History YMMV / EliteBeatAgents

5th Dec '16 9:56:35 PM Gadjiltron
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** Additionally, [[SugarWiki/MomentOfAwesome this]] "E... B... A. E... B... A... E... B... A! E B A! E B A! E-B-A! E-B-A!" may make you tear up. So good that the second ''Ouendan'' game shamelessly copied it. And many ManlyTears were shed.

to:

** Additionally, [[SugarWiki/MomentOfAwesome this]] "E... B... A. E... B... A... E... B... A! E B A! E B A! E-B-A! E-B-A!" may make you tear up. So the beginning of the final level involves the crowd gradually cheering the EBA [[spoiler:to break free of their petrification]], and the building surge of emotion can drive one to tears. The scene was so good that the second ''Ouendan'' game shamelessly copied it. And many ManlyTears were shed.shed.
* ThatOneAttack:
** The final spinner on "The Anthem" in Sweatin' or Hard Rock difficulty appears so suddenly and gives you such a small window of time that you're prone to fail it. Fortunately, it's at the end of the song, meaning that if you've made it this far you're likely to pass the stage anyway, but it can serve as a kick in the nuts to those aiming for a full combo.



** "Canned Heat" is hard on low difficulty levels because it's difficult to hear the rhythm--you're used to tapping on the lyrics, especially after "ABC" and "Material Girl". Canned Heat on "Hard Rock!" gives you the benefit of enough markers to figure out what beat developers wanted you to be tapping.
** "Canned Heat" is indeed a major step up in difficulty on any level. Where as previous songs either have you more or less following the beat or the lyrics, "Canned Heat" is the first level that makes you do both.

to:

** "Canned Heat" is hard on low difficulty levels because it's difficult to hear its notes switch between lyrics and the rhythm--you're background's off-beat rhythm -- you're used to tapping on the lyrics, especially after "ABC" and "Material Girl". Canned Heat on "Sweatin'" and "Hard Rock!" at least gives you the benefit of enough markers to figure out what beat developers wanted you to be tapping.
** "Canned Heat" is indeed a major step up in difficulty on any level. Where as previous songs either have you more or less following the beat or the lyrics, "Canned Heat" is the first level that makes you do both.
tapping.
18th Nov '16 6:50:22 PM Angeldeb82
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* BestLevelEver: It really depends on which songs you prefer, but if you can get over their difficulty, the top contendants are the two final songs: "Without a Fight" and "Jumpin' Jack Flash".

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* BestLevelEver: [[Awesome/VideoGameLevels Awesome: Video Game Levels]]: It really depends on which songs you prefer, but if you can get over their difficulty, the top contendants are the two final songs: "Without a Fight" and "Jumpin' Jack Flash".



** [[http://www.gamefaqs.com/boards/genmessage.php?board=933052&topic=51148667 This is what happens when fiction and reality collide]].
** [[http://www.youtube.com/watch?v=26i8Qkj4BSc "You're the Inspiration"]]. The tears start before the level even begins. Usually, the person in need of assistance screams for help as Commander Kahn watches, and he then turns around to say "Agents are... Go!" to start the mission. Here, Lucy is simply pleading for her father to come back, and Kahn is just... Sitting there, watching her. It's almost as if he's just as heartbroken as the person playing the game. And if you fail the stage... well...

to:

** [[http://www.gamefaqs.com/boards/genmessage.php?board=933052&topic=51148667 com/boards/933052-elite-beat-agents/51148667 This is what happens when fiction and reality collide]].
collide.]]
** [[http://www.[[https://www.youtube.com/watch?v=26i8Qkj4BSc "You're the Inspiration"]]. The tears start before the level even begins. Usually, the person in need of assistance screams for help as Commander Kahn watches, and he then turns around to say "Agents are... Go!" to start the mission. Here, Lucy is simply pleading for her father to come back, and Kahn is just... Sitting there, watching her. It's almost as if he's just as heartbroken as the person playing the game. And if you fail the stage... well...
10th Sep '16 12:01:51 PM BeeKirbysNewComputer
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Added DiffLines:

** "You're the Inspiration" has several subtle differences from other levels, and, while it does keep the mood from being ruined, it also makes playing the song on higher difficulties far more stressful than it should be. First of all, there's no countdown at the start, giving the player little warning for when the circles start appearing. Second, unlike other levels where the circles' sounds are limited to drums and the occasional brass sting, here the circles can play actual musical notes and several drum sounds in a row, making it hard to discern which noises are coming from the background track and which ones are coming from the circles. While it isn't a big problem in Crusin' and Breezin' difficulties, playing it after the aforementioned "Canned Heat" and "ABC" levels on Sweatin' and Hard Rock is incredibly disorienting.
18th Aug '16 12:50:47 PM ThatBitterTase
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Added DiffLines:

** ''Do not fail'' "You're the Inspiration".
29th Jul '16 2:37:45 AM Gadjiltron
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* ScrappyLevel:
** "Canned Heat" is hard on low difficulty levels because it's difficult to hear the rhythm--you're used to tapping on the lyrics, especially after "ABC" and "Material Girl". Canned Heat on "Hard Rock!" gives you the benefit of enough markers to figure out what beat developers wanted you to be tapping.
** "Canned Heat" is indeed a major step up in difficulty on any level. Where as previous songs either have you more or less following the beat or the lyrics, "Canned Heat" is the first level that makes you do both.
** "ABC", on pretty much any difficulty. If you're going for all-300s on the higher difficulties, the sliders during the "A-B-C! Easy as 1-2-3!" part are pure murder, since to hit the beat right after it (which is across the screen), your reflexes tend toward jumping off the slider a millisecond before the slider actually ''ends'', leading to a 100 (if not an outright combo break). Considering the (mostly) consistent beatspacing, the fact that that beat across the screen is pretty much the very next beat is frustrating for many.
** "Survivor" can be a pretty tough level for the exact same reasons.
** "Jumpin' Jack Flash" is an awesome song but it is extremely painful to play at times. Especially on the last section where it likes to throw lots of spinners at you in ''very'' rapid succession and then almost ''immediately'' switch back to tapping markers. Some could say that this level is ''a lesson in pure hatred and anger''.



* ThatOneLevel: One almost can't ''beat'' "Jumping Jack Flash" without a perfect score.

to:

* ThatOneLevel: One almost can't ''beat'' "Jumping ThatOneLevel:
** "Canned Heat" is hard on low difficulty levels because it's difficult to hear the rhythm--you're used to tapping on the lyrics, especially after "ABC" and "Material Girl". Canned Heat on "Hard Rock!" gives you the benefit of enough markers to figure out what beat developers wanted you to be tapping.
** "Canned Heat" is indeed a major step up in difficulty on any level. Where as previous songs either have you more or less following the beat or the lyrics, "Canned Heat" is the first level that makes you do both.
** "ABC", on pretty much any difficulty. If you're going for all-300s on the higher difficulties, the sliders during the "A-B-C! Easy as 1-2-3!" part are pure murder, since to hit the beat right after it (which is across the screen), your reflexes tend toward jumping off the slider a millisecond before the slider actually ''ends'', leading to a 100 (if not an outright combo break). Considering the (mostly) consistent beatspacing, the fact that that beat across the screen is pretty much the very next beat is frustrating for many.
** "Survivor" can be a pretty tough level for the exact same reasons.
** "Jumpin'
Jack Flash" without a perfect score.is an awesome song but it is extremely painful to play at times. Especially on the last section where it likes to throw lots of spinners at you in ''very'' rapid succession and then almost ''immediately'' switch back to tapping markers. Some could say that this level is ''a lesson in pure hatred and anger''.
5th Apr '16 11:12:35 PM arrgh
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* RootingForTheEmpire: Some of the people the Agents are supposed to be helping come off like they should really be the ''villains'' of the level, like a compulsive gambler who wastes his paycheques and an oil baron who spends all his money on his gold-digger wife, all of whom you're supposed to turn into {{Karma Houdini}}s when their cries for help spring from their habits catching up with them. That's not even getting into level four, which straight-irons Leonardo da Vinci and endorses catcalling and stalking. Makes you want to throw the level just to see what "should" happen.

to:

* RootingForTheEmpire: Some of the people the Agents are supposed to be helping come off like they should really be the ''villains'' of the level, like a compulsive gambler who wastes his paycheques and an oil baron who spends all his money on his gold-digger wife, all of whom you're supposed to turn into {{Karma Houdini}}s when their cries for help spring from their habits catching up with them. That's not even getting into level four, which straight-irons Leonardo da Vinci and endorses catcalling and seems to endorse stalking. Makes you want to throw the level just to see what "should" happen.happen.
* TheScrappy: The oil baron's gold-digging wife who clearly only loves him for his money, and unashamedly pissed away their fortune on herself.
12th Sep '15 3:19:48 PM NonoRobot
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* BigLippedAlligatorMoment: The level set in 15th century Italy starring Leonardo Da Vinci set to Freddy Mercury's "I Was Born to Love You". It's the ''only'' level that takes place at any time other than the present, and is the only level that doesn't have some representation during the final two songs. The only other reference made to it anywhere is a brief picture of its stars at the ''very'' end of the game.

to:

* BigLippedAlligatorMoment: BigLippedAlligatorMoment:
**
The level set in 15th century Italy starring Leonardo Da Vinci set to Freddy Mercury's "I Was Born to Love You". It's the ''only'' level that takes place at any time other than the present, and is the only level that doesn't have some representation during the final two songs. The only other reference made to it anywhere is a brief picture of its stars at the ''very'' end of the game.



* HilariousInHindsight: Foxx in the second cutscene in "Jumpin' Jack Flash". Somehow, [[Music/LadyGaga a long light-haired girl in a skimpy dancer's outfit saying "Let's dance, baby!"]] became a lot funnier after 2008...

to:

* HilariousInHindsight: HilariousInHindsight:
**
Foxx in the second cutscene in "Jumpin' Jack Flash". Somehow, [[Music/LadyGaga a long light-haired girl in a skimpy dancer's outfit saying "Let's dance, baby!"]] became a lot funnier after 2008...



* SugarWiki/MostWonderfulSound: Cap White's "Yeah!"s, Bryman's "You bet, kid!".

to:

* SugarWiki/MostWonderfulSound: SugarWiki/MostWonderfulSound:
**
Cap White's "Yeah!"s, Bryman's "You bet, kid!".



* NarmCharm: "You're the Inspiration". There's a reason we have that page quote on the main page.
** This is Narm Charm: The Game. It's silly, cheesy, and over the top. And it's awesome.
* RescuedFromTheScrappyHeap: A lot of the songs would normally be hated by the target audience, but their presence in the game redeems them immensely. "You're the Inspiration" in particular was a hugely hated and heavily criticized song, before this game made it the TearJerker theme song.

to:

* NarmCharm: "You're the Inspiration". There's a reason we have that page quote on the main page.
**
This is Narm Charm: The Game. It's silly, cheesy, and over the top. And it's awesome.
* RescuedFromTheScrappyHeap: RescuedFromTheScrappyHeap:
**
A lot of the songs would normally be hated by the target audience, but their presence in the game redeems them immensely. "You're the Inspiration" in particular was a hugely hated and heavily criticized song, before this game made it the TearJerker theme song.



* ScrappyLevel: "Canned Heat" on the "Sweatin'" and "Hard Rock!" difficulties.

to:

* ScrappyLevel: "Canned Heat" on the "Sweatin'" and "Hard Rock!" difficulties.ScrappyLevel:



*** "Canned Heat" is indeed a major step up in difficulty on any level. Where as previous songs either have you more or less following the beat or the lyrics, "Canned Heat" is the first level that makes you do both.

to:

*** ** "Canned Heat" is indeed a major step up in difficulty on any level. Where as previous songs either have you more or less following the beat or the lyrics, "Canned Heat" is the first level that makes you do both.



*** "Survivor" can be a pretty tough level for the exact same reasons.
** "Jumpin' Jack Flash" is an awesome song but it is extremely painful to play at times. Especially on the last section where it likes to throw lots of spinners at you in ''very'' rapid succession and then almost ''immediately'' switch back to tapping markers.
*** "Jumpin' Jack Flash" is not a ScrappyLevel. It is ''a lesson in pure hatred and anger''.

to:

*** ** "Survivor" can be a pretty tough level for the exact same reasons.
** "Jumpin' Jack Flash" is an awesome song but it is extremely painful to play at times. Especially on the last section where it likes to throw lots of spinners at you in ''very'' rapid succession and then almost ''immediately'' switch back to tapping markers.
*** "Jumpin' Jack Flash" is not a ScrappyLevel. It
markers. Some could say that this level is ''a lesson in pure hatred and anger''.



