History YMMV / MassEffect2

1st Dec '16 4:01:53 AM Meyers07TheTroper
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* PortingDisaster: While the PC version is very well optimized and performs better than the first, the tutorial controls are using default button prompts, doesn't change properly to customized key bindings. There's also mouse acceleration issues (making mouse aiming inaccurate despite sensitivity settings) that can only be fixed by external tool that allow to edit Coalesced files. Once it's fixed the mouse works very well though.



** Mouse sensitivity in the PC version of the game - sigh!! Problematic!! Tweaks in the menu insufficient. Must edit Mouse sensitivity values in the Coalesced initialization file to prevent excessive overshoot. Especially problematic during bypass mini game.
29th Nov '16 3:28:08 AM CountDorku
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Added DiffLines:

** [[LampshadeHanging Lampshaded]] in the ''Citadel'' DLC for ''VideoGame/MassEffect3'', where Shepard can propose that they hook up. Both immediately ask for another drink.


Added DiffLines:

** The Illusive Man's cigarette has been known to move independently of his hand. Presumably he cuts his tobacco with eezo.
15th Nov '16 1:45:01 PM OmegaNemesis13
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* ReplacementScrappy: What some people saw him as in regards for Wrex, as he is a lot less developed compared to him. Even his Loyalty mission is by far the most shallow one (a simple arena fight).

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* ReplacementScrappy: What BaseBreakingCharacter: A mild example compared to Jack and Miranda, but some people saw him as in regards the ReplacementScrappy for Wrex, as he is a lot less developed compared to him. Even his Loyalty mission is by far the most shallow one (a simple arena fight).
fight). However, he is still very well liked for having a variety of funny lines and being very useful in combat.
6th Nov '16 1:25:56 PM nombretomado
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** Also, Sir IsaacNewton. '''THE DEADLIEST SON OF A BITCH IN SPACE!!!'''
* MemeticBystander: The turian groundskeeper, the Alliance drill instructor who gives the Sir IsaacNewton speech, and the [[https://www.youtube.com/watch?v=jWYUiVfZo9k "techno turian"]] who is seen dancing in Thane's loyalty mission.

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** Also, Sir IsaacNewton.UsefulNotes/IsaacNewton. '''THE DEADLIEST SON OF A BITCH IN SPACE!!!'''
* MemeticBystander: The turian groundskeeper, the Alliance drill instructor who gives the Sir IsaacNewton UsefulNotes/IsaacNewton speech, and the [[https://www.youtube.com/watch?v=jWYUiVfZo9k "techno turian"]] who is seen dancing in Thane's loyalty mission.
18th Oct '16 2:32:48 PM dlchen145
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* EnsembleDarkhorse: [[MemeticMutation Memetic]] PrecisionFStrike. JerkWithAHeartOfGold. {{Badass}}. WorthyOpponent to one of the most popular characters in the fandom ([[EpilepticTrees probably]]). Her popularity ''far'' overshadows [[OneSceneWonder her screen time]].

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* EnsembleDarkhorse: [[MemeticMutation Memetic]] PrecisionFStrike. JerkWithAHeartOfGold. {{Badass}}. WorthyOpponent to one of the most popular characters in the fandom ([[EpilepticTrees probably]]). Her popularity ''far'' overshadows [[OneSceneWonder her screen time]].



* EnsembleDarkhorse: For such a short amount of screen-time, she's quite a popular character. Possibly due to an [[AwesomeBosses/VideoGames awesome boss fight]], her being a total {{Badass}}, and a remarkable ShutUpKirk speech.

