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* TierInducedScrappy: Shamal is still pretty weak, the Liese Twins are also weak, and Chrono too. It's made worse by the fact that you are ''forced'' to use the characters to continue the story. Not to mention that even Yuuno has better offense than those characters, and he's the StoneWall of the group.
** Some players have problems with playing Shamal and Chrono against U-D in the first round of the final battle. Especially the latter. However, Chrono actually is one of the ''easiest'' ones to play against U-D. His Blaze Cannon doesn't make much damage and has a rather short range, but it's one of the quickest long range attacks in this game, which makes it actually quicker to destroy U-D's Super Armor. And U-D is easier to defeat in close range combat anyway.
** Surprisingly enough, Shamal is one of the easier characters to use in Time Attack Mode.

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* CatharsisFactor: The Liese Twins are in the game. [[BreakTheCutie 'Nuff]] [[KarmaHoudini said]].

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* CatharsisFactor: CatharsisFactor:
**
The Liese Twins are in the game. [[BreakTheCutie 'Nuff]] [[KarmaHoudini said]].said]].
** So is Precia. If you want to have Fate repay her abuse with a beat down, go right ahead!
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** Einhart is the most broken character. Her skills contains long range counter that is very quick to the point that it's next to impossible to dodge by the opponent, and a skill that makes her invincible for a short amount of time, she can still attack her opponent while in this state. Heck she and Zafira are the easiest to use against the SNK boss in the first round.

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** Einhart is the most broken character. Her skills contains long range counter that is very quick to the point that it's next to impossible to dodge by the opponent, and skills include a skill spell that makes her invincible immune to bind spells and increases her defensive power for a short amount of time, she can still attack time and her opponent while in this state.CatchAndReturn move which not only applies to projectile spells but even long range physical attacks like [[https://www.youtube.com/watch?v=_gr9fYaf2n4 Tödlichschlag]]. Heck she and Zafira are the easiest to use against the SNK boss in the first round.
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* HilariousInHindsight: Material-L is a PaletteSwap of Fate in this game, however, if you've ever played MagicalBattleArena, you'll remember that some stages in both the story mode and the survival mode have palette swaps of the characters as well, and one of Fate's swaps? The hair color is blue.

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* HilariousInHindsight: Material-L is a PaletteSwap of Fate in this game, however, if you've ever played MagicalBattleArena, ''VideoGame/MagicalBattleArena'', you'll remember that some stages in both the story mode and the survival mode have palette swaps of the characters as well, and one of Fate's swaps? The hair color is blue.
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** Professor Granz Florian. A NiceGuy who just wants to save his homeworld instead of leaving it, but he makes litte to no progression. In the end, he dies from overworking before he could see how his works eventually pay off.

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** Professor Granz Florian. A NiceGuy who just wants to save his homeworld instead of leaving it, but he makes litte little to no progression. In the end, he dies from overworking before he could see how his works eventually pay off.
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** Nanoha, the White Devil herself. While not particularly strong in close range, she's not that bad either and has very simple, but effective combos in that range. In long range, however, she's probably the best character there. Her uncharged Divine Buster is very quick, but still strong and has a excellent range, and the charged version is even stronger. Her Accel Shooter are homing bullets, and she can bind the opponents with Restrict Lock while they are blocking. Her LimitBreak has a good range and it's power is a little above average. And then we have her Full Drive exclusive move, the Hyperion Smasher. Its charge time is long, but the energy is protecting Nanoha while it charges, so if you don't attack her from other directions than straight forward, you cannot stop her, unless it is U-D's Vesper Ring. And the damage is ''massive''. Also, Nanoha's defense is average, so she's not a GlassCannon. In the second round against U-D, Nanoha is the easiest one to use because you don't have to be afraid of U-D's long range moves with Nanoha's quick Divine Buster.

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** Nanoha, the White Devil herself. While not particularly strong in close range, she's not that bad either and has very simple, but effective combos in that range. In long range, however, she's probably the best character there. Her uncharged Divine Buster is very quick, but still strong and has a excellent range, and the charged version is even stronger. Her Accel Shooter are homing bullets, and she can bind the opponents with Restrict Lock while they are blocking. Her LimitBreak has a good range and it's its power is a little above average. And then we have her Full Drive exclusive move, the Hyperion Smasher. Its charge time is long, but the energy is protecting Nanoha while it charges, so if you don't attack her from other directions than straight forward, you cannot stop her, unless it is U-D's Vesper Ring. And the damage is ''massive''. Also, Nanoha's defense is average, so she's not a GlassCannon. In the second round against U-D, Nanoha is the easiest one to use because you don't have to be afraid of U-D's long range moves with Nanoha's quick Divine Buster.
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If she\'s not slow, she\'s not an MG.


