History YMMV / MineCraft

28th Jul '16 12:26:37 PM SapphicPage
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** Dying in hardcore mode after spending so much time your hardcore mode world. Made worse by the game, rather than deleting your world for you, forcing you to hit the "delete world" button.

to:

** Dying in hardcore mode after spending so much time in your hardcore mode world. Made worse by the game, rather than deleting your world for you, forcing you to hit the "delete world" button.button.
***Now with the option to become a spectator after death on a hardcore world, looking back at what you had accomplished (and what you had not) before your demise can make this even worse.
25th Jul '16 10:43:55 AM treehugger0369
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* DisappointingLastLevel: The game's ending has earned some criticism. ''Minecraft'' is a brilliant sandbox of a game until the very last bit in The End realm. After spending ages exploring, digging, building, crafting, and generally soaking up a colossal and oddly beautiful world, you drop through a portal and find yourself in a small, ugly, simplistic world where your only goal is to kill an [[ThatOneBoss ultra-tough boss.]] And then you read a confusing, scrolling-text prose poem. At this point, you've already explored the overworld (plains, mountains, oceans, caves, etc) and the Nether (lots of fire and lava in a hellish world), but The End is just very plain looking; you're on a big floating landmass of what looks like the moon, towers made out of obsidian with a crystal on top of them are dotted across the island, a huge dragon is trying to kill you by flying into you so you go flying off the island and into the void, and the realm is filled with Endermen. To make matters worse, the dragon heals itself by flying near one of the crystals, which you will usually need to build a makeshift tower just to reach it within range of your bow or sword and it explodes when destroyed. At the same time, you might fall off your tower if the dragon pushes you off. Beating the dragon nets you 20,000 EXP and a very slow scrolling ending message that is a total MindScrew. This might be the first game to ''[[InvokedTrope deliberately invoke]]'' Disappointing Last Level.

to:

* DisappointingLastLevel: The game's ending has earned some criticism. ''Minecraft'' is a brilliant sandbox of a game until the very last bit in The End realm. After spending ages exploring, digging, building, crafting, and generally soaking up a colossal and oddly beautiful world, you drop through a portal and find yourself in a small, ugly, simplistic world where your only goal is to kill an [[ThatOneBoss ultra-tough boss.]] And then you read a confusing, scrolling-text prose poem. At this point, you've already explored the overworld (plains, mountains, oceans, caves, etc) and the Nether (lots of fire and lava in a hellish world), but The End is just very plain looking; you're on a big floating landmass of what looks like the moon, towers made out of obsidian with a crystal on top of them are dotted across the island, a huge dragon is trying to kill you by flying into you so you go flying off the island and into the void, and the realm is filled with Endermen. To make matters worse, the dragon heals itself by flying near one of the crystals, which you will usually need to build a makeshift tower just to reach it within range of your bow or sword and it explodes when destroyed. At the same time, you might fall off your tower if the dragon pushes you off. Beating the dragon nets you 20,000 EXP and a very slow scrolling ending message that is a total MindScrew. This might be the first game to ''[[InvokedTrope deliberately invoke]]'' Disappointing Last Level. Less so as of 1.9, which introduced End Cities with unique loot to give The End more to offer.
17th Jul '16 7:15:06 PM Hero2014
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** Ironically averted with the game's actual bats, which are non-hostile and will generally try to avoid you. Though they "TooDumbToLive/will" make annoying squeaking sounds and get in the way of your pickaxe...

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** Ironically averted with the game's actual bats, which are non-hostile and will generally try to avoid you. Though they "TooDumbToLive/will" [[TooDumbToLive will]] make annoying squeaking sounds and get in the way of your pickaxe...
26th Jun '16 7:19:00 PM TheBuddy26
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** The game itself suffers from this- being one of the most popular games ever let's played (Especially by LetsPlay/Yogscast and Creator/AchievementHunter) has turned some people off, while others think that "It's a lot of noise made over glorified LEGO."

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** The game itself suffers from this- being one of the most popular games ever let's played (Especially by LetsPlay/Yogscast [[LetsPlay/{{Yogscast}} the Yogscast]] and Creator/AchievementHunter) has turned some people off, while others think that "It's a lot of noise made over glorified LEGO."
26th May '16 1:05:06 AM ThatOneCheeseGuy
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** The first 1.10 snapshot brough about some nice things, but perhaps one of the best things seen was [[https://www.youtube.com/watch?v=dENNRBepWro Savanna villages spontaneously combusting]].



