History YMMV / Harpoon

3rd Aug '14 6:15:04 AM mack
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* Soccer World Cup "classics" like Italy vs. France, Germany vs. UK and France vs. UK didn't happen on the pitch but on the battlefield.

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* Soccer Football World Cup "classics" like Italy vs. France, Germany vs. UK and France vs. UK didn't happen on the pitch but on the battlefield.
12th Jul '14 9:19:35 AM mack
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*** The missiles are supersonic, hard to shoot down and will sink anything short of a carrier or Iowa battleship in one hit (and a carrier or Iowa will only be able to take a handful of hits anyway). To make it ''worse'', they can be loaded with nuclear warheads.



*** The missiles are supersonic, hard to shoot down and will sink anything short of a carrier or Iowa battleship in one hit (and a carrier or Iowa will only be able to take a handful of hits anyway). To make it ''worse'', they can be loaded with nuclear warheads.
12th Jul '14 9:19:10 AM mack
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Added DiffLines:

** A NATO fleet with an Iowa battleship can show you just how powerful the 18 inch guns the Iowa is packing are. They will sink any ship in the game in one salvo, since there is ''nothing'' in the inventory of any fleet in the world with enough armour (most ships having little to no armour thanks to the overwhelming ability for modern anti-ship missiles to blow through it) to withstand guns intended to duke it out with the Japanese super-battleships of World War 2.
20th Apr '14 10:15:06 AM mack
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* GameBreaker: The game can create scenarios that make you understand just how terrifying a prospect of World War 3 was to those living or serving in the armed forces at the time.
** The human ability to exploit the unlimited aircraft ammunition can make even the hardest missions a cakewalk if those aircraft are armed with appropriate weapons, by a process of simple attrition. Having to defeat a Soviet fleet can be easy if your NATO airbase includes a squadron of [=P3=] Orion aircraft. While intended for anti-sub work, they can each carry 4 harpoon missiles a very long way. Even though they are slow, the missiles aren't fast and most big Soviet fleets can shoot them down, you can repeatedly attack the group until they simply run out of missiles.
** NATO lacks the longer range, supersonic attack missiles that the Soviets have. They rely on sub-sonic missiles like the Tomahawk & Harpoon, which are easily shot down by the Soviet fleets which are bristling with anti air and missile weapons.
** The 1980's era Soviet Union surface fleet suffers from a lack of air cover due to lacking aircraft carriers. US Aircraft like the [=F-14=] have the ability to pick off any aircraft from well beyond the range of the Soviet aircraft.
** Soviet forces in most large scenarios get ''squadrons'' worth of the TU series of long-range maritime bombers like the Backfire, Bear, Badger. Most of these aircraft can carry ''three'' long-range, supersonic missiles that are dual purpose, able to attack both ships and ground bases. A single squadron of 25 Backfires can carry enough missiles to destroy any base in the game or to take out an entire US Carrier group while blazing through the sky on afterburner for extremely long periods of time to reach the target before being intercepted. This is ''realistic'', and in many scenarios, the human player has enough aircraft at their disposal to complete their mission ''without'' using the airbase reload exploit.
*** The missiles are supersonic, hard to shoot down and will sink anything short of a carrier or Iowa battleship in one hit (and a carrier or Iowa will only be able to take a handful of hits anyway). To make it ''worse'', they can be loaded with nuclear warheads.
** The Oscar class soviet submarine can be described as Backfire squadron in one boat.
3rd Dec '13 4:57:01 PM Vasha
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* ''RedStormRising'' reigned, and if the scenario didn't start with Keflavik already controlled by the Soviets, then NATO had to race to Keflavik before the Soviet got there.

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* ''RedStormRising'' ''Literature/RedStormRising'' reigned, and if the scenario didn't start with Keflavik already controlled by the Soviets, then NATO had to race to Keflavik before the Soviet got there.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Harpoon