History YMMV / FinalFantasyX

26th Jun '17 2:27:55 PM DrakeClawfang
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** So you've finally defeated [[spoiler:Jecht]] in a boss battle that was both emotional for the party and epic for the player. Now it's time to face [[spoiler:the aeons you've summoned throughout your journey, as well as Yu Yevon, TheManBehindTheMan and true BigBad, who turned Jecht into Sin in the first place and dragged Spira into an endless death cycle for centuries]]. The latter boss is vulnerable to most status ailments, including Doom (giving him only three turns to live), Zombie Strike (thus his Curaga counter will damage him), and Slow and Delay (keep him from ever getting a turn). For his offense has only has two damaging attacks, one of which is Gravity-based thus it can't actually kill you, just weaken you. And to add insult to injury, the party has permanent Auto-Life status for both fights and cannot ever die without being Petrified, which they have no way to inflict anyway. These fights are infamous in the ''Final Fantasy'' community for being laughably easy.

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** So you've finally defeated [[spoiler:Jecht]] in a boss battle that was both emotional for the party and epic for the player. Now it's time to face [[spoiler:the aeons you've summoned throughout your journey, as well as Yu Yevon, TheManBehindTheMan and true BigBad, who turned Jecht into Sin in the first place and dragged Spira into an endless death cycle for centuries]]. The latter boss is vulnerable to most status ailments, including Doom (giving him only three turns to live), Zombie Strike (thus his Curaga counter will damage him), and Slow and Delay (keep him from ever getting a turn). For his offense he has only has two damaging attacks, one of which is Gravity-based thus it can't actually kill you, just weaken you. And to add insult to injury, the party has permanent Auto-Life status for both fights and cannot ever die without being Petrified, which they the enemies have no way to inflict anyway. These fights are infamous in the ''Final Fantasy'' community for being laughably easy.
26th Jun '17 2:27:07 PM DrakeClawfang
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** The fight against [[spoiler:Seymour Omnis]] is disproportionately easy compared to what came before. To put it in perspective, you just got done fighting a four-part SequentialBoss where the final part alone had 140,000 HP, almost 300,000 for all its parts total. And the ClimaxBoss before that was a three-part SequentialBoss with a combined total of 132,000 HP. [[spoiler:Seymour Omnis]] though has only one stage with 80,000 HP. For his offensive he'll just spam elemental magic every turn while telegraphing what element he'll use, so the basic "Nul <Element>" spells that Yuna can cast every turn for a measly 2 MP will nullify his ability to harm you. Beyond that the only thing he has to hurt you is Ultima, which he gives you a turn's warning to prepare for. To make him even easier, the area immediately before the battle him has an armor piece for Yuna that absorbs three elements, and an empty slot to customize something to weaken the fourth too. The result is your White Mage is NighInvulnerable for most of the fight as she protects the rest of the party from the boss's predictable attack pattern.