** Dinnerbone tweeted a [[https://gfycat.com/ShowyCoarseAvians GIF]] of splash potions having an area-of-affect cloud instead of the usual single burst, along with the sentence "Splash potions are fairly useless, right?". The PvP enthusiasts of the fandom wasted no time in insulting him for his "ignorance" of how splash potions were a mainstay on some servers, and now potion-based PvP is [[RuinedForever absolutely broken]]. It was partially fixed when this was announced to be a new potion type, but the method to obtaining it (along with it being prerequisite to getting tipped arrows) just opened up a new can of worms.
** One of the 1.9 snapshots adds an attack power mechanic, where if you rapidly click, your attacks won't be as effective. The fans say that this will alleviate the problem of "spam-clicking"... in a way that kills fast-paced PvP. They also say it'll push [=PvPers=] away from Minecraft, and that the update called the "Combat Update" will ironically be the one that [[RuinedForever that ruins combat forever]]. However, some are hopeful that this change will justify the need for dual-wielding weapons, a feature many wanted and were upset wouldn't be in the update.

to:

** Dinnerbone tweeted a [[https://gfycat.com/ShowyCoarseAvians GIF]] of splash potions having an area-of-affect cloud instead of the usual single burst, along with the sentence "Splash potions are fairly useless, right?". The PvP [=PvP=] enthusiasts of the fandom wasted no time in insulting him for his "ignorance" of how splash potions were a mainstay on some servers, and now complaining about how potion-based PvP is now [[RuinedForever absolutely broken]]. It was partially fixed when this was announced to be a new potion type, but the method to obtaining it (along with it being prerequisite to getting tipped arrows) just opened up a new can of worms.
** One of the 1.9 snapshots adds an attack power mechanic, where if you rapidly click, your attacks won't be as effective. The fans say that this will alleviate the problem of "spam-clicking"... in a way that kills fast-paced PvP.[=PvP=]. They also say it'll push [=PvPers=] away from Minecraft, and that the update called the "Combat Update" will ironically be the one that [[RuinedForever that ruins combat forever]]. However, some are hopeful that this change will justify the need for dual-wielding weapons, a feature many wanted and were upset wouldn't be in the update.



** On certain Survival Mode servers with PvP enabled, you might have to go at it alone. You'll never know exactly when a bandit wearing diamond armor who's been preying on others will jump you, kill you instantly, and steal the resources you're starting out with.

to:

** On certain Survival Mode servers with PvP [=PvP=] enabled, you might have to go at it alone. You'll never know exactly when a bandit wearing diamond armor who's been preying on others will jump you, kill you instantly, and steal the resources you're starting out with.



** On Xbox 360, those tutorial captions that always seem to show up when you're underwater, being shot at by a skeleton, or having a Creeper run at you. You also can't do ''anything'' until you respond.

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** On Xbox 360, those tutorial captions that always seem to show up when you're underwater, being shot at by a skeleton, or having a Creeper run at you. You also can't do ''anything'' jump or swim up until you respond.respond. Not that big of a deal, until you get into 2 block deep water or drop into a hole.



** Repairs with anvils. Repairing any one item on an anvil (say, your [[InfinityPlusOneSword diamond sword with Sharpness V, Fire Aspect II and Knockback II]]) gets much more expensive in terms of experience, and even more expensive when you want to rename it. At a certain limit (39 levels of experience, to be exact), the anvil will arbitrarily decide that an item costs too much experience to repair and ''refuse to let you fix it''.

to:

** Repairs with anvils. Repairing any one item on an anvil (say, your [[InfinityPlusOneSword diamond sword with Sharpness V, Fire Aspect II and Knockback II]]) gets much more expensive in terms of experience, and even more expensive when you want to rename it. At a certain limit (39 levels of experience, to be exact), the anvil will arbitrarily decide that an item costs too much experience to repair and ''refuse to let you fix it''.