** Nanoha, the White Devil herself. While not particularly strong in close range, she's not that bad either and has very simple, but effective combos in that range. In long range, however, she's probably the best character there. Her uncharged Divine Buster is very quick, but still strong and has a excellent range, and the charged version is even stronger. Her Accel Shooter are homing bullets, and she can bind the opponents with Restrict Lock while they are blocking. Her LimitBreak has a good range and it's power is a little above average. And then we have her Full Drive exclusive move, the Hyperion Smasher. Its charge time is long, but the energy is protecting Nanoha while it charges, so if you don't attack her from other directions than straight forward, you cannot stop her, unless it is U-D's Vesper Ring. And the damage is ''massive''. Also, Nanoha's defense is average, so she's not a GlassCannon, but a not-so-slow MightyGlacier. In the second round against U-D, Nanoha is the easiest one to use because you don't have to be afraid of U-D's long range moves with Nanoha's quick Divine Buster.

to:

** Nanoha, the White Devil herself. While not particularly strong in close range, she's not that bad either and has very simple, but effective combos in that range. In long range, however, she's probably the best character there. Her uncharged Divine Buster is very quick, but still strong and has a excellent range, and the charged version is even stronger. Her Accel Shooter are homing bullets, and she can bind the opponents with Restrict Lock while they are blocking. Her LimitBreak has a good range and it's power is a little above average. And then we have her Full Drive exclusive move, the Hyperion Smasher. Its charge time is long, but the energy is protecting Nanoha while it charges, so if you don't attack her from other directions than straight forward, you cannot stop her, unless it is U-D's Vesper Ring. And the damage is ''massive''. Also, Nanoha's defense is average, so she's not a GlassCannon, but a not-so-slow MightyGlacier.GlassCannon. In the second round against U-D, Nanoha is the easiest one to use because you don't have to be afraid of U-D's long range moves with Nanoha's quick Divine Buster.
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Fail O Suckyname is no longer a trope. Wicks are being disambiguated.


* TheyChangedItNowItSucks: When the [[FailOSuckyname official names]] for the Materials were revealed, there was RAEG. The fact they misspelled Material-D's name as "Load" Dearche was pretty hilarious though.

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* TheyChangedItNowItSucks: When the [[FailOSuckyname official names]] names for the Materials were revealed, there was RAEG. The fact they misspelled Material-D's name as "Load" Dearche was pretty hilarious though.
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Namespaces


* EvenBetterSequel: Eleven more characters, even ones from [[NanohaViVid other]] [[NanohaForce seasons]], a better, long story instead of nine character routes, better animation, fluid battles, more clear sound quality, developded gameplay, more modi, better voice acting, and the CharacterizationMarchesOn for the Materials.

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* EvenBetterSequel: Eleven more characters, even ones from [[NanohaViVid [[Manga/MagicalGirlLyricalNanohaViVid other]] [[NanohaForce [[Manga/MagicalRecordLyricalNanohaForce seasons]], a better, long story instead of nine character routes, better animation, fluid battles, more clear sound quality, developded gameplay, more modi, better voice acting, and the CharacterizationMarchesOn for the Materials.

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** Einhart is the most broken character. Her skills contains long range counter that is very quick to the point that it's next to impossible to dodge by the opponent, and a skill that makes her invincible for a short amount of time, she can still attack her opponent while in this state. Heck she and Zafira are the easiest to use against the SNK boss.

to:

** Einhart is the most broken character. Her skills contains long range counter that is very quick to the point that it's next to impossible to dodge by the opponent, and a skill that makes her invincible for a short amount of time, she can still attack her opponent while in this state. Heck she and Zafira are the easiest to use against the SNK boss.boss in the first round.



** Nanoha, the White Devil herself. While not particularly strong in close range, she's not that bad either and has very simple, but effective combos in that range. In long range, however, she's probably the best character there. Her uncharged Divine Buster is very quick, but still strong and has a excellent range, and the charged version is even stronger. Her Accel Shooter are homing bullets, and she can bind the opponents with Restrict Lock while they are blocking. Her LimitBreak has a good range and it's power is a little above average. And then we have her Full Drive exclusive move, the Hyperion Smasher. Its charge time is long, but the energy is protecting Nanoha while it charges, so if you don't attack her from other directions than straight forward, you cannot stop her, unless it is U-D's Vesper Ring. And the damage is ''massive''. Also, Nanoha's defense is average, so she's not a GlassCannon, but a not-so-slow MightyGlacier. In the second round against U-D, Nanoha is the easiest one to use because you don't have to be afraid of U-D's long range moves with Nanoha's quick Divine Buster.