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** The fight against [[spoiler:Seymour Omnis]] is disproportionately easy compared to what came before. To put it in perspective, you just got done fighting a four-part SequentialBoss where the final part alone had 140,000 HP, almost 300,000 for all its parts total. And the ClimaxBoss before that was a three-part SequentialBoss with a combined total of 132,000 HP. [[spoiler:Seymour Omnis]] though has only one stage with 80,000 HP. For his offensive he'll just spam elemental magic every turn while telegraphing what element he'll use, so the basic "Nul <Element>" spells that Yuna can cast every turn for a measly 2 MP will nullify his ability to harm you. Beyond that the only thing he has to hurt you is Ultima, which he gives you a turn's warning to prepare for. To make him even easier, the area immediately before the battle with him has an armor piece for Yuna that absorbs three elements, and an empty slot to customize something to weaken the fourth too. The result is your White Mage is NighInvulnerable for most of the fight as she protects the rest of the party from the boss's predictable attack pattern.
26th Jun '17 2:25:24 PM DrakeClawfang
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** To a lesser extent, [[spoiler:Jecht himself]] can become this for players who took the time to do some sidequests beforehand. Strong as the boss is, he pales in comparison to some of the optional bosses, and merely getting the optional aeons can turn his otherwise challenging fight into a cakewalk.
26th Jun '17 1:13:58 PM totoofze47
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** So you've finally defeated [[spoiler:Jecht]] in a boss battle that was both emotional for the party and epic for the player. Now it's time to face [[spoiler:Yu Yevon, TheManBehindTheMan and true BigBad, who turned Jecht into Sin in the first place and dragged Spira into an endless death cycle for centuries]]. The boss is vulnerable to most status ailments, including Doom (giving him only three turns to live), Zombie Strike (thus his Curaga counter will damage him), and Slow and Delay (keep him from ever getting a turn). For his offense has only has two damaging attacks, one of which is Gravity-based thus it can't actually kill you, just weaken you. And to add insult to injury, the party has permanent Auto-Life status and cannot ever die without being Petrified, which he has no way to inflict anyway. The fight is infamous in the ''Final Fantasy'' community for being laughably easy.

to:

** So you've finally defeated [[spoiler:Jecht]] in a boss battle that was both emotional for the party and epic for the player. Now it's time to face [[spoiler:Yu [[spoiler:the aeons you've summoned throughout your journey, as well as Yu Yevon, TheManBehindTheMan and true BigBad, who turned Jecht into Sin in the first place and dragged Spira into an endless death cycle for centuries]]. The latter boss is vulnerable to most status ailments, including Doom (giving him only three turns to live), Zombie Strike (thus his Curaga counter will damage him), and Slow and Delay (keep him from ever getting a turn). For his offense has only has two damaging attacks, one of which is Gravity-based thus it can't actually kill you, just weaken you. And to add insult to injury, the party has permanent Auto-Life status for both fights and cannot ever die without being Petrified, which he has they have no way to inflict anyway. The fight is These fights are infamous in the ''Final Fantasy'' community for being laughably easy.easy.
** To a lesser extent, [[spoiler:Jecht himself]] can become this for players who took the time to do some sidequests beforehand. Strong as the boss is, he pales in comparison to some of the optional bosses, and merely getting the optional aeons can turn his otherwise challenging fight into a cakewalk.



* FamilyUnfriendlyAesop: Jecht's abuse toward Tidus is criticized throughout the game, and it's clear Tidus hates his father for how he treated Tidus as a kid. However, look at Tidus now -- aside from his hatred of Jecht, he's a socially well-adjusted young sports star who is loved by Zanarkand's people and is implied to be rather successfully with women. It's also implied, and outright stated in ''Dissidia Final Fantasy'', that Tidus grew up like this not in spite of, but ''because'' of Jecht's treatment; he followed in his father's footsteps as a great blitzball player precisely because he wanted to prove Jecht's criticisms wrong. All in all, Jecht's abuse ''worked'', giving players the impression that the way he treated Tidus is perfectly acceptable because the kid turned out great.

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* FamilyUnfriendlyAesop: Jecht's abuse toward Tidus is criticized throughout the game, and it's clear Tidus hates his father for how he treated Tidus as a kid. However, look at Tidus now -- aside from his hatred of Jecht, he's a socially well-adjusted young sports star who is loved by Zanarkand's people and is implied to be rather successfully with women. It's also implied, and outright stated in ''Dissidia Final Fantasy'', that Tidus grew up like this not in spite of, but ''because'' of Jecht's treatment; he followed in his father's footsteps as a great blitzball player precisely because he wanted to prove Jecht's criticisms wrong. All in all, Jecht's abuse ''worked'', giving some players the impression that the way he treated Tidus is perfectly acceptable because the kid turned out great.



