History YMMV / DungeonsAndDragons

14th Jul '17 5:38:25 PM MBG
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* GameBreaker: This was the intention according to the GameBreaker page definition and it can at level 19, but instead it breaks the game by being poorly designed. This would be considered a TierInducedScrappy except it literally is the only class not to be rated on the tier system for 3.X due to the simple fact that its completely incompatible with the rest of D&D. For starters, as it gains levels, it becomes much harder to use its core mechanics. Only by min-maxing to the extreme can it be viable, and the turnaround point is level 19, at which point it can contribute to combat.

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* GameBreaker: This was the intention according to the GameBreaker page definition and it can at level 19, 20, but instead it breaks the game by being poorly designed. This would be considered a TierInducedScrappy except it literally is the only class not to be rated on the tier system for 3.X due to the simple fact that its completely incompatible with the rest of D&D. For starters, as it gains levels, it becomes much harder to use its core mechanics. Only by min-maxing to the extreme can it be viable, and the turnaround point is level 19, 20, at which point it can contribute to combat.
20th Jun '17 3:24:21 PM billybobfred
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!!!Crusader

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%% !!!Crusader



** A TWFing Ranger outclasses a Complete Warrior Samurai. At least the Oriental Adventures one was decent! When a class is designed around one of the weakest combat mechanics...

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** A TWFing [=TWFing=] Ranger outclasses a Complete Warrior Samurai. At least the Oriental Adventures one was decent! When a class is designed around one of the weakest combat mechanics...



!!!Swordsage

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%% !!!Swordsage
4th Jun '17 5:52:40 PM SwordsageRagnar
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** Complete Warrior Samurai deserves special mention in that is the absolute lowest Tier. In original outline of the various Tiers, CW Samurai is so low that it is actually ranked lower than Expert, an NPC-only class with versatile skill selection and ''no class features''. There is literally nothing that a Samurai can do that a Fighter (already considered one of the lowest tiered classes) cannot do better ''while simultaneously doing many other things better than the Samurai''. Its primary abilities, is receiving the Improved and Greater Two-weapon fighting feats for free five levels after someone building their character around such a style could, being M.A.D. and having a weak crowd control ability via AoE Intimidate skill check. The best suggestion for playing a CW Samurai given by many is to get enough levels so that you can trade 10 levels in and become a Ex-Samurai 1/Ronin 10. Or better yet, don't play a Samurai at all.

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** Complete Warrior Samurai deserves special mention in that is the absolute lowest Tier. In original outline of the various Tiers, CW Samurai is so low that it is actually ranked lower than Expert, an NPC-only class with versatile skill selection and ''no class features''. There is literally nothing that a Samurai can do that a Fighter (already considered one of the lowest tiered classes) cannot do better ''while simultaneously doing many other things better than the Samurai''. Its primary abilities, is receiving the Improved and Greater Two-weapon fighting feats for free five levels after someone building their character around such a style could, being M.A.D. and having a weak crowd control ability via AoE AreaOfEffect Intimidate skill check. The best suggestion for playing a CW Samurai given by many is to get enough levels so that you can trade 10 levels in and become a Ex-Samurai 1/Ronin 10. Or better yet, don't play a Samurai at all.



*** To further explanation a bit how these classes ended up so sub-par (beyond LinearWarriorsQuadraticWizards for the Samurai anyways): Early in 3.0's life time, the 3.0 version of ''Oriental Adventures'' was published, which was basically a combination of information for a standard Asian themed campaign setting, as well as some stuff from Legend of the Five Rings/Rokugan setting. As such, due to societal standards in such lands, some classes would not exist/banned outright from the setting, while others (such as fighters, barbarians, wizards, and sorcerers) often face various social stigmas for not being of the Noble caste classes (i.e. the Samurai or Shugenja class). This means that a class like Shugenja, is meant to fill in for the role both the cleric, and Wizard class in such settings, while a Samurai, is able to deal with other nobles more easily than a fighter. Unfortunately, when the Complete series came along, it just directly ported most of the OA magic user classes in a standard medieval Europe setting, without any of the roleplay protections afforded to them, meaning the only reason to play them in such settings is either a self-imposed challenge or to roleplay as a "visitor from Far-Eastern lands". The spell casting classes pretty much received no changes to the design. In the Samurai's case, the ''Complete Warrior'' version took away most of the things that made ''OA'' Samurai a decent or good choice, such as better skill selection, higher social standing, and replacing [[IaijutsuPractitioner Iaijutsu]] [[SingleStrokeBattle Focus skill]] instead as a combination , or even the thematic roleplay of empowering their ancestral starting masterwork weapons (which could be done so by reducing the gold cost for enchanting, in exchange for time cost via meditation and prayers), or even the theme of different fighting schools based upon the various kingdoms. Instead, getting the above listed issue.

