History YMMV / DonkeyKong64

3rd Apr '18 7:02:05 PM Realshow
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* AccidentalInnuendo: The line of the DK Rap "His coconut gun can fire in spurts! IF HE SHOOTS YA, it's gonna hurt!" sounds an awful lot like what happens in an orgasm, minus the coconuts, especially the "firing in spurts" bit. Naturally, your boi Silva [[https://www.youtube.com/watch?v=FKDlqdsw1i8 made a rip off of it and is now one of his most well-known rips.]]

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* AccidentalInnuendo: The line of the DK Rap "His coconut gun can fire in spurts! IF HE SHOOTS YA, it's gonna hurt!" sounds an awful lot like what happens in an orgasm, minus the coconuts, especially the "firing in spurts" bit. Naturally, your boi Silva [[https://www.youtube.com/watch?v=FKDlqdsw1i8 made a rip off of it and is now one of his most well-known rips.]] hurt!"
22nd Mar '18 2:36:31 PM tyrekecorrea
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** Diddy Kong's Jetpack. While riding it freely is a fun, trying to beat his two obstacle races with it can be a nightmare. Getting him into the rings is a big challenge since they are very small and hard to enter, plus the camera has a nasty habit of screwing your sight, making it hell to find the rings and if you allow three to appear, the race ends. To add insult to injury if you accidentally land, you have to go back to the barrel to redo the race.

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** Diddy Kong's Jetpack. While riding it freely is a fun, trying to beat his two obstacle races with it can be a nightmare. Getting him into the rings is a big challenge since they are very small and hard to enter, plus the camera has a nasty habit of screwing your sight, making it hell to find the rings and if you allow three to appear, the race ends. To add insult to injury if you accidentally land, you have to go back to the barrel to redo the race.
15th Mar '18 9:00:51 AM MartyD82
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* VindicatedByHistory: Somewhat inverted. The game has a 90 overall score on Metacritic, yet many people who revisit it today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and character switching around. The game was still very well-received due to the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations (plus, Rare being at the peak of its popularity). Likewise, a number of critics (despite giving the game high praise upon release) tend to retrospectively view it as a huge disappointment compared to the Banjo-Kazooie games. IGN, for example, gave the game a 9.0/10 (though with a somewhat artificially positive review). In hindsight, they look at the game rather unfavorably now and have even excluded it from their list of the Top Nintendo 64 Games Of All Time.

to:

* VindicatedByHistory: Somewhat inverted. The game has a 90 overall score on Metacritic, yet many people who revisit it today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and character switching around. The Likewise, a number of critics gave the game was still very well-received high marks upon release, due to the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations (plus, Rare being at the peak of its popularity). Likewise, a number of critics (despite giving the game high praise upon release) Many, however, tend to retrospectively view it as a huge disappointment compared to the Banjo-Kazooie games. game rather unfavorably for the aforementioned reasons. IGN, for example, gave the game a an "Amazing" 9.0/10 (though with a (though, when reading their review, it's clear that its positivity is somewhat artificially positive review). In hindsight, they look at artificial). They later trashed the game rather unfavorably now and have even excluded it from their list of the Top Nintendo 64 Games Of All Time.
15th Mar '18 8:57:50 AM MartyD82
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* VindicatedByHistory: Somewhat inverted. The game has a 90 overall score on Metacritic, yet many people who revisit it today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and character switching around. The game was still very well-received due to the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations (plus, Rare being at the peak of its popularity). Likewise, a number of critics (despite giving the game high praise upon release) tend to retrospectively view it as a huge disappointment compared to the Banjo-Kazooie games. IGN, for example, gave the game a 9.0/10 (albeit with a somewhat artificially positive tone). Retrospectively, they looked at the game rather unfavorably, and excluded it from their list of the Top Nintendo 64 Games Of All Time.

to:

* VindicatedByHistory: Somewhat inverted. The game has a 90 overall score on Metacritic, yet many people who revisit it today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and character switching around. The game was still very well-received due to the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations (plus, Rare being at the peak of its popularity). Likewise, a number of critics (despite giving the game high praise upon release) tend to retrospectively view it as a huge disappointment compared to the Banjo-Kazooie games. IGN, for example, gave the game a 9.0/10 (albeit (though with a somewhat artificially positive tone). Retrospectively, review). In hindsight, they looked look at the game rather unfavorably, unfavorably now and have even excluded it from their list of the Top Nintendo 64 Games Of All Time.
15th Mar '18 8:56:29 AM MartyD82
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* SeinfeldIsUnfunny: The game has a 90 overall score on Metacritic, yet many people who revisit it today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and character switching around. The game was still very well-received due to the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations (plus, Rare being at the peak of its popularity).


