History YMMV / DungeonCrawl

29th Apr '16 6:58:26 PM hawthorn
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* ThatOneBoss: Crawl has enough for all stages of gameplay. Lucky characters may even live to encounter them all!

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* ThatOneBoss: Crawl ''Crawl'' has enough for all stages of gameplay. Lucky characters may even live to encounter them all!
29th Apr '16 6:54:35 PM hawthorn
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** Sigmund is a human wizard-warrior notorious for killing off a lot of early level characters; he wields a scythe, which at this point in the game is a powerful weapon, can become invisible, casts confuse on the player and throws fire. Most players will want to avoid or escape him if they meet him, unless they have an edge, like a wand or potion. Or Mephitic Cloud.

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** Sigmund is was ''Crawl'''s original ThatOneBoss. He's a human wizard-warrior who gained a notorious reputation for killing off early-level characters. As a lot of early level characters; mage, he isn't well-armored or particularly resilient, but... he can turn invisible, which thwarts ranged attacks. He can cast Confuse, which thwarts melee. He can throw flames, which is doubly troublesome if he's already turned invisible or confused you. And, he wields a scythe, which is a fairly damaging weapon at this point in the game is a powerful weapon, can become invisible, casts confuse on the player and throws fire. game. Most players will want to avoid or escape him if they meet him, unless they have an edge, something that will help in taking him down, like a powerful attack wand or potion. Or Mephitic Cloud.a potion of berserk rage. Even then, you might still need to take him by surprise.
29th Apr '16 6:43:07 PM hawthorn
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** Another common killer of early characters is the not-so-humble adder. They're much faster than you, poisonous, have more health than most monsters during the first few levels and can appear on the ''second level'' of the dungeon. By that point you're unlikely to have a potion of curing identified, or any items that can help you escape, and usually have so little health that you'll be forced to start trying out random potions to survive if bitten more than once.

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** Another common killer of early characters is the not-so-humble adder. They're much faster than you, poisonous, have more health than most monsters during the first few levels and adder, which can appear on the ''second level'' of the dungeon. By They're much faster than you, are fairly evasive, have more health than most monsters during the first few levels, but worst of all is their poisonous bite. Poison can be seriously hazardous for an early player, who won't have much HP at that point you're unlikely to point, and also likely won't have a identified the potion of curing identified, yet either, or any items that can help escape items. If you escape, and usually have so little health that get poisoned more than once by the same adder, you'll likely be forced to start trying out random potions to survive if bitten more than once.(and that's dangerous too; one of your unidentified potions might ''be'' poison).
29th Apr '16 6:36:21 PM hawthorn
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** Centaurs. Combine their powerful bows with their high speed and you have an enemy that deals high damage from a distance and is almost impossible to escape from. You can hide behind a corner to lure them into melee, but get caught in the open (without the Repel Missiles spell) and you're toast.
29th Apr '16 6:35:09 PM hawthorn
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** Orc priests. They are the extremely painful introduction to smiting. Smiting is instant, undodgeable, unblockable, and usually shaves off 10-15 health with every cast. They can show up as early as the second level of the dungeon, where having 30 HP is a huge luxury. Also, they tend to come with packs of simple orcs and orc wizards, which are themselves not to be underestimated.