Added DiffLines:

*** 1.9 definitely took it up a notch. The dragon now has the ability to spit magical acid, and becomes immune to arrows when it perches on top of the inactive exit, making it almost invincible at that stage in single player unless it starts [[SkewedPriorities killing the Endermen around it]].
25th Apr '16 2:40:01 PM VenomLancerHae
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* AccidentalAesop: Pointed out by one review. You start in a wonderful world. After some time, you look back and realize you have destroyed a large patch of nature and terraformed ground just to make that mega-building of yours. What you once fell in love with is now gone because of your megalomania.

to:

* AccidentalAesop: AccidentalAesop:
**
Pointed out by one review. You start in a wonderful world. After some time, you look back and realize you have destroyed a large patch of nature and terraformed ground just to make that mega-building of yours. What you once fell in love with is now gone because of your megalomania.



* AlternateCharacterInterpretation: [[http://ben-hurr.deviantart.com/art/Minecraft-Ghast-183544320?q=boost:popular%20Minecraft&qo=8 This fanart of the Ghast.]]

to:

* AlternateCharacterInterpretation: AlternateCharacterInterpretation:
**
[[http://ben-hurr.deviantart.com/art/Minecraft-Ghast-183544320?q=boost:popular%20Minecraft&qo=8 This fanart of the Ghast.]]



* AnticlimaxBoss: The Ender Dragon. By the time you are able to reach The End, you'll likely be more than strong enough to beat it. Diamond armor nullifies almost all the damage the boss can deal, the crystals that heal it are easy enough to destroy (especially if you brought a bow and enough arrows to waste some), and the boss itself isn't terribly difficult to dodge. In fact, the bigger threat is the absolutely ''massive'' army of Endermen that wander around the field, which you'll spend half of the fight trying to avoid pissing off accidentally. The biggest annoyance while fighting it is getting it to sit still long enough for a decent hit.
** Apparently, the "diamond armor negating Enderdragon damage" is a bug.
** Some players actually consider the armour to be irrelevant- a pumpkin and a bow is all they take to fight the dragon.
* AuthorsSavingThrow: When Dinnerbone unveiled splash potions having lingering clouds, the PvP enthusiasts started complaining about potion-centered PvP being RuinedForever. However, it was found that this was actually a design for a new throwable "lingering" type potion.

to:

* AnticlimaxBoss: The Ender Dragon. By the time you are able to reach The End, you'll likely be more than strong enough to beat it. Diamond armor nullifies almost all the damage the boss can deal, the crystals that heal it are easy enough to destroy (especially if you brought a bow and enough arrows to waste some), and the boss itself isn't terribly difficult to dodge. In fact, the bigger threat is the absolutely ''massive'' army of Endermen that wander around the field, which you'll spend half of the fight trying to avoid pissing off accidentally. The biggest annoyance while fighting it is getting it to sit still long enough for a decent hit.
**
hit. Apparently, the "diamond armor negating Enderdragon damage" is a bug.
**
bug. Some players actually consider the armour to be irrelevant- a pumpkin and a bow is all they take to fight the dragon.
* AuthorsSavingThrow: AuthorsSavingThrow:
**
When Dinnerbone unveiled splash potions having lingering clouds, the PvP enthusiasts started complaining about potion-centered PvP being RuinedForever. However, it was found that this was actually a design for a new throwable "lingering" type potion.



* SugarWiki/AwesomeMusic: [[http://c418.bandcamp.com/track/stal Stal is a notorious record.]]

to:

* SugarWiki/AwesomeMusic: SugarWiki/AwesomeMusic:
**
[[http://c418.bandcamp.com/track/stal Stal is a notorious record.]]



** Some fans believe potions should be made stackable so you could carry around more potions without them taking up too much space in your inventory. Any fans who think otherwise say that this'll make them [[GameBreaker over-powered]] .

to:

** Some fans believe potions should be made stackable so you could carry around more potions without them taking up too much space in your inventory. Any fans who think otherwise say that this'll make them [[GameBreaker over-powered]] .over-powered]].



