History YMMV / MetalGearSolid

10th Jun '17 6:24:00 AM PF
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* EnsembleDarkhorse: [[NinjaPirateZombieRobot Cyborg Ninja]], Psycho Mantis (arguably a more popular villain than the BigBad Liquid Snake), and Sniper Wolf.

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* EnsembleDarkhorse: [[NinjaPirateZombieRobot Cyborg Ninja]], Psycho Mantis (arguably a more popular villain than the BigBad Liquid Snake), Mantis, and Sniper Wolf.
8th Jun '17 9:29:47 AM PF
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* This troper noticed something interesting. There may have been a hint at how different Liquid was from Big Boss. Liquid is an AcePilot, even managing to shoot down two F-16s with a Hind-D helicopter. But in Metal Gear Solid 3, Naked Snake (Big Boss) admits that he wouldn't even be able to fly a MiG airplane without Eva's help.

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* This troper noticed something interesting. There may have been a hint at how different Liquid was from Big Boss. Liquid is an AcePilot, even managing to shoot down two F-16s with a Hind-D helicopter. But in Metal Gear Solid 3, Naked Snake (Big Boss) admits that he wouldn't even be able to fly a MiG airplane without Eva's help.
31st May '17 8:07:36 AM RemiV
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* This troper noticed something interesting. There may have been a hint at how different Liquid was from Big Boss. Liquid is an AcePilot, even managing to shoot down two F-16s with a Hind-D helicopter. But in Metal Gear Solid 3, Naked Snake (Big Boss) admits that he wouldn't even be able to fly a MiG airplane without Eva's help.
17th May '17 6:41:34 AM PF
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** The redone voice acting. A major point of contention were the removal of Mei Ling's Chinese accent and Naomi's British accent, which fans of the [=PS1=] original thought made them really stand out and either sound cuter (Mei Ling) or sexier (Naomi). Retconning the accents was intentional though as the characters' backstories made their original accents moot.[[note]]]As the former was born in America, while the latter had been raised in America since her childhood.[[/note]] When ''Metal Gear Solid 4'' later made the American accents canon, [[NostalgiaFilter PS1 purists either blamed the remake for "ruining" Mei Ling and Naomi]], or just went ahead and reluctantly accepted the new canon accents.

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** The redone voice acting. A major point of contention were the removal of Mei Ling's Chinese accent and Naomi's British accent, which fans of the [=PS1=] original thought made them really stand out and either sound cuter (Mei Ling) or sexier (Naomi). Retconning the accents was intentional though as the characters' backstories made their original accents moot.[[note]]]As [[note]]As the former was born in America, while the latter had been raised in America since her childhood.[[/note]] When ''Metal Gear Solid 4'' later made the American accents canon, [[NostalgiaFilter PS1 purists either blamed the remake for "ruining" Mei Ling and Naomi]], or just went ahead and reluctantly accepted the new canon accents.
17th May '17 6:35:17 AM PF
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** Similarly, [[spoiler:before dying]], Psycho Mantis says that using his power to help someone for the first time ever "[felt] kind of nice". In the Japanese version, he says "It feels so... nostalgic".[[note]]Which is a reference to his mom dying from childbirth, [[NoInfantileAmnesia an event he at least recalls the emotions of]].[[/note]]

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** Similarly, [[spoiler:before [[spoiler:Before dying]], Psycho Mantis says that using his power to help someone for the first time ever "[felt] kind of nice". In the Japanese version, he says "It feels so... nostalgic".[[note]]Which is a reference to his mom dying from childbirth, [[NoInfantileAmnesia an event he at least recalls the emotions of]].[[/note]]
17th May '17 6:34:07 AM PF
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** The Psycho Mantis fight was ground breaking and full of {{HSQ}} at the time, but most new players nowadays don't get what was so mind blowing.
* TastesLikeDiabetes: The good ending with Meryl has almost nothing but sappy lines between Snake and Meryl.

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** The Psycho Mantis fight was ground breaking groundbreaking and full of {{HSQ}} at the time, but most new players nowadays don't get what was so mind blowing.
mindblowing about it.
* TastesLikeDiabetes: The good ending with Meryl has almost nothing but sappy lines between Snake and Meryl.



