History YMMV / LuigisMansionDarkMoon

7th Oct '17 12:30:52 AM DeathToSquishies
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** Rush Mode in general if you don't know how to find time pieces. The worst part is that everyone has to reach the end room, so it only takes one person who doesn't know what they are doing to screw it up for the entire team.

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** Rush Mode in general if you don't know how to find time pieces. pieces, or deal with the door-blocking [[StoneWall Gobbers]]. The worst part is that everyone has to reach the end room, so it only takes one person who doesn't know what they are doing (or one {{griefer}}) to screw it up end the game for the entire team.
20th Sep '17 4:48:00 PM 64SuperNintendo
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* GeniusBonus: 'I'm [=ParaBoola=]! I've set my derivative to zero to be at my peak! [[GivingUpOnLogic I mean... BOO!]]'
%%**''Boo''lean.



* GeniusBonus: 'I'm [=ParaBoola=]! I've set my derivative to zero to be at my peak! [[GivingUpOnLogic I mean... BOO!]]'
%%**''Boo''lean.
3rd Sep '17 12:28:16 PM ScrabbitTheRabbit
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* EightPointEight: [[http://asia.gamespot.com/luigis-mansion-dark-moon/reviews/luigis-mansion-dark-moon-review-6405758/ GameSpot]] gave the game a score of 6.5. The Metacritic average is 86. The Gamespot review itself was also really strange. It mostly consists of glowing praise, only complaining about the check-pointing and one particularly frustrating sequence. Apparently it was frustrating enough to be worth 3.5 points.

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* EightPointEight: [[http://asia.gamespot.com/luigis-mansion-dark-moon/reviews/luigis-mansion-dark-moon-review-6405758/ GameSpot]] gave the game a score of 6.5. The Metacritic average is 86. The Gamespot review itself was also really strange. It mostly consists of glowing praise, only complaining about the check-pointing and one particularly frustrating sequence. Apparently it was frustrating enough to be worth 3.5 points.
19th Jun '17 5:41:16 PM Jibberz
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** Despite its overall better reception than its predecessor, the two major divisive elements are the Mission-based gameplay and the game being split up into 5 mansions. Both are understandable given the platform and the need for more variety, but it's a shift away from the original style, [[TheyChangedItNowItSucks and that's all people need to complain]].

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** Despite its overall better reception than its predecessor, the two major divisive elements are the Mission-based gameplay and the game being split up into 5 mansions. Both are understandable given the platform and the need for more variety, but it's some hoping for a shift away from sequel were expecting something more like the original style, [[TheyChangedItNowItSucks and that's all people need to complain]]. game.
20th Apr '17 7:10:16 AM Anddrix
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* HellIsThatNoise:
** An eerie, low hum plays when there's an invisible Boo flying about.
** The music that plays in the [[http://youtu.be/X11LUBv5d90 Garage]] and [[http://youtu.be/XcEsE-2NWlA Haunted Graveyard]] certainly qualify.
** [[http://www.youtube.com/watch?v=VmdyeXnJe6A Distant Piano]], which is odd because the actual Library Piano it's supposed to be a distant version of is [[EarWorm rather catchy]] and not that scary.
** Luigi has an in-universe case when the first mummy appears in C-2.
14th Oct '16 6:30:45 PM greatpikminfan
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Added DiffLines:

** Another nasty group of bosses on the Scarescraper is the Beetle Whisperer/Scarab Nabber group. The KingMook to Slammers, the main gimmick of their battle is the ability to generate up to five beetles that fly around the room. These do not do that much damage, but they will stop you from vacuuming them if hit. This does not sound too bad, except that these types of ghosts have '''regenerating''' Paranormal Shields, forcing you to break the shield again every single time the stream is broken. They tend to summon Sneakers to help, which ''also'' break any capturing attempt if you don't dodge their scares at the right time. Five minutes might seem like a generous amount of time, but the shields, constant beetle swarm, and [[FlunkyBoss assistants]] will likely do a pretty good job at draining all of it.
4th Oct '16 11:29:15 PM MyFinalEdits
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** The Tough Possessor, the boss of the Treacherous Mansion, isn't exactly a pushover, but he's easier than Big Boo and the E-5 mission, both of which come before him. Considering the [[ThatOneBoss previous]] [[ThatOneLevel missions]] that came before it, not to mention it was [[PostFinalBoss before the Final Boss]], [[BreatherBoss maybe it's a good thing that the Tough Possessor is easier]].

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** The Tough Possessor, the boss of the Treacherous Mansion, isn't exactly a pushover, but he's easier than Big Boo and the E-5 mission, both of which come before him. Considering the [[ThatOneBoss previous]] [[ThatOneLevel missions]] that came before it, not to mention and it was [[PostFinalBoss before the Final Boss]], [[BreatherBoss maybe it's a good thing that the Tough Possessor is easier]].



* CreepyCute: The unpossessed spider queen is actually kinda cute. Still a little unsettling due to being a spider, but cute.
** The Boos (besides King Boo, of course) are rather adorable as well, with their [[PunnyName pun-tastic names]] and signature high-pitched cackles. Not to mention that little *squeak* they make when you vaccum them up.

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* CreepyCute: CreepyCute:
**
The unpossessed spider queen is actually kinda cute. Still a little unsettling due to being a spider, but cute.
** The Boos (besides King Boo, of course) are rather adorable as well, with their [[PunnyName pun-tastic names]] and signature high-pitched cackles. Not to mention There's that little *squeak* they make when you vaccum them up.up as well.