** The ''LetsPlay/MindcrackServer'' guys demonstrate this Trope very clearly with their Ultimate Hardcore PVP series. In the beginning, the competitors ALWAYS went looking for a full set of Iron Armour and a bow and arrows before going hunting for prey; if they could find any diamonds it was a great bonus but too rare to be counted upon. As the series evolved and became more refined, certain (ever more convoluted) tactics became a necessity; for example, prior to LetsPlay/EthosLab 's pioneering of getting one during a Free-For-All match, an Enchanting Table was an expensive and tricky luxury even in the team games. Nowadays, it's virtually mandatory if you want to make it to the top 5, let alone win the series. In the same vein, virtually no one risks 'hunting' for other Players in the first 3 or 4 episodes despite the advantage of surprise, and going to the Nether is usually seen as far, far too risky despite the rewards it offers.

to:

** The ''LetsPlay/MindcrackServer'' guys demonstrate this Trope very clearly with their Ultimate Hardcore PVP series. In the beginning, the competitors ALWAYS went looking for a full set of Iron Armour and a bow and arrows before going hunting for prey; if they could find any diamonds it was a great bonus but too rare to be counted upon. As the series evolved and became more refined, certain (ever more convoluted) tactics became a necessity; for example, prior to LetsPlay/EthosLab 's LetsPlay/EthosLab's pioneering of getting one during a Free-For-All match, an Enchanting Table was an expensive and tricky luxury even in the team games. Nowadays, it's virtually mandatory if you want to make it to the top 5, let alone win the series. In the same vein, virtually no one risks 'hunting' for other Players in the first 3 or 4 episodes despite the advantage of surprise, and going to the Nether is usually seen as far, far too risky despite the rewards it offers.



* CrazyAwesome: The modding community in general. Special mention goes to [[http://www.minecraftforum.net/topic/100514-125-morecreeps-weirdos-v262-slot-machines-old-ladies-raging-bull-pet-radio-new-items/ More Creeps and Weirdos]], [[http://www.minecraftforum.net/topic/1508357-145-mr-dirtman-mod-v221/ Mr. Dirtman]], and the [[http://www.minecraftforum.net/topic/1336132-146-spmp-mutant-creatures-mutant-snow-golems-v121/ Mutant pack]]
** Oh, and let's not forget [[http://www.orespawn.com/ OreSpawn]].

to:

* CrazyAwesome: The modding community in general. Special mention goes to [[http://www.minecraftforum.net/topic/100514-125-morecreeps-weirdos-v262-slot-machines-old-ladies-raging-bull-pet-radio-new-items/ More Creeps and Weirdos]], [[http://www.minecraftforum.net/topic/1508357-145-mr-dirtman-mod-v221/ Mr. Dirtman]], and the [[http://www.minecraftforum.net/topic/1336132-146-spmp-mutant-creatures-mutant-snow-golems-v121/ Mutant pack]]
** Oh,
pack]] and let's not forget [[http://www.orespawn.com/ OreSpawn]].



** Ghasts. They only appear in the Nether but they will make your time there constantly dangerous. They can fly and will usually float out of range of your swords, usually making them only vulnerable to arrows. They also constantly shoot fireballs at extremely long range that explode on contact, causing major damage unless you are wearing armor, as well as leaving holes and fires in the netherrack.
*** Also, they don't follow you, so you can't lure them into traps, and will just keep shooting at you.

to:

** Ghasts. They only appear in the Nether but they will make your time there constantly dangerous. They can fly and will usually float out of range of your swords, usually making them only vulnerable to arrows. They also constantly shoot fireballs at extremely long range that explode on contact, causing major damage unless you are wearing armor, as well as leaving holes and fires in the netherrack.
***
netherrack. Also, they don't follow you, so you can't lure them into traps, and will just keep shooting at you.



** The Endermen used to be pushovers. Now, they're an absolute nightmare. Zombies, skeletons and spiders become easy to take care of once you have some decent iron armor, a sword and a bow, and even creepers can be sniped with impunity if you catch them at a distance. But you're not going to dispatch an Enderman with anything other than grit and determination. They will only attack you if you so much as ''look at them'', and once they start [[ImplacableMan they won't ever stop]]. Even worse, they can teleport, making them immune to arrows, hard to hit with swords and very likely to outpace you if you start running away.
*** Most of their danger can be nullified by [[WeaksauceWeakness ordinary water]], though. They are damaged by water and instantly teleport away to avoid it, even forgetting that they were attacking you.

to:

** The Endermen used to be pushovers. Now, they're an absolute nightmare. Zombies, skeletons and spiders become easy to take care of once you have some decent iron armor, a sword and a bow, and even creepers can be sniped with impunity if you catch them at a distance. But you're not going to dispatch an Enderman with anything other than grit and determination. They will only attack you if you so much as ''look at them'', and once they start [[ImplacableMan they won't ever stop]]. Even worse, they can teleport, making them immune to arrows, hard to hit with swords and very likely to outpace you if you start running away.
***
away. Most of their danger can be nullified by [[WeaksauceWeakness ordinary water]], though. They are damaged by water and instantly teleport away to avoid it, even forgetting that they were attacking you.



