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* ''YMMV/FalloutBrotherhoodOfSteel''
* ''YMMV/FalloutVanBuren''
* ''YMMV/FalloutBrotherhoodOfSteel''
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!!Enteries with their own page
[[index]]
* ''YMMV/Fallout1''
* ''YMMV/Fallout2''
* ''YMMV/Fallout3''
* ''YMMV/FalloutNewVegas''
* ''YMMV/Fallout4''
* ''YMMV/FalloutShelter''
* ''YMMV/Fallout76''
* ''YMMV/Fallout2024''
[[/index]]

!!In General
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* ''2'' had a bug with the suicide bomber quest in NCR where the Chosen One could continuously repair the generator for a constant stream of XP and scouting and first aid skill books, allowing easy level grinding and a good source of money.
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* IKnewIt: One of the most popular theories in the fandom is that [[spoiler: Vault-Tec is the one responsible for the Great War that laid waste to humanity, not China or the U.S.]]. This was commonly believed [[spoiler: not only because of the company's evil practices & experiments, but also because it wouldn't make sense for Vault-Tec to exist if there was never going to be a nuclear war. A company whose primary business was building elaborate fallout shelters would need a nuclear war to happen to justify its own existence]]. The show confirms this theory.
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* CommonKnowledge: It is popularly [[AccentuateTheNegative assumed]] that because of how nasty they already were and how the Enclave were already in control of things by the time the bombs fell, that pre-war US fired the first shot in an effort to destroy the entire world to fulfill the Enclave's genocidal goals, while blaming China for doing so. In reality, while the US was already a Enclave-controlled Fascist government willing to experiment both on its own citizens and Chinese-Americans, it is deliberately left ambiguous who fired the nukes in the first place and Josh Sawyer himself has stated that it matters less that nukes were fired and what does matter was the authoritarianism and militarism on all sides, combined with the nukes existing in the first place, that caused the end of the world. In-universe Enclave actually did not move towards shifting their goal to one of global genocide until the 2100s.

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* CommonKnowledge: It is popularly [[AccentuateTheNegative assumed]] that because of how nasty they already were and how the Enclave were already in control of things by the time the bombs fell, that pre-war US fired the first shot in an effort to destroy the entire world to fulfill the Enclave's genocidal goals, while blaming China for doing so. In reality, while the US was already a Enclave-controlled Fascist government willing to experiment both on its own citizens and Chinese-Americans, it is deliberately left ambiguous who fired the nukes in the first place and Josh Sawyer himself has stated that it matters less that nukes were fired and what does matter was the authoritarianism and militarism on all sides, combined with the nukes existing in the first place, that caused the end of the world. In-universe Enclave actually did not move towards shifting their goal to one of global genocide until the 2100s. [[spoiler: Ultimately the TV series reveals that Vault-Tec themselves masterminded the start of the war in response to possible peace talks between the US and China, through the means they did so remain unknown.]]
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* CommonKnowledge: It is popularly [[AccentuateTheNegative assumed]] that because of how nasty they already were and how the Enclave were already in control of things by the time the bombs fell, that pre-war US fired the first shot in an effort to destroy the entire world to fulfill the Enclave's genocidal goals, while blaming China for doing so. In reality, while the US was already a Enclave-controlled Fascist government willing to experiment both on its own citizens and Chinese-Americans, it is deliberately left ambiguous who fired the nukes in the first place and Josh Sawyer himself has stated that it matters less that nukes were fired and what does matter was the authoritarianism and militarism on all sides, combined with the nukes existing in the first place, that caused the end of the world. In-universe Enclave actually did not move towards shifting their goal to one of global genocide until the 2100s.
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YMMV can't be justified


* {{Misblamed}}: In the Bethesda-era games, expect Todd Howard (and, to a lesser extent, Emil Pagliarulo) to get the bulk of the fandom's bile when complaints are raised about a certain game. While this is admittedly more justified than a lot of other examples since Howard is the face for Bethesda Softworks and Pagliarulo is the most vocal member of [=BGS'=] writing team, the Bethesda-era Fallouts are still video games made by at ''least'' a hundred different people, and both Howard and Pagliarulo are only two people out of the entire production staff.

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* {{Misblamed}}: In the Bethesda-era games, expect Todd Howard (and, to a lesser extent, Emil Pagliarulo) to get the bulk of the fandom's bile when complaints are raised about a certain game. While this is admittedly more justified than a lot of other examples since Howard is the face for Bethesda Softworks and Pagliarulo is the most vocal member of [=BGS'=] writing team, the Bethesda-era Fallouts are still video games made by at ''least'' a hundred different people, and both Howard and Pagliarulo are only two people out of the entire production staff.
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** In ''4'', Dogmeat will still be able to fetch items held in locked containers. This means that the Sole Survivor can simply return to Vault 111 with Dogmeat, go to the Overseer's office and ask him to fetch, and he'll bring you back [[DiskOneNuke the Cryolator]]. With him even [[SugarWiki/FunnyMoments adorably carrying it in his mouth while he follows you around]] and wags his tail.

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** In ''4'', Dogmeat will still be able to fetch items held in locked containers. This means that the Sole Survivor can simply return to Vault 111 with Dogmeat, go to the Overseer's office and ask him to fetch, and he'll bring you back [[DiskOneNuke the Cryolator]]. With him even [[SugarWiki/FunnyMoments adorably carrying it in his mouth while he follows you around]] and wags his tail. [ Note - this has since been patched out of the game ]
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** Whether the Enclave should return in future games, ''especially'' as a faction the player could work with. One group of players feel that there are still a lot of stories that could be told with the Enclave, especially with the hints of Enclave remnants in Chicago, while another group of players find reintroducing the Enclave an insult to the satirical and anti-militarist themes of the franchise.

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