** Some players have problems with playing Shamal and Chrono against U-D in the first round of the final battle. Especially the latter. However, Chrono actually is one of the ''easiest'' ones to play against U-D. His Blaze Cannon doesn't make much damage and has rather short range, but it's one of the quickest long range attacks in this game, which makes it actually quicker to destroy U-D's Super Armor. And U-D is easier to defeat in close range combat anyway.

to:

** Some players have problems with playing Shamal and Chrono against U-D in the first round of the final battle. Especially the latter. However, Chrono actually is one of the ''easiest'' ones to play against U-D. His Blaze Cannon doesn't make much damage and has a rather short range, but it's one of the quickest long range attacks in this game, which makes it actually quicker to destroy U-D's Super Armor. And U-D is easier to defeat in close range combat anyway.
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*** Her BeamSpam. Not only she fires dozens of magical balls, they do a lot of damage. Risking a Guard Crash is one of the better options rather than dodging (unless you are at a long enough range to move aside). If you are close enough to her, you can actually rush up and throw her since the move's start up time is long. And of course, anyone playing a character with a CatchAndReturn move will actually want the AI to abuse the BeamSpam move.

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*** Her BeamSpam. Not only she fires dozens of magical balls, they do a lot of damage. Risking a Guard Crash is one of the better options rather than dodging (unless you are at a long enough range long-enough-range to move aside). If you are close enough to her, you can actually rush up and throw her since the move's start up charge time is long. And of course, anyone playing a character with a CatchAndReturn move will actually want the AI to abuse the BeamSpam move.

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* {{Moe}}: Nanoha, especially her Dark Pieces.

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* {{Moe}}: {{Moe}}:
**
Nanoha, especially her Dark Pieces.



** The Dark Piece Nanoha in Vita's route still wants her to clarify everthing with words. And she admits that Vita is cute. Isn't Nanoha cute?
** The Dark Piece Nanoha is Shamal's route is a bit less moe because she's less friendly there, but how she apologizes to Raising Heart after losing the battle, could count as moe.

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** *** The Dark Piece Nanoha in Vita's route still wants her to clarify everthing with words. And she admits that Vita is cute. Isn't Nanoha cute?
** *** The Dark Piece Nanoha is Shamal's route is a bit less moe because she's less friendly there, but how she apologizes to Raising Heart after losing the battle, could count as moe.



* GoodBadBug: Having trouble punching through the second phase of U-D in Round 2 of the Final Sequence but don't mind winning cheaply? No worries. [[DoWellButNotPerfect Just beat down her first life bar so that she has less HP than you do but hasn't been reduced to zero]], then wait for the timer to run out. The timer doesn't take her second life bar into consideration if it isn't active yet, so you automatically win.

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* GoodBadBug: Having trouble punching through the second phase of U-D in Round 2 of the Final Sequence Sequence, but don't mind winning cheaply? No worries. [[DoWellButNotPerfect Just beat down her first life bar so that she has less HP than you do but hasn't been reduced to zero]], then wait for the timer to run out. The timer doesn't take her second life bar into consideration if it isn't active yet, so you automatically win.



* JerkassWoobie: The Liese Twins, especially Lotte is more of a jerk.

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* JerkassWoobie: JerkassWoobie:
**
The Liese Twins, especially Lotte is more of a jerk.



* {{Moe}}: U-D. Especially after her [[spoiler:HeelFaceTurn]].

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* {{Moe}}: {{Moe}}:
**
U-D. Especially after her [[spoiler:HeelFaceTurn]].



* ThatOneAttack: Yuuno's shield charge Protection Smash. Get used to seeing it if you're playing against anyone familiar with his more damaging combos.

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* ThatOneAttack: ThatOneAttack:
**
Yuuno's shield charge Protection Smash. Get used to seeing it if you're playing against anyone familiar with his more damaging combos.



* TheyWastedAPerfectlyGoodCharacter: Actually costume. Some fans are disappointed that Vivio can't use her Sankt Kaiser Form as an alternate costume, despite appearing in Story Mode. The costume can only be accessed through a PSP hack code [[https://www.youtube.com/watch?v=i0vPpJin3kg as shown here]].

to:

* TheyWastedAPerfectlyGoodCharacter: Actually costume. Some fans are disappointed that Vivio can't use her Sankt Kaiser Form as an alternate costume, despite appearing it appears in the Story Mode. The costume can only be accessed through a PSP hack code [[https://www.youtube.com/watch?v=i0vPpJin3kg as shown here]].



