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* NintendoHard: 150cc and especially Extra, mostly for the [[TheComputerIsACheatingBastard computer]] [[RubberBandAI drivers]].

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Contested Sequel and Even Better Sequel are mutually exclusive, the game cannot be both at the same time. Since there are no listed reasons for it to be a Contested Sequel and it is by far considered to be an Even Better Sequel by the vast majority of players, keeping that.


* ContestedSequel: Some people consider it inferior to the first game. Others consider it an EvenBetterSequel and the part where the series began GrowingTheBeard thanks to it being the franchise's transition to 3D (although characters and items remain 2D sprites) allowing for much more ambitious track design and building on the gameplay introduced by the first game by introducing more items, less finicky controls and adding mini turbo boosts.



* EvenBetterSequel: To the original SNES game, as this game improved upon basically every aspect of its predecessor.

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* EvenBetterSequel: To the original SNES game, as this game improved upon basically every aspect of its predecessor. predecessor and is considered by many players to be the part where the series began GrowingTheBeard thanks to it being the franchise's transition to 3D (although characters and items remain 2D sprites) allowing for much more ambitious track design and building on the gameplay introduced by the first game by introducing more items, less finicky controls and adding mini turbo boosts.
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** [[https://www.youtube.com/watch?v=YNr1OopMVYc Toad's Turnpike]] sounds like an equally catchy preview of the aforementioned Rainbow Road.

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** [[https://www.youtube.com/watch?v=YNr1OopMVYc Toad's Turnpike]] sounds like an equally catchy preview of the aforementioned Rainbow Road. It also sounds like the kind of music typically played on Creator/TheWeatherChannel's Weatherscan.
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Fixed sloppy grammatical and punctuation errors.


** Yoshi Valley is a huge labyrinth on narrow cliff sides, and no fencing makes it very easy to fall off, and if you fall off, unlike the other courses where if you fell you only fell for a few seconds and they Lakitu picked you up, in Yoshi Valley if you fell, you fell for a long time before Lakitu picks you up, this no doubt severely hurts you and puts you back several positions. Worse, there is a huge egg near the end that can crush you. Finally, there's some InterfaceScrew with just this course, where the positions and rankings of everyone is hidden. The only way you can find out what place you finished in is by crossing the finish line. It's somewhat easier in its return in ''VideoGame/MarioKart8'', which not only evens out the routes, but also adds railings to many of them, and also shows the positions.

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** Yoshi Valley is a huge labyrinth on narrow cliff sides, sides and no fencing fencing, which makes it very easy to fall off, and if off the track. If you fall off, unlike the other courses where if you fell you only fell for falling takes a few seconds and they Lakitu picked you up, falling in Yoshi Valley if you fell, you fell for will take a long time before Lakitu picks you up, this up. This no doubt severely hurts you and puts you back several positions. Worse, there is a huge egg near the end that can crush you. Finally, there's some InterfaceScrew with just this course, where the positions and rankings of everyone is hidden. The only way you can find out what place you finished in is by crossing the finish line. It's somewhat easier in its return in ''VideoGame/MarioKart8'', which not only evens out the routes, but also adds railings to many of them, and also shows the racer positions.
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* GoodBadBugs: Smack a CPU-racer hard enough on the spiral tower in Bowser's Castle and they'll fly off into the lava, effectively putting them out of commission for the entire race; depending on how hard you hit them, they'll re-spawn but their AI will glitch up, making them unable to move from the location you hit them off the course. A Star will usually accomplish this.

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* GoodBadBugs: Smack a CPU-racer hard enough on the spiral tower in Bowser's Castle or Rainbow Road and they'll fly off into the lava, track, effectively putting them out of commission for the entire race; depending on how hard you hit them, they'll re-spawn but their AI will glitch up, making them unable to move from the location you hit them off the course.course as they believe they're on the upper level when they're still on the lower one. A Star will usually accomplish this.
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* SequelDifficultyDrop: This game is ''much'' easier to play and beat than the original ''VideoGame/SuperMarioKart'', even in 150cc mode. This is mainly due to the improved drifting system, more responsive turning, larger tracks, and more exploitable computer-controlled characters, even with the RubberBandAI.

