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** Once you reach North Sector, you can purchase a Spear weapon called Trent. While it looks mediocre on first sight, only giving 90 Strength, it comes with a side effect of giving every physical attack a super effective modifier against Marine enemies. Since every digimon ecountered through fishing are counted as Marine enemies, this makes Trent the ideal weapon to equip against those ecounters making this the ideal weapon for level grinding. While Trent are only alvailable on the Mage-type partners Renamon and Patamon, you can simply train them in Strength and use your normal attacks and Physical based skills all the same. Fishing is also some of the best way to grind in this game due to their ease of ecounter, and consistent enemy spawn. Note that Trent does not stack with other special modifier in the weapon slot and does not stack with itself, which allows you to simply use a stronger weapon in the other slot.
* GeniusBonus: The natural Digivolutions of Koemon, Kotemon, and Bearmon all have a MorphicResonance of their own, in the form of each further form having a significantly more refined version of the previous form's fighting style. Koemon is a ranged weapons user whose line gains increasingly better firearms, Kotemon's a swordsman who gains increasingly more powerful bladed weapons, and Bearmon is a brawler who gets increasingly more humanoid and muscular to better fit the role.

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** Once you reach North Sector, you can purchase a Spear weapon called Trent. While it looks mediocre on first sight, only giving 90 Strength, it comes with a side effect of giving every physical attack a super effective modifier against Marine enemies. Since every digimon ecountered through fishing are counted as Marine enemies, this makes Trent the ideal weapon to equip against those ecounters making this the ideal weapon for level grinding. While Trent are only alvailable on the Mage-type partners Renamon and Patamon, you can simply train them in Strength and use your normal attacks and Physical based skills all the same. Fishing is also some of the best way to grind in this game due to their ease of ecounter, encounter, and consistent enemy spawn. Note that Trent does not stack with other special modifier in the weapon slot and does not stack with itself, which allows you to simply use a stronger weapon in the other slot.
* GeniusBonus: The natural Digivolutions of Koemon, Kotemon, and Bearmon all have a MorphicResonance of their own, in the form of each further form having a significantly more refined version of the previous form's fighting style. Koemon is a ranged weapons user whose line gains increasingly better and more modern firearms, Kotemon's a swordsman who gains increasingly more powerful bladed weapons, and Bearmon is a brawler who gets increasingly more humanoid and muscular to better fit the role.
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** Gran Kuwagamon is a stand out amongst second tier Mega Digivolutions, especially due to its extremely lax level requirement. To unlock Gran Kuwagamon, you need to have level 40 Kabuterimon, and level 40 Imperialdramon. The catch is that due to the unique unlock requirement of the Veemon digivolution line, their unlock requirement are significantly easier. Paildramon simply requires level 5 on Ex-Veemon and Stingmon, while Imperialdramon only requires level 50 on Paildramon effectively turning it into a Mega with the requirement of an Ultimate. Kabuterimon itself only requires level 50 on Stingmon which you need to unlock Paildramon in the first place. Despite this ease of access, Gran Kuwagamon itself is fantastic entirely due to being one of the two digivolutions who can learn Impact Rush giving it some of the highest strongest damage potential in the game and once it reach digivolution level 85, Impact Rush can be loaded into other digivolutions. Like most second tier Megas, Gran Kuwagamon started having leveling speed decay at level 80, which thankfully makes loading Impact Rush not as difficult as it could be otherwise.

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** Gran Kuwagamon [=GranKuwagamon=] is a stand out amongst second tier Mega Digivolutions, especially due to its extremely lax level requirement. To unlock Gran Kuwagamon, [=GranKuwagamon=], you need to have level 40 Kabuterimon, and level 40 Imperialdramon. The catch is that due to the unique unlock requirement of the Veemon digivolution line, their unlock requirement are significantly easier. Paildramon simply requires level 5 on Ex-Veemon and Stingmon, while Imperialdramon only requires level 50 on Paildramon effectively turning it into a Mega with the requirement of an Ultimate. Kabuterimon itself only requires level 50 on Stingmon which you need to unlock Paildramon in the first place. Despite this ease of access, Gran Kuwagamon [=GranKuwagamon=] itself is fantastic entirely due to being one of the two digivolutions who can learn Impact Rush giving it some of the highest strongest damage potential in the game and once it reach digivolution level 85, Impact Rush can be loaded into other digivolutions. Like most second tier Megas, Gran Kuwagamon [=GranKuwagamon=] started having leveling speed decay at level 80, which thankfully makes loading Impact Rush not as difficult as it could be otherwise.

