn't crafted with Firework Stars, or you'll take damage when you try this.[[/note]], basically allowing you to fly until the item breaks or you run out of Rockets, whichever comes first.
20th Apr '17 7:38:45 AM Anddrix
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* HellIsThatNoise:
** While you often can't see your enemies due to the darkness, you can hear them coming. Players eventually tend to tense up if they even ''think'' they hear something. Some of the monster/ambient sounds are really disturbing, especially if you've been surrounded by silence for a while.
** More than anything else, the Nether is a constant aural assault, not helped in the least by the fact that the realm's chief antagonists' vocalizations ''always sound like they're right next to you''.
*** And that vocalization sounds like ''screaming demon babies.'' Of course, there's also always the dreaded "ssssssssss..."
*** The Nether Portal ambient sounds, especially considering that they can be heard through several blocks, constantly reminding the player that they have a gateway to hell in their basement.
** A sound of an arrow being shot by a non-player is often dreaded when exploring the caves.
** Zombies banging on doors. Even if you're not playing on Hard, it's still enough to freak a player out.
** Pretty much every sound that the Endermen make. Even the noise they make when they die is unnerving you'd think that the sound of a scary monster dying would be a relief, but nope, it's just creepy.
** [[http://www.youtube.com/watch?v=EqrUcsOaT30 The cave noises]]. They're all absolutely terrifying. Now that resource packs can add new sounds, OzoCraft gives even more ambient cave noises to shit your pants to.



** The sound of a Nether Portal. It sounds a lot like the [[Series/DoctorWho TARDIS]]. [[HellIsThatNoise Of course, it stops being such once you actually enter.]]

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** The sound of a Nether Portal. It sounds a lot like the [[Series/DoctorWho TARDIS]]. [[HellIsThatNoise Of course, it stops being such once you actually enter.]]
10th Apr '17 1:06:17 PM nombretomado
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** The concept of building something using the tools that a game give you, especially in a WideOpenSandbox setting. Many people love to tout ''Minecraft'' as inventing this, rather than the Gmod, SecondLife, or {{Furcadia}}, all three of which were old news before ''Minecraft'' was even in alpha.

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** The concept of building something using the tools that a game give you, especially in a WideOpenSandbox setting. Many people love to tout ''Minecraft'' as inventing this, rather than the Gmod, SecondLife, VideoGame/SecondLife, or {{Furcadia}}, all three of which were old news before ''Minecraft'' was even in alpha.
6th Apr '17 9:51:21 AM Gosicrystal
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** Naturally, the base got even more broken when one of the snapshots showed single player and multiplayer being combined as one. This means that when you play alone, you still connect to a server, namely yours. Fans somehow interpreted the changes as letting anyone, griefers included, getting into your game unannounced and how being on a server will lag the game even more. Others counter that single player and multiplayer coding will be the same so bug fixes can be done faster and how online games will have invites instead of open servers.
** Not just the game itself: Notch was [[http://notch.tumblr.com/post/4955141617/the-plan-for-mods going to charge for access to the source code later]]. 3 guesses what the fan reaction was. Notch reconsidered and changed the price to the outrageous price of [[http://notch.tumblr.com/post/4955682775/the-cost-of-the-mod-api free.]] There are now people complaining about access to the source code being free.
** The fan base is now divided over who is the better developer of the game. Once Jeb took over as head developer after Notch stepped down and started to push out more features, people either say Jeb is awesome and Notch sucks or how Jeb is changing too many things.

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** Naturally, the base got even more broken when one One of the snapshots showed single player and multiplayer being combined as one. This means that when you play alone, you still connect to a server, namely yours. Fans somehow interpreted the changes as letting anyone, griefers included, getting into your game unannounced and how being on a server will lag the game even more. Others counter that single player and multiplayer coding will be the same so bug fixes can be done faster and how online games will have invites instead of open servers.
** Not just the game itself: Notch was [[http://notch.tumblr.com/post/4955141617/the-plan-for-mods going to charge for access to the source code later]]. 3 guesses what the fan reaction was. Notch reconsidered and changed the price to the outrageous price of [[http://notch.tumblr.com/post/4955682775/the-cost-of-the-mod-api free.]] There are now people complaining about access to the source code being free.
** The fan base is now divided over who is the better developer of the game. Once Jeb took over as head developer after Notch stepped down and started to push out more features, people either say Jeb is awesome and Notch sucks or how Jeb is changing too many things.