** Don't forget about ''Boo''lean.

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** Don't forget about ''Boo''lean.%%**''Boo''lean.



* RescuedFromTheScrappyHeap: The Polterpup's final scene in the ending can do this for some.



** RescuedFromTheScrappyHeap: The Polterpup's CrowningMomentOfHeartwarming final scene in the ending can do this for some.



* TheyWastedAPerfectlyGoodCharacter: After beating the Spider Queen/Grouchy Possessor, E. Gadd makes a big deal out of the fact that possessor-types can possess and control living beings...which is never used again considering the following bosses are: A staircase, a clock, ice itself and suits of armor.

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* TheyWastedAPerfectlyGoodCharacter: After beating the Spider Queen/Grouchy Possessor, E. Gadd makes a big deal out of the fact that possessor-types can possess and control living beings... which is never used again considering the following bosses are: A staircase, a clock, ice itself and suits of armor.



* WhatAnIdiot: Gadd. While he's clearly not there mentally throughout the game, the fact that he sold the King Boo painting at a garage sale really shows it. True, the Professor was led to assume that King Boo would need to be sent back through the Portraitficationizer, like Mario was, to be restored (little did Gadd- and we- know that Spirit Balls were kind of a thing King Boo could use), but being so careless with something so dangerous is still pretty bone-headed of him.

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* WhatAnIdiot: Gadd. While he's clearly not there mentally throughout the game, the fact that he sold the King Boo painting at a garage sale really shows it. True, the Professor was led to assume that King Boo would need to be sent back through the Portraitficationizer, like Mario was, to be restored (little did Gadd- and we- Gadd know that Spirit Balls were kind of a thing King Boo could use), but being so careless with something so dangerous is still pretty bone-headed of him.
14th Sep '16 6:04:07 AM mario0987
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** The [[GiantSpider Spider boss]][=/=]Grouchy Possessor from the first mansion due to being a brutal WakeUpCallBoss. Doubles at BestBossEver for some.

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** The [[GiantSpider Spider boss]][=/=]Grouchy Possessor from the first mansion due to being a brutal WakeUpCallBoss. It is a PuzzleBoss that requires you to move a wad of sticky web through an obstacle course to a fire source and if you get hit, you have to start over. It is also quite easy to miss the fire sources you are given for the second and third hits. Doubles at BestBossEver for some.
12th Sep '16 3:32:21 PM Peridonyx
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** The [[LevelInBossClothing Overset]] [[MarathonBoss Possessor]]. For starters, he's most likely the biggest CombatPragmatist among his brethren: His possession choice? The entire arena itself, leaving you without a specific target altogether most of the time. His main attack method? ZergRush waves of prior enemies -- including some DemonicSpiders, no less -- that even repeat if undefeated within their respective time limits. The rare event of him actually coming out to fight directly? His Paranormal Shield even [=100%-=]{{No Sell}}s the Poltergust, forcing you wait for an opening first. Oh, and the kicker? Those wide-reaching clock hands can damage you as well -- and that does include whenever you get dragged into them, which can also happen quite easily.

to:

** The [[LevelInBossClothing Overset]] [[MarathonBoss Possessor]]. For starters, he's Possessor]], most likely the biggest CombatPragmatist among his brethren: His possession choice? The entire arena itself, leaving you without a specific target altogether most of the time. His main attack method? ZergRush waves of prior enemies -- including some DemonicSpiders, no less -- that even repeat if undefeated within their respective time limits. The rare event of him actually coming out to fight directly? His Paranormal Shield even [=100%-=]{{No {{No Sell}}s the Poltergust, forcing you wait for an opening first. Oh, and the kicker? Those wide-reaching clock hands can damage you as well -- and that does include whenever you get dragged into them, which can also happen quite easily.
12th Sep '16 3:30:51 PM Peridonyx
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** The [[MarathonBoss Overset]] [[LevelInBossClothing Possessor]]. For starters, he's most likely the biggest CombatPragmatist among his brethren: His possession choice? The entire arena itself, leaving you without a specific target altogether most of the time. His main attack method? ZergRush waves of prior enemies -- including some DemonicSpiders, no less -- that even repeat if undefeated within their respective time limits. The rare event of him actually coming out to fight directly? His Paranormal Shield even [=100%-=]{{No Sell}}s the Poltergust, forcing you wait for an opening first. Oh, and the kicker? Those wide-reaching clock hands can damage you as well -- and that does include whenever you get dragged into them, which can also happen quite easily.

to:

** The [[MarathonBoss Overset]] [[LevelInBossClothing Overset]] [[MarathonBoss Possessor]]. For starters, he's most likely the biggest CombatPragmatist among his brethren: His possession choice? The entire arena itself, leaving you without a specific target altogether most of the time. His main attack method? ZergRush waves of prior enemies -- including some DemonicSpiders, no less -- that even repeat if undefeated within their respective time limits. The rare event of him actually coming out to fight directly? His Paranormal Shield even [=100%-=]{{No Sell}}s the Poltergust, forcing you wait for an opening first. Oh, and the kicker? Those wide-reaching clock hands can damage you as well -- and that does include whenever you get dragged into them, which can also happen quite easily.
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