History YMMV / GrandTheftAutoViceCityStories

6th Nov '17 12:31:57 PM DLMaximum1
Is there an issue? Send a Message


** IronWoobie: Victor Vance. Unlike all the other playable characters of the series (including [[VideoGame/GrandTheftAutoSanAndreas CJ]], who has been considered have more "moral" than most), Victor Vance in the background does not like to be a drug dealer or kill people, he just feels compelled to to. Adding to this, his mother is a drug addict, and his brother an [[TooDumbToLive idiot]], JerkAss, ManChild and a crazy for the money without seeing the consequences.

to:

** IronWoobie: Victor Vance. Unlike all the other playable characters of the series (including [[VideoGame/GrandTheftAutoSanAndreas CJ]], who has been considered have more "moral" than most), Victor Vance in the background does not like to be a drug dealer or kill people, he just feels compelled to to. Adding to this, his mother is a drug addict, and his brother an [[TooDumbToLive idiot]], JerkAss, JerkAss ManChild and has a crazy lust for the money without seeing the consequences.
6th Nov '17 12:29:15 PM DLMaximum1
Is there an issue? Send a Message


** The whole opening cutscene of "Turn on, Tune in, Bug out".

to:

** The whole opening cutscene of "Turn on, On, Tune in, In, Bug out".Out".



* FridgeLogic: Why is Barry Mickelthwaite PhilCollins' manager? What happened to [[http://en.wikipedia.org/wiki/Tony_Smith_(manager) Tony Smith]]? Admittedly, this may only be a FridgeLogic moment for Collins and/or Music/{{Genesis}} fans. Given Collins's [[PromotedFanboy personal involvement in this game]], this was almost certainly a plot necessity/plot device.

to:

* FridgeLogic: Why is Barry Mickelthwaite PhilCollins' manager? What happened to [[http://en.wikipedia.org/wiki/Tony_Smith_(manager) Tony Smith]]? Admittedly, this may only be a FridgeLogic moment for Collins and/or Music/{{Genesis}} fans. Given Collins's Collins' [[PromotedFanboy personal involvement in this game]], this was almost certainly a plot necessity/plot device.



** Ok, let's talk about High Wire now. You're basically pulling an EscortMission with cocaine crates using a huge magnet on the bottom of a helicopter for the first two thirds, and it seems like everything's normal, but then you hear this: "HELP! THE BIKERS ARE ON ME, I CAN'T GET THEM OFF!" and you must go after a moving car that has bikers constantly shooting at it with Sub-Machine Guns, making it move around erratically, in turn causing FakeDifficulty as you're attempting to drive down and collect the car. The [[SarcasmMode BEST PART of this]], you may ask? The car has an HP meter of sorts, and if the bikers hit it enough times(read:about 15 or so streams of bullets), it'll blow up and you'll have to start over from THE VERY BEGINNING OF THE MISSION. Have fun.

to:

** Ok, Okay, let's talk about High Wire "High Wire" now. You're basically pulling an EscortMission with cocaine crates using a huge magnet on the bottom of a helicopter for the first two thirds, and it seems like everything's normal, but then you hear this: "HELP! THE BIKERS ARE ON ME, I CAN'T GET THEM OFF!" and you must go after a moving car that has bikers constantly shooting at it with Sub-Machine Guns, making it move around erratically, in turn causing FakeDifficulty as you're attempting to drive down and collect the car. The [[SarcasmMode BEST PART of this]], you may ask? The car has an HP meter of sorts, and if the bikers hit it enough times(read:about times (read:about 15 or so streams of bullets), it'll blow up and you'll have to start over from THE VERY BEGINNING OF THE MISSION. Have fun.



