History YMMV / DigitalDevilSaga

25th Mar '17 4:45:00 AM CybranGeneralSturm
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* TierInducedScrappy: Cielo in the first game, due to his iffy stat distribution and weakness to ''all status ailments''. This is possible to fix with Null Ailment, but this is only obtained very late in the game. He is RescuedFromTheScrappyHeap somewhat in the sequel due to better stat distribution.

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* TierInducedScrappy: Cielo in the first game, due to his iffy stat distribution and weakness to ''all status ailments''. This is possible to fix with Null Ailment, but this is usually only obtained very late in the game. He is RescuedFromTheScrappyHeap somewhat in the sequel due to better stat distribution.



** As mentioned above, Varin Omega's Hunger Wave is the only reason his second form isn't a total joke. It's also not a particularly threatening attack, just very, very annoying. It inflicts Hunger status on a random number of party members. Hungry characters will spend their turn either doing nothing or attacking an ally. (And if you just Power Charged or used Tarukaja...) The only cure for Hunger status is Sera's song, and she can only sing for one ally per turn. And even then, ''who'' she sings for is random. So you can be critically low on health and Sera decides not to cure your healer. And if all three allies get hit with Hunger, you're not doing anything productive for a while.

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** As mentioned above, Varin Omega's Hunger Wave is the only reason his second form isn't a total joke.joke in the first game. It's also not a particularly threatening attack, just very, very annoying. It inflicts Hunger status on a random number of party members. Hungry characters will spend their turn either doing nothing or attacking an ally. (And if you just Power Charged or used Tarukaja...) The only cure for Hunger status is Sera's song, and she can only sing for one ally per turn. And even then, ''who'' she sings for is random. So you can be critically low on health and Sera decides not to cure your healer. And if all three allies get hit with Hunger, you're not doing anything productive for a while. [[spoiler:[[FinalBoss Harihara]] also uses it in the second phase of the battle against her]].
24th Mar '17 9:35:46 PM BigKlingy
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* FashionVictimVillain: Margot Cuvier's outfit wouldn't look out of place in Music/LadyGaga's wardrobe

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* FashionVictimVillain: Margot Cuvier's outfit wouldn't look out of place in Music/LadyGaga's wardrobewardrobe.
* GameBreaker:
** [[MinMaxing Putting all of Serph's stat points into a single stat]] can lead to some hilarious results, especially Magic. He'll be a GlassCannon, but his spell damage output will quickly become ''much'' higher than enemies and bosses of his level are designed to handle, enabling him to blast through them in a few turns. The Magic stat also raises MP, giving Serph way more than he ever needs and allowing him to top up the party's health with basic Dia after every battle at next to no cost, meaning you won't need to rely on Heal Terminals or the LevelUpFillUp for most of the game.
** Cocytus in the first game. True, it's obtained from a BonusBoss, but it's one that can be defeated fairly early on. It hits all enemies multiple times for decently-high Ice damage and has a ''very'' high chance of Freeze. And frozen enemies always get criticaled by physical attacks. The freezing can even affect some enemies that are immune to ailments, too. Combine this with a Magic-optimised Serph and Mind Charge...
** Zig-Zagged with Debilitate. It's practically required for any of the [[BonusBoss Bonus Bosses]] (and they'll use it on you as well), but if you know the Mantra grid you can go for it pretty early on, and it makes a lot of storyline bosses a ''complete joke''. Especially since bosses don't start using Dekunda until the endgame.
* GoddamnedBoss: Varin Omega isn't that hard, but both his forms have annoying luck-based gimmicks. For his first he's invisible, so you need to target one of 6 empty spots and hope you hit him. Sera gives you hints on where he is, but she can only narrow it down to two spots at most, meaning you still have to go through at least a coin flip before you can damage him. Thought you could cheese it by using spread moves? [[DevelopersForesight Nope, they automatically miss.]] This effectively renders this form immune to debuffs too, as all of them are spread moves in this game. His second form has Hunger Wave, detailed under ThatOneAttack below.


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** As mentioned above, Varin Omega's Hunger Wave is the only reason his second form isn't a total joke. It's also not a particularly threatening attack, just very, very annoying. It inflicts Hunger status on a random number of party members. Hungry characters will spend their turn either doing nothing or attacking an ally. (And if you just Power Charged or used Tarukaja...) The only cure for Hunger status is Sera's song, and she can only sing for one ally per turn. And even then, ''who'' she sings for is random. So you can be critically low on health and Sera decides not to cure your healer. And if all three allies get hit with Hunger, you're not doing anything productive for a while.


