History YMMV / MassEffect2

5th Feb '17 5:27:23 AM MicoolTNT
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** The various Pyros also qualify, as the flamethrower mechanics and the game's lack of MercyInvincibility means that if they get close to Shepard and score a hit, Shepard will likely end up trapped in the hit animation as the Pyro roasts him/her to death. Not that it takes them long to do that in any event, as their flamethrowers can cause a ''lot'' of damage. The only saving grace is that Pyros only have a basic health bar (except, of course, on Insanity), although even then they can take more punishment than most nooks.

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** The various Pyros also qualify, as the flamethrower mechanics and the game's lack of MercyInvincibility means that if they get close to Shepard and score a hit, Shepard will likely end up trapped in the hit animation as the Pyro roasts him/her to death. Not that it takes them long to do that in any event, as their flamethrowers can cause a ''lot'' of damage. The only saving grace is that Pyros only have a basic health bar (except, of course, on Insanity), although even then they can take more punishment than most nooks.mooks.
23rd Jan '17 3:55:33 PM manofwarb
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* HarsherInHindsight: Shepard initially balks at Tali wanting to suppress evidence of her father's experiments on live geth. Tali says that revealing it would mean that her father would be held up as an example of a monster as a cautionary tale. You find [[spoiler: Tali's dad dead and may even comfort her over it]]. Then you get to Project Overlord and see an even worse experiment performed on live geth. Feel like suppressing that evidence now?
12th Jan '17 6:10:45 PM cwf123
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* EvenBetterSequel: This is considered amongst the fandom to be ''TheEmpireStrikesBack'' of the ''Franchise/MassEffect'' trilogy. It even ends the same way, with Shepard looking out at the galaxy and the cliffhanger that the Reapers are now ''very'' close.

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* EvenBetterSequel: This is considered amongst the fandom to be ''TheEmpireStrikesBack'' of the ''Franchise/MassEffect'' trilogy. It even ends the same way, with Shepard looking out at the galaxy and the cliffhanger that the Reapers are now ''very'' close. The pack ''Lair of the Shadow Broker'' can be seen as this for the previous DLC packs, which makes it an Even Better Expansion to an EvenBetterSequel.
6th Jan '17 8:51:16 AM SeptimusHeap
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* FreudWasRight: The [[WaveMotionGun Thanix Cannon]] is an artillery-grade weapon that provides immense firepower in a very compact frame. It works by firing a jet of hot liquid at its target, out of a linear accelerator tube. Yes, that means the Collectors were basically ''pissing'' on the Normandy. Yes, it also means that after all those [[MemeticMutation calibrations]] Garrus gave them the D, if the guns were upgraded.
20th Dec '16 12:05:26 PM Zaptech
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'''Liara T'Soni'''

* AlternativeCharacterInterpretation: The reason Liara rescues Shepard's body? Because she "couldn't let him/her go." This sound like it makes sense...if you romanced her in the first game. Notably, she still says this even if you treated her badly, barely interact with her, or if Therum was the last planet you visited in the first game. Counting the fact that [[spoiler:she kept a piece of Shepard's old N7 armor in her apartment in a display case]] and didn't tell any of the other squadmates even if Shepard was in a relationship with one of them, this causes quite a few fans to assume that she is either a StalkerWithACrush or secretly a {{Yandere}}. Liara's comment if she and Tali were both romanced about having a vested interest in not adding to the competetion has caused some fans to interpret her PoorCommunicationKills as a calculated attempt to [[RemovingTheRival drive away her romantic rivals.]]
6th Dec '16 9:20:35 AM HumanTorch2
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* CaptainObviousReveal: Archangel, scourge of Omega's underworld turns out to be [[spoiler: Garrus]]. Nobody who'd previously played the [[{{VideoGame/MassEffect1}} first game]] didn't see this coming.

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* CaptainObviousReveal: Archangel, scourge of Omega's underworld underworld, turns out to be [[spoiler: Garrus]]. Nobody who'd previously played the [[{{VideoGame/MassEffect1}} first game]] didn't see this coming.
6th Dec '16 9:20:12 AM HumanTorch2
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* CaptainObviousReveal: Archangel, scourge of Omega's underworld turns out to be [[spoiler: Garrus]]. Nobody who'd previously played the [[{{VideoGame/MassEffect1}} first game]] didn't see this coming.
5th Dec '16 1:11:56 PM Zaptech
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* PortingDisaster: While the PC version is very well optimized and performs better than the first, the tutorial controls are using default button prompts, doesn't change properly to customized key bindings. There's also mouse acceleration issues (making mouse aiming inaccurate despite sensitivity settings) that can only be fixed by external tool that allow to edit Coalesced files. Once it's fixed the mouse works very well though.
1st Dec '16 4:01:53 AM Meyers07TheTroper
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* PortingDisaster: While the PC version is very well optimized and performs better than the first, the tutorial controls are using default button prompts, doesn't change properly to customized key bindings. There's also mouse acceleration issues (making mouse aiming inaccurate despite sensitivity settings) that can only be fixed by external tool that allow to edit Coalesced files. Once it's fixed the mouse works very well though.



** Mouse sensitivity in the PC version of the game - sigh!! Problematic!! Tweaks in the menu insufficient. Must edit Mouse sensitivity values in the Coalesced initialization file to prevent excessive overshoot. Especially problematic during bypass mini game.
29th Nov '16 3:28:08 AM CountDorku
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** [[LampshadeHanging Lampshaded]] in the ''Citadel'' DLC for ''VideoGame/MassEffect3'', where Shepard can propose that they hook up. Both immediately ask for another drink.


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** The Illusive Man's cigarette has been known to move independently of his hand. Presumably he cuts his tobacco with eezo.
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