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History YMMV / InfinityBlade

3rd Apr '16 6:17:31 PM SuperWaitei
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** Again in the third game, we have The Collector added in by the Blade Masters update. He's level 500 the first time you encounter him in the Crevasse and his battle mechanics are what makes it such a pain to fight him. To fight him, you must be willing to risk whatever weapon you currently have out and you will lose it if he defeats you, but you will win his weapon if you defeat him. And just like the Deathless Quests, you can only win your weapon back by hoping that you run into him again and beat him as well. If you lost a powerful weapon to him, (which is highly likely because of his massive health pool) his damage output increases drastically the next encounter you have with him. In fact, he always deals high damage because of the rare weapons he uses on you. Adding to the horror, his fighting style is randomized every time depending on what weapon he's holding. And talk about a damage sponge as well! To put things in perspective, the second time you fight him, he's level 2500 and has 200,000 hitpoints! That's twice as much as the dragon Ba'el! If you don't start using Rare Health Potions at this point or have a good Heal ring, you have no chance of defeating him. The only saving grace is that he won't switch fighting styles during the fight. [[ThatOneBoss]] indeed!

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** Again in the third game, we have The Collector added in by the Blade Masters update. He's level 500 the first time you encounter him in the Crevasse and his battle mechanics are what makes it such a pain to fight him. To fight him, you must be willing to risk whatever weapon you currently have out and you will lose it if he defeats you, but you will win his weapon if you defeat him. And just like the Deathless Quests, you can only win your weapon back by hoping that you run into him again and beat him as well. If you lost a powerful weapon to him, (which is highly likely because of his massive health pool) his damage output increases drastically the next encounter you have with him. In fact, he always deals high damage because of the rare weapons he uses on you. Adding to the horror, his fighting style is randomized every time depending on what weapon he's holding. And talk about a damage sponge as well! To put things in perspective, the second time you fight him, he's level 2500 and has 200,000 hitpoints! That's twice as much as the dragon Ba'el! If you don't start using Rare Health Potions at this point or have a good Heal ring, you have no chance of defeating him. The only saving grace is that he won't switch fighting styles during the fight. [[ThatOneBoss]] ThatOneBoss indeed!
3rd Apr '16 6:16:41 PM SuperWaitei
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Added DiffLines:

** Again in the third game, we have The Collector added in by the Blade Masters update. He's level 500 the first time you encounter him in the Crevasse and his battle mechanics are what makes it such a pain to fight him. To fight him, you must be willing to risk whatever weapon you currently have out and you will lose it if he defeats you, but you will win his weapon if you defeat him. And just like the Deathless Quests, you can only win your weapon back by hoping that you run into him again and beat him as well. If you lost a powerful weapon to him, (which is highly likely because of his massive health pool) his damage output increases drastically the next encounter you have with him. In fact, he always deals high damage because of the rare weapons he uses on you. Adding to the horror, his fighting style is randomized every time depending on what weapon he's holding. And talk about a damage sponge as well! To put things in perspective, the second time you fight him, he's level 2500 and has 200,000 hitpoints! That's twice as much as the dragon Ba'el! If you don't start using Rare Health Potions at this point or have a good Heal ring, you have no chance of defeating him. The only saving grace is that he won't switch fighting styles during the fight. [[ThatOneBoss]] indeed!
15th Nov '15 11:48:33 PM Cronosonic
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*** It only gets more hideously broken when you acquire Siris' Potion Master skill, which not only multiplies the effects of any potion by ten, it also lets you carry over ''triple'' the amount of potions. Apply this to Rare Health Potion, and you're getting ''2500'' health a second, and can basically fill your potion inventory with them.
21st Nov '14 11:35:21 AM MagBas
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* UnfortunateImplications: Oh, those poor wives/mothers/daughters of the Warrior character.
** Imagine being a wife, watching your beloved husband trudge off to certain doom in his mid-20s, to fail where dozens of generations of his fathers had also met their end. [[FridgeHorror Then having to tell your son to get ready for his turn]].
** Expanded upon in the novella where, at least in one case, it seems like the warriors only spend a month with their wives before going off to get revenge [[spoiler:or so everyone is brainwashed to believe.]]
9th Jul '14 9:00:54 AM Luigifan
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* GameBreaker: Heal magic can be this, particularly with the last magic ring as it gives you full health and can recharge several times in the course of one fight. Then again, consider the requirements to get it, it can also be considered as BraggingRightsReward.
** [[spoiler: Discover Bloodline -1, and you will gain the strongest set of equipment, able to far outstrip ''even the Infinity Blade itself''. You will smile with glee when you get to strike down the God King in mere seconds!]]

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* GameBreaker: Heal magic can be this, particularly with the last magic ring as it gives you full health and can recharge several times in the course of one fight. Then again, consider considering the requirements to get it, it can also be considered as BraggingRightsReward.
** [[spoiler: Discover [[spoiler:Discover Bloodline -1, and you will gain the strongest set of equipment, able to far outstrip ''even the Infinity Blade itself''. You will smile with glee when you get to strike down the God King in mere seconds!]]



** Alchemy in III brings us the Rare Health Potion: cheap to make (two blue berries and two butterflies), only 7 minutes to cook and restores 250 health ''per second''. There are very few enemies capable of matching this output in damage on you, making most fights trivial.

to:

** Alchemy in III brings us the Rare Health Potion: cheap to make (two blue berries and two butterflies), only 7 minutes to cook cook, and restores 250 health ''per second''. There are very few enemies capable of matching this output in damage on you, making most fights trivial.