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* UglyCute: Nidhoggr is definitely ugly, but when you fight a horde of ''tiny'' ones as a miniboss in the Brutes' Base, combined with the high-pitched squeaking noises they make when casting spells or calling for reinforcements, they're strangely adorable. [[MoodWhiplash Until one of them starts devouring the others to get bigger, that is.]]
22nd Mar '17 7:48:45 AM Kafkesque
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** The "Normal Battle" theme is awesome in [[ShinMegamiTenseiIIINocturne its own game]], but gets turned UpToEleven here. That's right, you're nothing but a forgettable random encounter to [[BonusBoss the Demi-Fiend]].
25th Feb '17 8:07:11 AM Anddrix
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* HellIsThatNoise: Varna's howl when Serph finishes a battle can send chills down a lesser man's spine. Can also double as a {{Most Wonderful Sound}} if you're fighting a tough battle.
** That unholy bleat that Baphomet makes when he takes an action.
30th Nov '16 6:15:08 PM BigKlingy
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* ThatOneLevel: The first floor of Co-ordinate 136, less for difficulty and more for it being just plain ''frustrating''. You have to navigate a maze of portraits to find the portrait of the "good prince", but walking in front of a portrait of the "evil prince" (read: every portrait that isn't the good prince) drops you in a pitfall to the dungeon, forcing you to slowly make your way back to the beginning. The problem is that each room has three exits, which are ''one-way'', [[TrialAndErrorGameplay and often two out of three exits will drop you right in front of an "evil prince" portrait with no way to avoid it.]] Making it even more tedious: each individual "evil prince" drops you into a different room of the dungeon, rooms that can ''only'' be accessed by intentionally falling... and some of these rooms have treasure chests in them. Yes, you have to fall for every trap, slogging your way back each time, if you're a completionist. Oh, and the EncounterRepellant isn't available at this point. The good news is the puzzles on every other floor aren't anywhere ''near'' as bad, and are actually quite well-designed and fun.
12th Oct '16 2:05:40 PM LucaEarlgrey
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** The Demi-Fiend in the first game has Gaea Rage, which just [[TotalPartyKill kills your entire party on the spot]] with [[ThereIsNoKillLikeOverkill four-digit damage]]. At best. Since it's an [[InfinityPlusOneElement Almighty]] damage-numbers attack, it can't be resisted against. There are a few ways to trigger it, the most common being to throw up any immunities other than Null Sleep in mid-battle or to go into battle with any immunities on, in which case [[PressStartToGameOver he'll end the battle with Gaea Rage before it even starts]].

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** The Demi-Fiend in the first game has Gaea Rage, which just [[TotalPartyKill kills your entire party on the spot]] with [[ThereIsNoKillLikeOverkill four-digit damage]]. At best.the least. Since it's an [[InfinityPlusOneElement Almighty]] damage-numbers attack, it can't be resisted against. There are a few ways to trigger it, the most common being to throw up any immunities other than Null Sleep in mid-battle or to go into battle with any immunities on, in which case [[PressStartToGameOver he'll end the battle with Gaea Rage before it even starts]].
12th Oct '16 2:05:07 PM LucaEarlgrey
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** The Demi-Fiend in the first game has Gaea Rage, which just kills your entire party on the spot with four-digit damage. At best. Since it's an Almighty damage-numbers attack, it can't be resisted against. There are a few ways to trigger it, the most common being to throw up any immunities other than Null Sleep in mid-battle or to go into battle with any immunities on, in which case [[PressStartToGameOver he'll end the battle with Gaea Rage before it even starts]].

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** The Demi-Fiend in the first game has Gaea Rage, which just [[TotalPartyKill kills your entire party on the spot spot]] with [[ThereIsNoKillLikeOverkill four-digit damage.damage]]. At best. Since it's an Almighty [[InfinityPlusOneElement Almighty]] damage-numbers attack, it can't be resisted against. There are a few ways to trigger it, the most common being to throw up any immunities other than Null Sleep in mid-battle or to go into battle with any immunities on, in which case [[PressStartToGameOver he'll end the battle with Gaea Rage before it even starts]].
12th Oct '16 2:03:50 PM LucaEarlgrey
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* ThatOneAttack: Got [[spoiler:Satan]] in the second game to extremely low HP? He uses Diarahan. Gate of Hell in both games counts as well since it hits everyone and has a chance to [[TakenForGranite turn you to stone]].

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* ThatOneAttack: ThatOneAttack:
** The Demi-Fiend in the first game has Gaea Rage, which just kills your entire party on the spot with four-digit damage. At best. Since it's an Almighty damage-numbers attack, it can't be resisted against. There are a few ways to trigger it, the most common being to throw up any immunities other than Null Sleep in mid-battle or to go into battle with any immunities on, in which case [[PressStartToGameOver he'll end the battle with Gaea Rage before it even starts]].
**
Got [[spoiler:Satan]] in the second game to extremely low HP? He uses Diarahan. Gate of Hell in both games counts as well since it hits everyone and has a chance to [[TakenForGranite turn you to stone]].
12th Oct '16 2:00:17 PM LucaEarlgrey
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* SignatureScene: Despite being a sidequest that has nothing to do with the main story and requires slogging through a large part of a NewGamePlus to get to, the Demi-Fiend's notoriously difficult boss battle in the first game is one of the most well-known parts of the game.

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* SignatureScene: Despite being a sidequest that has nothing to do with the main story and requires slogging through a large part of a NewGamePlus to get to, the Demi-Fiend's notoriously difficult boss battle in the first game is one of the most well-known parts of the game.series.
12th Oct '16 1:59:44 PM LucaEarlgrey
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* SignatureScene: Despite being a sidequest that has nothing to do with the main story and requires slogging through a NewGamePlus to get to, the Demi-Fiend's notoriously difficult boss battle in the first game is one of the most well-known parts of the game.

to:

* SignatureScene: Despite being a sidequest that has nothing to do with the main story and requires slogging through a large part of a NewGamePlus to get to, the Demi-Fiend's notoriously difficult boss battle in the first game is one of the most well-known parts of the game.
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