History YMMV / MedalOfHonor

6th Sep '16 7:13:14 AM REV6Pilot
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** The first games up to Frontline, skip a few, and then Airborne had none other than Creator/MichaelGiacchino as composer, so there's a good reason for it. Some stand-out tracks are the [[http://www.youtube.com/watch?v=DqO4wHrP1HA main theme]], the epic theme from [[http://www.youtube.com/watch?v=-ELFxB-tGhE Allied Assault]] and the TearJerker[[http://www.youtube.com/watch?v=lLiRgNFvfGw Arnhem Knights]]

to:

** The first games up to Frontline, skip a few, and then Airborne had none other than Creator/MichaelGiacchino as composer, so there's a good reason for it. Some stand-out tracks are the [[http://www.youtube.com/watch?v=DqO4wHrP1HA main theme]], the epic theme from [[http://www.youtube.com/watch?v=-ELFxB-tGhE Allied Assault]] and the TearJerker[[http://www.TearJerker [[http://www.youtube.com/watch?v=lLiRgNFvfGw Arnhem Knights]]



* ThatOneLevel: The Golden Lion (rail-shooter sequences, tons of snipers, etc) and Nijmegen Bridge (infinitely RespawningEnemies with little cover) in ''Frontline''; Escape from Trondheim, Sniper's Last Stand and The Communications Blackout in ''Allied Assault'', etc. ''Especially'' Sniper's Last Stand, where you might as well [[WebAnimation/ZeroPunctuation bind quicksave and quickload to the left and right mouse buttons.]] Hidden, psychic hitscan snipers who fire as soon as you exit cover, followed by an EscortMission with a bunch of [[ArtificialStupidity apparently suicidal engineers]] who constantly run on ahead of you. The next part isn't an better: you have to drive a King Tiger tank through enemy territory, and in it CrewOfOne is {{deconstruct|ion}}ed [[ScrappyMechanic to annoying effect]] despite there being a full crew: the tank doesn't have a machine gun, so all you have to defend yourself with is the main gun, which is '''ridiculously''' slow at reloading. SaveScumming is mandatory to get past any section where [[DemonicSpiders Germans with Panzerschreks]] appear ''in any number above one''.

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* ThatOneLevel: ThatOneLevel:
**
The Golden Lion (rail-shooter sequences, tons of snipers, etc) and Nijmegen Bridge (infinitely RespawningEnemies with little cover) in ''Frontline''; ''Frontline''.
** ''Allied Assault'' has a few:
***
Escape from Trondheim, Sniper's Last Stand Trondheim. You're forced to cut through two or three platoons of angry Kriegsmarine soldiers, whose formal uniform blends in with the greenish of the scenery, and health is hard to come by. [[MarathonLevel The level is long even if you know where to go]], with a TimedMission segment at the end. Worse, if you're using an earlier version of the popular iron sights {{Game Mod}}s, [[GameBreakingBug you can't even start the level because crouching is glitched]] and you can't move through the AirVentPassageway[[note]]later mod iterations fixed this issue[[/note]].
***
The Communications Blackout in ''Allied Assault'', etc. ''Especially'' Blackout. Get ready to backpedal from the start of the final stretch all the way to Manon's truck, all the way through blasting away at a horde of stupidly fast dogs whose bites hurt like rifle shots, while Jerry shoots you through the brush because [[TheAllSeeingAI the AI has cheat-o-vision powers]].
***
Sniper's Last Stand, where you might as well [[WebAnimation/ZeroPunctuation bind quicksave and quickload to the left and right mouse buttons.]] Hidden, buttons]]. A traipse through a large map filled with hidden, [[TheAllSeeingAI psychic hitscan snipers who fire as soon as you exit cover, cover]], followed by an EscortMission with a bunch of [[ArtificialStupidity apparently suicidal engineers]] who constantly run on ahead of you. you, and the same psychic hitscan snipers (though in lesser numbers, thank goodness!). The next part isn't an any better: you have to drive a King Tiger tank through enemy territory, and in it CrewOfOne is {{deconstruct|ion}}ed [[ScrappyMechanic to annoying effect]] despite there being a full crew: the tank doesn't have a machine gun, so all you have to defend yourself with is the main gun, which is '''ridiculously''' slow at reloading. SaveScumming is mandatory to get past any section where [[DemonicSpiders Germans with Panzerschreks]] appear ''in any number above one''.
22nd May '16 12:08:40 AM damus2300
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* BrokenBase: MOH 2010 and Warfighter have split the franchise in terms of whether they're worthy of the brand name, but the majority at least really don't like Warfighter, as it was the worst-received game in the franchise.