** "Unfriendly Competition" is a MAJOR DifficultySpike compared to missions before it, it's not too hard until you get to the swimming pool, which is absolutely crawling with enemies and has very little cover, making it insanely hard to kill all the enemies without getting killed yourself, and if you somehow survive you have to chase down and kill the last two guys using a quad-bike, which is very awkward to control and it's hard to drive and aim at the enemies at the same time.

to:

** "Unfriendly Competition" is has a MAJOR DifficultySpike compared to missions before it, it; it's not too hard until you get to the swimming pool, which is absolutely crawling with enemies and has very little cover, making it insanely hard to kill all the enemies without getting killed yourself, and if you somehow survive you have to chase down and kill the last two guys using a quad-bike, which is very awkward to control and it's hard to drive and aim at the enemies at the same time.
18th Oct '17 9:52:34 AM VisitorAlex
Is there an issue? Send a Message


** Marty J. Williams is even more disliked by many fans due to how he abuses Louise and even threatens to ''beat down their baby child''.
2nd Oct '17 2:00:35 PM VisitorAlex
Is there an issue? Send a Message


* MoralEventHorizon: Marty Jay Williams crosses the line when he kidnaps his own wife Louise and tries to turn her into a prostitute.
** Jerry Martinez crosses this when he kidnaps, rapes and intentionally injures Louise.
** Armando Mendez absolutely crosses this when kidnaps and kills Louise.

to:

* MoralEventHorizon: Marty Jay Williams crosses the line when he kidnaps his own wife Louise and tries to turn her into a prostitute.
** Jerry Martinez crosses this when he kidnaps, rapes and intentionally injures Louise.
** Armando Mendez absolutely crosses this when kidnaps and kills Louise.
[[MoralEventHorizon/GrandTheftAuto See here.]]
17th Jul '17 4:45:27 PM Frankencastle
Is there an issue? Send a Message


** "High Wire". Picking up a few cargo containers of the backs of slow-moving trucks with a sky crane isn't too hard, even with the wonky helicopter controls. However, once you have to fly all the way over to the other island and pick up Diego's small, fast-moving car while he's being chased by armed bikers, those chopper controls will make you want to tear your hair out.

to:

** "High Wire". Picking up a few cargo containers of the backs of slow-moving trucks Ok, let's talk about High Wire now. You're basically pulling an EscortMission with cocaine crates using a sky crane isn't too hard, even with huge magnet on the wonky bottom of a helicopter controls. However, once for the first two thirds, and it seems like everything's normal, but then you hear this: "HELP! THE BIKERS ARE ON ME, I CAN'T GET THEM OFF!" and you must go after a moving car that has bikers constantly shooting at it with Sub-Machine Guns, making it move around erratically, in turn causing FakeDifficulty as you're attempting to drive down and collect the car. The [[SarcasmMode BEST PART of this]], you may ask? The car has an HP meter of sorts, and if the bikers hit it enough times(read:about 15 or so streams of bullets), it'll blow up and you'll have to fly all the way start over to the other island and pick up Diego's small, fast-moving car while he's being chased by armed bikers, those chopper controls will make you want to tear your hair out.from THE VERY BEGINNING OF THE MISSION. Have fun.


Added DiffLines:

** "Jive Drive", which must wholly be blamed on the PSP's lack of a second analog stick. After a hair-raising drive to an abandoned lot, being shot at all the way there (thankfully this isn't terrible as your car has decent armor), you must survive a gauntlet of fire on you and your brother. Lance is useless with a gun and if he dies, WHOOPS, start over. The fact that you can't get a clear look around you with the PSP's limited control scheme is the main reason you will fail this mission.
** "Unfriendly Competition" is a MAJOR DifficultySpike compared to missions before it, it's not too hard until you get to the swimming pool, which is absolutely crawling with enemies and has very little cover, making it insanely hard to kill all the enemies without getting killed yourself, and if you somehow survive you have to chase down and kill the last two guys using a quad-bike, which is very awkward to control and it's hard to drive and aim at the enemies at the same time.
** The ATV race in "When Funday Comes" is anything BUT fun. To better elaborate, you have to win a quadbike race around the trailer park against some rednecks. Which SHOULD be easy except that the quadbike handles fucking horribly!


