History YMMV / Ico

11th Apr '17 1:12:11 AM ArcaneAzmadi
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* NightmareFuel
** The shadows are [[spoiler:the souls of horned people entombed alive in the castle. Including children]].
*** The ones in the pod room are different to those seen in the rest of the game. [[spoiler: They're child-sized and shaped, aren't interested in you, and only want to look at the petrified Yorda. But you have to kill them, anyways.]]
*** [[{{AndIMustScream}} Think about what they were doing when the Queen doesn't need them]].
** Ico's intended fate at the beginning of the game. He's not only condemned to a tomb but also ''shackled''. Alone and trapped in the dark, with only luck saving him from either suffocation or dehydration, whichever came first.
*** The walls of the tomb room are packed full of identical pods, indicating that Ico's intended fate isn't exactly unique.
8th Apr '17 5:02:31 PM ChaoticNovelist
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* PlayerPunch: [[spoiler:Returning to the hall of pods where you started the game from after you're separated from Yorda -- only to find her surrounded by shadows of horned boys like yourself and turned to stone. Then, killing all those shadows who mean you no harm at all.]]

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* PlayerPunch: [[spoiler:Returning to the hall of pods where you Ico started the game from after you're Ico is separated from Yorda -- only to find her surrounded by shadows of horned boys like yourself himself and turned to stone. Then, killing all those shadows who mean you Ico no harm at all.]]



* ScrappyMechanic: Some players think that the EscortMission aspect of the game is no better implemented and just as annoying as in any other title, significantly damaging a potentially quite effective platforming game.

to:

* ScrappyMechanic: ScrappyMechanic:
**
Some players think that the EscortMission aspect of the game is no better implemented and just as annoying as in any other title, significantly damaging a potentially quite effective platforming game.



** Ico in the game's concept video.

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** Ico in the game's concept video.video looks weirdly human.
17th Mar '17 7:20:06 PM Gamermaster
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* Getting the secret weapons requires you to throw a ball into a large container. You could spend 1 minute to 1 hour trying to do this. The other way is to put the ball on the spot where the container rises from, then activate the floor switch.


Added DiffLines:

** Getting the secret weapons requires you to throw a ball into a large container. You could spend 1 minute to 1 hour trying to do this. The other way is to put the ball on the spot where the container rises from, then activate the floor switch.
2nd Mar '17 8:06:05 PM mlsmithca
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* SugarWiki/AwesomeMusic:
** "Castle in the Mist" and "Beginning" are incredibly beautiful pieces of music, both fitting for a game like ''Ico''.
** The ending song [[http://www.youtube.com/watch?v=TFX2bDATGU4&hd=1 You Were There]].



* CrowningMomentOfAwesome: More on the developer's part. The fact that they were able to take [[EscortMission one of the most reviled tropes in video games]] and make it one of the best parts of the game.
* CrowningMusicOfAwesome:
** "Castle in the Mist" and "Beginning" are incredibly beautiful pieces of music, both fitting for a game like ''Ico''.
** The ending song [[http://www.youtube.com/watch?v=TFX2bDATGU4&hd=1 You Were There]].



* SugarWiki/MomentOfAwesome: More on the developer's part. The fact that they were able to take [[EscortMission one of the most reviled tropes in video games]] and make it one of the best parts of the game.



%%* SoCoolItsAwesome
31st Dec '16 1:24:44 PM joseph864
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Added DiffLines:

* Getting the secret weapons requires you to throw a ball into a large container. You could spend 1 minute to 1 hour trying to do this. The other way is to put the ball on the spot where the container rises from, then activate the floor switch.
17th Dec '16 6:36:34 PM ImperialMajestyXO
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* CompleteMonster: [[GodSaveUsFromTheQueen The Queen]] has been emotionally abusing her own daughter, Yorda, for her entire life, imprisoning her in a small cage hanging from a ceiling (which was actually considered a form of torture in medieval times) as well as manipulating her into thinking that she'll die if she ever leaves the castle, effectively breaking her spirit. It's implied that this is the reason why Yorda is so passive during the game; it's not because she's weak, it's because she's broken. Then, there's the fact that she's been manipulating a village into sacrificing their children and that said sacrifice involves sealing those children inside of coffins until they die. And it's ''also'' implied that she controls their spirits after death as her shadow-monster servants.

to:

* CompleteMonster: [[GodSaveUsFromTheQueen The Queen]] has been [[AbusiveParents emotionally abusing her own daughter, daughter]], Yorda, for her entire life, imprisoning her in a small cage hanging from a ceiling (which was actually considered a form of torture in medieval times) as well as manipulating her into thinking that she'll die if she ever leaves the castle, effectively breaking her spirit. It's implied that this is the reason why Yorda is so passive during the game; it's not because she's weak, it's because she's broken. Then, there's the fact that she's been manipulating a village into sacrificing their children and that said sacrifice involves sealing those children inside of coffins until they die. And it's ''also'' implied that she controls their spirits after death as her shadow-monster servants.
14th Dec '16 10:16:40 AM dotchan
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* AlternativeCharacterInterpretation: [[http://www.youtube.com/watch?v=gC-1Bdk_Fkc "Well, basically the story is about a horny kid trying to escape from prison with a curvy white chick while beating up black guys with a stick."]]

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* AlternativeCharacterInterpretation: AlternativeCharacterInterpretation:
**
[[http://www.youtube.com/watch?v=gC-1Bdk_Fkc "Well, basically the story is about a horny kid trying to escape from prison with a curvy white chick while beating up black guys with a stick."]]"]]
** Is Ico simply using Yorda for selfish reasons, not really caring about her until the Queen turned her into stone? Throughout the whole game, he has to periodically yank her to get her to move, and he always opts to do that rather than waiting for her patiently or reasurring her in any way.
12th Dec '16 1:18:05 PM GunarmDyne
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Added DiffLines:

* ThatOneAchievement: There's a trophy in the [=PS3=] version that requires clearing the game in under 2 hours. It can be done with practice, but the annoying part comes from the fact that the timer does not stop until the events on the beach after the credits and the timer continues to run ''during the credits''. Meaning you have to beat the final boss in about 1:45-1:50 in order to make it.
19th Jun '16 6:02:49 AM JulianLapostat
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Added DiffLines:

* SpiritualAdaptation: The castle of Ico, with its vast spaces and {{Bizarrchitecture}} and the difficulties in leaving it is a good substitute for Literature/{{Gormenghast}}.
21st May '16 10:22:01 PM nombretomado
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** Finding the secret weapons. If you are not informed (or don't look at the trophies in the PS3 edition), you won't even ''suspect'' there are secret weapons! After all, weapons don't really have much importance to begin with and ''Ico'' isn't the kind of game where you would expect such Easter eggs.

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** Finding the secret weapons. If you are not informed (or don't look at the trophies in the PS3 [=PS3=] edition), you won't even ''suspect'' there are secret weapons! After all, weapons don't really have much importance to begin with and ''Ico'' isn't the kind of game where you would expect such Easter eggs.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Ico