History YMMV / KingdomOfLoathing

11th Feb '17 2:39:14 PM BlueGuy
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* FunnyAneurysmMoment: Before he was let go, donating to the game would occasionally cause [[http://kol.coldfront.net/thekolwiki/index.php/Advertisements#Mr._Skullhead a message of thanks to appear from Mr. Skullhead]]. Some of them are a fair bit more tragic in hindsight:
--> "As the only member of the Asymmetric staff without any marketable skills, I humbly thank you from the bottom of my heart for your donation, which will help keep me employed and off the streets."\\
"...because of donors like you, the last decade of my life has been spent doing a creatively fulfilling job as part of a great community. So thank you, from the sub-cockular regions of my heart."
4th Dec '16 1:36:48 PM billybobfred
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** Less arguably, the Smith's Tome. What does it do? It lets you, up to 3 times a day, summon a Lump of Brituminous Coal, a handful of Smithereens, and a Flaskfull of Hollow. The Brituminous Coal can be smithed into equipment that gives you a few small boosts, including +5 to a new stat called Smithsness... and one very ''large'' boost that scales with your current Smithsness. Yes, Smithsness is essentially a redo of Hobo Power, but much more accessible. As for the other two, the Flaskfull of Hollow adds +25 Smithsness and a Smith-scaled boost to all stats for a whopping 150 turns. And the Smithereens can be crafted into fairly useful combat items, or fairly good consumable items which (RuleOfThree, everyone) can grant ''a buff adding to your Smithsness''. More annoyingly, the Smiths equipment can be pulverized into more Smithereens, adding ''even more'' value to the turn-free smithing from Degrassi Knoll moon signs that were already regarded as too good. Nearly every discussion by StopHavingFunGuys on the forums now includes some form of the question "how the hell are Jick and co going to make the game stop centering around Smithsness without just making a new even breakier GameBreaker?"[[note]]The easiest answer is "let it type69 out", but that won't happen until 2016, and not everyone is happy about Smithsness dominating for that long.[[/note]] Jick has stated that a new Tome item won't be available until Smith's type69s out for exactly this reason.

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** Less arguably, the Smith's Tome. What does it do? It lets you, up to 3 times a day, summon a Lump of Brituminous Coal, a handful of Smithereens, and a Flaskfull of Hollow. The Brituminous Coal can be smithed into equipment that gives you a few small boosts, including +5 to a new stat called Smithsness... and one very ''large'' boost that scales with your current Smithsness. Yes, Smithsness is essentially a redo of Hobo Power, but much more accessible. As for the other two, the Flaskfull of Hollow adds +25 Smithsness and a Smith-scaled boost to all stats for a whopping 150 turns. And the Smithereens can be crafted into fairly useful combat items, or fairly good consumable items which (RuleOfThree, everyone) can grant ''a buff adding to your Smithsness''. More annoyingly, the Smiths equipment can be pulverized into more Smithereens, adding ''even more'' value to the turn-free smithing from Degrassi Knoll moon signs that were already regarded as too good. Nearly Until it expired from Standard, nearly every discussion by StopHavingFunGuys on the forums now includes included some form of the question "how the hell are Jick and co going to make the game stop centering around Smithsness without just making a new even breakier GameBreaker?"[[note]]The easiest answer is "let it type69 out", but that won't happen until 2016, and not everyone is happy about Smithsness dominating for that long.[[/note]] GameBreaker?" Jick has stated that a new Tome item won't be available until Smith's type69s out for exactly this reason.reason. (Though he seems to have decided on just not having Tomes ''at all'' anymore.)
21st Sep '16 2:55:35 AM ThatBitterTase
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* UrbanLegendOfZelda: Persistent rumours regarding the LordBritishPostulate about [[http://kol.coldfront.net/thekolwiki/index.php/Killing_the_hermit killing The Hermit]], an NPC "shopkeeper"

