History YMMV / DynastyWarriors

5th May '18 5:48:56 AM SAMAS
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*** Furthermore, game pundit [[WebVideo/{{Jimquisition}} Jim Sterling]], who has been a long-time defender of the series, proclaimed ''9'' to be the "[[http://www.thejimquisition.com/dynasty-warriors-9-the-worst-dynasty-warriors-game-ever-made-jimpressions/ worst Dynasty Warriors game ever made]]" in his first impression video after having played it, which only added to the divisiveness among fans.

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*** Furthermore, game pundit [[WebVideo/{{Jimquisition}} Jim Sterling]], who has been a long-time defender of the series, proclaimed ''9'' to be the "[[http://www.thejimquisition.com/dynasty-warriors-9-the-worst-dynasty-warriors-game-ever-made-jimpressions/ worst Dynasty Warriors game ever made]]" in his first impression video after having played it, it. And it only got worse when he noticed that many characters' more iconic weapons, which had been removed from the basic game, [[https://www.youtube.com/watch?v=_zbLQQToBh4 had been re-released as DLC]]. This only added to the divisiveness among fans.
26th Apr '18 7:31:38 AM KamonTheSkunk
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** The "Nanman Campaign" stages from ''Dynasty Warriors 4'' are difficult mostly due to the odds being kept stacking against players. After time passes in these stages, the climate starts affecting allied morale; furthermore, every time Meng Huo is defeated, he returns for more, but winds up giving the Nanman a morale boost, to a point where it's exceptionally difficult to get anything done without the allied commander getting defeated as no matter what, enemy troops '''will''' go to wherever the allied commander is. Even more tedious is unlike other games where if you defeat a gate captain allied troops will come out and they become yours, in this stage the enemy gate captains will respawn, with the enemy units always going for your commander. At higher difficulties, it's not uncommon to complete these levels by one of three means: playing as the allied commander of the army, earning 1000 K.O.s to prevent morale loss among allies (which {{Game Breaker}}s have no problem achieving) or by making a mad dash to Meng Huo's home base, ignoring everything else, forcing Meng Huo to respawn at his base - upon defeating him, the level is cleared. Also, unlike the prior installment, the poison marshes in Nanman only affect allied characters; enemy Nanman troops are invulnerable to them. Have fun.

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** The "Nanman Campaign" stages from ''Dynasty Warriors 4'' are difficult mostly due to the odds being kept stacking against players. After time passes in these stages, the climate starts affecting allied morale; furthermore, every time Meng Huo is defeated, he returns for more, but winds up giving the Nanman a morale boost, to a point where it's exceptionally difficult to get anything done without the allied commander getting defeated as no matter what, enemy troops '''will''' go to wherever the allied commander is. Even more tedious is unlike other games where if you defeat a gate captain allied troops will come out and they become yours, in this stage the enemy gate captains will respawn, with the enemy units always going for your commander. At higher difficulties, it's not uncommon to complete these levels by one of three means: playing as the allied commander of the army, earning 1000 K.O.s to prevent morale loss among allies (which {{Game Breaker}}s have no problem achieving) or by making a mad dash to Meng Huo's home base, ignoring everything else, forcing Meng Huo to respawn at his base - upon defeating him, the level is cleared. Also, unlike the prior installment, the poison marshes in Nanman only affect allied characters; enemy Nanman troops are invulnerable to them. Have fun. If there's one positive, it's that the player isn't required to beat it in order to proceed to the next stage. So if you don't mind missing whatever experience points or items that'll be in it, it's completely optional.
15th Apr '18 7:44:30 PM KamonTheSkunk
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** The "Nanman Campaign" stages from ''Dynasty Warriors 4'' are difficult mostly due to the odds being kept stacking against players. After time passes in these stages, the climate starts affecting allied morale; furthermore, every time Meng Huo is defeated, he returns for more, but winds up giving the Nanman a morale boost, to a point where it's exceptionally difficult to get anything done without the allied commander getting defeated. At higher difficulties, it's not uncommon to complete these levels by one of three means: playing as the allied commander of the army, earning 1000 K.O.s to prevent morale loss among allies (which {{Game Breaker}}s have no problem achieving) or by making a mad dash to Meng Huo's home base, ignoring everything else, forcing Meng Huo to respawn at his base - upon defeating him, the level is cleared. Also, unlike the prior installment, the poison marshes in Nanman only affect allied characters; enemy Nanman troops are invulnerable to them. Have fun.

to:

** The "Nanman Campaign" stages from ''Dynasty Warriors 4'' are difficult mostly due to the odds being kept stacking against players. After time passes in these stages, the climate starts affecting allied morale; furthermore, every time Meng Huo is defeated, he returns for more, but winds up giving the Nanman a morale boost, to a point where it's exceptionally difficult to get anything done without the allied commander getting defeated.defeated as no matter what, enemy troops '''will''' go to wherever the allied commander is. Even more tedious is unlike other games where if you defeat a gate captain allied troops will come out and they become yours, in this stage the enemy gate captains will respawn, with the enemy units always going for your commander. At higher difficulties, it's not uncommon to complete these levels by one of three means: playing as the allied commander of the army, earning 1000 K.O.s to prevent morale loss among allies (which {{Game Breaker}}s have no problem achieving) or by making a mad dash to Meng Huo's home base, ignoring everything else, forcing Meng Huo to respawn at his base - upon defeating him, the level is cleared. Also, unlike the prior installment, the poison marshes in Nanman only affect allied characters; enemy Nanman troops are invulnerable to them. Have fun.
13th Apr '18 8:25:10 PM Shadeblade11
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* AmericansHateTingle: This and ''VideoGame/SamuraiWarriors'' are well-received in Japan, but in North America, both are far more along the lines of a mixed reception, initially anyways, if the reviews for ''Dynasty Warriors 7'' and ''Dynasty Warriors 8'' were any indication. Generally, the earlier games had a poorer reception from professional critics (with the exception of perhaps [[WebVideo/{{Jimquisition}} one individual]]). The usual arguments are repetitive ButtonMashing and the fictional/historical story aspects are boring and redundant (since it is technically telling the same stories with different variations in each major installment).

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* AmericansHateTingle: This and ''VideoGame/SamuraiWarriors'' are well-received in Japan, but in North America, both are far more along the lines of a mixed reception, initially anyways, if the reviews with exceptions for ''Dynasty Warriors 7'' and ''Dynasty Warriors 8'' were any indication.''8''. Generally, the earlier games had a poorer reception from professional critics (with the exception of perhaps [[WebVideo/{{Jimquisition}} one individual]]). The usual arguments are repetitive ButtonMashing and the fictional/historical story aspects are boring and redundant (since it is technically telling the same stories with different variations in each major installment).
2nd Apr '18 10:14:17 PM NetImp
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*** Not helping the fact is that all versions of the game suffer from severe frame-rate issues due to poor optimization, with publisher [[Creator/{{Koei}} Koei Tecmo]] further fanning the flames by barring access to the Chinese subtitles and dubs for the PC version. After players discovered a way to access said option, Koei Tecmo then responded by releasing a patch to specifically "fix" this workaround by removing the language files completely (which unfathomably also removed the previously available Japanese subtitles). Unsurprisingly, this resulted in a storm of negative reviews on UsefulNotes/{{Steam}} from Chinese and Japanese users.

to:

*** Not helping the fact is that all versions of the game suffer from severe frame-rate issues due to poor optimization, with publisher [[Creator/{{Koei}} Koei Tecmo]] further fanning the flames by barring access to the Chinese subtitles and dubs for the PC version. After players discovered a way to access said option, Koei Tecmo then responded by releasing a patch to specifically "fix" this workaround by removing the language files completely (which unfathomably also removed the previously available Japanese subtitles). Unsurprisingly, this resulted in a storm torrent of negative reviews on UsefulNotes/{{Steam}} from Chinese and Japanese users.users.
*** Furthermore, game pundit [[WebVideo/{{Jimquisition}} Jim Sterling]], who has been a long-time defender of the series, proclaimed ''9'' to be the "[[http://www.thejimquisition.com/dynasty-warriors-9-the-worst-dynasty-warriors-game-ever-made-jimpressions/ worst Dynasty Warriors game ever made]]" in his first impression video after having played it, which only added to the divisiveness among fans.
2nd Apr '18 9:07:07 PM jake38
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** Due to the drastic changes made to game-play and presentation, ''Dynasty Warriors 9'' has earned itself the same level of controversy and ire ''6'' had received as to whether the franchise is stepping towards the right direction. On one hand, fans invested in the original material praise the game for including a Chinese dub, making its story more faithful to the original novel, improving the characterization for most of the playable characters across the board, and find the new WideOpenSandbox design adds to the immersion. However, those more attuned to the franchise view the radical changes made to its formula and the plethora of {{Moveset Clone}}s to be a regression, while finding the game's open-world monotonous and unenjoyable. Furthermore, game pundit [[WebVideo/{{Jimquisition}} Jim Sterling]], a long-time defender of the series, proclaimed ''9'' to be the "[[http://www.thejimquisition.com/dynasty-warriors-9-the-worst-dynasty-warriors-game-ever-made-jimpressions/ worst Dynasty Warriors game ever made]]" in his first impressions, which only added to the divisiveness among fans.