* DesignatedHero / DesignatedVillain: Depending on AlternateCharacterInterpretation, the player character and the mobs fall into the former and latter, respectively.

to:

%% * DesignatedHero / DesignatedVillain: DesignatedHero: Depending on AlternateCharacterInterpretation, the player character and the mobs fall into the former and latter, respectively.



*** The 1.4 update makes it truly HilariousInHindsight, by letting Zombies pick up dropped items.

to:

*** ** The 1.4 update makes it truly HilariousInHindsight, by letting Zombies pick up dropped items.



* FreudWasRight: The creepers have been noted for looking like penises.

to:

* FreudWasRight: FreudWasRight:
**
The creepers have been noted for looking like penises.



* GoodBadBugs: Like ''VideoGame/DwarfFortress'', the strange interactions of ''Minecraft'' 's world create a lot these: Swimming up waterfalls? Teleportation via minecarts? Sand-on-torch floodgates? Glitch after glitch has been discovered, explored, and developed by the massive Minecraftian community, before being turned into yet another incredible, important and intriguing tool for future players. They've started fixing them now, much to the dismay of players who can now drown in a small waterfall.

to:

* GoodBadBugs: GoodBadBugs:
**
Like ''VideoGame/DwarfFortress'', the strange interactions of ''Minecraft'' 's world create a lot these: Swimming up waterfalls? Teleportation via minecarts? Sand-on-torch floodgates? Glitch after glitch has been discovered, explored, and developed by the massive Minecraftian community, before being turned into yet another incredible, important and intriguing tool for future players. They've started fixing them now, much to the dismay of players who can now drown in a small waterfall.



** Another glitch allowed players to speed up minecarts by placing another on a separate track and running past each other. The booster cart glitch, which allowed minecarts to speed up considerably, had an entire subway system founded on it. Again, the creators recognized that this bug was much more popular than the legitimate Powered Minecarts, which led to the official introduction of Powered Rails before the glitch was removed. Notch, one of the game developers, didn't get rid of them in a timely fashion, but added in a replacement feature (powered rails) that works without any glitches, albeit differently. He then proceeded to remove the glitch boosters in the next patch, along with boat elevators and rapid-ascent water ladders, to the dismay of the community.
*** In an attempt to make powered minecarts work again, the glitch (albeit weaker, but still useful) was reintroduced. Notch and Jeb just can't win.

to:

** Another glitch allowed players to speed up minecarts by placing another on a separate track and running past each other. The booster cart glitch, which allowed minecarts to speed up considerably, had an entire subway system founded on it. Again, the creators recognized that this bug was much more popular than the legitimate Powered Minecarts, which led to the official introduction of Powered Rails before the glitch was removed. Notch, one of the game developers, didn't get rid of them in a timely fashion, but added in a replacement feature (powered rails) that works without any glitches, albeit differently. He then proceeded to remove the glitch boosters in the next patch, along with boat elevators and rapid-ascent water ladders, to the dismay of the community.
***
community. In an attempt to make powered minecarts work again, the glitch (albeit weaker, but still useful) was reintroduced. Notch and Jeb just can't win.



** What else is good with water? Boats? The feature that's really hard to control and breaks into a smaller fraction of the pieces needed to make it at the drop of a hat? The annoying vehicle that glitches out and ejects you several blocks away from where you should be upon dismounting? Actually they are pretty good. Mojang finally heard the pleas of the fanbase and started fixing boats in Minecraft 1.9. Now they are nowhere near as annoying. But one snapshot (specifically 16w04a) went so far as to accidentally make boats rideable on land - at the ''exact speed'' with which they would travel in water. That's right. As of that snapshot, Minecraft boats act almost exactly like Minecraft cars!
*** Sadly the glitch has been fixed as of the latest snapshot.

to:

** What else is good with water? Boats? The feature that's really hard to control and breaks into a smaller fraction of the pieces needed to make it at the drop of a hat? The annoying vehicle that glitches out and ejects you several blocks away from where you should be upon dismounting? Actually they are pretty good. Mojang finally heard the pleas of the fanbase and started fixing boats in Minecraft 1.9. Now they are nowhere near as annoying. But one snapshot (specifically 16w04a) went so far as to accidentally make boats rideable on land - at the ''exact speed'' with which they would travel in water. That's right. As of that snapshot, Minecraft boats act almost exactly like Minecraft cars!
*** Sadly the
cars! However, this glitch has been fixed as of the latest snapshot.was later fixed.