** The shattered fan base also shattered themselves further when Notch had announced that Minecraft would be coming to the Xbox360. Fans declared that Minecraft was now utterly ruined because they felt Notch either sold out or would make the game appeal more to the frat boy FPS fans.
** Another instance occurred when it was revealed that every 8th generation console, except for the 3DS, got there own ports of the game. This made some 3DS owners upset that Mojang decided not to port the game to Nintendo systems, while others didn't mind playing on the other consoles.
** Minecraft has been purchased by Microsoft. Need we say more?
** With the announcement that, while dual-wielding weapons will be possible, but the off-hand can't swing, in 1.9, the fanbase is arguing about the concept. Is dual-wielding a terrible idea that, if implemented, would break PvP entirely, or is it a cool thought that's deliberately being neglected by Dinnerbone?
*** Dinnerbone himself even [[LampshadeHanging lampshaded]] the fact that [[UnpleasableFanbase some of the people complaining about the uselessness of dual-wielding weapons wanted Mojang to remove the ability to "spam click"]].
** The features shown to be in 1.9 are bringing back the "too much RPG" argument. However, the combat changes have people saying Minecraft is becoming an MMORPG... in the ways that have turned them away from those.
*** The expansion of the End also has people arguing. While some are happy that the End is going to be a much more worthwhile experience, others are disappointed that nothing's being done to make oceans more than flooded gravel pits populated by squids.
** The initial lack of snapshots for 1.9, which is by far one of the more hyped-up updates, has some people accusing Mojang of being "lazy" while others say the lack of snapshots means that they want to release a perfect sample on the first try.
*** Then it was announced that the first snapshot would not be including shields, one of the major things included in the update. Cue people attacking Mojang for withholding features to get the snapshot out even though they had almost ''a year'' to develop the update after the release of 1.8.

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** The shattered fan base also shattered themselves further when Notch had announced that Minecraft would be coming to the Xbox360. Fans declared that Minecraft was now utterly ruined because they felt Notch either sold out or would make the game appeal more to the frat boy FPS fans.
** Another instance occurred when it It was revealed that every 8th generation console, except for the 3DS, got there their own ports of the game. This made some 3DS owners upset that Mojang decided not to port the game to Nintendo systems, while others didn't mind playing on the other consoles.
** Minecraft has been purchased by Microsoft. Need we say more?
** With the announcement that, while dual-wielding weapons will be possible, but the off-hand can't swing, in 1.9, the fanbase is arguing about the concept. Is dual-wielding a terrible idea that, if implemented, would break PvP entirely, or is it a cool thought that's deliberately being neglected by Dinnerbone?
***
Dinnerbone? Dinnerbone himself even [[LampshadeHanging lampshaded]] the fact that [[UnpleasableFanbase some of the people complaining about the uselessness of dual-wielding weapons wanted Mojang to remove the ability to "spam click"]].
** The features shown to be in 1.9 are bringing brought back the "too much RPG" argument. However, the combat changes have people saying Minecraft is becoming an MMORPG... in the ways that have turned them away from those.
*** ** The expansion of the End also has people arguing.End. While some are happy that the End is going to be a much more worthwhile experience, others are disappointed that nothing's being done to make oceans more than flooded gravel pits populated by squids.
** The initial lack of snapshots for 1.9, which is by far one of the more hyped-up updates, has some people accusing Mojang of being "lazy" while others say the lack of snapshots means that they want to release a perfect sample on the first try.
***
try. Then it was announced that the first snapshot would not be including shields, one of the major things included in the update. Cue people attacking Mojang for withholding features to get the snapshot out even though they had almost ''a year'' to develop the update after the release of 1.8.