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*** To further explanation a bit how these classes ended up so sub-par (beyond LinearWarriorsQuadraticWizards for the Samurai anyways): Early in 3.0's life time, the 3.0 version of ''Oriental Adventures'' was published, which was basically a combination of information for a standard Asian themed campaign setting, as well as some stuff from Legend of the Five Rings/Rokugan setting. As such, due to societal standards in such lands, some classes would not exist/banned outright from the setting, while others (such as fighters, barbarians, wizards, and sorcerers) often face various social stigmas for not being of the Noble caste classes (i.e. the Samurai or Shugenja class). This means that a class like Shugenja, is meant to fill in for the role both the cleric, and Wizard class in such settings, while a Samurai, is able to deal with other nobles more easily than a fighter. Unfortunately, when the Complete series came along, it just directly ported most of the OA magic user classes in a standard medieval Europe setting, without any of the roleplay protections afforded to them, meaning the only reason to play them in such settings is either a self-imposed challenge or to roleplay as a "visitor from Far-Eastern lands". The spell casting classes pretty much received no changes to the design. In the Samurai's case, the ''Complete Warrior'' version took away most of the things that made ''OA'' Samurai a decent or good choice, such as better skill selection, higher social standing, and replacing [[IaijutsuPractitioner Iaijutsu]] [[SingleStrokeBattle Focus skill]] instead as a combination , Quick Draw and Improved Initiative ability that only works with certain weapons, or even the thematic roleplay of empowering their ancestral starting masterwork weapons (which could be done so by reducing the gold cost for enchanting, in exchange for time cost via meditation and prayers), or even the theme of different fighting schools based upon the various kingdoms. Instead, getting the above listed issue.
1st Jun '17 12:28:41 PM LuciaMoore
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Added DiffLines:

* {{Flanderization}}: Paladins are often believed to strictly adhere to order and goodness so much that they're essentially naive, goodie-two-shoes killjoys akin to a modern day evangelical. The truth is that a paladin can be a stoic jerk to everyone around them ''or'' be the life of the party while still adhering to the tenants of order and good.
* GoodIsNotSoft: Paladins fight to uphold the concepts of honor, order, loyalty, and kindness, but that doesn't mean they're naive pushovers, and anyone that crosses a paladin can quickly find out how intense their divine wrath can be.
15th May '17 2:21:34 PM Ferot_Dreadnaught
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* BrokenAesop: The movie presents class equality as good except its primary advocate is an empress who wouldn't be bound by it herself. Furthermore, the Council of Mages alone will form the closest thing to a legislature, i.e. the primary check on a head of state's power, Izmer has, both before and after the [[spoiler:successful]] revolution.
13th May '17 9:50:59 AM SwordsageRagnar
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*** This may take some explanation a bit how these classes ended up so sub-par (beyond LinearWarriorsQuadraticWizards for the Samurai anyways). Early in 3.0's life time, the 3.0 version of ''Oriental Adventures'' was published, which was basically a combination of information for a standard Asian themed campaign setting, as well as some stuff from Legend of the Five Rings/Rokugan setting. As such, due to societal standards in such lands, some classes would not exist/banned outright from the setting, while others often face various social stigmas for not being of the Noble caste classes (such as the Samurai or Shugenja class). This means that a class like Shugenja, is meant to fill in for the role both the cleric, and Wizard class in such settings, while a Samurai, is able to deal with other nobles more easily than a fighter. Unfortunately, when the Complete eries came along, it tried to make them viable in a standard medieval Europe setting, without any of the roleplay protections afforded to them, meaning the only reason to play them in such settings is either a self-imposed challenge or to roleplay as a "visitor from Far-Eastern lands". Additionally, the spell casting classes pretty much received no changes to the design, or in Samurai's case well, read that entry above.

to:

*** This may take some To further explanation a bit how these classes ended up so sub-par (beyond LinearWarriorsQuadraticWizards for the Samurai anyways). anyways): Early in 3.0's life time, the 3.0 version of ''Oriental Adventures'' was published, which was basically a combination of information for a standard Asian themed campaign setting, as well as some stuff from Legend of the Five Rings/Rokugan setting. As such, due to societal standards in such lands, some classes would not exist/banned outright from the setting, while others (such as fighters, barbarians, wizards, and sorcerers) often face various social stigmas for not being of the Noble caste classes (such as (i.e. the Samurai or Shugenja class). This means that a class like Shugenja, is meant to fill in for the role both the cleric, and Wizard class in such settings, while a Samurai, is able to deal with other nobles more easily than a fighter. Unfortunately, when the Complete eries series came along, it tried to make them viable just directly ported most of the OA magic user classes in a standard medieval Europe setting, without any of the roleplay protections afforded to them, meaning the only reason to play them in such settings is either a self-imposed challenge or to roleplay as a "visitor from Far-Eastern lands". Additionally, the The spell casting classes pretty much received no changes to the design, or in design. In the Samurai's case well, read case, the ''Complete Warrior'' version took away most of the things that entry above.made ''OA'' Samurai a decent or good choice, such as better skill selection, higher social standing, and replacing [[IaijutsuPractitioner Iaijutsu]] [[SingleStrokeBattle Focus skill]] instead as a combination , or even the thematic roleplay of empowering their ancestral starting masterwork weapons (which could be done so by reducing the gold cost for enchanting, in exchange for time cost via meditation and prayers), or even the theme of different fighting schools based upon the various kingdoms. Instead, getting the above listed issue.
8th May '17 8:40:08 AM TraRobins
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Added DiffLines:

** Among Caster classes, there is a slight rivalry between which is the best: Sorcerer, Warlock, or Wizard. Those who enjoy the sorcerer like the idea of the power from within as well as the ability to mold spells and special abilities on the fly. Warlock fans stand by the concept that no one can accomplish grand things alone as well as the simplicity of the magic system compared to other classes. They're also not terrible at picking up a sword and fighting. Wizard fans enjoy the classic flavor and the concept of gaining power through hard work. Also, the fact that they can be seen as a GameBreaker in some circles certainly helps their reputation.
29th Apr '17 10:22:35 AM Miracle@StOlaf
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* EnsembleDarkhorse: Creator/JeremyIrons as Profion is the absolute best thing about the movie despite its flaws. He is insanely [[LargeHam so over the top]] that you are left in stunned appreciation for how a good actor could go so deliciously over the top.

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* EnsembleDarkhorse: Creator/JeremyIrons as Profion is the absolute best thing about the movie despite its flaws. He is insanely [[LargeHam so over the top]] hamtastic]] that you are left in stunned appreciation for how a good actor could go so deliciously over the top.
20th Apr '17 9:14:33 PM Gideoncrawle
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* {{Woolseyism}}: When Bobby questions the [[WiseTree Know Tree]], the Brazilian dub replaces a reference to an American sporting event with a reference to a comparable Brazilian event. (In both cases it goes on to say the correct answer, preceded by "However, if you mean <competition name> in ''your world...''")
-->'''US original:'''
--->'''Bobby:''' OK, who won the [[http://en.wikipedia.org/wiki/1981_World_Series '81]] [[{{UsefulNotes/Baseball}} World Series?]]
--->'''Know Tree:''' Simple, the Grey Wood Elves.
-->'''Brazilian dub:'''
--->'''Bobby:''' All right, who won the [[http://en.wikipedia.org/wiki/1984_Campeonato_Brasileiro_S%C3%A9rie_A '84]] [[http://en.wikipedia.org/wiki/Campeonato_Brasileiro_S%C3%A9rie_A Golden Cup?]]
--->'''Know Tree:''' Easy, the Grey Forest Elves.
15th Apr '17 6:36:18 PM MagBas
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** CreatorsPet[=/=]JerkSue: Another big reason for their hate among the player base. Kender are depicted in the sourcebook as not just a good race but ''the'' good race; they are presented as curious, playful ''[[CuteCrittersActChildlike children]]'' with [[WouldHurtAChild all the associated moral compunctions to those who harm or wrong them]]. It's said that only the AlwaysChaoticEvil races hate the Kender while the wisest among the good races see them as the pinnacle of the world's innocence, and that "the world would lose something precious if the kender were ever to leave it". This is the given description for a race of people who casually rifle through other people's pockets, bags and homes out of boredom ([[TooDumbToLive often sabotaging their own allies by "borrowing" equipment they need to operate effectively]]) and [[{{Hypocrite}} then getting offended and upset when people accuse them of being thieves]]. Kender are also known for their ConsummateLiar tendencies. Yet the books are adamant that this behaviour is supposed to be ''endearing''.

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** CreatorsPet[=/=]JerkSue: CreatorsPet: Another big reason for their hate among the player base. Kender are depicted in the sourcebook as not just a good race but ''the'' good race; they are presented as curious, playful ''[[CuteCrittersActChildlike children]]'' with [[WouldHurtAChild all the associated moral compunctions to those who harm or wrong them]]. It's said that only the AlwaysChaoticEvil races hate the Kender while the wisest among the good races see them as the pinnacle of the world's innocence, and that "the world would lose something precious if the kender were ever to leave it". This is the given description for a race of people who casually rifle through other people's pockets, bags and homes out of boredom ([[TooDumbToLive often sabotaging their own allies by "borrowing" equipment they need to operate effectively]]) and [[{{Hypocrite}} then getting offended and upset when people accuse them of being thieves]]. Kender are also known for their ConsummateLiar tendencies. Yet the books are adamant that this behaviour is supposed to be ''endearing''.
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