* {{Wangst}}: Some players, especially the ones who has collected [[spoiler:all of Jecht's memory spheres]], feel that [[spoiler:Tidus tearfully telling Jecht that he hates him]] does not come across as a satisfying moment of [[spoiler:Tidus CallingTheOldManOut]], but rather an example of [[spoiler:Tidus]] being extremely petty and not having learned anything from his experiences. By this point [[spoiler:Jecht's memory spheres]] has actually been painting the guy in a pretty sympathetic light, and even if the player has not been actively collecting them, [[spoiler:Tidus has still discovered that Jecht's last thoughts was of him, revealing that he actually deep down cared about his son, as well as the fact that Jecht at his core is a TragicHero who has suffered greatly and still ''continues'' to suffer for doing something he genuinely thought was the right thing but turned out to be a mistake]], making [[spoiler:Tidus' declaration that he hates Jecht]] come across as him stubbornly refusing let go of his grudge even in face of what he has learned.

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* {{Wangst}}: Some players, especially the ones who has have collected [[spoiler:all of Jecht's memory spheres]], feel that [[spoiler:Tidus tearfully telling Jecht that he hates him]] does not come across as a satisfying moment of [[spoiler:Tidus CallingTheOldManOut]], but rather CallingTheOldManOut]]. While [[spoiler:Tidus's tone of voice makes it obvious he doesn't mean it, and has come to terms with his dad]], some people instead interpret the scene as an example of [[spoiler:Tidus]] being extremely petty and not having learned anything from his experiences. By this point experiences, because [[spoiler:Jecht's memory spheres]] has have actually been painting the guy in a pretty sympathetic light, and even if the player has not been actively collecting them, [[spoiler:Tidus has still discovered that Jecht's last thoughts was of him, revealing that he actually deep down cared about his son, as well as the fact that Jecht at his core is a TragicHero who has suffered greatly and still ''continues'' to suffer for doing something he genuinely thought was the right thing but turned out to be a mistake]], making [[spoiler:Tidus' declaration that he hates Jecht]] come across as him stubbornly refusing let go of his grudge even in face of what he has learned.mistake]].
18th Jun '17 11:53:47 AM totoofze47
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** Which is nothing compared to the amount of time you'll need to be prepared to waste to get Wakka's Overdrives. You must play a minimum of 26 games of Blitzball with each match about 20 minutes or so (a tournament, a league, a tournament, and a league). Also, since league prizes get set at the end of the last league game (before you can unlock the necessary prizes in a tournament), you'll have to play 20 more games to clear out the deadwood if you don't want to just reset all Blitzball. That's about 8-15 hours of play.

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** Which is nothing compared to the amount of time you'll need to be prepared to waste spend to get Wakka's Overdrives. You must play a minimum of 26 games of Blitzball with each match about 20 minutes or so (a tournament, a league, a tournament, and a league). Also, since league prizes get set at the end of the last league game (before you can unlock the necessary prizes in a tournament), you'll have to play 20 more games to clear out the deadwood if you don't want to just reset all Blitzball. That's about 8-15 hours of play.
18th Jun '17 11:43:46 AM totoofze47
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** Now we got [[http://www.finalfantasy.net/x/rumors-final-fantasy-game-abound/ THIS]] to further fracture everything. It's fans jumping to conclusions about the implications of the audio drama entitled ''Will'' that was included with the Final Fantasy X HD remaster. Shinji Hashimoto (one of the senior producers of the series) has gone on record stating that this was meant to be nothing more than an entertaining bonus feature and have no plans to continue the series further. This has of course led to the argument (particularly among shippers angry that it breaks up Tidus and Yuna) as to it's canon.