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* EnsembleDarkhorse: For such a short amount of screen-time, she's quite a popular character. Possibly due to an [[AwesomeBosses/VideoGames awesome boss fight]], her being a total {{Badass}}, badass, and a remarkable ShutUpKirk speech.
13th Aug '16 10:21:32 AM Forenperser
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* ContestedSequel: Most fans point to ''[=ME2=]'' as the high point of the series, citing its improved combat and streamlined inventory management and its in-depth exploration of individual characters thanks to recruitment and loyalty missions that function as ADayInTheLimelight for individual crew members. There's also a significant faction that prefers the first game for its greater complexity, deeper RPG elements, and greater sense of exploration and scale and considers the second installment to be ''too'' streamlined. These two factions have a tough time reaching common ground.

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* ContestedSequel: Most fans point to ''[=ME2=]'' as the high point of the series, citing its improved combat and streamlined inventory management and its in-depth exploration of individual characters thanks to recruitment and loyalty missions that function as ADayInTheLimelight for individual crew members. There's also a significant faction that prefers the first game for its greater complexity, deeper RPG elements, and greater sense of exploration and scale and considers the second installment to be ''too'' streamlined. Another common point of criticism is that some characters have way less developement and lines than others, and that the main plot got neglected in favor of the Loyalty missions. These two factions have a tough time reaching common ground.
1st Aug '16 7:25:40 AM KingZeal
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* RelationshipWritingFumble: Though he had his fans, Jacob was easily the ''least''-popular romance option in ''Videogame/MassEffect2''. The reasons for this varied, but revolved around Jacob's personality and dialogue. Jacob was so laid-back and casual about ''everything'', that some players didn't even ''know'' he was supposed to be a romanceable option; they figured that, like Mordin, he just wouldn't be interested if asked and so didn't even bother. Other fans felt that even when they picked up on the possibility, Jacob was still way too professional and just treated it like no biggie, which turned them off immediately. And lastly, yet another group of fans were utterly turned-off by the fact that, in an earlier dialogue, Jacob admits to having been in a previous relationship with Miranda, but that it ended and she "deserves a better man than I". This pissed off a number of players who [[FridgeLogic realized that]] this meant that not only was he Miranda's "sloppy seconds", but any woman he ended up with would, in his eyes, '''be less deserving a better man than Miranda'''. Any way that you look at the above, it's likely that Bioware really didn't think his romance subplot through.

to:

* RelationshipWritingFumble: Though he had his fans, Jacob was easily the ''least''-popular romance option in ''Videogame/MassEffect2''. The reasons for this varied, but revolved around Jacob's personality and dialogue. Jacob was so laid-back and casual about ''everything'', that some players didn't even ''know'' he was supposed to be a romanceable option; they figured that, like Mordin, he just wouldn't be interested if asked and so didn't even bother. Other fans felt that even when they picked up on the possibility, Jacob was still way too professional and just treated it like no biggie, which turned them off immediately. And lastly, yet another group of fans were utterly turned-off by the fact that, in an earlier dialogue, Jacob admits to having been in a previous relationship with Miranda, but that it ended and she "deserves a better man than I". This pissed off a number Due to his [[AngstWhatAngst lack of angst]], he doesn't even care if you try to tell him YouAreBetterThanYouThinkYouAre. Because of this, [=FemShep=] players who [[FridgeLogic realized that]] this meant that not only was he Miranda's "sloppy seconds", but any woman he ended up with would, in his eyes, '''be less deserving a of "a better man man" than Miranda'''. Any way that you look at the above, it's likely that Bioware really didn't think his romance subplot through.
1st Aug '16 7:21:06 AM KingZeal
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* RelationshipWritingFumble: Though he had his fans, Jacob was easily the ''least''-popular romance option in ''Videogame/MassEffect2''. The reasons for this varied, but revolved around Jacob's personality and dialogue. Jacob was so laid-back and casual about ''everything'', that some players didn't even ''know'' he was supposed to be a romanceable option; they figured that, like Mordin, he just wouldn't be interested if asked and so didn't even bother. Other fans felt that even when they picked up on the possibility, Jacob was still way too professional and just treated it like it as no biggie, which turned them off immediately. And lastly, yet another group of fans were utterly turned-off by the fact that, in an earlier dialogue, Jacob admits to having been in a previous relationship with Miranda, but that it ended and she "deserves a better man than I". This pissed off a number of players who [[FridgeLogic realized that]] this meant that not only was he Miranda's "sloppy seconds", but any woman he ended up with would, in his eyes, '''be less deserving a better man than Miranda'''. Any way that you look at the above, it's likely that Bioware really didn't think his romance subplot through.

