History YMMV / MarioAndLuigiDreamTeam

24th Jul '16 2:38:38 AM Anddrix
Is there an issue? Send a Message


* BaseBreaker:

to:

* BaseBreaker: BaseBreakingCharacter:
6th Jul '16 9:31:04 AM SergeBernhardt
Is there an issue? Send a Message


* ContestedSequel: Fans generally either view this game as the best ''Mario & Luigi'' game or the second-worst next to ''VideoGame/MarioAndLuigiPartnersInTime'' or ''VideoGame/MarioAndLuigiPaperJam'', although nobody really dislikes ''Dream Team'' outright (especially in comparison to [[VideoGame/PaperMarioStickerStar the previous 3DS Mario RPG]]); the most common points of criticism are the slow pacing and {{Forced Tutorial}}s. It also has slightly worse reviews than previous installments in the series, though it's still quite well-reviewed.

to:

* ContestedSequel: Fans generally either view this game as the best ''Mario & Luigi'' game or the second-worst next to ''VideoGame/MarioAndLuigiPartnersInTime'' or ''VideoGame/MarioAndLuigiPaperJam'', although nobody really dislikes ''Dream Team'' outright (especially in comparison to [[VideoGame/PaperMarioStickerStar the previous 3DS Mario RPG]]); the most common points of criticism are the slow pacing and {{Forced Tutorial}}s. It also has slightly worse reviews than previous installments in the series, though it's still quite well-reviewed. See LoveItOrHateit below for more information.


Added DiffLines:

** The {{Forced Tutorial}}s are one of the game's biggest criticisms, but {{Forced Tutorial}}s have always been a problem in the ''Mario & Luigi'' series. It's only that ''Dream Team'' happened to have even more tutorials than usual. Funnily enough, ''Paper Jam'' ditched {{Forced Tutorial}}s for the most part, instead being replaced with short tests for the new moves.
29th Jun '16 12:36:36 PM PrincessGwen
Is there an issue? Send a Message


** There has been some complaints over how Dreamy Luigi was handled. In a game that was suppose to be celebrating Luigi, many have noted that Dreamy Luigi ends up feeling more like an item than a partner in the dream world, thanks to serving as a powerup for Mario and being used mostly for special attacks. Many have stated that, ironically, Mario is the one who ends up feeling like the main focal point of most Dream World battles, thanks to being the only one who fights conventionally and who you end up controlling for the most part. On the other hand, many feel like Luigi still gets a good amount of focus, and his special attacks in the Dream Worlds help him stand out and really give him a chance to shine after being the ButtMonkey for so many years.

to:

** There has been some complaints over how Dreamy Luigi was handled. In a game that was suppose supposed to be celebrating Luigi, many have noted that Dreamy Luigi ends up feeling more like an item than a partner in the dream world, Dream World, thanks to serving as a powerup for Mario and being used mostly for special attacks. Many have stated that, ironically, Mario is the one who ends up feeling like the main focal point of most Dream World battles, thanks to being the only one who fights conventionally and who you end up controlling for the most part. On the other hand, many feel like Luigi still gets a good amount of focus, and his special attacks in the Dream Worlds help him stand out and really give him a chance to shine after being the ButtMonkey for so many years.



* FranchiseOriginalSin: Antasma is criticised by some for being a FlatCharacter, but he really has no less characterization than most Mario RPG villains (see [[VideoGame/SuperMarioRPG Smithy]], [[VideoGame/MarioAndLuigiSuperstarSaga Cackletta]], [[VideoGame/MarioAndLuigiPartnersInTime the Shroob Princesses]], [[VideoGame/PaperMarioTheThousandYearDoor Grodus, the Shadow Queen]], and [[VideoGame/MarioAndLuigiBowsersInsideStory the Dark Star]]). The difference is that those villains either had underlings with more personality to pick up the slack for their flat characterization, or were aliens/[[EldritchAbomination eldritch abominations]] that didn't require much characterization. Antasma doesn't have either of those things to fall back on, so he stands out more as a flat character. It also doesn't help that he's being compared to the more popular RPG villains like [[VideoGame/MarioAndLuigiSuperstarSaga Faw]][[VideoGame/MarioAndLuigiBowsersInsideStory ful]] and [[VideoGame/SuperPaperMario Dimentio]], who did have more characterization to them. Many fans wanted him to be more like those two.

to:

* FranchiseOriginalSin: Antasma is criticised criticized by some for being a FlatCharacter, but he really has no less characterization than most Mario RPG villains (see [[VideoGame/SuperMarioRPG Smithy]], [[VideoGame/MarioAndLuigiSuperstarSaga Cackletta]], [[VideoGame/MarioAndLuigiPartnersInTime the Shroob Princesses]], [[VideoGame/PaperMarioTheThousandYearDoor Grodus, the Shadow Queen]], and [[VideoGame/MarioAndLuigiBowsersInsideStory the Dark Star]]). The difference is that those villains either had underlings with more personality to pick up the slack for their flat characterization, or were aliens/[[EldritchAbomination eldritch abominations]] that didn't require much characterization. Antasma doesn't have either of those things to fall back on, so he stands out more as a flat character. It also doesn't help that he's being compared to the more popular RPG villains like [[VideoGame/MarioAndLuigiSuperstarSaga Faw]][[VideoGame/MarioAndLuigiBowsersInsideStory ful]] and [[VideoGame/SuperPaperMario Dimentio]], who did have more characterization to them. Many fans wanted him to be more like those two.



* LoveItOrHateIt: Some fans love ''Dream Team'' for providing some relief from the much-maligned ''VideoGame/PaperMarioStickerStar'', continuing the ''Mario & Luigi'' subseries' tradition of introducing quirky, lovable characters and locations, and providing a PlotTwist that finally gave [[spoiler: the BigBad of the entire ''Mario'' franchise]] the respect that he deserves as a villain in the RPG's. Others hate the game for its huge amount of {{Forced Tutorial}}s and slow pacing; additionally, there are a few fans who dislike [[spoiler:Bowser]] as the main villain.

to:

* LoveItOrHateIt: Some fans love ''Dream Team'' for providing some relief from the much-maligned ''VideoGame/PaperMarioStickerStar'', continuing the ''Mario & Luigi'' subseries' tradition of introducing quirky, lovable characters and locations, and providing a PlotTwist that finally gave [[spoiler: the BigBad of the entire ''Mario'' franchise]] the respect that he deserves as a villain in the RPG's.RPGs. Others hate the game for its huge amount of {{Forced Tutorial}}s and slow pacing; additionally, there are a few fans who dislike [[spoiler:Bowser]] as the main villain.



* ThatOneLevel: Dreamy Somnom Woods can easily be this. The maze? Check. Lots of puzzles and confusing rooms? Check. ThatOneBoss? Well, [[spoiler: the Zeekeeper]] is fought at the end (with easily broken motion controls!) and Pi'illodium is fought at the beginning (with hammer attack and self destruct timer), so you end up having one annoying boss before you enter and one annoying one fought to leave. Oh, and you'd better not mess up [[spoiler: the Zeekeeper]] fight on Hard mode, unless you want to see a lengthy cut scene about ten times.

to:

* ThatOneLevel: Dreamy Somnom Woods can easily be this. The maze? Check. Lots of puzzles and confusing rooms? Check. ThatOneBoss? Well, [[spoiler: the Zeekeeper]] is fought at the end (with easily broken motion controls!) and Pi'illodium is fought at the beginning (with hammer attack and self destruct timer), so you end up having one annoying boss before you enter and one annoying one fought to leave. Oh, and you'd better not mess up [[spoiler: the Zeekeeper]] fight on Hard mode, unless you want to see a lengthy cut scene cutscene about ten times.



** [[spoiler:Some people are already giving this game flak for having Bowser be the final boss. Though as mentioned above, the move is being received much more positively than in ''VideoGame/PaperMarioStickerStar'', due to Bowser breaking out of his DumbMuscle BigBadWannabe niche usually seen in the Mario RPG's while still keeping his personality.]]

to:

** [[spoiler:Some people are already giving this game flak for having Bowser be the final boss. Though as mentioned above, the move is being received much more positively than in ''VideoGame/PaperMarioStickerStar'', due to Bowser breaking out of his DumbMuscle BigBadWannabe niche usually seen in the Mario RPG's RPGs while still keeping his personality.]]
28th Jun '16 3:07:50 PM Luigiofthegods
Is there an issue? Send a Message


* BadassDecay: Bowser X, the BonusBoss for the last game had a lot of HP along with many unavoidable attacks. This game, since Bowser is an early-game boss, Bowser X is easily curbstomped with a Luiginary Attack, assuming you fight him later on in the game.

to:

* BadassDecay: Bowser X, the BonusBoss for the last game had a lot of HP along with many nearly unavoidable and hard hitting attacks. This game, Here, since Bowser is an early-game boss, this version of Bowser X is easily curbstomped with a Luiginary Attack, assuming you fight him later on in the game.
23rd Jun '16 12:30:49 PM Austin
Is there an issue? Send a Message


