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* FauxSymbolism: Lengthy Biblical references, {{Arc Number}}s, drawings of molecular structures on the walls of the caves. What do any of these mean? Good question.



* FauxSymbolism: Lengthy Biblical references, {{Arc Number}}s, drawings of molecular structures on the walls of the caves. What do any of these mean? Good question.

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* FauxSymbolism: Lengthy Biblical references, {{Arc Number}}s, drawings of molecular structures on the walls GenreTurningPoint: ''Dear Esther'' was one of the caves. What do any first so-called "[[EnvironmentalNarrativeGame walking simulators]]" to come out and get real traction as a critical and commercial success, and at the time was one of these mean? Good question.the games that gamers pointed to in the "are games art?" arguments of the late 2000's. Fast forward to now, and this game, and others with similar presentation, are looked upon with much less universal praise, if not outright scorn.



* SeinfeldIsUnfunny: ''Dear Esther'' was one of the first so-called "walking simulators" to come out and get real traction as a critical and commercial success, and at the time was one of the games that gamers pointed to in the "are games art?" arguments of the late 2000's. Fast forward to now, and this game, and others with similar presentation, are looked upon with much less universal praise.
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Not sure if there should be two Nightmare Fuel things


** [[https://youtu.be/OFkSSZPSvqw The]] [[http://25.media.tumblr.com/tumblr_m7led9x1o11qeyvmeo1_500.png ghosts]] that don't do anything but [[ParanoiaFuel observe you from a distance]].

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** [[https://youtu.be/OFkSSZPSvqw [[https://www.youtube.com/watch?v=OFkSSZPSvqw The]] [[http://25.media.tumblr.com/tumblr_m7led9x1o11qeyvmeo1_500.png ghosts]] that don't do anything but [[ParanoiaFuel observe you from a distance]].



--> “I collected all the letters I’d ever meant to send to you, if I’d have ever made it to the mainland but had instead collected at the bottom of my rucksack, and I spread them out along the lost beach. Then I took each and every one and I folded them into boats. I folded you into the creases and then, as the sun was setting, I set the fleet to sail. Shattered into twenty-one pieces, I consigned you to the Atlantic, and I sat here until I’d watched all of you sink.”

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--> “I -->"I collected all the letters I’d I'd ever meant to send to you, if I’d I'd have ever made it to the mainland but had instead collected at the bottom of my rucksack, and I spread them out along the lost beach. Then I took each and every one and I folded them into boats. I folded you into the creases and then, as the sun was setting, I set the fleet to sail. Shattered into twenty-one pieces, I consigned you to the Atlantic, and I sat here until I’d I'd watched all of you sink."
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Up To Eleven is a defunct trope


* ItsEasySoItSucks: Some argue that the game's linearity and non-difficulty makes it too easy [[UpToEleven to the point where some feel it can't even qualify as a game.]]

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* ItsEasySoItSucks: Some argue that the game's linearity and non-difficulty makes it too easy [[UpToEleven to the point where some feel it can't even qualify as a game.]]



** The 2012 retail remake takes this UpToEleven.

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** The 2012 retail remake takes this UpToEleven.up to eleven.

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