to:

* RelationshipWritingFumble: Though he had his fans, Jacob was easily the ''least''-popular romance option in ''Videogame/MassEffect2''. The reasons for this varied, but revolved around Jacob's personality and dialogue. Jacob was so laid-back and casual about ''everything'', that some players didn't even ''know'' he was supposed to be a romanceable option; they figured that, like Mordin, he just wouldn't be interested if asked and so didn't even bother. Other fans felt that even when they picked up on the possibility, Jacob was still way too professional and just treated it like it as no biggie, which turned them off immediately. And lastly, yet another group of fans were utterly turned-off by the fact that, in an earlier dialogue, Jacob admits to having been in a previous relationship with Miranda, but that it ended and she "deserves a better man than I". This pissed off a number of players who [[FridgeLogic realized that]] this meant that not only was he Miranda's "sloppy seconds", but any woman he ended up with would, in his eyes, '''be less deserving a better man than Miranda'''. Any way that you look at the above, it's likely that Bioware really didn't think his romance subplot through.
29th Jul '16 1:52:03 PM KingZeal
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Added DiffLines:

* RelationshipWritingFumble: Though he had his fans, Jacob was easily the ''least''-popular romance option in ''Videogame/MassEffect2''. The reasons for this varied, but revolved around Jacob's personality and dialogue. Jacob was so laid-back and casual about ''everything'', that some players didn't even ''know'' he was supposed to be a romanceable option; they figured that, like Mordin, he just wouldn't be interested if asked and so didn't even bother. Other fans felt that even when they picked up on the possibility, Jacob was still way too professional and just treated it like it as no biggie, which turned them off immediately. And lastly, yet another group of fans were utterly turned-off by the fact that, in an earlier dialogue, Jacob admits to having been in a previous relationship with Miranda, but that it ended and she "deserves a better man than I". This pissed off a number of players who [[FridgeLogic realized that]] this meant that not only was he Miranda's "sloppy seconds", but any woman he ended up with would, in his eyes, '''be less deserving a better man than Miranda'''. Any way that you look at the above, it's likely that Bioware really didn't think his romance subplot through.
25th Jul '16 9:36:04 AM Forenperser
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* DracoInLeatherPants: Some of the fanbase consider her actions to be ''completely'' the fault of her genetics, which are in turn Samara's fault, and thus ''Samara's'' the monster for hunting down a serial murderer. As awful as her early life may have been, she's spent the subsequent four hundred years developing an addiction to burning out the brains of innocent victims, and there's no reason to believe she'll stop.
** In the third game (provided she survived in ''2''), she sends a series of emails to her sisters showing that she still cares about them and just wants them to be happy, although her sisters delete them without reading them.

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* DracoInLeatherPants: Some of the fanbase consider her actions to be ''completely'' the fault of her genetics, which are in turn Samara's fault, and thus ''Samara's'' the monster for hunting down a serial murderer. As awful as her early life may have been, she's spent the subsequent four hundred years developing an addiction to burning out the brains of innocent victims, and there's no reason to believe she'll stop.
stop, as she get's a thrill out of it.
** In the third game (provided she survived in ''2''), she sends a series of emails to her sisters showing that she still cares about them and just wants them to be happy, although her sisters delete them without reading them. It could also be just another example of her being a ManipulativeBitch.



%%* MemeticMolester

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%%* MemeticMolester* MemeticMolester: Given what she does on-screen, it's quite self-explaining.
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