History YMMV / DeadSpace3

1st Dec '15 9:49:04 AM PriceCheck
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Broken Base is when the fandom is split on two opinions over it. Repare Dont Respond when fixing this.
* BrokenBase: It's [[Creator/ElectronicArts EA]]. They're voted the worst company in America for good reason. ** The addition of co-op definitely rubbed longtime fans the wrong way, especially given the Broken Base over ''VideoGame/ResidentEvil5'''s co-op. The developers try to assuage everyone by insisting that the singleplayer is still the same as the previous games, and that co-op is implemented as seamless as possible. Some fans think Visceral are capable of pulling it off, but others are still unconvinced. ** EA [[http://www.cinemablend.com/games/EA-Says-Dead-Space-3-Has-Sell-5-Million-Survive-43629.html admitting they're going to kill the franchise]] if ''Dead Space 3'' doesn't sell five million copies (keep in mind both ''1'' and ''2'' both sold about two million each) haven't made anyone happy. The EA, however, has stated that that report was "patently false." Guess we'll just have to wait and see. ** Fans have also taken issue with the introduction of TakeCover, UnnecessaryCombatRoll, UniversalAmmunition and enemies with guns, who feel that this turns a SurvivalHorror franchise into a generic ThirdPersonShooter. EA admitting that they pressured Visceral (see the above link) to make the franchise have "a broader appeal" is not seen as a promising sign in this regard, with nicknames like "Gears of Space" spilling out of detractors' mouths. Not helped by the fact that they lied about universal ammo, originally claiming it was just in the demo as a placeholder. To be fair, though, the grand majority of enemies with guns are killed by Necromorphs making them an almost non-presence in many cases. It should be noted that enemies with guns existed in Dead Space 2 and they aren't much different then long-ranged Necromorphs. ** A lot of people have taken offense to EA deciding to market the game by sending early demo access to famous [=YouTubers=] (via [[Creator/{{Polaris}} TheGameStation]] and presumably other networks) like WebVideo/GameGrumps, WebVideo/PeanutButterGamer, WebVideo/TheCompletionist, Criken, and LetsPlay/PewDiePie, etc. While some fans are thrilled these players are receiving some sponsor money, others are annoyed at them and EA for making them "sell out". It's mitigated somewhat with most of those [=YouTubers=] harshly critical of the game (either choosing to be honest about their contempt for the game, ex: [=ProJared=], or choosing to be more subtle, ex: Game Grumps), and some made extremely short episodes about it as opposed to their normal content. ** Crafting now has microtransactions so you can buy components with real-world money. Sure, you can find plenty of components in the game and microtransactions are there for people too lazy or impatient to find them on their own, but seeing how microtransactions equal pay-to-win for some, it just leaves a bad taste in everyone's mouth when talking about it. To make it worse, the official stance is that the microtransactions are there [[http://www.computerandvideogames.com/388167/interviews/interview-dead-space-3-producer-on-micro-transactions-and-keeping-the-horror-alive/?page=2#top_banner to court mobile phone gamers]]. For better or for worse, Visceral has officially stated that the idea to add microtransactions came from them, not from pressure on EA's part. ** EA have announced they will be offering eleven pieces of day-one DLC. One of the developers for the game let slip that all the DLC would cost around 45 USD total. This is just under the ''price of the game itself''. The dev then said that Visceral [[SnarkBait didn't care about money]]. Announcing the first story DLC, ''Dead Space 3: Awakened'', would be released in a month for 10 USD when people just barely got their hands on the game itself didn't help. ** The last ''Dead Space'' game also had shoehorned-in mutiplayer, but it didn't have any achievments for it because, as one of the devs secretly put it, "We don't give a shit about multiplayer achievements". Well, this time around there is indeed multiplayer with achivements for it... looks like EA forced THAT on them too. ** To illustrate why the base is broken, instead of unanimously hateful of the changes, many players never really considered the Dead Space franchise to be much of a "survival horror" game in the first place, so any added variety to the combat and general gameplay in what can also be considered an atmospheric, sci-fi ThirdPersonShooter is a welcome change.
