History YMMV / FarCry3

14th May '17 5:19:24 PM M3
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** If you think about it, though, that's kind of the point: [[spoiler: Jason has a clear target in Vaas, who's been antagonizing him since he was initially captured and killed his brother Grant and, he thinks, Riley. The second part of the game, after Vaas is dead and Jason puts Hoyt in his sights, the novelty of revenge has worn off. Things are blasé and boring, there's no new skills to get, there's just the new enemies and they aren't much challenge because you're a badass; ''that's the point''. Jason still wants to kill Hoyt, but it's no longer ''new and interesting'' and it's reflected in the gameplay. The climax of the game ''is'' the fight against Vaas, just like the first time you do drugs; it's never as good as the first time. By the time you get to the second island, the rush is starting to wear off, the drugs aren't working as well, and suddenly...you're looking for another hit that's as good as the first. Whether you take it or not depends on whether you can realize your addiction and try to overcome it, or revel it in.]]
10th May '17 4:41:53 PM GoodGamer14
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* SurprisinglyImprovedSequel: Nearly everyone agrees ''Far Cry 3'' managed to solve all the flaws ''Far Cry 2'' had.
** At the same time, there are those who lament that FC3 shed some of Far Cry 2's more ambitious elements like the buddy system and DiegeticInterface.

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* SurprisinglyImprovedSequel: Gameplay-wise, Nearly everyone agrees ''Far Cry 3'' managed to solve all the flaws ''Far Cry 2'' had.
had with the introduction of outpost liberation, the RPG-like skill tree and the reduced enemy health in comparison to ''Far Cry 2''.
** At the same time, there are those who lament that FC3 Far Cry 3 shed some of Far Cry 2's more ambitious elements like the buddy system system, DiegeticInterface and DiegeticInterface.the heavy and player-unfriendly atmosfere of the unnamed african nation (the U.A.C as referred by the fanbase).
22nd Apr '17 6:50:42 AM N8han11
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** If you think about it, though, that's kind of the point: [[spoiler: Jason has a clear target in Vaas, who's been antagonizing him since he was initially captured and killed his brother Grant and, he thinks, Riley. The second part of the game, after Vaas is dead and Jason puts Hoyt in his sights, the novelty of revenge has worn off. Things are blasé and boring, there's no new skills to get, there's just the new enemies and they aren't much challenge because you're a badass; ''that's the point''. Jason still wants to kill Hoyt, but it's no longer ''new and interesting'' and it's reflected in the gameplay. The climax of the game ''is'' the fight against Vaas, just like the first time you do drugs; it's never as good as the first time. By the time you get to the second island, the rush is starting to wear off, the drugs aren't working as well, and suddenly...you're looking for another hit that's as good as the first. Whether you take it or not depends on whether you can realize your addiction and try to overcome it, or revel it in.]]
** [[spoiler:You're fighting the guy who MADE Vaas. The second half of the game is less about revenge and more about dismantling an empire.]]
11th Dec '16 8:05:35 AM ImperialMajestyXO
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* CompleteMonster: [[BigBad Hoyt Volker]] is the [[CorruptCorporateExecutive boss]] of the biggest [[SlaveryIsASpecialKindOfEvil slave-trading]] ring in the South-Pacific, as well as the [[ManBehindTheMan one responsible]] for [[TheCorrupter using drugs]] to turn [[TheHeavy Vaas Montenegro]] with into his [[TheDragon right-hand madman]]. He is [[EstablishingCharacterMoment first introduced]] forcing a small group of innocent civilians to run across an active minefield. In his second introduction, he [[ManOnFire burns one]] of [[BadBoss his own men]] alive and tells the rest of his privateers to kill any island native they see on sight. In his last appearance, he kills Jason's friend Sam in the middle of a poker game and threatens to cut off one of [[PlayerCharacter Jason Brody's]] [[{{Fingore}} fingers]] every time he loses a round, a threat that he makes good on. A psychopathic sadist who lacks even a single redeeming quality, Volker may [[FauxAffablyEvil seem pleasant]] but is in fact [[TheDreaded the root of all the evil, fear, and madness happening on the islands of Rakyat]].

to:

* CompleteMonster: [[BigBad Hoyt Volker]] is the [[CorruptCorporateExecutive boss]] of the biggest [[SlaveryIsASpecialKindOfEvil slave-trading]] ring in the South-Pacific, as well as the [[ManBehindTheMan one responsible]] for [[TheCorrupter using drugs]] to turn [[TheHeavy Vaas Montenegro]] with into his [[TheDragon right-hand madman]]. He is [[EstablishingCharacterMoment first introduced]] forcing a small group of innocent civilians to run across an active minefield. In his second introduction, he [[ManOnFire burns one]] of [[BadBoss his own men]] alive and tells the rest of his privateers to kill any island native they see on sight. In his last appearance, he kills Jason's friend Sam in the middle of a poker game and threatens to cut off one of [[PlayerCharacter Jason Brody's]] [[{{Fingore}} fingers]] every time he loses a round, a threat that he makes good on. A psychopathic sadist {{sadist}} who lacks even a single redeeming quality, Volker may [[FauxAffablyEvil seem pleasant]] but is in fact [[TheDreaded the root of all the evil, fear, and madness happening on the islands of Rakyat]].
11th Dec '16 8:05:14 AM ImperialMajestyXO
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* CompleteMonster: [[BigBad Hoyt Volker]] is the [[CorruptCorporateExecutive boss]] of the biggest slave-trading ring in the South-Pacific, as well as the [[ManBehindTheMan one responsible]] for [[TheCorrupter using drugs]] to turn [[TheHeavy Vaas Montenegro]] with into his [[TheDragon right-hand madman]]. He is [[EstablishingCharacterMoment first introduced]] forcing a small group of innocent civilians to run across an active minefield. In his second introduction, he [[ManOnFire burns one]] of [[BadBoss his own men]] alive and tells the rest of his privateers to kill any island native they see on sight. In his last appearance, he kills Jason's friend Sam in the middle of a poker game and threatens to cut off one of [[PlayerCharacter Jason Brody's]] [[{{Fingore}} fingers]] every time he loses a round, a threat that he makes good on. A psychopathic sadist who lacks even a single redeeming quality, Volker may [[FauxAffablyEvil seem pleasant]] but is in fact [[TheDreaded the root of all the evil, fear, and madness happening on the islands of Rakyat]].