to:

** Due to the drastic changes made to game-play and presentation, ''Dynasty Warriors 9'' has earned itself the same level of controversy and ire ''6'' had received as to whether the franchise is stepping towards the right direction. On one hand, fans invested in the original material praise the game for including a Chinese dub, making its story more faithful to the original novel, improving the characterization for most of the playable characters across the board, and find the new WideOpenSandbox design adds to the immersion. However, those more attuned to the franchise view the radical changes made to its formula and the plethora of {{Moveset Clone}}s to be a regression, while finding the game's open-world monotonous and unenjoyable. Furthermore, game pundit [[WebVideo/{{Jimquisition}} Jim Sterling]], a long-time defender of the series, proclaimed ''9'' to be the "[[http://www.thejimquisition.com/dynasty-warriors-9-the-worst-dynasty-warriors-game-ever-made-jimpressions/ worst Dynasty Warriors game ever made]]" in his first impressions, which only added to the divisiveness among fans.
31st Mar '18 7:20:46 PM SneaselSawashiro
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** Alongside character names, all characters have different weapon names in the Asian/Japanese script: someone like Guan Yu wields the "Blue Moon Dragon", but is really called the "Yellow Dragon Weir Moon Blade" in Japanese (being named after "[[TheFourGods Huanglong/Kouryuu]]"). Thus, outside of sources like Wiki/TheOtherWiki for Koei Tecmo, localized names tend to miss a lot of spot-on character symbolism/motifs associated with those Asian/Japanese script names.

to:

** Alongside character names, all characters have different weapon names in the Asian/Japanese script: someone like Guan Yu wields the "Blue Moon Dragon", but is really called the "Yellow Dragon Weir Moon Blade" in Japanese (being named after "[[TheFourGods Huanglong/Kouryuu]]"). Thus, outside of sources like Wiki/TheOtherWiki for Koei Tecmo, localized names tend to miss a lot of spot-on character symbolism/motifs associated with those Asian/Japanese script names.names, despite the fact that certain Asian weapon names aren't as heavy on such symbolism in the later installments as of the seventh one.
31st Mar '18 7:19:21 PM SneaselSawashiro
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** One example of this also extends to ''Warriors Orochi'': Xu Shu in one line of dialogue would be saying in English "Master Zhuge Liang", while in Japanese, he'd be actually saying "Master Kongming" ("Koumei-dono").

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** One example of this also extends to ''Warriors Orochi'': Xu Shu in one line of dialogue Several examples include hearing "Chou Shiryuu" (Zhao Zilong), "Kan Unchou" (Guan Yunchang), "Ryo Housen" (Lu Fengxian), "Shiba Chuutatsu" (Sima Zhongda); the list goes on. It would be saying in English "Master Zhuge Liang", while in Japanese, he'd be actually saying "Master Kongming" ("Koumei-dono").much easier to count on one's fingers how many characters ''don't'' use style names at all.
28th Mar '18 3:25:13 AM sayaleviathan
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** The new English voice cast for ''9'' had big shoes to fill, given they were replacing the voice actors who had played the characters since ''Dynasty Warriors 4''. Unlike the original cast, of whom the majority are veterans in the industry, the newcomers are from [[http://www.voxxstudios.com/home another Los Angeles-based voice acting studio]] known for dubbing foreign movies, television series, soap operas/telenovelas and documentaries. Since ''9'' was their first video game assignment, it was a challenge for them when many fans became used to the original voices of their favorite characters; it didn't help that many players were comparing the new English dub to the laughable ''Dynasty Warriors 3'' dub. In particular, Matt Fowler, who replaces Creator/LexLang as Zhao Yun and Zhuge Liang, expressed similar doubts, stating he loved Lang's work for the latter and hoped his acting did the character justice.

to:

** The new English voice cast for ''9'' had big shoes to fill, given they were replacing the voice actors who had played the characters since ''Dynasty Warriors 4''. Unlike the original cast, of whom the majority are veterans in the industry, the newcomers are from [[http://www.voxxstudios.com/home another Los Angeles-based voice acting studio]] known for dubbing foreign movies, television series, soap operas/telenovelas and documentaries. Since ''9'' was their first video game assignment, it was a challenge for them when many fans became used to the original voices of their favorite characters; it didn't help that many players were comparing the new English dub to the laughable ''Dynasty Warriors 3'' dub. In particular, Matt Fowler, who replaces Creator/LexLang as Zhao Yun and Zhuge Liang, expressed similar doubts, stating he loved Lang's work for the latter and hoped his acting did the character justice.
27th Mar '18 1:48:36 PM advent_child
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** Koei is mostly aware that they kind of screwed up the launch of ''9'' and thus has dedicated their post-release time to include patches that smooth out the experience outside [=PS4=] Pro, starting from graphical fixes or AI tweaking or some extra optional features like removing the 'officer encounter' cutscene that tend to disrupt combos. Though some wouldn't let them live down the bad first impression (for good reasons), some accepts Koei's improvements to the game (aside of the eventual announcement of ''VideoGame/WarriorsOrochi 4'', which is another type of saving throw).

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** Koei Tecmo is mostly aware that they kind of screwed up the less-than-stellar launch of ''9'' and ''9'', thus has dedicated their post-release time to include patches that smooth out the experience outside [=PS4=] Pro, of the [[UsefulNotes/Playstation4 PlayStation 4 Pro]], starting from with graphical fixes or fixes, AI tweaking or some and adding extra optional features like removing the 'officer encounter' "officer encounter" cutscene that tend tends to disrupt combos. {{Combo}}s. Though some wouldn't won't let them the publisher live this down the bad due to first impression (for good reasons), some accepts Koei's impressions of ''9'', others are more accepting of the improvements to the game (aside of the eventual announcement of ''VideoGame/WarriorsOrochi 4'', which is another type of saving throw).game.



* EsotericHappyEnding: Common complaint about some of the character endings in ''9'' is that they only show them at the height of their career and not at their historical deaths. These endings are very optimistic but if the player uses another character in the same faction, the character would end up dead (e.g. Sun Jian's story ends in Chapter 2 where he finds the Imperial Seal but of course he dies in Chapter 3) which cheapens the optimism.

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* EsotericHappyEnding: Common A common complaint about some of the character endings in ''9'' is that they only show them at the height of their a character's respective career and not at rather than their historical deaths. death. These endings are very optimistic optimistic, but if the player uses players use another character in the same faction, the character would former will likely end up dead (e.g. Sun Jian's story ends in Chapter 2 where he finds the Imperial Seal Seal, but of course he dies in Chapter 3) which 3), thus cheapens the optimism. optimism.



** The "Unit Commanders" in ''8.'' While not really more powerful than regular soldiers in damage, they have heavily increased health, comparable to generic officers. They are not as aggressive as officers; however, this arguably makes them ''worse'' to deal with, as they also have the ability to guard, and do so almost obsessively, leaving little room to directly damage them without guard-breaking attacks or the cyclone weapon attribute. Typically, the best you can do is try to find an opening to attack their back.

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** The "Unit Commanders" in ''8.'' While not really more powerful than ''8'': while just as strong as regular soldiers in {{Mook}}s when dealing damage, they these units have heavily increased health, {{Hit Point}}s comparable to generic officers. They are not as aggressive as officers; however, officers, and though they don't have the latter's AI aggressiveness, this arguably makes them ''worse'' to deal with, as Unit Commanders worse when they also have the ability to guard, and which they do so almost obsessively, leaving little room for players to directly damage them without guard-breaking attacks or the cyclone weapon attribute. attribute that inflicts damage when enemies are guarding. Typically, the best you strategy players can do is try to find an opening to attack their back.rear.



** "You flaming idiots! Take this!"
** "Feel the power of my MAJEEEEEEK!"
** "A dike? Oh no!"

to:

** %%** "You flaming idiots! Take this!"
**
this!"[[labelnote:Explanation]][[/labelnote]]
%%**
"Feel the power of my MAJEEEEEEK!"
**
MAJEEEEEEK!"[[labelnote:Explanation]][[/labelnote]]
%%**
"A dike? Oh no!"no!"[[labelnote:Explanation]][[/labelnote]]



