History YMMV / FinalFantasyVI

24th Apr '16 10:25:51 PM DrakeClawfang
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** Terra's mother's name is revealed in a flashback to be ''Madonna/Madeline''. Real subtle, game.

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** Terra's mother's name in the SNES version is revealed in a flashback to be ''Madonna/Madeline''.named ''Madonna''. Real subtle, game.


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** The siege of Doma. Knowing the Empire has a full camp set up and is attacking a fortified castle of battle-ready soldiers, you're probably gearing up for a BigBadassBattleSequence. What follows is the Imperial troopers ineffectually throwing themselves at the castle walls (a couple of them run back and forth aimlessly), the Doma soldiers doing absolutely nothing to fight back and lamenting they can't hold them off, and then Cyan casually walks outside, kills the attack commander (probably in one hit), and the Imperials turn and flee. What could have been an epic battle instead makes both sides look like ineffectual fools who don't even know how to fight.
19th Apr '16 9:13:42 AM Zodiark
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** Atma Weapon/Ultima Buster. Not necessarily the boss itself, but the meaning of its infamous MindScrew pre-battle speech ranges from it believing that the only point to existence [[BloodKnight is to fight]] (hence why it immediately begins attacks after its finished), believing that it [[TheWorldIsNotReady is above humans and that the player characters are unworthy to know]], believing that there [[TheAntiNihilist is no meaning but it choosing to fight the party anyway]] ([[DespairEventHorizon or that there's no meaning to anything period]]), or just being a {{Troll}}.
--> SNES: "I'm Atma... ... Left here since the birth... Forgotten in the river of time... I've had eternity to... Ponder the meaning of things... And now I have an answer..."
--> GBA: "I am the one known as Ultima... Forged an eternity ago and left here... Forgotten in the mists of time... Long have I pondered what I should do... Long, long have I pondered... But now it seems I have an answer..."
21st Mar '16 3:03:54 PM ParaBeetleX
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12th Mar '16 12:21:45 PM DrakeClawfang
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* BadassDecay: Espers are a far cry from the all-mighty demigods Summons are in other games. Most of the attacking Espers are just too low-power to be of use, and of the status ones, their effects are often underwhelming. Only a handful of Espers are worth summoning, and then there's the problem that you can only summon them once per battle, making them TooAwesomeToUse.


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** The Imperial Air Force sequence. The FMV in the ''Anthologies'' release notwithstanding, nothing in any of the game's releases hints that the Empire even ''has'' an air force. Then suddenly a massive fleet of flying {{Mini Mecha}}s are attacking you.
5th Mar '16 3:37:54 PM Gamermaster
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** What about the Phantom Train? The music here is one of the best as well, and culminates with perhaps the biggest example of CrazyAwesome. Sabin can ''[[Badass suplex a friggin' train]]!''

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** What about the Phantom Train? The music here is one of the best as well, and culminates with perhaps the biggest example of CrazyAwesome. Sabin can ''[[Badass ''[[{{Badass}} suplex a friggin' train]]!''
2nd Mar '16 9:43:21 AM DrakeClawfang
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** Balloons, the bomb enemies in the burning house in Thamasa. They're not very strong; a good Blizzara will weaken if not outright kill them, and Strago comes with a very spammable Water-elemental Lore that can do the same. But not only are they the only encounter in the dungeon, but the flames you see also spark encounters with them, and contrary to Strago's advice it's pretty much impossible to avoid them. The result is that for a good half hour or so, every enemy encounter you experience will be the same enemies that are easily killed in one round, yet they keep coming.
1st Mar '16 8:09:59 AM DrakeClawfang
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* GoddamnBats: Level 80 Magic in the Cultist's Tower seems designed to frustrate players who think Reflect Rings will make them untouchable. All it ever casts is healing magic (all levels of Cure, Reraise, and Esuna). This is hardly a problem if you're unprotected, but if you have Reflect, it takes ''forever'' to kill it. Thankfully, it's weak to poison - not that this makes having a powerful attack immediately followed by a bounced Curaga undoing all the damage any less annoying.

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* GoddamnBats: GoddamnBats:
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Level 80 Magic in the Cultist's Tower seems designed to frustrate players who think Reflect Rings will make them untouchable. All it ever casts is healing magic (all levels of Cure, Reraise, and Esuna). This is hardly a problem if you're unprotected, but if you have Reflect, it takes ''forever'' to kill it. Thankfully, it's weak to poison - not that this makes having a powerful attack immediately followed by a bounced Curaga undoing all the damage any less annoying.annoying.
** Ings/Outcasts in the Cave to the Sealed Gate, and their palette swaps, the Misfits, on the Floating Continent. They'll inflict Blind on the party, and use the Lifeshaver attack; and with their high magic, if they've been sufficiently damaged, it'll likely KO whoever it hits while healing the user. They're probably not going to end your game since they can only kill one person at a time and are otherwise unremarkable enemies, they're just very annoying. Also, the Outcasts are found in the main area of the Cave to the Sealed Gate, and as one of only two enemy types in this very long area, they're likely gonna be in every single fight you have for the dungeon. They're so infamous, many walkthroughs advise the player Steal a bunch of Gaia Gears from enemies near Thamasa and go through the dungeons with only party members that can equip them.[[note]]Lifeshaver is Earth-elemental, and since Gaia Gear absorbs Earth, this reverses Lifeshaver to heal the party and damage the Outcast. At that point they're just annoyingly persistent.[[/note]]
27th Feb '16 9:33:48 AM DrakeClawfang
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* ScrappyMechanic: Shadow randomly leaving the party. The first time is workable, he doesn't leave until after the Imperial Camp, and you can just run from encounters until you reach the Phantom Train, at which point he can't leave anymore. However, nothing excuses the second trip. He joins up in Kohlingen, charging you 3000 gil first of all, and from there up until you meet Ramuh, he has a chance to leave at any time after any battle. Imagine walking all the way from Kohlingen to Zozo, and as you enter town, you get into a battle after which Shadow leaves. Your choices now are to trek all the way ''back'' to Kohlingen, then to Narshe, to get a fourth party member, then come all the way back, or you can traverse one of the hardest areas of the game with a party of only three people.