* TheWoobie: U-D. She's a WoobieDestroyerOfWorlds despite she doesn't want to be.
** Fate in Sequence 3, especially if you play Arf against Presea, and later in Sequence 7.

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* TheWoobie: TheWoobie:
**
U-D. She's a WoobieDestroyerOfWorlds despite she doesn't want to be.
** Fate in Sequence 3, especially 3 (especially if you play Arf against Presea, Presea) and later in Sequence 7.7-R.
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* TheyWastedAPerfectlyGoodCharacter: Actually costume. Some fans are disappointed that Vivio has not her Sankt Kaiser Form as an alternate costume, despite it appears in the Story Mode.

to:

* TheyWastedAPerfectlyGoodCharacter: Actually costume. Some fans are disappointed that Vivio has not can't use her Sankt Kaiser Form as an alternate costume, despite it appears appearing in the Story Mode.Mode. The costume can only be accessed through a PSP hack code [[https://www.youtube.com/watch?v=i0vPpJin3kg as shown here]].
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Added DiffLines:

* TheyWastedAPerfectlyGoodCharacter: Actually costume. Some fans are disappointed that Vivio has not her Sankt Kaiser Form as an alternate costume, despite it appears in the Story Mode.

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* GameBreaker: Einhart is the most broken character. Her skills contains long range counter that is very quick to the point that it's next to impossible to dodge by the opponent, and a skill that makes her invincible for a short amount of time, she can still attack her opponent while in this state. Heck she and Zafira are the easiest to use against the SNK boss.

to:

* GameBreaker: GameBreaker:
**
Einhart is the most broken character. Her skills contains long range counter that is very quick to the point that it's next to impossible to dodge by the opponent, and a skill that makes her invincible for a short amount of time, she can still attack her opponent while in this state. Heck she and Zafira are the easiest to use against the SNK boss.
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* ThatOneAttack: Yuuno's shield charge Protection Smash.

to:

* ThatOneAttack: Yuuno's shield charge Protection Smash. Get used to seeing it if you're playing against anyone familiar with his more damaging combos.



*** Her BeamSpam. Not only she fires dozens of magical balls, they do a lot of damage. Risking a Guard Crash is one of the best options rather than dodging, as she rarely attacks you when you're stunned. But beware if she ''does''.

to:

*** Her BeamSpam. Not only she fires dozens of magical balls, they do a lot of damage. Risking a Guard Crash is one of the best better options rather than dodging, as she rarely attacks dodging (unless you when you're stunned. But beware if she ''does''.are at a long enough range to move aside). If you are close enough to her, you can actually rush up and throw her since the move's start up time is long. And of course, anyone playing a character with a CatchAndReturn move will actually want the AI to abuse the BeamSpam move.
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None


* EnsembleDarkhorse: The Materials were really minor character despite being the main villains in this game. However, they were popular enough to appear again in the next game, where their personalities have been fleshed out. They have become even more popular, gaining their own spin-off manga[[note]]Magical Girl Lyrical Nanoha A's Portable: The Gears of Destiny - Material Musume[[/note]] and appearing as major characers in ''Manga/MagicalGirlLyricalNanohaINNOCENT''.

to:

* EnsembleDarkhorse: The Materials were really minor character characters despite being the main villains in this game. However, they were popular enough to appear again in the next game, where their personalities have been fleshed out.out and their backstory is expanded. They have become even more popular, gaining their own spin-off manga[[note]]Magical Girl Lyrical Nanoha A's Portable: The Gears of Destiny - Material Musume[[/note]] and appearing as major characers in ''Manga/MagicalGirlLyricalNanohaINNOCENT''.
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None

Added DiffLines:

* EnsembleDarkhorse: The Materials were really minor character despite being the main villains in this game. However, they were popular enough to appear again in the next game, where their personalities have been fleshed out. They have become even more popular, gaining their own spin-off manga[[note]]Magical Girl Lyrical Nanoha A's Portable: The Gears of Destiny - Material Musume[[/note]] and appearing as major characers in ''Manga/MagicalGirlLyricalNanohaINNOCENT''.
Is there an issue? Send a MessageReason:
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*** Her BeamSpam. Not only fires she dozens of magical balls, they do a lot of damage. Risking a Shield Crash is one of the best options rather than dodging, as she rarely attacks you when you're stunned. But beware if she ''does''.

to:

*** Her BeamSpam. Not only she fires she dozens of magical balls, they do a lot of damage. Risking a Shield Guard Crash is one of the best options rather than dodging, as she rarely attacks you when you're stunned. But beware if she ''does''.

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