** The Hind D is pretty tough as well since you get a limited window to hit it and the final attack can take a good chunk of your health away, or even one-hit KO you if on a higher difficulty. Hope you didn't waste your rations beforehand. Also, you are supposed keep track of the Hind by listening for it with stereo speakers on the television, but god help you if your TV only outputs mono audio.

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** The Hind D is pretty tough as well since you get a limited window to hit it and the final attack can take a good chunk of your health away, or even one-hit KO you if on a higher difficulty. Hope you didn't waste your rations beforehand. Also, you are supposed keep track of the Hind by listening for it with stereo speakers on the television, but god help you if your TV only outputs mono audio.
4th Mar '17 9:27:04 AM mlsmithca
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* SoCoolItsAwesome: Considered to be a serious contender for one of the best games of the fifth console generation and one of the best stories ever told in a video game at the time. Unless you think...
** SeinfeldIsUnfunny: The stealth gameplay may seem rather crude and simplistic compared to later entries in the genre, especially to players who have only played the likes of ''{{VideoGame/Hitman}}'' or ''VideoGame/SplinterCell''. The story, which was highly praised at the time, nowadays is considered by the standards of modern gamers as an InfoDump train wreck with way too much ParrotExposition; though it can still hold up as part of the overarching mythology of the series.
*** The Psycho Mantis fight was ground breaking and full of {{HSQ}} at the time, but most new players nowadays don't get what was so mind blowing.

to:

* SoCoolItsAwesome: Considered to be a serious contender for one of the best games of the fifth console generation and one of the best stories ever told in a video game at the time. Unless you think...
SeinfeldIsUnfunny:
** SeinfeldIsUnfunny: The stealth gameplay may seem rather crude and simplistic compared to later entries in the genre, especially to players who have only played the likes of ''{{VideoGame/Hitman}}'' or ''VideoGame/SplinterCell''. The story, which was highly praised at the time, nowadays is considered by the standards of modern gamers as an InfoDump train wreck with way too much ParrotExposition; though it can still hold up as part of the overarching mythology of the series.
*** ** The Psycho Mantis fight was ground breaking and full of {{HSQ}} at the time, but most new players nowadays don't get what was so mind blowing.
6th Jan '17 8:49:10 AM SeptimusHeap
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* FreudWasRight: Ocelot's gun fetish:
--> "There's nothing like the feeling of slamming a long silver bullet into a well-greased chamber."
20th Dec '16 6:02:50 AM PF
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* ItsShortSoItSucks:
** The most common criticism of the game, specially at the time. A typical player will finish the game in about 10-11 hours, well over half of which is cutscenes and Codec conversations. This is mitigated by the ranking system, multiple endings, and NewGamePlus bonus items, but that still smacks of FakeLongevity.
** WordOfGod is this was intentional, as Kojima wanted the game to not take too long to beat for the 17+ age audience that would most likely have a busy schedule and not allow for as much gaming time.
** Specifically, it's the fact that the game has two discs that gave people the impression it was going to be longer. Had they managed to squeeze it all onto one disc (which was impossible due to the limits of the technology), this complaint probably would have flown by.

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* ItsShortSoItSucks:
**
ItsShortSoItSucks: The most common criticism of the game, specially especially at the time. A typical player will finish the game in about 10-11 hours, well over half of which is cutscenes and Codec conversations. This is mitigated by the ranking system, multiple endings, and NewGamePlus bonus items, but that still smacks of FakeLongevity.
** WordOfGod is this was intentional, as Kojima wanted the game to not take too long to beat for the 17+ age audience that would most likely have a busy schedule and not allow for as much gaming time.
** Specifically, it's the fact that the game has two discs that gave people the impression it was going to be longer. Had they managed to squeeze it all onto one disc (which was impossible due to the limits of the technology), this complaint probably would have flown by.
FakeLongevity.
20th Dec '16 5:46:51 AM PF
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* FreudWasRight: Ocelot's gun fetish.

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* FreudWasRight: Ocelot's gun fetish.fetish:
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MetalGearSolid