*** The combat changes introduced being on by default and requiring commands to be overridden has some fans wondering if the dev team [[DidntThinkThisThrough didn't consider how they would affect players new to the game, having no knowledge of commands or playing in a singleplayer world where commands are disabled]].

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*** ** The combat changes introduced being on by default and requiring commands to be overridden has some fans wondering if the dev team [[DidntThinkThisThrough didn't consider how they would affect players new to the game, having no knowledge of commands or playing in a singleplayer world where commands are disabled]].



** Some of the more recent snapshots have changed some sounds in the game.Some people like the new sounds while others prefer the old sounds.

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** Some of the more recent 1.9 snapshots have changed some sounds in the game.game. Some people like the new sounds while others prefer the old sounds.sounds.
%%** Minecraft being purchased by Microsoft.



** Similarly, the Player with the biggest pack of friendly Wolves [[TooDumbToLive (and isn't accidentally killed by them first)]] usually wins; players have been known to spend whole episodes and wasting numerous hearts worth of health trying to harvest enough bones to recruit them, sometimes when they'd be better off conserving their limited resources and investing the energy into more practical advantages.

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** Similarly, the The Player with the biggest pack of friendly Wolves [[TooDumbToLive (and isn't accidentally killed by them first)]] usually wins; players have been known to spend whole episodes and wasting numerous hearts worth of health trying to harvest enough bones to recruit them, sometimes when they'd be better off conserving their limited resources and investing the energy into more practical advantages.



* EarWorm: One of the new records, [[http://www.youtube.com/watch?v=4OUim8r21Sc Chirp]], definitely counts but unfortunately starts off sounding like a clone of a ''VideoGame/LittleBigPlanet'' song.

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* EarWorm: One of the new records, [[http://www.youtube.com/watch?v=4OUim8r21Sc Chirp]], definitely counts but unfortunately starts off sounding like a clone of a ''VideoGame/LittleBigPlanet'' song.The record "Chirp"]].



* {{Fanon}}: Stuff despawns because creepers steal it, at least according to the {{Filk Song}}s.
** This became HilariousInHindsight when a new mob was added in beta 1.8 that steals stuff. Granted, Endermen can't steal anything that could despawn, but still...
** The 1.4 update makes it truly HilariousInHindsight, by letting Zombies pick up dropped items.

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* {{Fanon}}: Stuff despawns because creepers steal it, at least according to the {{Filk Song}}s.
**
Song}}s. This became HilariousInHindsight when a new mob was added in beta 1.8 that steals stuff. Granted, Endermen can't steal anything that could despawn, but still...
** The
still... And the 1.4 update makes took it truly HilariousInHindsight, up a notch by letting Zombies pick up dropped items.
30th Mar '17 5:49:46 PM Gavitro
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** [[LuckilyMyShieldWillProtectMe Sheilds]], after their buff in version 1.11. Obtaining/repairing one is very easy to accomplish in the early game, as all you need are some wood and one iron ignot. A player blocking with a shield will NoSell nearly ''any'' attack, from arrows to melee attacks to even explosions. This turns Skeletons and Creepers, who are otherwise DemonicSpiders, into utter jokes since they won't be able to deal any damage with their special abilities. Axes can [[ArmorPiercingAttack temporarily disable the shield]], but since there's only one (''extremely'' rare) mob who uses an Axe as a weapon, this is hardly a problem in singleplayer.

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** [[LuckilyMyShieldWillProtectMe Sheilds]], Shields]], after their buff in version 1.11. Obtaining/repairing one is very easy to accomplish in the early game, as all you need are some wood and one iron ignot. A player blocking with a shield will NoSell nearly ''any'' attack, from arrows to melee attacks to even explosions. This turns Skeletons and Creepers, who are otherwise DemonicSpiders, into utter jokes since they won't be able to deal any damage with their special abilities. Axes can [[ArmorPiercingAttack temporarily disable the shield]], but since there's only one (''extremely'' rare) mob who uses an Axe as a weapon, this is hardly a problem in singleplayer.
25th Mar '17 4:44:02 PM Gavitro
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* GameBreaker: Giving the player the ability to fly in Survival Mode is a common addition in the many [[GameMod mods]] of the game. What most mod makers fail to realize is that in the vanilla game flight is restricted to Creative Mode ''for a reason''. On paper, flight would simply make navigation easier, when in reality it makes ''everything'' easier: combat, construction, movement, mining, you name it. Anything even remotely challenging in the game is broken in half by this ability. If a mod allows access to flight in Survival Mode, whether it's through an item and[=/=]or ability, then regardless if it's nerfed to oblivion or difficult to get, there's no reason not to try and obtain it as early as possible and no reason not to use it once acquired.

