History YMMV / DeadlyRoomsOfDeath

1st Mar '16 10:56:32 PM Averagemoe
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** Occasionally, there's a full on musical number. They are all awesome, except "Use the Fuse" which royally succeeded at StylisticSuck.
23rd Feb '15 4:27:25 PM AchromaticSky
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** ''The Second Sky'' has quite a few. Shattered Mine 1E, Eye of the Storm 1E, WBCEND/Caber Testing Area 3S1E, and Lemming Beach 2S4E have all stumped many players.

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** ''The Second Sky'' has quite a few. Shattered Mine 1E, Eye of the Storm 1E, WBCEND/Caber Testing Area 3S1E, and Lemming Beach 2S4E 2S4E, and Rapid Fortification 3S2E have all stumped many players.
17th Dec '14 6:36:09 AM Vilui
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* ScrappyMechanic: Percentage damage in ''DROD RPG''. In holds that contain hot tiles or Aumtlich (which remove 5% and 50% of your HP, respectively), you have to keep your HP as low as possible to limit the damage. This means leaving potions untaken and, when you need to regain HP, running round to take exactly as much as necessary. This is not a big problem in the main ''Tendry's Tale'' hold -- it contains only one Aumtlich, directly after a huge FlunkyBoss battle that will leave you very low on HP anyway, so it's more a one-off trap for the unwary than anything else. But some usermade holds contain far more of these elements.
30th Oct '14 9:05:53 AM Vilui
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* EnsembleDarkhorse: In ''The Second Sky'', Arky and the Critic are very popular with fans.



** ''The City Beneath'': Abyssian Fortress, 2S. Tarstuff clearing on a very small platform.

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** ''The City Beneath'': Abyssian Fortress, 2S. Tarstuff clearing on a very small platform.platform, giving Beethro very limited mobility.
29th Aug '14 10:02:16 AM Vilui
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** "The Architect's Oath", the title screen theme of ''Journey to Rooted Hold'', with a stunning harpsichord instrumental section.



** ''The Second Sky'' has quite a few. Shattered Mine 1E, Eye of the Storm 1E, WBCEND/Caber Tossing Area 3S1E, and Lemming Beach 2S4E have all stumped many players.

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** ''The Second Sky'' has quite a few. Shattered Mine 1E, Eye of the Storm 1E, WBCEND/Caber Tossing Testing Area 3S1E, and Lemming Beach 2S4E have all stumped many players.
29th Aug '14 10:01:02 AM Vilui
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** ''Journey to Rooted Hold'': Sixteenth Level, 2S2E. A grid of rock golems -- enemies that leave piles of rock when you kill them. It's extremely difficult to avoid these clogging up the grid.

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** ''Journey to Rooted Hold'': Sixteenth Level, 2S2E. A grid of obstacles interlaced with rock golems -- enemies that leave piles of rock when you kill them. It's extremely difficult to avoid these clogging up the grid.



** ''The Second Sky'' has quite a few. Shattered Mine 1E, Eye of the Storm 1E, WBCEND/Caber Tossing Area 3S1E, and Lemming Beach 2S4E have all caught out many players.

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** ''The Second Sky'' has quite a few. Shattered Mine 1E, Eye of the Storm 1E, WBCEND/Caber Tossing Area 3S1E, and Lemming Beach 2S4E have all caught out stumped many players.
8th Jul '14 1:43:28 PM thuisfluiter
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* AnticlimaxBoss: [[spoiler:First Archivist]] in ''The Second Sky''. Despite being the main antagonist, he's fought halfway through in a short and not especially difficult level.
1st Jul '14 1:49:17 PM AchromaticSky
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** ''The Second Sky'' brings several. Shattered Mine, Temporal Anomaly, Experiment of Ages, Rapid Fortification, and Mother of All Roaches all fall under this category.
26th Jun '14 4:56:18 PM Vilui
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** The official level set ''Beethro's Teacher'' consists entirely of Those Six Levels.

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** The official level set ''Beethro's Teacher'' consists entirely of Those Six Levels.Levels.
* ThatOnePuzzle: Each game has one or more rooms that have acquired particular infamy. This list uses DROD's usual coordinate system, e.g. "1E" means the room once east of the level entrance.
** ''King Dugan's Dungeon'': Eighth Level, 7S3E. Just mention "three tar mothers" to any DROD veteran and they'll instantly know which room you mean.
** ''Journey to Rooted Hold'': Sixteenth Level, 2S2E. A grid of rock golems -- enemies that leave piles of rock when you kill them. It's extremely difficult to avoid these clogging up the grid.
** ''The City Beneath'': Abyssian Fortress, 2S. Tarstuff clearing on a very small platform.
** ''The Second Sky'' has quite a few. Shattered Mine 1E, Eye of the Storm 1E, WBCEND/Caber Tossing Area 3S1E, and Lemming Beach 2S4E have all caught out many players.
23rd Jun '14 2:30:04 PM Vilui
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* CrowningMusicOfAwesome: ''Journey to Rooted Hold'''s music is all excellent, but particular stand-outs are "Brood" and "Uncovered".

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* CrowningMusicOfAwesome: BreatherLevel: ''The Second Sky'' has a few. "Chronometric Ruins" is deliberately toned down, as it introduces a potentially confusing new mechanic, the temporal split token. "Caught in an Eddy" gives the player a chance to recover after some extremely hard levels, and allows them to explore [[spoiler:the other surface]]. "The Scorching Path" is a breather level... for no particular reason.
* CrowningMusicOfAwesome:
**
''Journey to Rooted Hold'''s music is all excellent, but particular stand-outs are "Brood" and "Uncovered"."Uncovered".
** ''The Second Sky'' has a number of pieces by Emmett Plant that play during story segments. Particularly awesome tunes include "Within These Swingin' Halls" (Halph's theme), "Waltz Recombinant" (First Archivist's theme), "An Architect's Dream of Geometry" (the Farrow Child's theme) and "A Sympathetic Bartendry" (Tendry's theme).
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DeadlyRoomsOfDeath