** What may perhaps be the king of Good bugs for this game... Set your system time ahead by an hour while playing. You'll find yourself digging [[http://www.youtube.com/watch?v=_0I3pF-JYuA faster than the Flash on caffeine bullet time]].
*** Again, fixed in 1.6.

to:

** What may perhaps be the king of Good bugs for this game... Set your system time ahead by an hour while playing. You'll find yourself digging [[http://www.youtube.com/watch?v=_0I3pF-JYuA faster than the Flash on caffeine bullet time]].
*** Again,
time]]. This glitch was fixed in 1.6.



** The Far Lands, caused by travelling too far into the distance of an infinite map, in which you'll end up in strange geometric landscapes. Notch has stated that this is one he ''won't'' fix because he thinks it'd be cool to have a strange faraway land.
*** Sadly, though, they didn't survive the 1.8 update (or at least the prerelease.)

to:

** The Far Lands, caused by travelling too far into the distance of an infinite map, in which you'll end up in strange geometric landscapes. Notch has stated that this is one he ''won't'' fix because he thinks it'd be cool to have a strange faraway land.
***
land. Sadly, though, they didn't survive the 1.8 update (or at least the prerelease.)



* HypeBacklash: Notch was very excited to have Minecraft ported to the Oculus Rift, a virtual reality headset that allows the player to play the game with their eyes and body movement. The Oculus Rift project gained $2 million in funding via Kickstarter, but when Facebook bought the project for $2 ''billion'', Notch immediately canceled his project, stating that Facebook "creeps him out."

to:

* HypeBacklash: HypeBacklash:
**
Notch was very excited to have Minecraft ported to the Oculus Rift, a virtual reality headset that allows the player to play the game with their eyes and body movement. The Oculus Rift project gained $2 million in funding via Kickstarter, but when Facebook bought the project for $2 ''billion'', Notch immediately canceled his project, stating that Facebook "creeps him out."



** When Mojang revealed that Minecraft ''wouldn't'' be coming to Nintendo platforms, it didn't look pretty. It's possible this is because it's written in Java, but Notch's bashing of the Wii U didn't help.
*** And then VideoGame/MinecraftStoryMode was confirmed to release on the Wii U. Fans of the Wii U were not pleased, but some hope that it means that Minecraft itself may see a release on the platform.
*** Fortunately, a Wii U version was finally confirmed, and will be releasing on December 17th.

to:

** When Mojang revealed that Minecraft ''wouldn't'' be coming to Nintendo platforms, it didn't look pretty. It's possible this is because it's written in Java, but Notch's bashing of the Wii U didn't help.
*** And
help and then VideoGame/MinecraftStoryMode was confirmed to release on the Wii U. Fans of the Wii U were not pleased, but some hope that it means that Minecraft itself may see a release on the platform.
*** Fortunately,
platform. However, a Wii U version was finally confirmed, and will be releasing was released on December 17th.



* ItsPopularNowItSucks: Now that Notch has received an interview in a popular PC magazine and been plugged on the ''VideoGame/TeamFortress2'' blog, [[http://www.minecraftforum.net/viewtopic.php?f=3&t=21336 some people]] are calling the demise of the game. The cries of "Notch is a sellout!" became even more common among fans once he announced ''Minecraft'' would come to the {{Xbox 360}}, which happened because of the game's huge success.

to:

* ItsPopularNowItSucks: ItsPopularNowItSucks:
**
Now that Notch has received an interview in a popular PC magazine and been plugged on the ''VideoGame/TeamFortress2'' blog, [[http://www.minecraftforum.net/viewtopic.php?f=3&t=21336 some people]] are calling the demise of the game. The cries of "Notch is a sellout!" became even more common among fans once he announced ''Minecraft'' would come to the {{Xbox 360}}, which happened because of the game's huge success.