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* GameBreaker: GameBreaker:
**
Giving the player the ability to fly in Survival Mode is a common addition in the many [[GameMod mods]] of the game. What most mod makers fail to realize is that in the vanilla game flight is restricted to Creative Mode ''for a reason''. On paper, flight would simply make navigation easier, when in reality it makes ''everything'' easier: combat, construction, movement, mining, you name it. Anything even remotely challenging in the game is broken in half by this ability. If a mod allows access to flight in Survival Mode, whether it's through an item and[=/=]or ability, then regardless if it's nerfed to oblivion or difficult to get, there's no reason not to try and obtain it as early as possible and no reason not to use it once acquired.


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** [[LuckilyMyShieldWillProtectMe Sheilds]], after their buff in version 1.11. Obtaining/repairing one is very easy to accomplish in the early game, as all you need are some wood and one iron ignot. A player blocking with a shield will NoSell nearly ''any'' attack, from arrows to melee attacks to even explosions. This turns Skeletons and Creepers, who are otherwise DemonicSpiders, into utter jokes since they won't be able to deal any damage with their special abilities. Axes can [[ArmorPiercingAttack temporarily disable the shield]], but since there's only one (''extremely'' rare) mob who uses an Axe as a weapon, this is hardly a problem in singleplayer.
23rd Mar '17 12:29:17 PM Gavitro
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** The Witch is another mob who breaks the "melee damage only" rule, and to a much greater extent than the Skeleton. The Witch has [[ArtificialBrilliance all kinds of tricks up its sleeve]] which it'll use under certain coniditions; it can drink certain potions to NoSell fire and water damage, throw slowness potions at players to keep them from fleeing, drink speed potions so that ''it'' can flee, heal wounds by drinking potions, throw poison potions at players to weaken their health, or even throw weakness potions to flat-out lower a player's damage output. What makes all of this worse is that splash potions [[AntiArmor ignore any protection provided by armor]], so a Witch kills a fully-armed player just as quickly as it kills an unarmed one.

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** The Witch is another mob who breaks the "melee damage only" rule, and to a much greater extent than the Skeleton. The Witch has [[ArtificialBrilliance all kinds of tricks up its sleeve]] which it'll use under certain coniditions; it can drink certain potions to NoSell fire and water damage, throw slowness potions at players to keep them from fleeing, drink speed potions so that ''it'' can flee, heal wounds by drinking potions, throw poison potions at players to weaken their health, or even throw weakness potions to flat-out lower a player's damage output. What makes all of this worse is that splash potions [[AntiArmor [[ArmorPiercingAttack ignore any protection provided by armor]], so a Witch kills a fully-armed player just as quickly as it kills an unarmed one.
23rd Mar '17 12:25:20 PM Gavitro
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Added DiffLines:

** The Witch is another mob who breaks the "melee damage only" rule, and to a much greater extent than the Skeleton. The Witch has [[ArtificialBrilliance all kinds of tricks up its sleeve]] which it'll use under certain coniditions; it can drink certain potions to NoSell fire and water damage, throw slowness potions at players to keep them from fleeing, drink speed potions so that ''it'' can flee, heal wounds by drinking potions, throw poison potions at players to weaken their health, or even throw weakness potions to flat-out lower a player's damage output. What makes all of this worse is that splash potions [[AntiArmor ignore any protection provided by armor]], so a Witch kills a fully-armed player just as quickly as it kills an unarmed one.
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