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* VindicatedByHistory: Somewhat inverted. The game has a 90 overall score on Metacritic, yet many people who revisit it today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and character switching around. The game was still very well-received due to the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations (plus, Rare being at the peak of its popularity). Likewise, a number of critics (despite giving the game high praise upon release) tend to retrospectively view it as a huge disappointment compared to the Banjo-Kazooie games. IGN, for example, gave the game a 9.0/10 (albeit with a somewhat artificially positive tone). Retrospectively, they looked at the game rather unfavorably, and excluded it from their list of the Top Nintendo 64 Games Of All Time.
8th Mar '18 12:36:17 PM KamonTheSkunk
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** While the final boss isn't a challenge with every Kong, he can be a nightmare with Lanky. You have to hit switches with his arms, grab a barrel before it drops down and you have to do it over again, drop the barrel with the banana peel and pray that he's in the right area to slip on the banana peel. What makes this so tedious is that he can run right next to the banana peel and completely avoid it, while you take damage and have to do the whole thing all over again. But you need to do this '''four times,''' meaning that every second counts as you don't have any room to mess up, which is more than likely bound to happen and predicting where he'll run is very hard too in order to avoid taking damage from that.

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** While the final boss isn't a challenge with every Kong, he can be a nightmare with Lanky. You have to hit switches with his arms, grab a barrel before it drops down and if it ends up happening, you have to do it over again, drop the barrel with the banana peel and pray that he's in the right area to slip on the banana peel. What makes this so tedious is that he can run right next to the banana peel and completely avoid it, while you take damage and have to do the whole thing all over again. But you need to do this '''four times,''' in just three minutes, meaning that every second counts as you don't have any room to mess up, which is more than likely bound to happen and predicting where he'll run is very hard too in order to avoid taking damage from that.that. And if time runs out, you start another round with the same amount of hit points left when the round ended.
17th Feb '18 10:47:17 AM Drope
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* TheScrappy:
** The goddamn racing Beetle and his hellish slide races, where you have to collect a certain number of coins AND win.
** Troff and Scoff, for having very unappealing designs.
14th Dec '17 7:20:30 AM Minishear
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* AnnoyingVideoGameHelper: Squawks. He likes to turn up to dump tutorials on you. Normally you can skip them without incident, but the problem arises with Lanky's Orangu-Stand Sprint. There are two barrels for it in the area where you gain the potion to use it (Crystal Caves), and one of them just so happens to be a race against the beetle from Angry Aztec. If you do the race before the cabin that has the other one, then Squawks will drop in to patronize you, and since the game doesn't freeze what's going on to let him do this, the Beetle will be long gone no matter how fast you tell Squawks to sod off, basically forcing you to restart the race to stand a chance.
21st Nov '17 5:25:15 AM Foxtrope
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* AccidentalInnuendo: The line of the DK Rap "His coconut gun can fire in spurts! IF HE SHOOTS YA, it's gonna hurt!" sounds an awful lot like what happens in an orgasm, minus the coconuts, especially the "firing in spurts" bit. Naturally, your boi Silva [[https://www.youtube.com/watch?v=FKDlqdsw1i8 made a rip off of it and is now one of his most well-known rips.]]
19th Nov '17 6:09:14 AM Drope
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* SeinfeldIsUnfunny: The game has a 90 overall score on Metacritic, yet many people who revisit it today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and character switching around. The game was probably so well-received due to the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations (plus, Rare being at the peak of its popularity).

to:

* SeinfeldIsUnfunny: The game has a 90 overall score on Metacritic, yet many people who revisit it today tend to have issues with the general gameplay, in particular, the fact that every one of the five playable characters had their own large amount of collectibles to obtain, leading to tons of tedious backtracking and character switching around. The game was probably so still very well-received due to the novelty of the DK brand going 3D, the amazing soundtrack and the polished models and animations (plus, Rare being at the peak of its popularity).
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