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* SequelDifficultyDrop: This game is ''much'' easier to play and beat than the original ''VideoGame/SuperMarioKart'', even in 150cc mode. This is mainly due to the improved drifting system, more responsive turning, larger tracks, and more exploitable computer-controlled characters, even with the RubberBandAI. It helps that unlike its predecessor, it eschews VideoGameLives, meaning if you fail to place 4th or better, you can retry as many times as you want.
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That's just a redirect


** This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7''[='=]s Rainbow Road, which is an EvenBetterSequel. It's also AdoredByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'' (to the point where it appears on ''8 Deluxe'''s cover art), perhaps due to coming after ''Mario Kart 7''[='=]s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]], though eventually it would get said Rainbow Road as well and be adored and promoted likewise.
** Kalimari Desert is a great DesertLevel going above and beyond what would be expected from one. It has an unique gimmick in a train that appears during various parts of the course, forcing racers stop before crashing with the train. It also has various unique shortcuts that let you drive in the rails or the tunnel the train uses. Its music is memorable as well and it even features railroad crossing sounds taken from real Japanese National Railway railroad crossing signals with electronic bells.

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** This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7''[='=]s Rainbow Road, which is an EvenBetterSequel. It's also AdoredByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'' (to the point where it appears on ''8 Deluxe'''s cover art), perhaps due to coming after ''Mario Kart 7''[='=]s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]], though eventually it would get said Rainbow Road as well and be adored and promoted likewise.
as well.
** Kalimari Desert is a great DesertLevel ShiftingSandLand course going above and beyond what would be expected from one. It has an unique gimmick in a train that appears during various parts of the course, forcing racers stop before crashing with the train. It also has various unique shortcuts that let you drive in the rails or the tunnel the train uses. Its music is memorable as well and it even features railroad crossing sounds taken from real Japanese National Railway railroad crossing signals with electronic bells.
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** This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7''[='=]s Rainbow Road, which is an EvenBetterSequel. It's also AdoredByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'', perhaps due to coming after ''Mario Kart 7''[='=]s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]], though eventually it would get said Rainbow Road as well and be adored and promoted likewise.

to:

** This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7''[='=]s Rainbow Road, which is an EvenBetterSequel. It's also AdoredByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'', Road'' (to the point where it appears on ''8 Deluxe'''s cover art), perhaps due to coming after ''Mario Kart 7''[='=]s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]], though eventually it would get said Rainbow Road as well and be adored and promoted likewise.

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* BestLevelEver: This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7''[='=]s Rainbow Road, which is an EvenBetterSequel. It's also AdoredByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'', perhaps due to coming after ''Mario Kart 7''[='=]s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]], though eventually it would get said Rainbow Road as well and be adored and promoted likewise.

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* BestLevelEver: BestLevelEver:
**
This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7''[='=]s Rainbow Road, which is an EvenBetterSequel. It's also AdoredByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'', perhaps due to coming after ''Mario Kart 7''[='=]s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]], though eventually it would get said Rainbow Road as well and be adored and promoted likewise.likewise.
** Kalimari Desert is a great DesertLevel going above and beyond what would be expected from one. It has an unique gimmick in a train that appears during various parts of the course, forcing racers stop before crashing with the train. It also has various unique shortcuts that let you drive in the rails or the tunnel the train uses. Its music is memorable as well and it even features railroad crossing sounds taken from real Japanese National Railway railroad crossing signals with electronic bells.
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* ContestedSequel: Some people consider it inferior to the first game. Others consider it an EvenBetterSequel and the part where the series began GrowingTheBeard thanks to it being the franchise's transition to 3D (although characters and items remain 2D sprite) allowing for much more ambitious track design and building on the gameplay introduced by the first game by introducing more items, less finicky controls and adding mini turbo boosts.

