History YMMV / MetalGearSolid

4th Mar '17 9:27:04 AM mlsmithca
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* SoCoolItsAwesome: Considered to be a serious contender for one of the best games of the fifth console generation and one of the best stories ever told in a video game at the time. Unless you think...
** SeinfeldIsUnfunny: The stealth gameplay may seem rather crude and simplistic compared to later entries in the genre, especially to players who have only played the likes of ''{{VideoGame/Hitman}}'' or ''VideoGame/SplinterCell''. The story, which was highly praised at the time, nowadays is considered by the standards of modern gamers as an InfoDump train wreck with way too much ParrotExposition; though it can still hold up as part of the overarching mythology of the series.
*** The Psycho Mantis fight was ground breaking and full of {{HSQ}} at the time, but most new players nowadays don't get what was so mind blowing.

to:

* SoCoolItsAwesome: Considered to be a serious contender for one of the best games of the fifth console generation and one of the best stories ever told in a video game at the time. Unless you think...
SeinfeldIsUnfunny:
** SeinfeldIsUnfunny: The stealth gameplay may seem rather crude and simplistic compared to later entries in the genre, especially to players who have only played the likes of ''{{VideoGame/Hitman}}'' or ''VideoGame/SplinterCell''. The story, which was highly praised at the time, nowadays is considered by the standards of modern gamers as an InfoDump train wreck with way too much ParrotExposition; though it can still hold up as part of the overarching mythology of the series.
*** ** The Psycho Mantis fight was ground breaking and full of {{HSQ}} at the time, but most new players nowadays don't get what was so mind blowing.
6th Jan '17 8:49:10 AM SeptimusHeap
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* FreudWasRight: Ocelot's gun fetish:
--> "There's nothing like the feeling of slamming a long silver bullet into a well-greased chamber."
20th Dec '16 6:02:50 AM PF
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* ItsShortSoItSucks:
** The most common criticism of the game, specially at the time. A typical player will finish the game in about 10-11 hours, well over half of which is cutscenes and Codec conversations. This is mitigated by the ranking system, multiple endings, and NewGamePlus bonus items, but that still smacks of FakeLongevity.
** WordOfGod is this was intentional, as Kojima wanted the game to not take too long to beat for the 17+ age audience that would most likely have a busy schedule and not allow for as much gaming time.
** Specifically, it's the fact that the game has two discs that gave people the impression it was going to be longer. Had they managed to squeeze it all onto one disc (which was impossible due to the limits of the technology), this complaint probably would have flown by.

to:

* ItsShortSoItSucks:
**
ItsShortSoItSucks: The most common criticism of the game, specially especially at the time. A typical player will finish the game in about 10-11 hours, well over half of which is cutscenes and Codec conversations. This is mitigated by the ranking system, multiple endings, and NewGamePlus bonus items, but that still smacks of FakeLongevity.
** WordOfGod is this was intentional, as Kojima wanted the game to not take too long to beat for the 17+ age audience that would most likely have a busy schedule and not allow for as much gaming time.
** Specifically, it's the fact that the game has two discs that gave people the impression it was going to be longer. Had they managed to squeeze it all onto one disc (which was impossible due to the limits of the technology), this complaint probably would have flown by.
FakeLongevity.
20th Dec '16 5:46:51 AM PF
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* FreudWasRight: Ocelot's gun fetish.

to:

* FreudWasRight: Ocelot's gun fetish.fetish:
20th Dec '16 5:45:53 AM PF
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!![=YMMVs=] for both original and ''Twin Snakes''

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!![=YMMVs=] for both the original game and ''Twin ''The Twin Snakes''
20th Dec '16 5:45:19 AM PF
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** Some hold ''The Twin Snakes'' soundtrack to be superior to the original one. It's certainly ''longer''. Unfortunately, it's not available by retail, though you can find it pretty easily for download.