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* UrbanLegendOfZelda: Persistent rumours regarding the LordBritishPostulate about [[http://kol.coldfront.net/thekolwiki/index.php/Killing_the_hermit killing The Hermit]], an NPC "shopkeeper""shopkeeper". Eventually played for laughs with the Deck of Every Card; one card lets you fight the Hermit... who kills you in one hit while taking no damage himself.
21st Sep '16 2:52:45 AM ThatBitterTase
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** A trend in recent challenge paths that has come under significant scrutiny is their tendency to artificially slow down play in one manner or another, whether by arbitrarily reducing the player's food and booze limits or, as in the Source, denying them stat gains in one way or another. Players are divided into those thinking these put the "challenge" in "challenge paths" and those thinking this is an incredibly ''lazy'' way to make paths harder.
21st Jul '16 10:57:57 AM Anddrix
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* BaseBreaker: The Level 9 revamp (see ThatOneLevel below). Some players found the new content hilarious and original; others, however, found it tedious, the Smut Orcs area puerile, and the peaks boring and full of spiteful bashing of the StarWars prequels and re-edits. Speedrunners are generally united in their hatred of the revamp, meanwhile, as an area that could (with proper preparation) be completed in one turn has given way to one that cannot be solved in less than several dozen.

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* BaseBreaker: BrokenBase:
**
The Level 9 revamp (see ThatOneLevel below). Some players found the new content hilarious and original; others, however, found it tedious, the Smut Orcs area puerile, and the peaks boring and full of spiteful bashing of the StarWars prequels and re-edits. Speedrunners are generally united in their hatred of the revamp, meanwhile, as an area that could (with proper preparation) be completed in one turn has given way to one that cannot be solved in less than several dozen.
21st Jun '16 5:12:10 AM HailMuffins
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21st Jun '16 5:12:02 AM HailMuffins
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21st Jun '16 5:11:15 AM HailMuffins
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* UnfortunateImplications: One of the factoids for the Erudite Gremlin basically describes it as being autistic. Yes, Jick and Skully make fun of everyone, but the ''disabled''?
** [[http://kol.coldfront.net/thekolwiki/index.php/Put_on_the_Smooth_Moves This adventure.]] Female characters flirt with a guard until he wanders off to get some flowers, so they can sneak past him. Male characters flirt with a hot sorority girl until she lets her guard down, and they knock her out...so they can sneak past her. Because that isn't sexist at all, and the latter definitely doesn't resemble date rape.
*** Given that your character is a HeroicComedicSociopath, flirting with a girl so you can clobber her on the head and skedaddle before anyone notices is more RefugeInAudacity. Heck, the quest could even be considered a callback to the Roofie item (Which is a roofing shingle, not a drug. [[CrossesTheLineTwice That fratboys clobber their dates with]]) After all, this game plays SlapstickKnowsNoGender straight.
** Avoided in one Bad Moon-exclusive adventure, where your character gets stuck in tar, titled "[[http://kol.coldfront.net/thekolwiki/index.php/A_Potentially_Offensive_Reference_Has_Been_Carefully_Avoided_Here A Potentially Offensive Reference Has Been Carefully Avoided Here]]".[[note]]If you're curious, it's likely that the reference in question is the "Tar Baby" from the tales of Br'er Rabbit.[[/note]]

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* UnfortunateImplications: One of the factoids for the Erudite Gremlin basically describes it as being autistic. Yes, Jick and Skully make fun of everyone, but the ''disabled''?
** [[http://kol.coldfront.net/thekolwiki/index.php/Put_on_the_Smooth_Moves This adventure.]] Female characters flirt with a guard until he wanders off to get some flowers, so they can sneak past him. Male characters flirt with a hot sorority girl until she lets her guard down, and they knock her out...so they can sneak past her. Because that isn't sexist at all, and the latter definitely doesn't resemble date rape.
*** Given that your character is a HeroicComedicSociopath, flirting with a girl so you can clobber her on the head and skedaddle before anyone notices is more RefugeInAudacity. Heck, the quest could even be considered a callback to the Roofie item (Which is a roofing shingle, not a drug. [[CrossesTheLineTwice That fratboys clobber their dates with]]) After all, this game plays SlapstickKnowsNoGender straight.
**
Avoided in one Bad Moon-exclusive adventure, where your character gets stuck in tar, titled "[[http://kol.coldfront.net/thekolwiki/index.php/A_Potentially_Offensive_Reference_Has_Been_Carefully_Avoided_Here A Potentially Offensive Reference Has Been Carefully Avoided Here]]".[[note]]If you're curious, it's likely that the reference in question is the "Tar Baby" from the tales of Br'er Rabbit.[[/note]]
10th May '16 5:13:29 PM ThatBitterTase
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** The Ninja Pirate Zombie Robot familiar. It needs a pineal gland! They don't even drop anymore. The only way to get one is to spend over a million Meat in the mall, or (if you're lucky) beg your clan leaders to give you one from the stash. WordOfGod is that once the prices get too high, they'll invent a way to introduce new pineal glands into the Kingdom, but that's a long way off yet.
*** In the same vein, all the antique map quests will cost you a huge hunk of dough, largely because rich Monster Manuel addicts used up three of each one to get boss factoids.

