History YMMV / FarCry2

5th Feb '15 8:34:12 AM Joylock
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** TrueArtIsAngsty: ''Far Cry 2'' seems to have a substantial amount of retroactive popularity amongst the "Games should be Art" faction, due to the relentlessly grim tone and the gameplay mechanics that make it seem the game itself actively hates the player. For many of the same reasons it is generally remembered poorly by the "Games should be Fun" faction.

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** TrueArtIsAngsty: ''Far Cry 2'' seems to have a substantial amount of retroactive popularity amongst the "Games should be Art" faction, due to the relentlessly grim tone and the often cruel and deliberately frustrating gameplay mechanics that make it seem the game itself actively hates the player. For many of the same reasons it is generally remembered poorly by the "Games should be Fun" faction.
5th Feb '15 8:32:42 AM Joylock
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** TrueArtIsAngsty: ''Far Cry 2'' seems to have a substantial amount of retroactive popularity amongst the "Games should be Art" faction, due to the relentlessly grim tone and the gameplay mechanics that make it seem the game itself actively hates the player. For many of the same reasons it is generally remembered poorly by the "Games should be Fun" faction.



** The "Good Night, Sweet Prince" achievement can be this, depending on how attached you are to your buddies.

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** The "Good Night, Sweet Prince" achievement can be this, depending on how attached you are to your buddies.
14th Apr '14 6:52:29 PM Joylock
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* CriticalDissonance: The game was widely praised at the time of its release, but the general consensus today amongst the general gaming public seems to be that in hindsight it actually had significant flaws, especially in comparison to ''Far Cry 3'' and other open-world shooters like ''VideoGame/{{Fallout3}}'' and ''STALKER''. However, a number of industry insiders cite the game and many elements of its interface and design as inspirational and a major influence on their own work.

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* CriticalDissonance: The game was widely praised at the time of its release, but the general consensus today amongst the general gaming public seems to be that in hindsight it actually had significant flaws, especially in comparison to ''Far Cry 3'' and other open-world shooters like ''VideoGame/{{Fallout3}}'' and ''STALKER''.''{{STALKER}}''. However, a number of industry insiders cite the game and many elements of its interface and design as inspirational and a major influence on their own work.
14th Apr '14 6:51:53 PM Joylock
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Added DiffLines:

* CriticalDissonance: The game was widely praised at the time of its release, but the general consensus today amongst the general gaming public seems to be that in hindsight it actually had significant flaws, especially in comparison to ''Far Cry 3'' and other open-world shooters like ''VideoGame/{{Fallout3}}'' and ''STALKER''. However, a number of industry insiders cite the game and many elements of its interface and design as inspirational and a major influence on their own work.
16th Mar '14 7:59:51 PM Austin
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* GameBreakingBug: It's entirely possible that the game will forget that you've done a side-mission it wants you to go do, leaving you unable to progress any further in the game. It's also entirely possible that this will happen twenty or more hours in.
10th Mar '14 1:40:09 AM Lightning4119
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Added DiffLines:

* CrazyAwesome: '''You'''. Go ahead, carry a [[StuffBlowingUp M79 grenade launcher]]. As your sidearm.


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* GameBreakingBug: It's entirely possible that the game will forget that you've done a side-mission it wants you to go do, leaving you unable to progress any further in the game. It's also entirely possible that this will happen twenty or more hours in.
7th Feb '14 3:05:53 AM Discontent
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* TearJerker: ''"You are terminal... same as I am"''. Also, the ending, though it might also count as SugarWiki/{{Heartwarming Moment|s}}.

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* TearJerker: TearJerker:
**
''"You are terminal... same as I am"''. Also, the ending, though it might also count as SugarWiki/{{Heartwarming Moment|s}}.
30th Oct '13 9:11:42 PM Mullon
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* {{Squick}}: Some of the ways you perform an emergency heal on yourself can be pretty gross, liking pulling a bullet out of your palm with pliers, or pushing a bullet out the other side of your arm, or resetting your arm with a loud cracking noise.

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* {{Squick}}: Some of the ways you perform an emergency heal on yourself can be pretty gross, liking like pulling a bullet out of your palm with pliers, or pushing a bullet out the other side of your arm, or resetting your arm with a loud cracking noise.
1st Oct '13 10:36:03 PM Mullon
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Added DiffLines:

* {{Squick}}: Some of the ways you perform an emergency heal on yourself can be pretty gross, liking pulling a bullet out of your palm with pliers, or pushing a bullet out the other side of your arm, or resetting your arm with a loud cracking noise.
23rd Aug '13 10:24:50 AM CynicalBastardo
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* HellIsThatNoise: When mooks start revving their engines, prepare to dive out of the way, or expect to be [[CarFu flattened]].
This list shows the last 10 events of 13. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.FarCry2