History YMMV / InitialDArcadeStage

3rd Aug '15 7:39:38 AM 4444jdm
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* BaseBreaker: The [[PimpedOutCar Special Cars]]. While some fans welcome this, others were not amused with this because it wasted modeling time that could be used for demanded cars that are not yet in the game, like Suzuki Swift Sport, Honda Accord Euro R and Nissan [=300ZX=].
30th Jul '15 4:30:28 PM IronBlue
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** To a smaller extent, the three AE86 variants (especially the 2 door) in ''7 AA X'' and ''8 Infinity''

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** To a smaller extent, the three AE86 Hachiroku variants (especially the 2 door) and the Subaru BRZ/Toyota 86 GT in ''7 AA X'' and ''8 Infinity''
30th Jul '15 4:29:27 PM IronBlue
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* GameBreaker: The Integra [=DC2=] in ''Ver. 2''

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** To a smaller extent, the three AE86 variants (especially the 2 door) in ''7 AA X'' and ''8 Infinity''
* GameBreaker: The Integra Type R [=DC2=] in ''Ver. 2''



** A few versions/ports of the series also use a different sound effect for screeching tires, a high-pitched squeal that sounds more like a cat in grievous harm instead of rubber spinning on pavement. Especially noticeable in ''Initial D Special Stage'', a port of Version 3, as many players would use a normal controller rather than the steering wheel of the arcade version, meaning they would have to correct their steering angle multiple times throughout a turn due to a smaller and more sensitive control radius. This led to the same ear-splitting squeal playing, stopping, playing, stopping, and so on continuously ''every time a player would go around a corner''.

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** A few versions/ports of the series also use a different sound effect for screeching tires, a high-pitched squeal that sounds more like a cat in grievous harm instead of rubber spinning on pavement. Especially noticeable in ''Initial D Special Stage'', a port of Version 3, 2, as many players would use a normal controller rather than the steering wheel of the arcade version, meaning they would have to correct their steering angle multiple times throughout a turn due to a smaller and more sensitive control radius. This led to the same ear-splitting squeal playing, stopping, playing, stopping, and so on continuously ''every time a player would go around a corner''.



* TierInducedScrappy: Both versions of the [[strike:Miata]] Roadster, and the [=AE85=]. Though the latter (and its driver in the anime and manga) are already [[ButtMonkey in-universe Scrappies]].

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* TierInducedScrappy: Both All FWD vehicles, both versions of the [[strike:Miata]] Roadster, and the [=AE85=]. Though the latter (and its driver in the anime and manga) are already [[ButtMonkey in-universe Scrappies]].
20th Sep '13 6:10:17 AM nanobitsplit
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* MostAnnoyingSound: The loud Buzz/Honk while navigating the selection menus in ''Initial D 3''
* ScrappyLevel: Happogahara in ver. 1 through 3 (and 5), Irohazaka and Myougi in ''Initial D 4''. The latter, by the way, is ''supposed'' to be a beginner-level course, but it becomes scrappy when you combine it with a...

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* MostAnnoyingSound: The loud Buzz/Honk while navigating the selection menus in ''Initial D 3''
3''.
** A few versions/ports of the series also use a different sound effect for screeching tires, a high-pitched squeal that sounds more like a cat in grievous harm instead of rubber spinning on pavement. Especially noticeable in ''Initial D Special Stage'', a port of Version 3, as many players would use a normal controller rather than the steering wheel of the arcade version, meaning they would have to correct their steering angle multiple times throughout a turn due to a smaller and more sensitive control radius. This led to the same ear-splitting squeal playing, stopping, playing, stopping, and so on continuously ''every time a player would go around a corner''.
* ScrappyLevel: Happogahara in ver. 1 through 3 (and 5), Irohazaka and Myougi Myogi in ''Initial D 4''. The latter, by the way, is ''supposed'' to be a beginner-level course, but it becomes scrappy when you combine it with a...



** 6 AA averts this, generally being more warmly received than 4 and 5.

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** Version 6 AA averts this, generally being more warmly received than 4 and 5.5, with Ver. 7 AAX being mostly the same game as Ver. 6 with added content.
12th Jun '13 6:37:21 AM SeptimusHeap
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* ComplacentGamingSyndrome: In ''Ver. 2'', everybody and their brother drove a Honda Integra Type R ([=DC2=]) and chose Irohazaka (usually Downhill) ad nauseum for every multiplayer match.
11th Nov '12 6:54:39 PM TheSandwichOven
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** A 6th game is in the works for 2011.

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** A 6th game is in the works for 2011. 6 AA averts this, generally being more warmly received than 4 and 5.
This list shows the last 6 events of 6. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.InitialDArcadeStage