History YMMV / MediEvil

6th Jan '17 5:08:07 PM Etheru
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* FridgeBrilliance: The tank-esque controls take on a new meaning when you realize you're playing as a ''skeleton in armor''. Of course Dan would have issues moving around.
28th Dec '16 4:31:37 PM Sullytofu
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* ThatOneLevel: "The Ghost Ship" can seriously drive you crazy with its tricky jumps and unhelpful camera angles.

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* ThatOneLevel: Once you leave the Graveyard, the game splits into three different paths: the "Pumpkin Path", leading to the Pumpkin Gorge, the "Asylum Path" leading to the Asylum, and the "Lake Path", leading to the lake. The Lake Path is the longest of the three and by far the hardest, containing a number of ThatOneLevel.
** "Pools of the Ancient Dead" is fairly small and has an easy to complete objective, but the imprecise controls can lead to some fatal mistakes as it's extremely easy to fall into the water and waste a whole life bottle. Getting the Chalice is pretty tough as well.
** "The Lake" is ''nightmarish''. Long, filled with tough enemies, hard to traverse and looks the same so it's easy to get lost.
**
"The Ghost Ship" can seriously drive you crazy with its tricky jumps and unhelpful camera angles.
9th Nov '16 12:14:52 AM SideSalad
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** If you haven't used them all up by that point, The Lake is where the Chicken Drumstick shines, because it can take out more than one of these enemies with just a single use, and converts them into health at the same time!
24th Oct '16 10:51:03 AM N8han11
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* SugarWiki/AwesomeMusic: Practically the entire soundtrack to each game.

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* SugarWiki/AwesomeMusic: AwesomeMusic: Practically the entire soundtrack to each game.



* CrowningMomentOfHeartwarming: Dan finally earning his place in the Hall of Heroes if he collects all the Chalices, complete with his own statue, and the gargoyle at the front door who was previously mocking him now congratulating him for his accomplishments.

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* CrowningMomentOfHeartwarming: CrowningMomentOfHeartwarming:
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Dan finally earning his place in the Hall of Heroes if he collects all the Chalices, complete with his own statue, and the gargoyle at the front door who was previously mocking him now congratulating him for his accomplishments.



** Shame is an excellent fuel. Also, you can't kill a skeleton with an arrow to the eye.
** There's nothing to say Dan was necessarily a wimp; he was the first one to get killed because he was one of the first to get involved in the battle.
** For that matter, why isn't Dan under Zarok's control? Not being commanded by Palethorn during the sequel kind of makes sense, given that he almost certainly didn't have the 100+ years of experience with the spell book that Zarok had, but why didn't Dan come under Zarok's thrall like all the other zombies during the first game?
*** It seems like the implication was that Dan was sort of locked in-between worlds. Unable to truly pass on to his eternal reward because, well, he didn't earn it.
16th Oct '16 5:59:50 AM MovieFan2000
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* EarWorm: Any music you happen to hear during the game can be considered this.
1st Aug '16 8:04:20 AM CidSilverWing
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** What about the enemies Dan faces in the Pool of the Ancient Dead? Are his own countrymen from the great battle a century ago among the armored corpses he now has to put to rest again?
6th Jan '16 3:04:48 AM MovieFan2000
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** The Inside The Asylum level has the madmen running wild and LaughingMad as they try to attack you.
7th Oct '14 6:22:45 AM SuperLlama
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** Pretty much everyone in general going from mocking Dan for being such a failure at the beginning of the game to eventually putting their trust in him and wishing him luck in the final confrontation.
7th Oct '14 6:19:54 AM SuperLlama
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* CrowningMomentOfHeartwarming: Dan finally earning his place in the Hall of Heroes if he collects all the Chalices, complete with his own statue, and the gargoyle at the front door who was previously mocking him now congratulating him for his accomplishments.
7th Oct '14 3:03:35 AM SuperLlama
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* ThatOneAchievement: Getting the Chalice in the Lake, which requires you to [[ViolationOfCommonSense completely ignore the warning given to you at the start of the level]] and trigger all of the green eyeballs, forcing you into fights with [[DemonicSpiders extremely resilient enemies.]] And you have to kill ''every single one of them'' personally, as knocking them into the lake will only make them jump back out. ''Sometimes''. Depending on where they are, they'll just disappear and force you to start the entire level over again.

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* ThatOneAchievement: Getting the Chalice in the Lake, which requires you to [[ViolationOfCommonSense completely ignore the warning given to you at the start of the level]] and trigger all of the green eyeballs, forcing you into fights with [[DemonicSpiders extremely resilient enemies.]] And you have to kill ''every single one of them'' personally, as knocking them into the lake will only make them jump back out. ''Sometimes''. Depending on where they are, they'll just disappear and force you to start the entire level over again. So don't do it by accident (which is surprisingly easy to do,) ''or'' accidentally destroy any of the green eyeballs before they've summoned enemies.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MediEvil