to:

* ContestedSequel: Some people consider it inferior to the first game. Others consider it an EvenBetterSequel and the part where the series began GrowingTheBeard thanks to it being the franchise's transition to 3D (although characters and items remain 2D sprite) sprites) allowing for much more ambitious track design and building on the gameplay introduced by the first game by introducing more items, less finicky controls and adding mini turbo boosts.
Is there an issue? Send a MessageReason:
None


* BestLevelEver: This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7''[='=]s Rainbow Road, which is an EvenBetterSequel. It's also AdoredByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'', perhaps due to coming after ''Mario Kart 7''[='=]s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]].

to:

* BestLevelEver: This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7''[='=]s Rainbow Road, which is an EvenBetterSequel. It's also AdoredByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'', perhaps due to coming after ''Mario Kart 7''[='=]s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]].Road]], though eventually it would get said Rainbow Road as well and be adored and promoted likewise.
Is there an issue? Send a MessageReason:
None


* BestLevelEver: This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7'''s Rainbow Road, which is an EvenBetterSequel. It's also LovedByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'', perhaps due to coming after ''Mario Kart 7'''s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]].

to:

* BestLevelEver: This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7'''s ''VideoGame/MarioKart7''[='=]s Rainbow Road, which is an EvenBetterSequel. It's also LovedByTheNetwork, AdoredByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'', perhaps due to coming after ''Mario Kart 7'''s 7''[='=]s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]].
Is there an issue? Send a MessageReason:
None

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* BestLevelEver: This game's Rainbow Road, being a marathon level with an iconic theme and beautiful visuals featuring hand-drawn artworks of the characters. It's considered to be among the best and second only to ''VideoGame/MarioKart7'''s Rainbow Road, which is an EvenBetterSequel. It's also LovedByTheNetwork, with Nintendo promoting it in ''VideoGame/MarioKart8'' more than ''its own Rainbow Road'', perhaps due to coming after ''Mario Kart 7'''s [[ToughActToFollow Rainbow]] [[BestLevelEver Road]].
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* ContestedSequel: Many people consider it inferior to the first game. Others consider it the part where the series began GrowingTheBeard.

to:

* ContestedSequel: Many Some people consider it inferior to the first game. Others consider it an EvenBetterSequel and the part where the series began GrowingTheBeard.GrowingTheBeard thanks to it being the franchise's transition to 3D (although characters and items remain 2D sprite) allowing for much more ambitious track design and building on the gameplay introduced by the first game by introducing more items, less finicky controls and adding mini turbo boosts.



* GrowingTheBeard: While some EarlyInstallmentWeirdness is afoot in this game, this is where the modern ''Mario Kart'' formula really begins to take shape. This establishes many of the common series tropes like reusable item boxes, 16 tracks per game at four per grand prix, the eight mainstay characters, drift boosting, less sensitive and touchy controls, and the item rebalancing that would soon become the expected item roster at the minimum in each game (minus the five bananas being reduced to three).

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* GrowingTheBeard: While some EarlyInstallmentWeirdness is still afoot in this game, this is where the modern ''Mario Kart'' formula really begins to take shape. This establishes many of the common series tropes like reusable item boxes, 16 tracks per game at four per grand prix, the eight mainstay characters, drift boosting, less sensitive and touchy controls, and the item rebalancing that would soon become the expected item roster at the minimum in each game (minus the five bananas being reduced to three).
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* CommonKnowledge: Most people believe that the thwomp nicknamed "Marty" is a unique green thwomp. In reality, this thwomp is blue like any other thwomps from the ''Mario'' games on the Nintendo 64. It just looks green because of the lighting in the cell.
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** The distinctive Thwomp locked behind bars in Bowser's Castle is popularly known as Marty the Thwomp among fans.