to:

* CompleteMonster: [[BigBad Hoyt Volker]] is the [[CorruptCorporateExecutive boss]] of the biggest slave-trading [[SlaveryIsASpecialKindOfEvil slave-trading]] ring in the South-Pacific, as well as the [[ManBehindTheMan one responsible]] for [[TheCorrupter using drugs]] to turn [[TheHeavy Vaas Montenegro]] with into his [[TheDragon right-hand madman]]. He is [[EstablishingCharacterMoment first introduced]] forcing a small group of innocent civilians to run across an active minefield. In his second introduction, he [[ManOnFire burns one]] of [[BadBoss his own men]] alive and tells the rest of his privateers to kill any island native they see on sight. In his last appearance, he kills Jason's friend Sam in the middle of a poker game and threatens to cut off one of [[PlayerCharacter Jason Brody's]] [[{{Fingore}} fingers]] every time he loses a round, a threat that he makes good on. A psychopathic sadist who lacks even a single redeeming quality, Volker may [[FauxAffablyEvil seem pleasant]] but is in fact [[TheDreaded the root of all the evil, fear, and madness happening on the islands of Rakyat]].
29th Nov '16 10:40:00 AM Ferot_Dreadnaught
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** If you think about it, though, that's kind of the point: [[spoiler: Jason has a clear target in Vaas, who's been antagonizing him since he was initially captured and killed his brother Grant and, he thinks, Riley. The second part of the game, after Vaas is dead and Jason puts Hoyt in his sights, the novelty of revenge has worn off. Things are blasé and boring, there's no new skills to get, there's just the new enemies and they aren't much challenge because you're a BadAss; ''that's the point''. Jason still wants to kill Hoyt, but it's no longer ''new and interesting'' and it's reflected in the gameplay. The climax of the game ''is'' the fight against Vaas, just like the first time you do drugs; it's never as good as the first time. By the time you get to the second island, the rush is starting to wear off, the drugs aren't working as well, and suddenly...you're looking for another hit that's as good as the first. Whether you take it or not depends on whether you can realize your addiction and try to overcome it, or revel it in.]]

to:

** If you think about it, though, that's kind of the point: [[spoiler: Jason has a clear target in Vaas, who's been antagonizing him since he was initially captured and killed his brother Grant and, he thinks, Riley. The second part of the game, after Vaas is dead and Jason puts Hoyt in his sights, the novelty of revenge has worn off. Things are blasé and boring, there's no new skills to get, there's just the new enemies and they aren't much challenge because you're a BadAss; badass; ''that's the point''. Jason still wants to kill Hoyt, but it's no longer ''new and interesting'' and it's reflected in the gameplay. The climax of the game ''is'' the fight against Vaas, just like the first time you do drugs; it's never as good as the first time. By the time you get to the second island, the rush is starting to wear off, the drugs aren't working as well, and suddenly...you're looking for another hit that's as good as the first. Whether you take it or not depends on whether you can realize your addiction and try to overcome it, or revel it in.]]
25th Sep '16 1:45:18 PM DavidCowie
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* UnintentionallyUnsympathetic: We are probably supposed to feel sorry for a group of young people who get captured by RuthlessModernPirates, and not jealous of a bunch of dude-bro slackers having an exotic holiday with daddy's money.
14th Jul '16 10:49:49 AM Anddrix
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* BaseBreaker: Jason has fans for his character arc and being a general deconstruction of the idea "What happens when an ordinary guy starts shooting hundreds of people and takes a crapton of drugs?" (In that he loses it), but he has a lot of detractors who see him as a FlatCharacter and/or a MightyWhitey.

to:

* BaseBreaker: BaseBreakingCharacter: Jason has fans for his character arc and being a general deconstruction of the idea "What happens when an ordinary guy starts shooting hundreds of people and takes a crapton of drugs?" (In that he loses it), but he has a lot of detractors who see him as a FlatCharacter and/or a MightyWhitey.
27th Jun '16 2:56:00 AM gewunomox
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* AwesomeMusic:
** {{Skrillex}} and Damian "Jr. Gong" Marley's [[http://www.youtube.com/watch?v=PR_u9rvFKzE Make It Bun Dem]] is kickass and trippy, making it the ''perfect'' song for burning Vaas' weed crops.

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* AwesomeMusic:
SugarWiki/AwesomeMusic:
** {{Skrillex}} Music/{{Skrillex}} and Damian "Jr. Gong" Marley's [[http://www.youtube.com/watch?v=PR_u9rvFKzE Make It Bun Dem]] is kickass and trippy, making it the ''perfect'' song for burning Vaas' weed crops.
29th Jan '16 11:48:35 PM Ferot_Dreadnaught
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* MagnumOpus: This installment is considered to be this for the franchise.
This list shows the last 10 events of 175. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.FarCry3