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** Impact Rush is the single most powerful Physical based techniques in the game, doing 3 strikes with increased damage modifier. At 720 base modifier, Impact Rush is about 150% as powerful as a Multi Crest boosted normal attack from the highest tier digivolution form in the game and due to being a normal attack based tecniques, its able to be further powered up by Elemental Power accesories. Its only alvailable from 2 Digivolutions in the game, Gran Kuwagamon and the aforementioned Imperialdramon Paladin Mode. A large part of why Imperialdramon Paladin Mode is such a good Digivolution is the fact that it learned Impact Rush at level 20, and is able to load the technique at 60, right before it started facing leveling speed decay.
** Gran Kuwagamon is a stand out amongst second tier Mega Digivolutions, especially due to its extremely lax level requirement. To unlock Gran Kuwagamon, you need to have level 40 Kabuterimon, and level 40 Imperialdramon. The catch is that due to the unique unlock requirement of the Veemon digivolution line, their unlock requirement are significantly easier. Paildramon simply requires level 5 on Ex-Veemon and Stingmon, while Imperialdramon only requires level 50 on Paildramon effectively turning it into a Mega with the requirement of an Ultimate. Kabuterimon itself only requires level 50 on Stingmon which you need to unlock Paildramon in the first place. Despite this ease of access, Gran Kuwagamon itself is fantastic entirely due to being one of the two digivolutions who can learn Impact Rush giving it some of the highest strongest damage potential in the game and once it reach digivolution level 85, Impact Rush can be loaded into other digivolutions. Like most second tier Megas, Gran Kuwagamon started having leveling speed decay at level 80, which thankfully makes loading Impact Rush not as difficult as it could be otherwise.



** Guilmon in general, simply because you can equip him with the Zweihander as soon as you have enough Charisma to get the El Dorado ID. This weapon gives Guilmon ''a whopping +300 strength''. With decent Strength training and this weapon, Guilmon can reach the 999 strength cap the fastest, and he can also access [=MetalMamemon=], who has pretty good physical techniques, very quickly as well. He can 2HKO nearly all regular enemies with this, though you'll want to train his defensive stats and especially speed as well.

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** Guilmon in general, simply because you can equip him with 2-Handed Weapons are extremely overpowered. While they requires both hands to be equipped, they are significantly more powerful than their one handed, dual wielding counterparts. To put this into perspective, some of the most powerful one handed weapons by the endgame give around 120 to 130 strength each. Zweihander and Raven Bow, alvailable in the Asuka Black Market as soon as you have enough Charisma to get beat the El Dorado ID. This weapon Seiryu Leader, gives you 292. Later in the game, the power of 2-Handed Weapons goes as high as **520** in a game where 999 is the maximum. This in turn makes every partner digimon who can wield 2-handed weapons extremely strong as they can cap their strength with much less training allowing them to raise their other stats such as Speed or Defense. Kotemon, Agumon, Veemon, Monmon, and Guilmon ''a whopping +300 strength''. With decent all have their own access to 2-Handed Weapons, leaving Patamon, Kumamon, and Renamon behind.
** Once you reach North Sector, you can purchase a Spear weapon called Trent. While it looks mediocre on first sight, only giving 90 Strength, it comes with a side effect of giving every physical attack a super effective modifier against Marine enemies. Since every digimon ecountered through fishing are counted as Marine enemies, this makes Trent the ideal weapon to equip against those ecounters making this the ideal weapon for level grinding. While Trent are only alvailable on the Mage-type partners Renamon and Patamon, you can simply train them in
Strength training and use your normal attacks and Physical based skills all the same. Fishing is also some of the best way to grind in this weapon, Guilmon can reach the 999 strength cap the fastest, game due to their ease of ecounter, and he can also access [=MetalMamemon=], who has pretty good physical techniques, very quickly as well. He can 2HKO nearly all regular enemies consistent enemy spawn. Note that Trent does not stack with this, though you'll want to train his defensive stats other special modifier in the weapon slot and especially speed as well.does not stack with itself, which allows you to simply use a stronger weapon in the other slot.

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