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** The distinctive ''seemingly'' green Thwomp locked behind bars in Bowser's Castle is popularly known as Marty the Thwomp among fans.
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It's not actually green—the lighting just makes it look that way.


** The distinctive green Thwomp locked behind bars in Bowser's Castle is popularly known as Marty the Thwomp among fans.

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** The distinctive green Thwomp locked behind bars in Bowser's Castle is popularly known as Marty the Thwomp among fans.

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* FanNickname: The Spiny Shell makes its debut here, known by fans as the Blue Shell. And then there's Marty the Thwomp...

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* FanNickname: FanNickname:
**
The Spiny Shell Shell, which makes its debut here, is known by fans as the Blue Shell. And then there's Shell.
** The distinctive green Thwomp locked behind bars in Bowser's Castle is popularly known as
Marty the Thwomp...Thwomp among fans.
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** Bowser's Castle can feel uncanny with its laughing Thwomps, tight corridors, and dark sky only lit up by melting lava. Bowser's [[EvilLaugh creepy laugh]] launching every time you fail also gives the impression that a dark presence is watching you, expecting you to lose for some reason. The [[https://www.youtube.com/watch?v=HinVN3RyPyo music]], consisting of an ominous percussion, sinister synths, and loud choirs amplifies this sensation.

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** Bowser's Castle can feel uncanny with its laughing Thwomps, tight corridors, and dark sky only lit up by melting lava. Bowser's [[EvilLaugh creepy laugh]] launching every time if you fail fall off tracks also gives the impression that a dark presence is watching you, expecting you to lose for some reason. The [[https://www.youtube.com/watch?v=HinVN3RyPyo music]], music]] consisting of an ominous percussion, sinister synths, and loud choirs amplifies this sensation.
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** Bowser's Castle can feel uncanny with its laughing Thwomps, tight corridors, and dark sky only lit up by melting lava. Bowser's [[EvilLaugh creepy laugh]] launching every time you fail also gives the impression that a dark presence is watching you, expecting you to lose for some reason. The [[https://www.youtube.com/watch?v=HinVN3RyPyo music]], consisting of an ominous percussion, sinister synths, and loud choirs amplifies this sensation.
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None


** Banshee Boardwalk. It's the game's BigBoosHaunt (and the visuals don't disappoint), it's widely considered the game's biggest ThatOneLevel (see below), and just listen to [[https://www.youtube.com/watch?v=1dWJ6kHp-5I its music]].
** The music that plays when you reach 5-8th place which sounds like something out of a horror movie, [[https://m.youtube.com/watch?v=QV1OOz6cJQU just listen to it]].

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** Banshee Boardwalk. It's Boardwalk is the game's BigBoosHaunt (and BigBoosHaunt, and 3D graphics make it even creepier than the visuals don't disappoint), it's widely considered previous ghost levels: the game's biggest ThatOneLevel (see below), narrow boardwalk gives a claustrophobic feel, the dark night sky makes the track [[ThatOneLevel even harder to practice]], and just listen to the bats slow down your progression. [[https://www.youtube.com/watch?v=1dWJ6kHp-5I its music]].
The creepy xylophone music]] is a great ambient track as much as it gives the impression your character is panicking.
** The music that plays when you reach 5-8th place which sounds like something out of a horror movie, movie: [[https://m.youtube.com/watch?v=QV1OOz6cJQU just listen to it]].
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** [[https://www.youtube.com/watch?v=P7tEXLyH6Ug The Staff Roll]], such an amazing, happy and heartwarming song.
** The theme for [[https://www.youtube.com/watch?v=wgxcyil7-Pk Rainbow Road]] is also pretty catchy.
** [[https://www.youtube.com/watch?v=hLjRSn0WQ_M Toad's Turnpike]] sounds like an equally catchy preview of the aforementioned Rainbow Road.
** The [[https://www.youtube.com/watch?v=4VEbJNbBcOY Frappe Snowland / Sherbet Land]] music is extremely relaxing.
** The theme for [[https://www.youtube.com/watch?v=VRspdeX9TUI Choco Mountain]] is upbeat and exciting. It's a shame Nintendo didn't put it on Mario Kart 64's Greatest Hits Soundtrack.