** 2010's [[http://www.youtube.com/watch?v=F1ZFiwWNdZ0 Heroes Aboard]] can put a tear in your eye.



* FanNickname: For Medal of Honor 2010, Modal Of Honfare.
** Medal of Honor: Doorfighter, after MiracleOfSound made a song called it in reference to Warfighter's rather thorough system to how you breach a door.



* SnarkBait: ''Warfighter'' gets a lot of snark for its title, with some people saying it might as well be called ''Medal of Honor: Gunshooter''.
** For what it's worth, "warfighter" is the US Department of Defense's catch-all term for any individual personnel (armed or support) regardless of branch of service or nation of origin (so a Royal Marine seriving under the UK flag is also a warfighter). It is generally used when the other catch-all term, "service member", does not sound macho enough.
* TearJerker: ''Medal of Honor (2010)'''s [[spoiler: ending. Rabbit dying slowly. In first person view. While your comrades are trying desperately to keep you alive until the helicopter arrives.]]
** In ''Warfighter'' [[spoiler:Preacher screaming in rage over Mother's death and also his funeral at the end]]



** Panzerknacker Unleashed from ''MOH Underground''. The first level had dogs that could be killed by 8 pistol shots or one shotgun blast. The 2nd level had zombies armed with automatics and ridiculous accuracy [[spoiler:that explode when killed]] as well as armored knights that are always charging at you.
* UncannyValley: Multiple reviewers have noted this regarding the pre-rendered cinematics by Creator/DigitalDomain in ''Warfighter''. Everything is incredibly photorealistic and could actually be mistaken for live-action... but the technology still can't get human faces quite right, and the result is incredibly jarring and unnerving. Preacher's wife and daughter get especially hit hard with this.
* UnintentionallySympathetic: The enemies in ''Warfighter'' seem to be seriously outclassed at every turn by the protagonists. The robot sections in particular got a lot of people annoyed that we were supposed to be rooting for the gun-armed killdroid when the enemy's only defenses against it were small arms and rocks.
* TheWoobie: Rabbit. Poor Rabbit. He falls from a helicopter, gets the building blown up around him, forcing Mother to drag him to safety, gets shot, jumps off a cliff, gets captured, escapes, gets captured AGAIN, is tortured, but then rescued, [[spoiler: but finally succumbs to his wounds while waiting for a rescue helicopter.]] The worst part is that this all happened over a period of a few hours.

to:

** Panzerknacker Unleashed from ''MOH Underground''. The first level had dogs that could be killed by 8 pistol shots or one shotgun blast. The 2nd level had zombies armed with automatics and ridiculous accuracy [[spoiler:that explode when killed]] as well as armored knights that are always charging at you.
* UncannyValley: Multiple reviewers have noted this regarding the pre-rendered cinematics by Creator/DigitalDomain in ''Warfighter''. Everything is incredibly photorealistic and could actually be mistaken for live-action... but the technology still can't get human faces quite right, and the result is incredibly jarring and unnerving. Preacher's wife and daughter get especially hit hard with this.
* UnintentionallySympathetic: The enemies in ''Warfighter'' seem to be seriously outclassed at every turn by the protagonists. The robot sections in particular got a lot of people annoyed that we were supposed to be rooting for the gun-armed killdroid when the enemy's only defenses against it were small arms and rocks.
* TheWoobie: Rabbit. Poor Rabbit. He falls from a helicopter, gets the building blown up around him, forcing Mother to drag him to safety, gets shot, jumps off a cliff, gets captured, escapes, gets captured AGAIN, is tortured, but then rescued, [[spoiler: but finally succumbs to his wounds while waiting for a rescue helicopter.]] The worst part is that this all happened over a period of a few hours.
you.
13th Apr '16 8:50:42 PM damus2300
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* DemonicSpiders: The guard dogs from the very first game. This is upped in the ''Medal Of Honor: Underground'' bonus campaign "Panzerknacker Unleashed". The attack dogs there can only be killed by 9 pistol shots (the .45 only carries 8 bullets), two shotgun blasts or a grenade. The last two are very rare to find.
18th Jan '16 5:09:21 PM Blackie62
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** The first games up to Frontline had none other than Creator/MichaelGiacchino as composer, so there's a good reason for it. Some stand-out tracks are the [[http://www.youtube.com/watch?v=DqO4wHrP1HA main theme]], the epic theme from [[http://www.youtube.com/watch?v=-ELFxB-tGhE Allied Assault]] and the TearJerker[[http://www.youtube.com/watch?v=lLiRgNFvfGw Arnhem Knights]]

to:

** The first games up to Frontline Frontline, skip a few, and then Airborne had none other than Creator/MichaelGiacchino as composer, so there's a good reason for it. Some stand-out tracks are the [[http://www.youtube.com/watch?v=DqO4wHrP1HA main theme]], the epic theme from [[http://www.youtube.com/watch?v=-ELFxB-tGhE Allied Assault]] and the TearJerker[[http://www.youtube.com/watch?v=lLiRgNFvfGw Arnhem Knights]]
22nd Aug '15 4:23:59 PM TheFarmboy
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* GeniusBonus: ''Rising Sun'' features the real-world [[https://en.wikipedia.org/wiki/Raffles_Hotel Raffles Hotel]] as a Japanese stronghold. It was the same place where the Singapore Sling cocktail was created (which is the missions namesake).
14th Jan '15 6:13:03 PM Ascrod
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* [[Narm]]: The opening level of ''Rising Sun'' puts the player on board a battleship during the middle of the Pearl Harbor bombing, where they have to navigate the bombed ship by using a fire extinguisher to put out various fires in their way. Unfortunately playing on co-op reveals that instead of carrying the tank with one hand and aiming the nozzle with the other like any functioning human being, the player character instead leaves the hose attached to the tank and aims the extinguisher like a gun.

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* [[Narm]]: {{Narm}}: The opening level of ''Rising Sun'' puts the player on board a battleship during the middle of the Pearl Harbor bombing, where they have to navigate the bombed ship by using a fire extinguisher to put out various fires in their way. Unfortunately playing on co-op reveals that instead of carrying the tank with one hand and aiming the nozzle with the other like any functioning human being, the player character instead leaves the hose attached to the tank and aims the extinguisher like a gun.
14th Jan '15 6:12:31 PM Ascrod
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* Narm: The opening level of ''Rising Sun'' puts the player on board a battleship during the middle of the Pearl Harbor bombing, where they have to navigate the bombed ship by using a fire extinguisher to put out various fires in their way. Unfortunately playing on co-op reveals that instead of carrying the tank with one hand and aiming the nozzle with the other like any functioning human being, the player character instead leaves the hose attached to the tank and aims the extinguisher like a gun.

to:

* Narm: [[Narm]]: The opening level of ''Rising Sun'' puts the player on board a battleship during the middle of the Pearl Harbor bombing, where they have to navigate the bombed ship by using a fire extinguisher to put out various fires in their way. Unfortunately playing on co-op reveals that instead of carrying the tank with one hand and aiming the nozzle with the other like any functioning human being, the player character instead leaves the hose attached to the tank and aims the extinguisher like a gun.
14th Jan '15 6:12:03 PM Ascrod
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Added DiffLines:

* Narm: The opening level of ''Rising Sun'' puts the player on board a battleship during the middle of the Pearl Harbor bombing, where they have to navigate the bombed ship by using a fire extinguisher to put out various fires in their way. Unfortunately playing on co-op reveals that instead of carrying the tank with one hand and aiming the nozzle with the other like any functioning human being, the player character instead leaves the hose attached to the tank and aims the extinguisher like a gun.
17th Nov '14 1:46:02 PM disgruntledviewer
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* MemeticBadass: Jimmy Patterson. Although, let's face it, his badassery is practically {{Canon}}.
14th Nov '14 12:13:51 AM A.vonZiggurat
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* UnintentionallySympathetic: The enemies in ''Warfighter'' seem to be seriously outclassed at every turn by the protagonists. The robot sections in particular got a lot of people annoyed that we were supposed to be rooting for the gun-armed killdroid when the enemy's only defenses against it were small arms and rocks.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MedalOfHonor