to:
* BrokenBase: It's [[Creator/ElectronicArts EA]]. They're voted the worst company in America for good reason. BrokenBase: ** The addition of co-op definitely rubbed longtime fans the wrong way, especially given the Broken Base There's been some controversy over ''VideoGame/ResidentEvil5'''s co-op. The developers try to assuage everyone by insisting that the singleplayer is still the same as the previous games, and that co-op is implemented as seamless as possible. Some fans think Visceral are capable of pulling it off, but others are still unconvinced. ** EA [[http://www.cinemablend.com/games/EA-Says-Dead-Space-3-Has-Sell-5-Million-Survive-43629.html admitting they're going to kill the franchise]] if ''Dead Space 3'' doesn't sell five million copies (keep in mind both ''1'' and ''2'' both sold about two million each) haven't made anyone happy. The EA, however, has stated that that report was "patently false." Guess we'll just have to wait and see. ** Fans have also taken issue with the introduction of TakeCover, UnnecessaryCombatRoll, UniversalAmmunition and enemies with guns, who feel that this turns a SurvivalHorror franchise into a generic ThirdPersonShooter. EA admitting that they pressured Visceral (see the above link) to make the franchise have "a broader appeal" is not seen as a promising sign in this regard, with nicknames like "Gears of Space" spilling out of detractors' mouths. Not helped by the fact that they lied about universal ammo, originally claiming it was just in the demo as a placeholder. To be fair, though, the grand majority of enemies with guns are killed by Necromorphs making them an almost non-presence in many cases. It should be noted that enemies with guns existed in Dead Space 2 and they aren't much different then long-ranged Necromorphs. ** A lot of people have taken offense to EA deciding to market the game by sending early demo access to famous [=YouTubers=] (via [[Creator/{{Polaris}} TheGameStation]] and presumably other networks) like WebVideo/GameGrumps, WebVideo/PeanutButterGamer, WebVideo/TheCompletionist, Criken, and LetsPlay/PewDiePie, etc. While some fans are thrilled these players are receiving some sponsor money, others are annoyed at them and EA for making them "sell out". It's mitigated somewhat with most of those [=YouTubers=] harshly critical of the game (either choosing to be honest about their contempt for the game, ex: [=ProJared=], or choosing to be more subtle, ex: Game Grumps), and some made extremely short episodes about it as opposed to their normal content. ** Crafting now has microtransactions so you can buy components The introduction of more typical third person shooter mechanics, such as TakeCover, UnnecessaryCombatRoll, UniversalAmmunition and enemies with real-world money. Sure, you can find plenty guns, caused a bit of components in a split. One side feels this makes the game more generic and microtransactions are there for people takes it too lazy or impatient to find them on their own, but seeing how microtransactions equal pay-to-win for some, it just leaves a bad taste in everyone's mouth when talking about it. To make it worse, the official stance is that the microtransactions are there [[http://www.computerandvideogames.com/388167/interviews/interview-dead-space-3-producer-on-micro-transactions-and-keeping-the-horror-alive/?page=2#top_banner to court mobile phone gamers]]. For better or for worse, Visceral has officially stated that the idea to add microtransactions came far from them, not from pressure on EA's part. ** EA have announced they will be offering eleven pieces of day-one DLC. One of the developers for the game let slip that all the DLC would cost around 45 USD total. This is just under the ''price of the game itself''. The dev then said that Visceral [[SnarkBait didn't care about money]]. Announcing the first story DLC, ''Dead Space 3: Awakened'', would be released in a month for 10 USD when people just barely got their hands on the game itself didn't help. ** The last ''Dead Space'' game also had shoehorned-in mutiplayer, but it didn't have any achievments for it because, as one of the devs secretly put it, "We don't give a shit about multiplayer achievements". Well, this time around there is indeed multiplayer with achivements for it... looks like EA forced THAT on them too. ** To illustrate why the base is broken, instead of unanimously hateful of the changes, many players its horror roots. Others never really considered the Dead Space franchise to be much of a "survival horror" game in the first place, so any added variety to the combat and general gameplay in what can also be considered an atmospheric, sci-fi ThirdPersonShooter is a welcome change.