** The Tentacles' Stun/Seize and its party-wide counterpart, Entwine. If a character is hit with either of the attacks, they will be hit by Grab (oddly enough, called Seize in the SNES version), being trapped for 30 second intervals. You'd better hope you've got Reflect/Wall Rings and Hermes Sandals/Running Shoes on Celes and Sabin.

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** The Tentacles' Stun/Seize and its party-wide counterpart, Entwine. If a character is hit with either of the attacks, they will be hit by Grab (oddly enough, called Seize in the SNES version), being trapped for 30 second intervals. You'd better hope you've got Reflect/Wall Rings and Hermes Sandals/Running Equipping Running Shoes to negate Slow will stop them (Grab only works on Celes and Sabin.Slowed characters), but if you don't have them, prepare for a very annoying fight due to Grab.
26th Feb '16 11:53:18 AM Silverblade2
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* GermansLoveDavidHasselhoff: The Japanese just find him [[StrawNihilist annoying]]. Heck, the entire game is like this. Among North American fans it's one of the most popular games, especially among old-school SNES players, and considered [[FandomRivalry a big rival to]] [[VideoGame/FinalFantasyVII its successor]]. However, in Japan it was considered a step down from ''VideoGame/FinalFantasyV'', which Japanese players loved due to its Job System, customization choices and [[{{Kawaisa}} sheer cuteness]]. [[WordOfGod Yoshinori Kitase himself]] has said that [[http://www.gamesradar.com/making-final-fantasy-6/ he often has Western fans ask him to autograph]] their ''Final Fantasy III'' cases when in Japan he'd expect more for Japanese fans to ask the same of ''Final Fantasy VII''.

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* GermansLoveDavidHasselhoff: The Japanese just find him Kefka [[StrawNihilist annoying]]. Heck, the entire game is like this. Among North American fans it's one of the most popular games, especially among old-school SNES players, and considered [[FandomRivalry a big rival to]] [[VideoGame/FinalFantasyVII its successor]]. However, in Japan it was considered a step down from ''VideoGame/FinalFantasyV'', which Japanese players loved due to its Job System, customization choices and [[{{Kawaisa}} sheer cuteness]]. [[WordOfGod Yoshinori Kitase himself]] has said that [[http://www.gamesradar.com/making-final-fantasy-6/ he often has Western fans ask him to autograph]] their ''Final Fantasy III'' cases when in Japan he'd expect more for Japanese fans to ask the same of ''Final Fantasy VII''.
26th Feb '16 11:52:27 AM Silverblade2
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* [[GermansLoveDavidHasselhoff Americans Love Kefka]]: The Japanese just find him [[StrawNihilist annoying]]. Heck, the entire game is like this. Among North American fans it's one of the most popular games, especially among old-school SNES players, and considered [[FandomRivalry a big rival to]] [[VideoGame/FinalFantasyVII its successor]]. However, in Japan it was considered a step down from ''VideoGame/FinalFantasyV'', which Japanese players loved due to its Job System, customization choices and [[{{Kawaisa}} sheer cuteness]]. [[WordOfGod Yoshinori Kitase himself]] has said that [[http://www.gamesradar.com/making-final-fantasy-6/ he often has Western fans ask him to autograph]] their ''Final Fantasy III'' cases when in Japan he'd expect more for Japanese fans to ask the same of ''Final Fantasy VII''.


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* GermansLoveDavidHasselhoff: The Japanese just find him [[StrawNihilist annoying]]. Heck, the entire game is like this. Among North American fans it's one of the most popular games, especially among old-school SNES players, and considered [[FandomRivalry a big rival to]] [[VideoGame/FinalFantasyVII its successor]]. However, in Japan it was considered a step down from ''VideoGame/FinalFantasyV'', which Japanese players loved due to its Job System, customization choices and [[{{Kawaisa}} sheer cuteness]]. [[WordOfGod Yoshinori Kitase himself]] has said that [[http://www.gamesradar.com/making-final-fantasy-6/ he often has Western fans ask him to autograph]] their ''Final Fantasy III'' cases when in Japan he'd expect more for Japanese fans to ask the same of ''Final Fantasy VII''.
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