History YMMV / GranTurismo

21st May '17 8:15:03 PM supernintendo128
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** Also notable is the [[CrowningMomentOfFunny Crowning Music Of Funny]] license test fail tune from the fourth game. The second game, whenever you failed, played the same upbeat music as when you passed, quickly leading to controller-throwing anger. The third game played a slightly sympathetic slower tune, but which eventually it felt as though it was mocking you. Realising they couldn't prevent feelings of anger from the player, in the fourth game they went with [[https://www.youtube.com/watch?v=6jJkdRaa04g "Oh Yeah" by Yello]].

to:

** Also notable is the [[CrowningMomentOfFunny Crowning Music Of Funny]] license test fail tune from the fourth game. The second game, whenever you failed, [[SoundtrackDissonance played the same upbeat music as when you passed, passed]], quickly leading to controller-throwing anger. The third game played a slightly sympathetic slower tune, but which eventually it felt as though it was mocking you. Realising they couldn't prevent feelings of anger from the player, in the fourth game they went with [[https://www.youtube.com/watch?v=6jJkdRaa04g "Oh Yeah" by Yello]].
13th May '17 2:08:22 AM 4444jdm
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* SugarWiki/NoProblemWithLicensedGames: Anonymously, but ''Gran Turismo'' is well regarded for having this with ''Manga/InitialD'', for having Takumi's [=AE86=] (albeit with no decals) and Impact Blue's Sileighty (stock form) included throughout the series. Even the later games mention this as well.

to:

* SugarWiki/NoProblemWithLicensedGames: Anonymously, but ''Gran Turismo'' is well regarded for having this with to ''Manga/InitialD'', for having Takumi's [=AE86=] (albeit with no decals) and Impact Blue's Sileighty (stock form) included throughout the series. Even the later games mention this as well.
13th May '17 2:07:34 AM 4444jdm
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Added DiffLines:

* SugarWiki/NoProblemWithLicensedGames: Anonymously, but ''Gran Turismo'' is well regarded for having this with ''Manga/InitialD'', for having Takumi's [=AE86=] (albeit with no decals) and Impact Blue's Sileighty (stock form) included throughout the series. Even the later games mention this as well.
27th Apr '17 6:04:32 PM SammyDragon92
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** Also notable is the [[CrowningMomentOfFunny Crowning Music Of Funny]] license test fail tune from the fourth game. The second game, whenever you failed, played the same upbeat music as when you passed, quickly leading to controller-throwing anger. The third game played a slightly sympathetic slower tune, but which eventually it felt as though it was mocking you. Realising they couldn't prevent feelings of anger from the player, in the fourth game they went with [[http://www.youtube.com/watch?v=8Q7FFjUpVLg "Oh Yeah" by Yello]].

to:

** Also notable is the [[CrowningMomentOfFunny Crowning Music Of Funny]] license test fail tune from the fourth game. The second game, whenever you failed, played the same upbeat music as when you passed, quickly leading to controller-throwing anger. The third game played a slightly sympathetic slower tune, but which eventually it felt as though it was mocking you. Realising they couldn't prevent feelings of anger from the player, in the fourth game they went with [[http://www.[[https://www.youtube.com/watch?v=8Q7FFjUpVLg com/watch?v=6jJkdRaa04g "Oh Yeah" by Yello]].
25th Apr '17 3:32:24 PM 4444jdm
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** A big reason for the rivalry with ''Need for Speed'' is because it is to blame for Ferrari, Lamborghini, Porsche and [=McLaren=] vehicles not appearing in the first four ''Gran Turismo'' games; Polyphony was unable to secure licensing rights for them because at the time all four manufacturers had the licensing rights for their vehicles exclusively signed over to Electronic Arts. Today, EA still has the Porsche license and they've only shared that license with ''Forza'', with ''Sport'' finally adding the manufacturer's cars to the series.

to:

** A big reason for the rivalry with ''Need for Speed'' is because it is to blame for Ferrari, Lamborghini, Porsche and [=McLaren=] vehicles not appearing in the first four ''Gran Turismo'' games; Polyphony was unable to secure licensing rights for them because at the time all four manufacturers had the licensing rights for their vehicles exclusively signed over to Electronic Arts. Today, EA still has the Porsche license and they've only shared that license with ''Forza'', ''Forza''. However, due to problems circulating this (notably Dieselgate problems that affected Porsche as well), this was turned into non-exclusive licensing rights allowing other game developers to use Porsches freely, with ''Sport'' finally adding the manufacturer's cars to the series.
18th Apr '17 2:10:05 PM santos32
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** A big reason for the rivalry with ''Need for Speed'' is because it is to blame for Ferrari, Lamborghini, Porsche and [=McLaren=] vehicles not appearing in the first four ''Gran Turismo'' games; Polyphony was unable to secure licensing rights for them because at the time all four manufacturers had the licensing rights for their vehicles exclusively signed over to Electronic Arts. Today, EA still has the Porsche license and they've only shared that license with ''Forza''.

to:

** A big reason for the rivalry with ''Need for Speed'' is because it is to blame for Ferrari, Lamborghini, Porsche and [=McLaren=] vehicles not appearing in the first four ''Gran Turismo'' games; Polyphony was unable to secure licensing rights for them because at the time all four manufacturers had the licensing rights for their vehicles exclusively signed over to Electronic Arts. Today, EA still has the Porsche license and they've only shared that license with ''Forza''.''Forza'', with ''Sport'' finally adding the manufacturer's cars to the series.
12th Apr '17 7:38:16 PM Naveek
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*** Porsche has finally been confirmed for [=GT=] Sport.
4th Mar '17 9:17:20 AM nombretomado
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* GenreTurningPoint: *The huge critical and commercial success of ''VideoGame/GranTurismo'' in 1998 proved that sim racing could be deep and realistic, yet if made accessible and fun enough, could be as mass-market as ''MarioKart'' and ''DaytonaUSA'', and opened the doors for the sub-genre to co-exist and succeed next to its arcade racing breathren.

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* GenreTurningPoint: *The huge critical and commercial success of ''VideoGame/GranTurismo'' in 1998 proved that sim racing could be deep and realistic, yet if made accessible and fun enough, could be as mass-market as ''MarioKart'' ''VideoGame/MarioKart'' and ''DaytonaUSA'', and opened the doors for the sub-genre to co-exist and succeed next to its arcade racing breathren.
25th Feb '17 4:03:28 PM nombretomado
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** ''Gran Turismo 2'' did have a great [[http://www.youtube.com/watch?v=e701QHyCr0o intro]] with "My Favourite Game" by The Cardigans (From their album oddly also named Gran Turismo). Both American and European versions had different soundtracks: the highlights of the American soundtrack are "Bodyrock (B & H Bodyrob Remix)" by Music/{{Moby}}, "Now Is The Time" by The Crystal Method, "Push Eject" by the Boom Boom Satellites, "Cars" by Music/FearFactory and Music/GaryNuman, and, the absolute fan-favorite, "Dragula" by Music/RobZombie. The European soundtrack, while being much smaller, still managed to deliver some great tunes, with artists like Ash, Propellerheads and FatboySlim.

to:

** ''Gran Turismo 2'' did have a great [[http://www.youtube.com/watch?v=e701QHyCr0o intro]] with "My Favourite Game" by The Cardigans (From their album oddly also named Gran Turismo). Both American and European versions had different soundtracks: the highlights of the American soundtrack are "Bodyrock (B & H Bodyrob Remix)" by Music/{{Moby}}, "Now Is The Time" by The Crystal Method, "Push Eject" by the Boom Boom Satellites, "Cars" by Music/FearFactory and Music/GaryNuman, and, the absolute fan-favorite, "Dragula" by Music/RobZombie. The European soundtrack, while being much smaller, still managed to deliver some great tunes, with artists like Ash, Propellerheads and FatboySlim.Music/FatboySlim.
31st Dec '16 12:39:24 AM ADrago
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.GranTurismo