* LastLousyPoint
** For the Expert Challenges, Monolift R can be this. They're only found in the area of Pajamaja that leads to the [[PlotCoupon Pajamaja Rock Frame,]] relatively tiny compared to the main area. They also seem to have an uncommon spawn rate compared to Viruses in that zone, so if you accidentally kill it without getting the No Hitter or kill it on purpose thinking you can just find more, you'll have to backtrack there for the sole purpose of getting that challenge cleared.
** Shy Guy and Shy Guy Airtub Rs are only found in just about the very last area of the very last dungeon in the real world, and have a spawn rate as low as or even lower than the normal Airtubs. Plus, the attack they launch when you hit them with a Taunt Ball is extremely difficult to dodge perfectly as it is much faster than the same attack with the normal airtubs, meaning you'll likely have to find at least two of them to get those last 10 points.
22nd Jun '16 7:35:53 AM longWriter
Is there an issue? Send a Message


* AnnoyingVideoGameHelper:
** Played with during the giant wiggler boss fight. Popple (who is on your side at the time) will "help out" by annoying the wiggler, causing it to get pissed and making its attacks harder to avoid. Once you get rid of it, he immediately turns on you so he can take the treasure for himself, implying he may have been doing it on purpose.
** Players think that there are too many tutorials in the game. The player is still being given tutorials in Somnom Woods, the penultimate level of the game. The game (mostly) stops holding your hand in Neo Bowser's Castle.



* StopHelpingMe:
** Played with during the giant wiggler boss fight. Popple (who is on your side at the time) will "help out" by annoying the wiggler, causing it to get pissed and making its attacks harder to avoid. Once you get rid of it, he immediately turns on you so he can take the treasure for himself, implying he may have been doing it on purpose.
** Players think that there are too many tutorials in the game. The player is still being given tutorials in Somnom Woods, the penultimate level of the game. The game (mostly) stops holding your hand in Neo Bowser's Castle.
13th Jun '16 10:52:01 AM Darthrai
Is there an issue? Send a Message

Added DiffLines:

* LoveItOrHateIt: Some fans love ''Dream Team'' for providing some relief from the much-maligned ''VideoGame/PaperMarioStickerStar'', continuing the ''Mario & Luigi'' subseries' tradition of introducing quirky, lovable characters and locations, and providing a PlotTwist that finally gave [[spoiler: the BigBad of the entire ''Mario'' franchise]] the respect that he deserves as a villain in the RPG's. Others hate the game for its huge amount of {{Forced Tutorial}}s and slow pacing; additionally, there are a few fans who dislike [[spoiler:Bowser]] as the main villain.
13th Jun '16 10:41:16 AM Darthrai
Is there an issue? Send a Message


* ContestedSequel: Fans generally either view this game as the best ''Mario & Luigi'' game or the second-worst next to ''VideoGame/MarioAndLuigiPartnersInTime'' or ''VideoGame/MarioAndLuigiPaperJam'', although nobody really dislikes ''Dream Team'' outright (especially in comparison to [[VideoGame/PaperMarioStickerStar the previous 3DS Mario RPG]]). It also has slightly worse reviews than previous installments in the series, though it's still quite well-reviewed.

to:

* ContestedSequel: Fans generally either view this game as the best ''Mario & Luigi'' game or the second-worst next to ''VideoGame/MarioAndLuigiPartnersInTime'' or ''VideoGame/MarioAndLuigiPaperJam'', although nobody really dislikes ''Dream Team'' outright (especially in comparison to [[VideoGame/PaperMarioStickerStar the previous 3DS Mario RPG]]).RPG]]); the most common points of criticism are the slow pacing and {{Forced Tutorial}}s. It also has slightly worse reviews than previous installments in the series, though it's still quite well-reviewed.
24th May '16 12:37:32 PM Ferot_Dreadnaught
Is there an issue? Send a Message


* WakeUpCallBoss: [[spoiler: Bowser and Antasma in Dream's Deep]] considering that they will mop the floor with you if you don't know about timed hits and dodging enemy attacks.
24th May '16 12:23:14 PM MegaMarioMan
Is there an issue? Send a Message


** Boost Wear/Energy Wear. Seems useless at first, but filling your badge meter every time you get hit is a pretty damn powerful effect. Especially against the Elite Trio or Antasma, who have attacks that can hit about 10 times per turn. See how useful those badges mentioned above are? Well it's even easier when you can fill the meter every time the enemies hit YOU as well as the other way around!

to:

** Boost Wear/Energy Wear. Seems useless at first, but filling your badge meter every time you get hit is a pretty damn powerful effect. Especially against the Elite Trio or Antasma, who have attacks that can hit about 10 times per turn. See how useful those badges mentioned above are? Well it's Well, they're even easier more broken when you can fill the meter every time the enemies hit YOU as well as the other way around!
This list shows the last 10 events of 309. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MarioAndLuigiDreamTeam