History YMMV / GrandTheftAutoViceCity

17th May '16 2:25:28 PM babyhenchy1
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* GenreTurningPoint: Before ''Vice City'', music in video games was limited either to original tracks or from very obscure artists. Even ''VideoGame/GrandTheftAutoIII'' was mostly made up of new songs for the game. After ''III'''s success, the Houser Brothers believed they could still make money while populating their game with a vast amount of licensed tracks. They used their contacts in the music industry to put together a tracklist of some of the biggest pop/rock music from TheEighties. To this day, it's still regarded as one of the best soundtracks in gaming history. Afterwards, the number of video games using licensed music for their soundtracks jumped up.

to:

* GenreTurningPoint: Before ''Vice City'', music in video games was limited either to original tracks or from very obscure artists. Even ''VideoGame/GrandTheftAutoIII'' was mostly made up of new songs for the game. After ''III'''s success, the Houser Brothers believed they could still make money while populating their game with a vast amount of licensed tracks. They used their contacts in the music industry to put together a tracklist of some of the biggest pop/rock music from TheEighties. To this day, it's still regarded as one of the best soundtracks in gaming history.history and played a huge part in establishing the game's atmosphere. Afterwards, the number of video games using licensed music for their soundtracks jumped up.
17th May '16 2:23:58 PM babyhenchy1
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* GenreTurningPoint: Before ''Vice City'', music in video games was limited either to original tracks or from very obscure artists. Even ''VideoGame/GrandTheftAutoIII'' was mostly made up of new songs for the game. After ''III'''s success, the Houser Brothers believed they could still make money while populating their game with a vast amount of licensed tracks. They used their contacts in the music industry to put together a tracklist of some of the biggest pop/rock music from TheEighties. To this day, it's still regarded as one of the best soundtracks in gaming history, and many more game companies started to utilize more licensed soundtracks afterwards.

to:

* GenreTurningPoint: Before ''Vice City'', music in video games was limited either to original tracks or from very obscure artists. Even ''VideoGame/GrandTheftAutoIII'' was mostly made up of new songs for the game. After ''III'''s success, the Houser Brothers believed they could still make money while populating their game with a vast amount of licensed tracks. They used their contacts in the music industry to put together a tracklist of some of the biggest pop/rock music from TheEighties. To this day, it's still regarded as one of the best soundtracks in gaming history, and many more game companies started to utilize more history. Afterwards, the number of video games using licensed music for their soundtracks afterwards.jumped up.
17th May '16 2:23:08 PM babyhenchy1
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* GenreTurningPoint: Before ''Vice City'', music in video games was limited either to original tracks or from very obscure artists. Even ''VideoGame/GrandTheftAutoIII'' was mostly made up of new songs for the game. After ''III'''s success, the Houser Brothers believed they could still make money while populating their game with a vast amount of licensed tracks. They used their contacts in the music industry to put together a tracklist of some of the biggest pop/rock music from TheEighties. To this day, it's still regarded as one of the best soundtracks in gaming history, and many more game companies started to utilize more licensed soundtracks afterwards.
10th May '16 2:20:12 PM MrDeath
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* ScrappyMechanic: The police spawning. In an effort to correct III's laughably easy to avoid police (once you got used to the game's quirks), they overdid it. It's next to impossible to lose even a two-star wanted level without going to a Pay 'N' Spray. This is because once you hit two stars, the cops continually spawn EVERYWHERE. ALL THE [[PrecisionFStrike DAMN]] TIME. No matter how far away you get from those following you, no matter how inconceivably remote of an area you attempto hide in, they will show up. Also, see the supercop glitch. SA and onward adjusted this, but it's still really hard to get away from even a two star level until IV.

to:

* ScrappyMechanic: The police spawning. In an effort to correct III's laughably easy to avoid police (once you got used to the game's quirks), they overdid it. It's next to impossible to lose even a two-star wanted level without going to a Pay 'N' Spray. This is because once you hit two stars, the cops continually spawn EVERYWHERE. ALL THE [[PrecisionFStrike DAMN]] TIME.everywhere. No matter how far away you get from those following you, no matter how inconceivably remote of an area you attempto hide in, they will show up. Also, see the supercop glitch. SA and onward adjusted this, but it's still really hard to get away from even a two star level until IV.
10th May '16 2:18:20 PM MrDeath
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* BigLippedAlligatorMoment: "Hit The Courier" has you attack a syndicate to steal some printing plates so Tommy can set up his own. The odd part is that the syndicate is made up entirely of women, and that this detail is never commented on at any point.
10th May '16 2:16:25 PM MrDeath
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* DoesThisRemindYouOfAnything: Tommy wasn't [[TheSopranos the only fictional Italian mobster who went to prison for at least 20 years or less and came out an embittered man spitefully creating havoc for their respective family?]]
10th May '16 1:51:11 PM Morgenthaler
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* HilariousInHindsight: This game was made at that point in time when Rockstar still made liberal use of the voice talents of famed actors. One of them was Burt Reynolds, who played [[CorruptCorporateExecutive Avery Carrington]], a character that was unceremoniously killed and eaten [[GrandTheftAutoLibertyCityStories later in the series]]. Fast forward to 2011, where he plays himself as the mayor of a ViceCity in the ''GTA'' series' [[VideoGame/SaintsRowTheThird most prolific]] [[DuelingGames competitor]] [[VideoGame/SaintsRowTheThird to date]].

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* HilariousInHindsight: This game was made at that point in time when Rockstar still made liberal use of the voice talents of famed actors. One of them was Burt Reynolds, who played [[CorruptCorporateExecutive Avery Carrington]], a character that was unceremoniously killed and eaten [[GrandTheftAutoLibertyCityStories [[VideoGame/GrandTheftAutoLibertyCityStories later in the series]]. Fast forward to 2011, where he plays himself as the mayor of a ViceCity in the ''GTA'' series' [[VideoGame/SaintsRowTheThird most prolific]] [[DuelingGames competitor]] [[VideoGame/SaintsRowTheThird to date]].
24th Apr '16 1:42:19 PM babyhenchy1
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* CrowningMusicOfAwesome: The entire soundtrack.

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* CrowningMusicOfAwesome: The entire soundtrack. [[GenreTurningPoint It practically changed the game for video game soundtracks]].
11th Apr '16 7:20:53 PM lloyd22
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* InformedWrongness: Some gamers believe that Tommy was a jerk to Lance and it was his attitude that caused Lance to turn on him. While Tommy did yell at Lance in the beginning of "Bar Brawl" (and gave him a BackhandedApology during the phone call), how do you really expect him to respond when Lance just sits on his ass drinking instead of doing something when the Front Page Cafe refuses to pay for protection? Let's not forget that Lance pretty much screws up half the time.
21st Mar '16 4:25:42 PM JC96
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* DoesThisRemindYouOfAnything: [[TheSopranos Where else you seen a mobbster like Tommy who went to prison for at least 20 years or less and when released an embittered man who spitefully creates havoc for their respective family?]]

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* DoesThisRemindYouOfAnything: Tommy wasn't [[TheSopranos Where else you seen a mobbster like Tommy the only fictional Italian mobster who went to prison prison for at least 20 years or less and when released came out an embittered man who spitefully creates creating havoc for their respective family?]]
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.GrandTheftAutoViceCity