22nd Aug '15 10:36:17 AM CrashBandicoot67
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* AwesomeMusic: The opening theme in the prologue, "200 Years Ago, On An Icy Planet..." is very foreboding and works well as a backdrop to the blizzard.
to:
* AwesomeMusic: The opening theme in the prologue, "200 Years Ago, On An Icy Planet..." is very foreboding and works well with the blizzard as a backdrop to the blizzard.backdrop.
22nd Aug '15 10:31:48 AM CrashBandicoot67
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Added DiffLines:
*AwesomeMusic: The opening theme in the prologue, "200 Years Ago, On An Icy Planet..." is very foreboding and works well as a backdrop to the blizzard.
9th Aug '15 1:02:46 PM LahmacunKebab
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** The last ''Dead Space'' game also had shoehorned-in mutiplayer, but it didn't have any achievments for it because, as one of the devs secretly put it, "We don't give a shit about multiplayer achievements". Well, this time around there is indeed multiplayer with achivements for it...looks like EA forced THAT on them too.
to:
** The last ''Dead Space'' game also had shoehorned-in mutiplayer, but it didn't have any achievments for it because, as one of the devs secretly put it, "We don't give a shit about multiplayer achievements". Well, this time around there is indeed multiplayer with achivements for it... looks like EA forced THAT on them too.
9th Aug '15 12:54:46 PM LahmacunKebab
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** EA [[http://www.cinemablend.com/games/EA-Says-Dead-Space-3-Has-Sell-5-Million-Survive-43629.html admitting they're going to kill the franchise]] if ''Dead Space 3'' doesn't sell five million copies (keep in mind both ''1'' and ''2'' both sold about two million each) haven't made anyone happy. The EA ,however, has stated that that report was "patently false." Guess we'll just have to wait and see.
to:
** EA [[http://www.cinemablend.com/games/EA-Says-Dead-Space-3-Has-Sell-5-Million-Survive-43629.html admitting they're going to kill the franchise]] if ''Dead Space 3'' doesn't sell five million copies (keep in mind both ''1'' and ''2'' both sold about two million each) haven't made anyone happy. The EA ,however, EA, however, has stated that that report was "patently false." Guess we'll just have to wait and see.
4th Apr '15 2:08:38 PM AgentSkyblueM7
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** Norton gets a lot of hate not just for the enforced RomanticPlotTumor, but also for being perceived as whiny, cowardly, [[CrazyJealousGuy incredibly possessive towards Ellie]] and one of the biggest [[{{Jerkass}} assholes]] in the series. The fact that he [[spoiler:betrays Isaac to Danik then attempts to personally murder Isaac even after Isaac had saved him from both Danik's treachery and the giant attacking Nexus]], only further compounds player hatred towards Norton. You can easily lay the blame on Marker influence. [[Spoiler: [[TakeThatScrappy Luckily, the players get the satisfaction of killing him.]]]]
to:
** Norton gets a lot of hate not just for the enforced RomanticPlotTumor, but also for being perceived as whiny, cowardly, [[CrazyJealousGuy incredibly possessive towards Ellie]] and one of the biggest [[{{Jerkass}} assholes]] in the series. The fact that he [[spoiler:betrays Isaac to Danik then attempts to personally murder Isaac even after Isaac had saved him from both Danik's treachery and the giant attacking Nexus]], only further compounds player hatred towards Norton. You can easily lay the blame on Marker influence. [[Spoiler: [[spoiler: [[TakeThatScrappy Luckily, the players get player gets the satisfaction of killing him.]]]]