* SuspiciouslySimilarSong: The music that plays during the [[spoiler: Ryth]] fight is one of [[StarWars Duel of Fates]]. [[ShoutOut It's pretty easy]] [[LaserBlade to see why.]]
* ThatOneAttack: The God King's Fury attack can very well end a Bloodline then and there. It's tricky to parry, very difficult to dodge, and is capable of tearing through your entire health bar. It gets even worse in the final round when he starts using it every other attack pattern.

to:

* SuspiciouslySimilarSong: The music that plays during the [[spoiler: Ryth]] [[spoiler:Ryth]] fight is one of [[StarWars Duel of Fates]]. [[ShoutOut It's pretty easy]] [[LaserBlade to see why.]]
* ThatOneAttack: The God King's Fury attack can very well end a Bloodline then and there. It's tricky to parry, very difficult to dodge, and is capable of tearing through your entire health bar. It gets even worse in the final round round, when he starts using it every other attack pattern.



** The sequel has a few of these, naturally, though the one that takes the cake is the Bog Giant, the tree trunk horror with the Vile Blade stuck in it that comes with the "Vault of Tears" expansion - thankfully, you can restart the fight if you die like a regular encounter. But it is horrifyingly fast for something so huge (you will need to get used to its speed to dodge and parry properly), has new attacks that can catch you off-guard, and when felled, it goes OneWingedAngel and transforms into the Moss Golem, a Monstrosity that will give you a hard time even if you mastered fighting the first form. Buffs used in the first battle will disappear at the subsequent battle and ''there is no break between them''. However, you will be rewarded a sword that rivals the Infinity Blade in attack power after that.

to:

** The sequel has a few of these, naturally, though the one that takes the cake is the Bog Giant, the tree trunk horror with the Vile Blade stuck in it that comes with the "Vault of Tears" expansion - -- thankfully, you can restart the fight if you die like a regular encounter. But it is horrifyingly fast for something so huge (you will need to get used to its speed to dodge and parry properly), has new attacks that can catch you off-guard, and when felled, it goes OneWingedAngel and transforms into the Moss Golem, a Monstrosity that will give you a hard time even if you mastered fighting the first form. Buffs used in the first battle will disappear at the subsequent battle and ''there is no break between them''. However, you will be rewarded with a sword that rivals the Infinity Blade in attack power after that.



** Expanded upon in the novella where, at least in one case, it seems like the warriors only spend a month with their wives before going off to get revenge [[spoiler: or so everyone is brainwashed to believe.]]

to:

** Expanded upon in the novella where, at least in one case, it seems like the warriors only spend a month with their wives before going off to get revenge [[spoiler: or [[spoiler:or so everyone is brainwashed to believe.]]
1st Jul '14 12:10:49 AM foxmccloud4387
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Added DiffLines:

** Also in the third game is Ryth. He's always overleveled to the point that one slash will kill you, and your gems and potions are rendered useless against him. You also have to use a Light weapon the first time you fight him - one of his attacks can only be blocked, so he'll take out your shield very quickly.
25th Jun '14 9:19:38 AM sui_cho
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** The sequel has a few of these, naturally, though the one that takes the cake is the Bog Giant, the tree trunk horror with the Vile Blade stuck in it that comes with the "Vault of Tears" expansion - thankfully, you can restart the fight if you die like a regular encounter. But it is horrifyingly fast for something so huge (you will need to get used to its speed to dodge and parry properly), has new attacks that can catch you off-guard, and when felled, it goes OneWingedAngel and transforms into the Moss Golem, a Monstrosity that will give you a hard time even if you mastered fighting the first form. Your reward? A sword that rivals the Infinity Blade in attack power.

to:

** The sequel has a few of these, naturally, though the one that takes the cake is the Bog Giant, the tree trunk horror with the Vile Blade stuck in it that comes with the "Vault of Tears" expansion - thankfully, you can restart the fight if you die like a regular encounter. But it is horrifyingly fast for something so huge (you will need to get used to its speed to dodge and parry properly), has new attacks that can catch you off-guard, and when felled, it goes OneWingedAngel and transforms into the Moss Golem, a Monstrosity that will give you a hard time even if you mastered fighting the first form. Your reward? A Buffs used in the first battle will disappear at the subsequent battle and ''there is no break between them''. However, you will be rewarded a sword that rivals the Infinity Blade in attack power.power after that.
30th Apr '14 8:56:58 PM foxmccloud4387
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** The third game has Therin. He uses the same BladeOnAStick style as the Fel Siren, an enemy considered to have one of the harder attack patterns to fight against... only Therin likes to do a lot of feints, tricking you into doing the wrong counter all the time.
1st Oct '13 10:00:42 AM Drakkenmensch
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Added DiffLines:

** Alchemy in III brings us the Rare Health Potion: cheap to make (two blue berries and two butterflies), only 7 minutes to cook and restores 250 health ''per second''. There are very few enemies capable of matching this output in damage on you, making most fights trivial.
21st Sep '13 6:41:03 AM HTD
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** [[UpToEleven Especially]] in the [[NintendoHard negative rebirths, where there could be some nasty compulsory XP bonuses like 'Do 20 scratches', 'Kill Titan with scratch',... mashed into a monstrosity.

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** [[UpToEleven Especially]] in the [[NintendoHard negative rebirths, rebirths]], where there could be some nasty compulsory XP bonuses mashed into a monstrosity like 'Do 20 scratches', 'Kill Titan with scratch',... mashed into a monstrosity.Good luck.



* GoodBadBugs: You can retry the fight against the God King by exiting the game and killing the app before he runs you through. Has never been fixed, likely due to the outcry it would cause.

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* GoodBadBugs: You can retry the fight fights against the God King bosses by exiting the game and killing the app before he runs they run you through. Has never been fixed, likely due to the outcry it would cause.
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