History YMMV / Ico

19th Jun '16 6:02:49 AM JulianLapostat
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* SpiritualAdaptation: The castle of Ico, with its vast spaces and {{Bizarrchitecture}} and the difficulties in leaving it is a good substitute for Literature/{{Gormenghast}}.
21st May '16 10:22:01 PM nombretomado
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** Finding the secret weapons. If you are not informed (or don't look at the trophies in the PS3 edition), you won't even ''suspect'' there are secret weapons! After all, weapons don't really have much importance to begin with and ''Ico'' isn't the kind of game where you would expect such Easter eggs.

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** Finding the secret weapons. If you are not informed (or don't look at the trophies in the PS3 [=PS3=] edition), you won't even ''suspect'' there are secret weapons! After all, weapons don't really have much importance to begin with and ''Ico'' isn't the kind of game where you would expect such Easter eggs.
8th Apr '16 6:53:00 PM SaltyWaffles
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** The camera system can be outright nauseating and frustrating for players, and most of the time it doesn't really help you, either. It also makes looking at something distant a total pain, since you can't hold the camera steady with a joystick, and releasing the joystick will only cause it to jerk back towards its predetermined angle. At times, it also doesn't account for obstacles blocking you from the camera angle's line of sight.
10th Mar '16 4:55:09 AM Silverblade2
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* {{Padding}}: See FakeLongevity on the main page.
19th Oct '15 10:08:24 AM ChaoticNovelist
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* CrowningMusicOfAwesome: "Castle in the Mist" and "Beginning" are incredibly beautiful pieces of music, both fitting for a game like ''Ico''.
** And the ending song [[http://www.youtube.com/watch?v=TFX2bDATGU4&hd=1 You Were There]].

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* CrowningMusicOfAwesome: "Castle CrowningMusicOfAwesome:
**"Castle
in the Mist" and "Beginning" are incredibly beautiful pieces of music, both fitting for a game like ''Ico''.
** And the The ending song [[http://www.youtube.com/watch?v=TFX2bDATGU4&hd=1 You Were There]].



* GameBreaker: Well, as game-breaking as an item in ''Ico'' can be, but the lightsaber will clearly save you a lot of trouble, considering how tedious the shadows can be to fight with a normal weapon.

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* GameBreaker: Well, as game-breaking as an item in ''Ico'' can be, but the The lightsaber will clearly save you a lot of trouble, considering how tedious the shadows can be to fight with a normal weapon.



* GuideDangIt: Finding the secret weapons. If you are not informed (or don't look at the trophies in the PS3 edition), you won't even ''suspect'' there are secret weapons! After all, weapons don't really have much importance to begin with and ''Ico'' isn't exactly the kind of game where you would expect such Easter eggs.

to:

* GuideDangIt: GuideDangIt:
**
Finding the secret weapons. If you are not informed (or don't look at the trophies in the PS3 edition), you won't even ''suspect'' there are secret weapons! After all, weapons don't really have much importance to begin with and ''Ico'' isn't exactly the kind of game where you would expect such Easter eggs.



* IronWoobie: Ico ''and'' Yorda.

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* %%* IronWoobie: Ico ''and'' Yorda.



* TearJerker: The ending sequence.

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* %%* TearJerker: The ending sequence.
6th Sep '14 9:57:10 AM Folamh3
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* {{Padding}}: See FakeLongevity on the main page.
6th Sep '14 9:47:58 AM Folamh3
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** The Queen's lips don't seem to match her words.

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** The Queen's lips don't seem to match her words.words.
----
6th Sep '14 9:47:40 AM Folamh3
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** And the ending song [[http://www.youtube.com/watch?v=TFX2bDATGU4&hd=1 You Were There]]

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** And the ending song [[http://www.youtube.com/watch?v=TFX2bDATGU4&hd=1 You Were There]]There]].
* DisappointingLastLevel: Inverted. At the end of the last level, Ico and Yorda get separated. Some players will find themselves breathing a sigh of relief, as it means an end to the annoying and frustrating EscortMission so the game can instead focus entirely on being a free-flowing CinematicPlatformer.


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* ScrappyMechanic: Some players think that the EscortMission aspect of the game is no better implemented and just as annoying as in any other title, significantly damaging a potentially quite effective platforming game.
2nd Aug '14 12:42:48 PM Silverblade2
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* SacredCow
* SoCoolItsAwesome

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* %%* SacredCow
* %%* SoCoolItsAwesome
16th Jul '14 3:11:12 PM Keet96
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* CompleteMonster: [[GodSaveUsFromTheQueen The Queen]] has been emotionally abusing her own daughter for Yorda's entire life, imprisoning her in a small cage hanging from a ceiling (which was actually considered a form of torture in medieval times) as well as manipulating Yorda into thinking that she'll die if she ever leaves the castle, effectively breaking her spirit. It's implied that this is the reason why Yorda is so passive during the game; it's not because she's weak, it's because she's broken. Then, there's the fact that she's been manipulating a village into sacrificing their children and that said sacrifice involves sealing those children inside of coffins until they die. And it's ''also'' implied that she controls their spirits after death as her shadow-monster servants.

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* CompleteMonster: [[GodSaveUsFromTheQueen The Queen]] has been emotionally abusing her own daughter daughter, Yorda, for Yorda's her entire life, imprisoning her in a small cage hanging from a ceiling (which was actually considered a form of torture in medieval times) as well as manipulating Yorda her into thinking that she'll die if she ever leaves the castle, effectively breaking her spirit. It's implied that this is the reason why Yorda is so passive during the game; it's not because she's weak, it's because she's broken. Then, there's the fact that she's been manipulating a village into sacrificing their children and that said sacrifice involves sealing those children inside of coffins until they die. And it's ''also'' implied that she controls their spirits after death as her shadow-monster servants.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Ico