4th Apr '15 2:07:47 PM AgentSkyblueM7
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** Norton gets a lot of hate not just for the enforced RomanticPlotTumor, but also for being perceived as whiny, cowardly, [[CrazyJealousGuy incredibly possessive towards Ellie]] and one of the biggest [[{{Jerkass}} assholes]] in the series. The fact that he [[spoiler:betrays Isaac to Danik then attempts to personally murder Isaac even after Isaac had saved him from both Danik's treachery and the giant attacking Nexus]], only further compounds player hatred towards Norton. You can easily lay the blame on Marker influence. [[Spoiler: TakeThatScrappy Luckily, the players get the satisfaction of killing him. [[DownloadableContent 'Twice'.]]]]
to:
** Norton gets a lot of hate not just for the enforced RomanticPlotTumor, but also for being perceived as whiny, cowardly, [[CrazyJealousGuy incredibly possessive towards Ellie]] and one of the biggest [[{{Jerkass}} assholes]] in the series. The fact that he [[spoiler:betrays Isaac to Danik then attempts to personally murder Isaac even after Isaac had saved him from both Danik's treachery and the giant attacking Nexus]], only further compounds player hatred towards Norton. You can easily lay the blame on Marker influence. [[Spoiler: TakeThatScrappy [[TakeThatScrappy Luckily, the players get the satisfaction of killing him. [[DownloadableContent 'Twice'.him.]]]]
4th Apr '15 2:06:20 PM AgentSkyblueM7
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** Norton gets a lot of hate not just for the enforced RomanticPlotTumor, but also for being perceived as whiny, cowardly, [[CrazyJealousGuy incredibly possessive towards Ellie]] and one of the biggest [[{{Jerkass}} assholes]] in the series. The fact that he [[spoiler:betrays Isaac to Danik then attempts to personally murder Isaac even after Isaac had saved him from both Danik's treachery and the giant attacking Nexus]], only further compounds player hatred towards Norton. You can easily lay the blame on Marker influence.
to:
** Norton gets a lot of hate not just for the enforced RomanticPlotTumor, but also for being perceived as whiny, cowardly, [[CrazyJealousGuy incredibly possessive towards Ellie]] and one of the biggest [[{{Jerkass}} assholes]] in the series. The fact that he [[spoiler:betrays Isaac to Danik then attempts to personally murder Isaac even after Isaac had saved him from both Danik's treachery and the giant attacking Nexus]], only further compounds player hatred towards Norton. You can easily lay the blame on Marker influence. [[Spoiler: TakeThatScrappy Luckily, the players get the satisfaction of killing him. [[DownloadableContent 'Twice'.]]]]
5th Aug '14 7:50:35 PM Mullon
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** "HI! I'M THE [[ScareChord SCARE-CHORD]]! JUST LETTING YOU KNOW THERE ARE NECROMORPHS AROUND, AND I WONT SHUT UP UNTIL THEY ARE ALL '''''DEEEAAD!!'''''" [[note]]In all seriousness, the soundtrack's screeches and whines when there are necromorphs around will get on your nerves.[[/note]]
to:
** "HI! I'M THE [[ScareChord SCARE-CHORD]]! [[NightmareRetardant JUST LETTING YOU KNOW THERE ARE NECROMORPHS AROUND, AROUND]], AND I WONT SHUT UP UNTIL THEY ARE ALL '''''DEEEAAD!!'''''" [[note]]In all seriousness, the soundtrack's screeches and whines when there are necromorphs around will get on your nerves.[[/note]]
28th Jun '14 6:54:08 PM JackTheHammer
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Added DiffLines:
** The [[spoiler: Brethren Moons]] themselves are quite literally [[spoiler: a race of the titular creatures from]] ''Manga/HellstarRemina.'' The writing team of the game may very well have at least one fan of that manga...
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