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* PortingDisaster: The UsefulNotes/XboxLiveArcade port runs in letterboxed 16:9 if you are using any resolution that doesn't have a 16:9 aspect ratio (i.e. a standard-ratio CRT screen), on top of the pillarboxing used to fit a vertical screen onto a horizontally-oriented monitor. So unless you have a huge widescreen TV or are willing to turn your screen 90 degrees, prepare to play in a VERY small screen.

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* PortingDisaster: The UsefulNotes/XboxLiveArcade Platform/XboxLiveArcade port runs in letterboxed 16:9 if you are using any resolution that doesn't have a 16:9 aspect ratio (i.e. a standard-ratio CRT screen), on top of the pillarboxing used to fit a vertical screen onto a horizontally-oriented monitor. So unless you have a huge widescreen TV or are willing to turn your screen 90 degrees, prepare to play in a VERY small screen.
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* PortingDisaster: The XboxLiveArcade port runs in letterboxed 16:9 if you are using any resolution that doesn't have a 16:9 aspect ratio (i.e. a standard-ratio CRT screen), on top of the pillarboxing used to fit a vertical screen onto a horizontally-oriented monitor. So unless you have a huge widescreen TV or are willing to turn your screen 90 degrees, prepare to play in a VERY small screen.

to:

* PortingDisaster: The XboxLiveArcade UsefulNotes/XboxLiveArcade port runs in letterboxed 16:9 if you are using any resolution that doesn't have a 16:9 aspect ratio (i.e. a standard-ratio CRT screen), on top of the pillarboxing used to fit a vertical screen onto a horizontally-oriented monitor. So unless you have a huge widescreen TV or are willing to turn your screen 90 degrees, prepare to play in a VERY small screen.
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* ScrappyMechanic: The coin chaining system. It would be more forgiving than ''{{DoDonPachi}}''[='=]s {{Combos}} system, but it has one major concern: Your coin count ''carries between stages.'' So in order to obtain an optimal score, you have to chain '''the entire game'''--a broken chain can spell RageQuit.

to:

* ScrappyMechanic: The coin chaining system. It would be more forgiving than ''{{DoDonPachi}}''[='=]s ''VideoGame/DonPachi''[='=]s {{Combos}} system, but it has one major concern: Your coin count ''carries between stages.'' So in order to obtain an optimal score, you have to chain '''the entire game'''--a broken chain can spell RageQuit.
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* GoddamnedBats -- The X-Box Arrange Mode adds numerous swarms of bats from every single direction, solely for the purpose of increasing the challenge.
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* ScrappyMechanic: The coin chaining system. It would be more forgiving than ''{{DoDonPachi}}''[='=]s {{Combos}} system, with one major problem: Your coin count ''carries between stages.'' So in order to obtain an optimal score, you have to chain '''the entire game'''--a broken chain can spell RageQuit.

to:

* ScrappyMechanic: The coin chaining system. It would be more forgiving than ''{{DoDonPachi}}''[='=]s {{Combos}} system, with but it has one major problem: concern: Your coin count ''carries between stages.'' So in order to obtain an optimal score, you have to chain '''the entire game'''--a broken chain can spell RageQuit.
Is there an issue? Send a MessageReason:
None


* PortingDisaster: The XboxLiveArcade port runs in letterboxed 16:9 if you are using any resolution that doesn't have a 16:9 aspect ratio (i.e. a standard-ratio CRT screen), on top of the pillarboxing used to fit a vertical screen onto a horizontally-oriented monitor. So unless you have a huge widescreen TV or are willing to turn your screen 90 degrees, prepare to play in a VERY small screen.

to:

* PortingDisaster: The XboxLiveArcade port runs in letterboxed 16:9 if you are using any resolution that doesn't have a 16:9 aspect ratio (i.e. a standard-ratio CRT screen), on top of the pillarboxing used to fit a vertical screen onto a horizontally-oriented monitor. So unless you have a huge widescreen TV or are willing to turn your screen 90 degrees, prepare to play in a VERY small screen.screen.
* ScrappyMechanic: The coin chaining system. It would be more forgiving than ''{{DoDonPachi}}''[='=]s {{Combos}} system, with one major problem: Your coin count ''carries between stages.'' So in order to obtain an optimal score, you have to chain '''the entire game'''--a broken chain can spell RageQuit.

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