* NightmareRetardant: Spider jockeys can climb walls and shoot you, and seem terrifying at first. Then the skeleton shoots its spidery steed by accident and you get to see a mob fight bitterly with itself, its common enemy (you) all but forgotten.

to:

* NightmareRetardant: Spider NightmareRetardant:
**Spider
jockeys can climb walls and shoot you, and seem terrifying at first. Then the skeleton shoots its spidery steed by accident and you get to see a mob fight bitterly with itself, its common enemy (you) all but forgotten.



* OlderThanTheyThink

to:

* OlderThanTheyThink OlderThanTheyThink:



* SequelDisplacement: The old ''Minecraft Classic'' -- the one where there's an unlimited number of blocks, simple shading, no monsters or items, and no day/night cycle -- seems to suffer from it when compared to the regular ''Minecraft''. The comments on [[http://www.youtube.com/watch?v=N-RmS-bn3LQ this video]] show that some people aren't even aware of ''Classic'':

to:

* SequelDisplacement: SequelDisplacement:
**
The old ''Minecraft Classic'' -- the one where there's an unlimited number of blocks, simple shading, no monsters or items, and no day/night cycle -- seems to suffer from it when compared to the regular ''Minecraft''. The comments on [[http://www.youtube.com/watch?v=N-RmS-bn3LQ this video]] show that some people aren't even aware of ''Classic'':



* SoBadItsGood: [[http://4.bp.blogspot.com/_oaOBSdwJP7k/TFfZbw0Py8I/AAAAAAAABFQ/crE_sdzUIR4/s1600/Twocreepers.png The Creeper]], one of the most iconic characters, was actually [[GoodBadBugs a miserable failure from the coder's part to create the 3D model of a pig]]. Its distorted shape and downright terrifying face, as well as the fact that it ''sneaks onto you with a SSSS sound followed by your death'' - and probably a heart attack - make it one of the most original and frightening enemies in modern videogaming history.

to:

* SoBadItsGood: SoBadItsGood:
**
[[http://4.bp.blogspot.com/_oaOBSdwJP7k/TFfZbw0Py8I/AAAAAAAABFQ/crE_sdzUIR4/s1600/Twocreepers.png The Creeper]], one of the most iconic characters, was actually [[GoodBadBugs a miserable failure from the coder's part to create the 3D model of a pig]]. Its distorted shape and downright terrifying face, as well as the fact that it ''sneaks onto you with a SSSS sound followed by your death'' - and probably a heart attack - make it one of the most original and frightening enemies in modern videogaming history.



** [[http://www.youtube.com/watch?v=14KwzYBjm-8 Minecraft in a nutshell]]

to:

** [[http://www.youtube.com/watch?v=14KwzYBjm-8 Minecraft in a nutshell]] nutshell]].



* StopHavingFunGuys: Some forum-ites will look down on you for playing on Peaceful difficulty, and that's nothing on what they'll say about using inventory editors to get free building supplies.

to:

* StopHavingFunGuys: StopHavingFunGuys:
**
Some forum-ites will look down on you for playing on Peaceful difficulty, and that's nothing on what they'll say about using inventory editors to get free building supplies.



** "On a Rail." The goal: "travel 1,000 meters by minecart from your starting point". It requires obscene amounts of materials, and it has to be 1000 blocks away ''on a straight line''. It's not ''that'' hard, but the engineering and resources required are insane. One minecart costs 5 Iron Ingots. 16 meters worth of minecart tracks is 6 Iron Ingots. That's ''378'' Iron Ingots, right there. If you find abandoned mine shafts, however, the abandoned tracks can be collected for no cost. Of course, the carts won't travel forever, so you'll need boosters. That's 6 Gold Ingots and one Redstone for 6 rails. Then there's the items needed to activate the rails, which is more resources. And after all of that, you have to build the whole track, which involves lots of excavation, clearing, placing, and testing the whole thing to make sure it actually works. But on the bright side, as long as the track is still active, it'll work if the achievement happens to be cleared. Thankfully, in the Xbox 360 version, the distance requirement is halved. PC players can build in Creative mode.
*** What really hurts, though, is that every minor game update tends to wipe your achievements. Hope you saved that world with the 1000 meter track.

to:

** "On a Rail." The goal: "travel 1,000 meters by minecart from your starting point". It requires obscene amounts of materials, and it has to be 1000 blocks away ''on a straight line''. It's not ''that'' hard, but the engineering and resources required are insane. One minecart costs 5 Iron Ingots. 16 meters worth of minecart tracks is 6 Iron Ingots. That's ''378'' Iron Ingots, right there. If you find abandoned mine shafts, however, the abandoned tracks can be collected for no cost. Of course, the carts won't travel forever, so you'll need boosters. That's 6 Gold Ingots and one Redstone for 6 rails. Then there's the items needed to activate the rails, which is more resources. And after all of that, you have to build the whole track, which involves lots of excavation, clearing, placing, and testing the whole thing to make sure it actually works. But on the bright side, as long as the track is still active, it'll work if the achievement happens to be cleared. Thankfully, in the Xbox 360 version, the distance requirement is halved. PC players can build in Creative mode.
***
mode. What really hurts, though, is that every minor game update tends to wipe your achievements. Hope you saved that world with the 1000 meter track.



* [[ThatOneLevel That One Cave]]: When you light up a new cave, only to discover a fall into [[SoftWater water]], or worse: Lava yawning below a series of unlit caves that suddenly begin to rain [[AliensAndMonsters hordes of nasty beasties]] down onto your head, then you'll understand.

to:

* [[ThatOneLevel That One Cave]]: ThatOneLevel:
**
When you light up a new cave, only to discover a fall into [[SoftWater water]], or worse: Lava yawning below a series of unlit caves that suddenly begin to rain [[AliensAndMonsters hordes of nasty beasties]] down onto your head, then you'll understand.



* UncannyValley:
** The Rabbits fall into this for some. Their hopping animation is a lot more fluent compared to the other blocky creatures' stiff movements. It doesn't help that they tend to stare at the player while they are hopping away from them.

to:

* UncannyValley:
**
UncannyValley: The Rabbits fall into this for some. Their hopping animation is a lot more fluent compared to the other blocky creatures' stiff movements. It doesn't help that they tend to stare at the player while they are hopping away from them.



* VisualEffectsOfAwesome: Averted. The low-res graphics [[http://www.planetminecraft.com/blog/why-are-the-graphics-so-bad/ are actually intentional]].

to:

* VisualEffectsOfAwesome: VisualEffectsOfAwesome:
**
Averted. The low-res graphics [[http://www.planetminecraft.com/blog/why-are-the-graphics-so-bad/ are actually intentional]].



* TheWoobie: The player character. He was thrown into the world with little to no understanding of where he is and has to build a shelter by night time. He can't even go outside his house at night without being ruthlessly assaulted by monsters.

to:

* TheWoobie: TheWoobie:
**
The player character. He was thrown into the world with little to no understanding of where he is and has to build a shelter by night time. He can't even go outside his house at night without being ruthlessly assaulted by monsters.
14th Apr '16 6:23:43 PM ShrekTheNeck
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** Many players have found quite a different one through years of play and paranoia: [FamilyUnfriendlyAesop''The only safe forest is a razed one.'']

to:

** Many players have found quite a different one through years of play and paranoia: [FamilyUnfriendlyAesop''The ''The only safe forest is a razed one.'']''
14th Apr '16 6:22:33 PM ShrekTheNeck
Is there an issue? Send a Message


** Many players have found quite a different one through years of play and paranoia: [[FamilyUnfriendlyAesop''The only safe forest is a razed one.'']]

to:

** Many players have found quite a different one through years of play and paranoia: [[FamilyUnfriendlyAesop''The [FamilyUnfriendlyAesop''The only safe forest is a razed one.'']]'']
14th Apr '16 6:22:03 PM ShrekTheNeck
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** Many players have found quite a different one through years of play and paranoia: ''The only safe forest is a razed one.''

to:

** Many players have found quite a different one through years of play and paranoia: ''The [[FamilyUnfriendlyAesop''The only safe forest is a razed one.'''']]
2nd Apr '16 10:01:17 AM LucaEarlgrey
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Added DiffLines:

*** So you decide to go home, turn in for the night, but..."You may not rest now, there are monsters nearby." There are monsters near your house, maybe trying to break in if they saw you before you got inside, and you probably can't see them from within your house.
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