History YMMV / MetalSlug

12th Mar '17 5:02:53 AM 4444jdm
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** ''3D'''s final level is an entire BossBonanza of two BossOnlyLevel and nothing else. No powerups to collect as well.

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** ''3D'''s final level is an entire BossBonanza of two BossOnlyLevel and nothing else. No powerups to collect as well. Good luck fighting the SNKBoss in the second part.
12th Mar '17 12:18:04 AM 4444jdm
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** Sniper rifle in ''3D''. Unlike some ThirdPersonShooters, there's no ''real'' sniper mission throughout the game, and the gameplay is NintendoHard and you need quick reflexes. Plus, mooks can spawn here and there, making sniper rifles useless. Unless you can shoot precisely, the sniper rifle isn't a good way to clear a mission.
12th Mar '17 12:01:06 AM 4444jdm
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** ''3D'''s final level is an entire BossBonanza of two BossOnlyLevel and nothing else. No powerups to collect as well.
4th Mar '17 9:27:29 AM mlsmithca
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* SoCoolItsAwesome: The entire series, even though the games are [[NintendoHard very difficult]].
5th Feb '17 8:08:54 AM ironcommando
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* {{Squick}}: The zombies infect others (including the player characters) by [[ZombiePukeAttack vomiting/spraying infectious fluids on them]].

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* {{Squick}}: The zombies infect others (including the player characters) by [[ZombiePukeAttack vomiting/spraying infectious fluids on them]]. The scientist zombies in particular do so by pulling out their own intestines and squeezing them to expel the vomit.
16th Jan '17 7:34:41 AM CristianDias
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** Some of the [[http://randomhoohaas.flyingomelette.com/msmia/1/co/028.jpg concept]] [[http://randomhoohaas.flyingomelette.com/msmia/1/co/030.jpg art]] for [[WhatCouldHaveBeen unused concepts]] are terrifying.

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** Some of the [[http://randomhoohaas.flyingomelette.com/msmia/1/co/028.jpg concept]] [[http://randomhoohaas.flyingomelette.com/msmia/1/co/030.jpg art]] illustrations]] for [[WhatCouldHaveBeen unused concepts]] are terrifying.
6th Jan '17 8:44:20 AM SeptimusHeap
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* FreudWasRight: Take a look at where the [[http://metalslug.wikia.com/wiki/Slug_Gigant Slug Gigant's]] gun is located at. For added bonus, its shots come out rapidly in a gravity-determined arc, making it look like it's pissing.
23rd Dec '16 3:49:01 PM Ferot_Dreadnaught
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* EnsembleDarkhorse: Hyakutaro Ichimonji, who many fans consider the biggest BadAss of the series.

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* EnsembleDarkhorse: Hyakutaro Ichimonji, who many fans consider the biggest BadAss badass of the series.
18th Dec '16 6:10:52 PM XenMon2
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** ''Metal Slug 5''. Either you love it for both introducing an entirely new set of enemies and abandoning the more outlandish elements of the previous sequels, its rocking soundtrack, and its inventive level design, or you hate it for being an ObviousBeta that strays too far from the other games' aesthetic while trying too hard to be DarkerAndEdgier. The only real consensus is that it's better than ''4''.

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** ''Metal Slug 5''. Either you love it for both introducing an entirely new set of enemies and (mostly) abandoning the more outlandish elements of the previous sequels, its rocking soundtrack, and its inventive level design, or you hate it for being an ObviousBeta that strays too far from the other games' aesthetic while trying too hard to be DarkerAndEdgier. The only real consensus is that it's better than ''4''.
11th Dec '16 10:37:21 AM ToApeiron
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** Sol Dae Rokker from Metal Slug 3. Its only weak point is the small red jewel in its forehead and due to the boss moving constantly it can be quite difficult to shoot. The boss also levitates way above the player, meaning that you can't harm it with grenades. Most of its attacks aren't a big deal, but ThatOneAttack where it spreads a flurry of yellow beams in random patterns is a nightmare to dodge, specially after the boss is enraged.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MetalSlug