Added DiffLines:

** Louise herself tends to fall into this. Thanks in large part to her status as a DamselScrappy.
20th Nov '16 7:16:18 PM waters20
Is there an issue? Send a Message


* TheScrappy: Lance, [[TheLoad BIG TIME]]. Even more so than in ''Vice City''.

to:

* TheScrappy: TheScrappy
**
Lance, [[TheLoad BIG TIME]]. Even more so than in ''Vice City''.City''.
** Marty J. Williams is even more disliked by many fans due to how he abuses Louise and even threatens to ''beat down their baby child''.
27th Sep '16 10:59:08 PM IvanovTroping97
Is there an issue? Send a Message

Added DiffLines:

** If you thought picking up cargo containers and a gang car with a helicopter in "High Wire" was bad, you haven't seen "White Lies" yet. You have to follow Lance's helicopter in a hovercraft and collect cocaine that drops from his helicopter. This is easier said than done, considering that the hovercraft handles horribly.
22nd Sep '16 9:58:25 PM IvanovTroping97
Is there an issue? Send a Message

Added DiffLines:

** In one of the earlier missions, "Cholo Victory", there's Phil Cassidy's EpicFail when he tries to drive his pickup truck.
-->'''Phil:''' Let's go, YEEEE-HAAAAAR!!
-->''(Phil crashes into a wall)''
-->'''Victor:''' Maybe ''I'' should drive, man.
-->'''Phil:''' Damn stick shift!
15th Aug '16 10:02:19 AM longWriter
Is there an issue? Send a Message


** One of the final missions, "Light My Pyre". The mission begins with a highly annoying car chase that wouldn't be so bad, except you have to escort [[TheLoad Lance]], who is riding a motorcycle and seems to enjoy [[StopHelpingMe getting in your way (sometimes, even in your line of fire) and getting himself killed, which is a Game Over.]] Then, you have to fight through a small army of heavily armed, respawning goons to get around the back of a building and through a door. THEN, you have to fight [[spoiler: Armando Mendez]], who is wielding a flamethrower. If that weren't enough, you're forced to fight him in a disorienting top-down perspective -- not to mention, his goons storm in and fight you, as if a man setting you on fire with a flamethrower wasn't enough. (This part is made almost laughably easy [[GameBreaker if you have a minigun with you]], but if you don't...) And if you die? Back to the beginning. And if you do finish it? You find that [[spoiler: Louise, the woman you went through all this hell to save, is dead.]] [[SarcasmMode What fun!]]

to:

** One of the final missions, "Light My Pyre". The mission begins with a highly annoying car chase that wouldn't be so bad, except you have to escort [[TheLoad Lance]], who is riding a motorcycle and seems to enjoy [[StopHelpingMe [[AnnoyingVideoGameHelper getting in your way (sometimes, even in your line of fire) and getting himself killed, which is a Game Over.]] Then, you have to fight through a small army of heavily armed, respawning goons to get around the back of a building and through a door. THEN, you have to fight [[spoiler: Armando Mendez]], who is wielding a flamethrower. If that weren't enough, you're forced to fight him in a disorienting top-down perspective -- not to mention, his goons storm in and fight you, as if a man setting you on fire with a flamethrower wasn't enough. (This part is made almost laughably easy [[GameBreaker if you have a minigun with you]], but if you don't...) And if you die? Back to the beginning. And if you do finish it? You find that [[spoiler: Louise, the woman you went through all this hell to save, is dead.]] [[SarcasmMode What fun!]]
16th Jul '16 10:45:12 PM waters20
Is there an issue? Send a Message


* TheScrappy: Lance, [[TheLoad BIG TIME]].

to:

* TheScrappy: Lance, [[TheLoad BIG TIME]]. Even more so than in ''Vice City''.
This list shows the last 10 events of 46. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.GrandTheftAutoViceCityStories