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** [[https://www.youtube.com/watch?v=P7tEXLyH6Ug com/watch?v=g9Wey5lw7zg The Staff Roll]], such an amazing, happy and heartwarming song.
** The theme for [[https://www.youtube.com/watch?v=wgxcyil7-Pk com/watch?v=6rvX-xExg0k Rainbow Road]] is also pretty catchy.
** [[https://www.youtube.com/watch?v=hLjRSn0WQ_M com/watch?v=YNr1OopMVYc Toad's Turnpike]] sounds like an equally catchy preview of the aforementioned Rainbow Road.
** The [[https://www.youtube.com/watch?v=4VEbJNbBcOY com/watch?v=4c1UyA2JaYI Frappe Snowland / Sherbet Land]] music is extremely relaxing.
** The theme for [[https://www.youtube.com/watch?v=VRspdeX9TUI com/watch?v=sW9uTys6Ujs Choco Mountain]] is upbeat and exciting. It's a shame Nintendo didn't put it on Mario Kart 64's Greatest Hits Soundtrack.



** Bowser is mid-high, due to being the only non-lightweight that can effectively use the triple tap A.[[note]]Pressing A three times after a stop makes you accelerate far better than just holding it.[[/note]]

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** Bowser is mid-high, due to being the only non-lightweight that can effectively use the triple tap A.[[note]]Pressing A[[note]]Pressing A three times after a stop makes you accelerate far better than just holding it.[[/note]]it[[/note]].



** [[https://www.youtube.com/watch?v=Kk_MPBMzg2M The victory theme]] coupled with your character celebrating its victory. The whole credits song counts as well.

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** [[https://www.youtube.com/watch?v=Kk_MPBMzg2M com/watch?v=jNWcrgkWE4c The victory theme]] coupled with your character celebrating its victory. The whole credits song counts as well.



** Banshee Boardwalk. It's the game's BigBoosHaunt (and the visuals don't disappoint), it's widely considered the game's biggest ThatOneLevel (see below), and just listen to [[https://www.youtube.com/watch?v=u1bkV8d6H9Q its music]].

to:

** Banshee Boardwalk. It's the game's BigBoosHaunt (and the visuals don't disappoint), it's widely considered the game's biggest ThatOneLevel (see below), and just listen to [[https://www.youtube.com/watch?v=u1bkV8d6H9Q com/watch?v=1dWJ6kHp-5I its music]].
Is there an issue? Send a MessageReason:
None


** The [[https://www.youtube.com/watch?v=4VEbJNbBcOY Frappe Snowland / Sherbet Land]] music is extrememy relaxing.

to:

** The [[https://www.youtube.com/watch?v=4VEbJNbBcOY Frappe Snowland / Sherbet Land]] music is extrememy extremely relaxing.
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* EvenBetterSequel: To the original SNES game, as this game improved upon basically every aspect of its predecessor.

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* SugarWiki/MostWonderfulSound: [[https://www.youtube.com/watch?v=Kk_MPBMzg2M The victory theme]] coupled with your character celebrating its victory. The whole credits song counts as well.

to:

* SugarWiki/MostWonderfulSound: [[https://www.SugarWiki/MostWonderfulSound:
**[[https://www.
youtube.com/watch?v=Kk_MPBMzg2M The victory theme]] coupled with your character celebrating its victory. The whole credits song counts as well.well.
** Among the racers' voices, Yoshi's "spin out" sound is uniquely satisfying and silly.
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* UnintentionalPeriodPiece: The Japanese version features race sponsors that are obvious parodies of major Formula 1 sponsors of the time, including ones that are now banned from advertising in sports ("Marioro" as a parody of Marlboro), or which haven't been involved in F1 in years ("Luigip" as a parody of Agip).

