History YMMV / DonkeyKong64

18th May '17 11:10:37 AM ThraggLootrippa
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** Because the Kremlings are locking doors on Donkey Kong's territory? The crocs wouldn't [[SarcasmMode want to get their giant gold keys mixed up]].
4th Apr '17 5:42:16 PM Drope
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* SeinfeldIsUnfunny: The game has a 90 on Metacritic, but many people who play the game today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and switching around. This means the game is much more likely to be criticized than praised nowadays. It is believed that the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations are what caused the game to be so well-received at release.

to:

* SeinfeldIsUnfunny: The game has a 90 on Metacritic, but many people who play the game revisit it today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and character switching around. This means the game is much more likely to be criticized than praised nowadays. It is believed that the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations (plus, Rare being at the peak of its popularity) are what caused the game to be so well-received at release.
3rd Apr '17 2:43:34 PM Drope
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* SeinfeldIsUnfunny: The game has a 90 on Metacritic, but many people who play the game today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and switching around. This means the game is much more likely to be criticized than praised nowadays. It is believed that the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations are what caused the game to be so well-received at release.



%%* {{Squick}}: Everything about Candy Kong is this for some people. (Why? Please provide more details)
23rd Mar '17 8:50:54 PM Drope
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** DK's voice overall is very well-received, due to the BadassBaritone managing to make DK sound like a laid-back tough guy.

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** DK's voice is overall is very well-received, due to the BadassBaritone managing to make DK sound like a fitting DK's laid-back tough guy.guy persona he has in this game.
23rd Mar '17 8:46:57 PM Drope
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** DK's voice overall is very well-received, due to the BadassBaritone managing to make DK sound like a cool tough guy.

to:

** DK's voice overall is very well-received, due to the BadassBaritone managing to make DK sound like a cool laid-back tough guy.
23rd Mar '17 8:45:56 PM Drope
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** DK's voice overall is very well-received, due to the BadassBaritone managing to make DK sound like a cool tough guy.
21st Mar '17 5:22:38 PM Prinzenick
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* SignatureSong: The DK Rap.
17th Mar '17 6:59:15 PM Drope
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** The Gnawties of Beaver Bother are irritating in a [[ScrappyMechanic whole different way]].

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** The Gnawties of Beaver Bother are irritating in beyond belief, although for a [[ScrappyMechanic whole different way]].reason]].



** Final bosses normally don't qualify for this sort of treatment, but King K. Rool's boxing match still needs mention. The main pillars of the difficulty are that there are 5 rounds, and you must beat each round to move on to the next. If you run out of time in a round, K. Rool restores all of his health, but your current Kong ''doesn't''. And if you lose all your current Kong's health, you lose the ''entire fight'' and get thrown back into the main homeworld. Most of the rounds end up being TrialAndErrorGameplay without a guide, and of course, the hardest rounds are at the end where you have the most to lose. You can easily expect to spend several hours figuring out Lanky's banana positions, Tiny's toe patterns, and Chunky's movement and punch timings, if only because you had to repeatedly endure Donkey and Diddy's rounds yet ''again'' every time you die because you didn't know the proper timings for the later rounds.
13th Mar '17 5:18:09 PM Drope
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* Zingers are as bad as ever in this game. Sure they might not be as hard to kill as in the ''Country'' games (although they're still annoying to hit), but they now compensate for that by dropping grenades on your face while having the [[MostAnnoyingSound most irritating buzzing]] you'll ever hear from a videogame insect.
* The starfish enemy Shuri, mostly because you're defenseless underwater where they live. This becomes more obvious in the Splish Splash Salvage minigame, where they cause you to instantly lose if hit by them.
* The Gnawties of Beaver Bother are irritating in a [[ScrappyMechanic whole different way]].

to:

* ** Zingers are as bad as ever in this game. Sure they might not be as hard to kill as in the ''Country'' games (although they're still annoying to hit), but they now compensate for that by dropping grenades on your face while having the [[MostAnnoyingSound most irritating buzzing]] you'll ever hear from a videogame insect.
* ** The starfish enemy Shuri, mostly because you're defenseless underwater where they live. This becomes more obvious in the Splish Splash Salvage minigame, where they cause you to instantly lose if hit by them.
* ** The Gnawties of Beaver Bother are irritating in a [[ScrappyMechanic whole different way]].
13th Mar '17 5:17:47 PM Drope
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* GoddamnedBats: Zingers are as bad as ever in this game. Sure they might not be as hard to kill as in the ''Country'' games (although they're still annoying to hit), but they now compensate for that by dropping grenades on your face while having the [[MostAnnoyingSound most irritating buzzing]] you'll ever hear from a videogame insect.

to:

* GoddamnedBats: GoddamnedBats:
*
Zingers are as bad as ever in this game. Sure they might not be as hard to kill as in the ''Country'' games (although they're still annoying to hit), but they now compensate for that by dropping grenades on your face while having the [[MostAnnoyingSound most irritating buzzing]] you'll ever hear from a videogame insect.insect.
* The starfish enemy Shuri, mostly because you're defenseless underwater where they live. This becomes more obvious in the Splish Splash Salvage minigame, where they cause you to instantly lose if hit by them.
* The Gnawties of Beaver Bother are irritating in a [[ScrappyMechanic whole different way]].
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DonkeyKong64