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** The Ninja Pirate Zombie Robot familiar. It needs a pineal gland! They don't even drop anymore. The only way to get one is Prepare to spend over a million lot of time and/or Meat in assembling the mall, or (if you're lucky) beg your clan leaders to give you one from the stash. WordOfGod is that once the prices get too high, they'll invent a way to introduce new pineal glands into the Kingdom, but that's a long way off yet.
*** In the same vein, all
parts.
** All
the antique map quests will cost you a huge hunk of dough, largely because rich Monster Manuel addicts used up three of each one to get boss factoids.



** The ever-dreaded "Kittycore" mode, a run where the player must use the Black Cat familiar (which, as opposed to helping out in some way like most familiars, [[SelfImposedChallenge will instead hinder you at nearly every opportunity]]) for almost the entire run. The point of this is to allow you to do a Bad Moon run whenever you want (ordinarily, you need to have not used a single ten leaf clover in the previous run to do a BM run). Fight a single battle without the cat at your side, and you can kiss your reward goodbye. To make this worse, there are a few points in the game where you NEED to use another familiar to proceed with the game (namely, finding the Black Market, and 2 spots in the Sorceress' Lair). There are horror stories of players switching to the necessary familiar, only to forget to switch BACK to the cat before they engage a monster, thereby ruining their entire run (especially vexing because aforementioned points in the lair are immediately before the FinalBoss herself).

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** The ever-dreaded "Kittycore" mode, a run where the player must use the Black Cat familiar (which, as opposed to helping out in some way like most familiars, [[SelfImposedChallenge will instead hinder you at nearly every opportunity]]) for almost the entire run. The point of this is to allow you to do a Bad Moon run whenever you want (ordinarily, you need to have not used a single ten leaf clover in the previous run to do a BM run). Fight a single battle without the cat at your side, and you can kiss your reward goodbye. To make this worse, there are a few points in the game where you NEED to use another familiar to proceed with the game (namely, finding the Black Market, and 2 spots in the Sorceress' Lair). There are horror stories of players switching to the necessary familiar, only to forget to switch BACK to the cat before they engage a monster, thereby ruining their entire run (especially vexing because aforementioned points in the lair are immediately before the FinalBoss herself).
24th Dec '15 3:22:36 PM billybobfred
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** Fernswarthy's Basement. 500 grueling, repetitious levels of tough monsters and "tests" that mainly test your ability to spend tons of meat on potions. Actually, there's ''infinite'' levels, but most people stop at 500 because that's when you finally get the telescope. No, sorry, one-seventh of the telescope. You've got to do 500 levels of the basement six more times to finish upgrading it, or it won't be very useful. Have "fun!" After the Tower revamp, you can stop at a rank five telescope and see all the Lair previews, but it still ''goes'' to seven, in case you want that extra 10% to all stats for 10 turns a day.

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** Fernswarthy's Basement. 500 grueling, repetitious levels of tough monsters and "tests" that mainly test your ability to spend tons of meat on potions. Actually, there's ''infinite'' levels, but most people stop at 500 because that's when you finally get the telescope. No, sorry, one-seventh of the telescope. You've got to do 500 levels of the basement six more times to finish upgrading it, or it won't be very useful. Have "fun!" "fun!". After the Tower revamp, you can stop at a rank five telescope and see all the Lair previews, but it still ''goes'' to seven, in case you want that extra 10% to all stats for 10 turns a day.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.KingdomOfLoathing