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** Now we got [[http://www.finalfantasy.net/x/rumors-final-fantasy-game-abound/ THIS]] to further fracture everything. It's fans jumping to conclusions about the implications of the audio drama entitled ''Will'' that was included with the Final Fantasy X HD remaster. Shinji Hashimoto (one of the senior producers of the series) has gone on record stating that this was meant to be nothing more than an entertaining bonus feature and have no plans to continue the series further. This further, which has of course led to the argument (particularly among shippers angry that it breaks up Tidus and Yuna) as to it's canon.canon. Said argument isn't helped by ''Will'' bringing Sin BackFromTheDead and breaking up Tidus and Yuna, thus undoing most of what the first two games revolved around.
20th May '17 6:45:29 PM LucaEarlgrey
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** The "I'm gonna be a blitzball when I grow up!" line from one of the children on Kilika Island is generally assumed to be a translation error. However, [[http://legendsoflocalization.com/qa-is-the-blitzball-kid-in-final-fantasy-x-really-this-dumb/ the original line in the Japanese version]] and the updated line in the Japanese HD version ("I'm gonna be a blitzball ''player'' when I grow up!") indicates that this was actually a mistake on the ''writers'' rather than the localization team.

to:

** The "I'm gonna be a blitzball when I grow up!" line from one of the children on Kilika Island is generally assumed to be a translation error. However, [[http://legendsoflocalization.com/qa-is-the-blitzball-kid-in-final-fantasy-x-really-this-dumb/ the original line in the Japanese version]] and the updated line in the Japanese HD version ("I'm gonna be a blitzball ''player'' when I grow up!") indicates that this was actually a mistake on the ''writers'' ''writers''[='=] part rather than the localization team.
20th May '17 6:45:08 PM LucaEarlgrey
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** The laughter scene is a Type 3. It's commonly cited as an example of bad voice acting, but it's invariably taken out of context - Tidus and Yuna are intentionally trying to sound as fake as possible. Not only do the characters sound just as broad and over the top in the Japanese version, within less than a minute of that laughing scene, the rest of the characters take a look at them and say "We thought you guys might have gone crazy" .

to:

** The laughter scene is a Type 3. It's commonly cited as an example of bad voice acting, but it's invariably taken out of context - Tidus and Yuna are intentionally trying to sound as fake as possible. Not only do the characters sound just as broad and over the top in the Japanese version, within less than a minute of that laughing scene, the rest of the characters take a look at them and say "We thought you guys might have gone crazy" .crazy".
** The "I'm gonna be a blitzball when I grow up!" line from one of the children on Kilika Island is generally assumed to be a translation error. However, [[http://legendsoflocalization.com/qa-is-the-blitzball-kid-in-final-fantasy-x-really-this-dumb/ the original line in the Japanese version]] and the updated line in the Japanese HD version ("I'm gonna be a blitzball ''player'' when I grow up!") indicates that this was actually a mistake on the ''writers'' rather than the localization team.
16th May '17 11:22:57 AM Eagal
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* GeniusBonus: [[http://www.squidoo.com/final-fantasy-x-symbols-glyphs This.]]

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* GeniusBonus: All of the Yevonite symbols seen throughout the game are not just random decoration, but are actual words [[http://www.squidoo.com/final-fantasy-x-symbols-glyphs This.]] com/final-fantasy-x-symbols-glyphs that can be translated.]]
14th May '17 7:27:15 PM RedRoverRedRover
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*** Yojimbo is a summoned Aeon who fights for money. He's supposed to act randomly depending on how much you pay him. If you play your cards right you can guarantee he will use his ultra-rare "Zanmato" attack, which kills literally ''anything''[[note]]Including Penance, the hardest BonusBoss in the whole game[[/note]] in one hit, even if its immune to instant death. And even if you don't want to pay much, Yojimbo can do an extraordinary amount per turn for just 10 gil.

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*** Yojimbo is a summoned Aeon who fights for money. He's supposed to act randomly depending on how much you pay him. If you play your cards right you can guarantee he will use his ultra-rare "Zanmato" attack, which kills literally ''anything''[[note]]Including Penance, the hardest BonusBoss in the whole game[[/note]] in one hit, even if its immune to instant death. And even if you don't want to pay much, Yojimbo can do an extraordinary amount per turn for just 10 gil.
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