** ''9'': Receiving flak for changing characters' unique weapons for {{Moveset Clone}}s, redoing the entire battle system ''again'' in a way that serves to make the combat shallower and less interesting, pushing in an "open world" style in a way that's clearly got more to do with [[FollowTheLeader chasing popular trends]] than actually evolving the game in an interesting way, and replacing the entire original English dub cast with less-experienced and often-less-fitting but cheaper stand-ins.
* TheyWastedAPerfectlyGoodPlot: A common complaint about the individual storylines in ''Dynasty Warriors 9'' is that you can never play the character who started their career prior to joining their official faction such as Ma Chao who started his military career under his father, Ma Teng, and Zhang Liao who worked with Dong Zhuo and Lu Bu prior to joining Wei. You only get to play them when they already joined their faction. This is a huge setback considering that in ''Dynasty Warriors 8: Xtreme Legends'', Zhang Liao is playable for both Lu Bu's faction and Wei. Likewise, some of the character storylines end before they join another faction (e.g. Sun Shangxiang, Xiahou Ba and Xu Shu) and you would never to play them afterwards.

to:

** ''9'': Receiving Received flak for changing characters' unique weapons for {{Moveset Clone}}s, redoing the entire battle combat system ''again'' in a way again that serves to make the combat shallower it shallow and less interesting, uninteresting, pushing in an "open world" style in a way that's clearly got more to do with "open-world" narrative/style by [[FollowTheLeader chasing popular trends]] than actually without evolving the game in an interesting way, and replacing the entire original English dub cast with less-experienced and often-less-fitting often-less-fitting, but cheaper stand-ins.
* TheyWastedAPerfectlyGoodPlot: A common complaint about Despite the return of individual storylines story-lines in ''Dynasty Warriors 9'' is that you can never 9'', players cannot play the a character who started began their career prior to joining their official faction such as during the Three Kingdoms Era - for example, Ma Chao who started his military career under his father, Ma Teng, and while Zhang Liao who worked with Dong Zhuo and Lu Bu prior to joining Wei. You only get to play them when they already joined their faction. This is a huge setback considering that in ''Dynasty Warriors 8: Wei; by contrast, consider ''8: Xtreme Legends'', where Zhang Liao is was playable for both Lu Bu's faction and Wei. Likewise, some of the character storylines certain story-lines end before they join a character joins another faction (e.g. Sun Shangxiang, Xiahou Ba and Xu Shu) and you would never Shu); players are unable to play as them afterwards.



** ''Godseekers'' was a tactical role-playing SpinOff of ''Dynasty Warriors 8'', similar to ''Dynasty Tactics'', [[MilestoneCelebration celebrating the 15th anniversary]] of the ''Dynasty Warriors'' franchise. However, the game received low sales in Japan and mediocre reviews; that the game had less HackAndSlash, with several characters cut from the roster and the story focusing on Zhao Yun and the Kingdom of Shu, with awkward fantasy elements, decreased any interest surrounding it. In contrast, ''Samurai Warriors: Spirit of Sanada'' was received better by retaining its HackAndSlash nature, character roster, additional historical figures, an aging system and the story being closely tied to historical accounts [[labelnote:note]]Unlike Zhao Yun, UsefulNotes/SanadaYukimura is regarded as a legend in Japan, plus ''Spirit of Sanada'' was developed in collaboration with an NHK Taiga television drama about Yukimura[[/labelnote]]. Considering ''Godseekers'' was released months before the announcement of ''Dynasty Warriors 9'', many fans decided to move on and focus on the latter.

to:

** ''Godseekers'' was a tactical role-playing SpinOff of ''Dynasty Warriors 8'', similar to ''Dynasty Tactics'', [[MilestoneCelebration celebrating the 15th anniversary]] of the ''Dynasty Warriors'' franchise. However, the game received low sales in Japan and mediocre reviews; that the game had less HackAndSlash, with several characters cut from the roster and the story focusing on Zhao Yun and the Kingdom of Shu, with awkward fantasy elements, decreased any interest surrounding it. In contrast, ''Samurai Warriors: Spirit of Sanada'' was received better by retaining its HackAndSlash nature, character roster, additional historical figures, an aging system and the story being closely tied to historical accounts [[labelnote:note]]Unlike accounts[[labelnote:note]]Unlike Zhao Yun, UsefulNotes/SanadaYukimura is regarded as a legend in Japan, plus ''Spirit of Sanada'' was developed in collaboration with an NHK Taiga television drama about Yukimura[[/labelnote]]. Considering ''Godseekers'' was released months before the announcement of ''Dynasty Warriors 9'', many fans decided to move on and focus on the latter.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DynastyWarriors