to:

* UnintentionalPeriodPiece: The Japanese version features race sponsors that are obvious parodies of major Formula 1 sponsors of the time, including ones that are now banned from advertising in sports ("Marioro" as a parody of Marlboro), Marlboro, a cigarette brand), or which haven't been involved in F1 in years ("Luigip" as a parody of Agip).
Is there an issue? Send a MessageReason:
fixing links, RIP Gi Iva Sunner


** The theme for [[https://www.youtube.com/watch?v=shvbqQ-1vww Rainbow Road]] is also pretty catchy.
** [[https://www.youtube.com/watch?v=r1VFMRCY5aE Toad's Turnpike]] sounds like an equally catchy preview of the aforementioned Rainbow Road.
** The [[https://www.youtube.com/watch?v=HW9WHjictHc Frappe Snowland / Sherbet Land]] music is extrememy relaxing.
** The theme for [[https://www.youtube.com/watch?v=N4FZgWjBas0 Choco Mountain]] is upbeat and exciting. It's a shame Nintendo didn't put it on Mario Kart 64's Greatest Hits Soundtrack.

to:

** The theme for [[https://www.youtube.com/watch?v=shvbqQ-1vww com/watch?v=wgxcyil7-Pk Rainbow Road]] is also pretty catchy.
** [[https://www.youtube.com/watch?v=r1VFMRCY5aE com/watch?v=hLjRSn0WQ_M Toad's Turnpike]] sounds like an equally catchy preview of the aforementioned Rainbow Road.
** The [[https://www.youtube.com/watch?v=HW9WHjictHc com/watch?v=4VEbJNbBcOY Frappe Snowland / Sherbet Land]] music is extrememy relaxing.
** The theme for [[https://www.youtube.com/watch?v=N4FZgWjBas0 com/watch?v=VRspdeX9TUI Choco Mountain]] is upbeat and exciting. It's a shame Nintendo didn't put it on Mario Kart 64's Greatest Hits Soundtrack.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnintentionalPeriodPiece: The Japanese version features race sponsors that are obvious parodies of major Formula 1 sponsors of the time, including ones that are now banned from advertising in sports ("Marioro" as a parody of Marlboro), or which haven't been involved in F1 in years ("Luigip" as a parody of Agip).
Is there an issue? Send a MessageReason:


* SugarWiki/MostWonderfulSound: [[https://www.youtube.com/watch?v=Kk_MPBMzg2M The victory theme]] coupled with your character celebrating its victory.
** The whole credits song counts as well.
* NightmareFuel: Banshee Boardwalk. It's the game's BigBoosHaunt (and the visuals don't disappoint), it's widely considered the game's biggest ThatOneLevel (see below), and just listen to [[https://www.youtube.com/watch?v=u1bkV8d6H9Q its music]].
** Also, the music that plays when you reach 5-8th place which sounds like something out of a horror movie, [[https://m.youtube.com/watch?v=QV1OOz6cJQU just listen to it]].

to:

* SugarWiki/MostWonderfulSound: [[https://www.youtube.com/watch?v=Kk_MPBMzg2M The victory theme]] coupled with your character celebrating its victory.
**
victory. The whole credits song counts as well.
* NightmareFuel: NightmareFuel:
**
Banshee Boardwalk. It's the game's BigBoosHaunt (and the visuals don't disappoint), it's widely considered the game's biggest ThatOneLevel (see below), and just listen to [[https://www.youtube.com/watch?v=u1bkV8d6H9Q its music]].
** Also, the The music that plays when you reach 5-8th place which sounds like something out of a horror movie, [[https://m.youtube.com/watch?v=QV1OOz6cJQU just listen to it]].

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