* TearJerker: [[http://www.gamefaqs.com/boards/genmessage.php?board=933052&topic=51148667 This is what happens when fiction and reality collide]].
** [[http://www.youtube.com/watch?v=26i8Qkj4BSc "You're the Inspiration"]].
*** The tears start before the level even begins. Usually, the person in need of assistance screams for help as Commander Kahn watches, and he then turns around to say "Agents are... Go!" to start the mission. Here, Lucy is simply pleading for her father to come back, and Kahn is just... Sitting there, watching her. It's almost as if he's just as heartbroken as the person playing the game. And if you fail the stage... well...
** Additionally, [[SugarWiki/MomentOfAwesome this]] "E... B... A. E... B... A... E... B... A! E B A! E B A! E-B-A! E-B-A!" may make you tear up.
*** So good that the second ''Ouendan'' game shamelessly copied it. And many ManlyTears were shed.

to:

* TearJerker: TearJerker:
**
[[http://www.gamefaqs.com/boards/genmessage.php?board=933052&topic=51148667 This is what happens when fiction and reality collide]].
** [[http://www.youtube.com/watch?v=26i8Qkj4BSc "You're the Inspiration"]]. \n*** The tears start before the level even begins. Usually, the person in need of assistance screams for help as Commander Kahn watches, and he then turns around to say "Agents are... Go!" to start the mission. Here, Lucy is simply pleading for her father to come back, and Kahn is just... Sitting there, watching her. It's almost as if he's just as heartbroken as the person playing the game. And if you fail the stage... well...
** Additionally, [[SugarWiki/MomentOfAwesome this]] "E... B... A. E... B... A... E... B... A! E B A! E B A! E-B-A! E-B-A!" may make you tear up.
***
up. So good that the second ''Ouendan'' game shamelessly copied it. And many ManlyTears were shed.



* UnfortunateImplications: "I Was Born To Love You". The gags might be funny (BULLS.), but it still says that persistently bothering a woman who's told you she wants nothing to do with you is a good way to make her fall in love with you. Lisa does punch Leo, tell him to leave her alone, and call him a creep if you fail the song, which almost makes you want to throw it on purpose.
** If you X the first part of "Highway Star", you get a man-in-a-dress joke.



* {{Woolseyism}}: To the point where it's a new game around the same gameplay concepts, just to make the humor and quirkiness hold appeal outside Japan.
** And for the record, it's become [[GermansLoveDavidHasselhoff popular inside Japan]] as well.

to:

* {{Woolseyism}}: To the point where it's a new game around the same gameplay concepts, just to make the humor and quirkiness hold appeal outside Japan.
**
Japan. And for the record, it's become [[GermansLoveDavidHasselhoff popular inside Japan]] as well.
11th Apr '15 1:33:53 PM Jisu
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Added DiffLines:

* UnfortunateImplications: "I Was Born To Love You". The gags might be funny (BULLS.), but it still says that persistently bothering a woman who's told you she wants nothing to do with you is a good way to make her fall in love with you. Lisa does punch Leo, tell him to leave her alone, and call him a creep if you fail the song, which almost makes you want to throw it on purpose.
** If you X the first part of "Highway Star", you get a man-in-a-dress joke.
7th Apr '15 7:23:07 PM Jisu
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Added DiffLines:

* RootingForTheEmpire: Some of the people the Agents are supposed to be helping come off like they should really be the ''villains'' of the level, like a compulsive gambler who wastes his paycheques and an oil baron who spends all his money on his gold-digger wife, all of whom you're supposed to turn into {{Karma Houdini}}s when their cries for help spring from their habits catching up with them. That's not even getting into level four, which straight-irons Leonardo da Vinci and endorses catcalling and stalking. Makes you want to throw the level just to see what "should" happen.
22nd Mar '15 6:40:44 AM totoofze47
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Added DiffLines:

* BestLevelEver: It really depends on which songs you prefer, but if you can get over their difficulty, the top contendants are the two final songs: "Without a Fight" and "Jumpin' Jack Flash".
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