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** Orc priests. They are the extremely painful introduction to smiting. Smiting is instant, undodgeable, unblockable, and usually shaves off 10-15 health with every cast. They can show up as early as the second level of the dungeon, where having 30 HP is a huge luxury. Also, Even worse; they tend to come travel with packs of simple orcs and orc wizards, which are themselves not means that you might have to be underestimated.fight through a pack of reasonably tough enemies just to ''get'' to them. And they can smite you while you're doing that!
11th Apr '16 8:32:09 AM thenameisbean
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** Tiamat. Ye gods, ''Tiamat''. First of all, she spawns in the [[TheVeryDefinitelyFinalDungeon Realm of Zot]], accompanied by a pack of draconians, which are already nasty enemies. Even if you manage to kill off or lure away her draconian retinue, you still have to deal with Tiamat. She has a ''mountain'' of HP and HD, hits like a freight train and tends to come with a good weapon, and worst of all, her scale colors shift - which changes up her elemental resistances and breath weapon.
1st Mar '16 12:40:44 AM wrm5
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* FridgeBrilliance: If you kill the Royal Jelly, [[spoiler: Jiyva the Slime God dies, supposedly due to the Royal Jelly being its only intelligent follower... except that's not true. Jiyva has one more intelligent follower: Dissolution the High Priest of Jiyva. So why doesn't Dissolution keep Jiyva alive too? ''Because Dissolution hates Jiyva.'' Dissolution was formerly the high priest of an ancient civilization that was destroyed by Jiyva, and he was forced to convert or die. He ''wants'' Jiyva to die for this, and as such will abandon the god if its other intelligent follower is defeated.]]
21st Feb '16 6:38:35 PM ShinyMoogle
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** Tornado doesn't hit quite as hard as the previous spells, but it swirls everything that gets caught in its area of effect around and has a long duration.

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** Tornado doesn't hit have quite as hard much raw power as the previous spells, spells do, but it swirls everything that gets cannot be resisted and its long duration makes it very MP-efficient. You can also continue to attack while the Tornado is blasting the area, and anything caught in its area of effect around and has a long duration.within it is thrown about the room.
11th Feb '16 12:37:09 AM wrm5
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* FanNickname:
** "Orc Jesus" for Priests of Beogh. (Alternately called “Orcus Christ” by some of the more irreverent players.)
** Some of the names in the game are notoriously difficult to spell properly, effectively forcing nicknames into existence. (Seriously, it takes a while to learn how to spell "[[TheUnpronounceable Kikubaaqudgha]]", let alone figure out how to say it. As a result, most call them "Kiku".)
** Okawaru's role as a generic melee god is referenced by an occasionally used nickname: "Default".
** Lugonu was named "[[TomTheDarkLord Lucy]]" during its earliest development stages, and is still sometimes nicknamed that.
** Somewhat cryptically for new players, fans often use abbreviated forms of the races and classes. [=MiBe=] is a minotaur berserker, [=MfIE=] is a merfolk ice elementalist, and so on.
*** Fans will also use abbreviations for other aspects of the game, such as some of the wordier spells ([=LRD=] is Lee's Rapid Deconstruction, etc). [=IOOD=] stands for Iskenderun's Orb of Destruction, which is particularly problematic as the spell's name was eventually shortened to just Orb of Destruction.
7th Feb '16 2:55:50 PM wrm5
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* AlternateCharacterInterpretation: The three [[GodOfGood Gods Of Good]] get a bit of this, due primarily to the EverythingTryingToKillYou nature of the game. A game played as a follower of one of the good gods (even Elyvilon, the supposedly pacifist god of healing) will see the player committing wholesale slaughter just as they would as a follower of a neutral or even evil god. This has led some players to question whether the good gods are really so good after all.

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* AlternateCharacterInterpretation: AlternateCharacterInterpretation:
**
The three [[GodOfGood Gods Of Good]] get a bit of this, due primarily to the EverythingTryingToKillYou nature of the game. A game played as a follower of one of the good gods (even Elyvilon, the supposedly pacifist god of healing) will see the player committing wholesale slaughter just as they would as a follower of a neutral or even evil god. This has led some players to question whether the good gods are really so good after all.all.
** Some of the [[GodOfEvil Evil Gods]] also get this, due to some of them not really seeming that much worse than many of the neutral or even good gods. Mahkleb and Kikubaquudgha promote death and destruction, but then again so do neutral deities like Vehumet and Qazlal. For that matter, Beogh might be a {{Fantastic Racis|m}}t but other deities like Trog the MageKiller or the demon-hating good gods could be accused of the same thing and at the very least Beogh is very good to its chosen people, the orcs.
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