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** Some hold consider ''The Twin Snakes'' soundtrack to be superior to the original one. It's certainly ''longer''. Unfortunately, it's not available by retail, though you can find it pretty easily for download.
20th Dec '16 5:39:43 AM PF
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** Mei Ling originally quoted only Chinese proverbs in the Japanese version. She would say the original proverb in phonetic Chinese and then repeat the same proverb in Japanese. This proved to be rather difficult to localize, since she simply ended up saying the same thing twice in English, so Jeremy Blaustein expanded Mei Ling's expertise to include Western literature and proverbs as well (this is one of the few changes retained in the remake ''The Twin Snakes'').

to:

** Mei Ling originally quoted only Chinese proverbs in the Japanese version. She would say the original proverb in phonetic Chinese and then repeat the same proverb in Japanese. This proved to be rather difficult to localize, since she simply ended up saying the same thing twice in English, so Jeremy Blaustein expanded Mei Ling's expertise to include Western literature and proverbs as well (this well. This is one of the few changes retained in the remake ''The Twin Snakes'').Snakes''.



** Liquid's mention about Big Boss being in a coma, when explaining the history of the Les Enfants Terribles project, was also a Woolseyism. Originally, he simply stated that Big Boss was sterile. Like Mei Ling's use of Western quotes, this was retained in ''The Twin Snakes''. It also later became [[VideoGame/MetalGearSolidVGroundZeroes outright]] [[MetalGearSolidVThePhantomPain canon]].

to:

** Liquid's mention about Big Boss being in a coma, when explaining the history of the Les Enfants Terribles project, was also a Woolseyism. Originally, he simply stated that Big Boss was sterile. Like Mei Ling's use of Western quotes, this was retained in ''The Twin Snakes''. It also later became [[VideoGame/MetalGearSolidVGroundZeroes outright]] [[MetalGearSolidVThePhantomPain canon]].
30th Nov '16 4:57:57 PM CrowTR0bot
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** Liquid's mention about Big Boss being in a coma, when explaining the history of the Les Enfants Terribles project, was also a Woolseyism. Originally, he simply stated that Big Boss was sterile. Like Mei Ling's use of Western quotes, this was retained in ''The Twin Snakes''.

to:

** Liquid's mention about Big Boss being in a coma, when explaining the history of the Les Enfants Terribles project, was also a Woolseyism. Originally, he simply stated that Big Boss was sterile. Like Mei Ling's use of Western quotes, this was retained in ''The Twin Snakes''. It also later became [[VideoGame/MetalGearSolidVGroundZeroes outright]] [[MetalGearSolidVThePhantomPain canon]].
18th Nov '16 3:14:31 PM PF
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** Liquid's insinuation that soldiers like Big Boss are no longer valued in the modern day, and that in the Cold War, warriors were valued - even ''desired'' - becomes bitterly laughable in subsequent games and what we know of The Boss and her successor. People like them have never been valued, never truly been respected. The treatment of The Boss in particular is a smack in the face to Liquid's notions.

to:

** Liquid's insinuation that soldiers like Big Boss are no longer valued in the modern day, and that in the Cold War, warriors were valued - even ''desired'' - becomes bitterly laughable in subsequent games and what we know of The Boss and her successor. People like them have never been valued, never truly been respected.games. The treatment of The Boss in particular is a smack in the face to Liquid's notions.
18th Nov '16 3:10:11 PM PF
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** Liquid's insinuation that soldiers like Big Boss are no longer valued in the modern day, and that in the Cold War, warriors were valued - even ''desired'' - becomes bitterly laughable with the pre-Metal Gear games and what we know of The Boss and her successor. People like them have never been valued, never truly been respected. The treatment of the Boss in particular is a smack in the face to Liquid's notions.

to:

** Liquid's insinuation that soldiers like Big Boss are no longer valued in the modern day, and that in the Cold War, warriors were valued - even ''desired'' - becomes bitterly laughable with the pre-Metal Gear in subsequent games and what we know of The Boss and her successor. People like them have never been valued, never truly been respected. The treatment of the The Boss in particular is a smack in the face to Liquid's notions.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MetalGearSolid