History YMMV / DOOM

7th Dec '17 1:00:43 AM OlfinBedwere
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** The ''TNT Evilution'' half of ''Final Doom'' also gets this, especially in comparison to the much more universally beloved ''The Plutonia Experiment''. Fans still argue as to whether it's a good, well-rounded entry in the series, or just an inferior rehash of the first game that should have been cast aside in favor of ''Plutonia''.
6th Dec '17 12:10:40 PM OlfinBedwere
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* TheyWastedAPerfectlyGoodPlot: ''Doom II: Hell on Earth'', while a great game, really doesn't take advantage of its Earth-based setting aside from having a few levels that resemble cities and residential areas. One would think a game like this would have large epic battles between the Earth's military and the legions of Hell, or Doomguy going out into the wilderness every once in a while. Sadly this wasn't the case, but the 2011 version of ''[[VideoGame/Doom2016 Doom 4]]'' was [[WhatCouldHaveBeen seemingly going to]] explore at least the former concept, before it was cancelled and re-built from the ground up.

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* TheyWastedAPerfectlyGoodPlot: ''Doom II: Hell on Earth'', while a great game, really doesn't take advantage of its Earth-based setting aside from having a few levels that resemble cities and residential areas. One would think a game like this would have large epic battles between the Earth's military and the legions of Hell, or Doomguy going out into the wilderness every once in a while. Sadly this wasn't the case, likely due to the limitations of the original [=idTech=] engine, but the 2011 version of ''[[VideoGame/Doom2016 Doom 4]]'' was [[WhatCouldHaveBeen seemingly going to]] explore at least the former concept, before it was cancelled and re-built from the ground up.
3rd Dec '17 8:13:42 PM ViperAcidZX
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** The original Xbox version of ''The Ultimate Doom'' and ''Doom II'' included in ''Doom 3: Limited Collector's Edition'' and ''Resurrection of Evil'' (the latter also includes the ''Master Levels of Doom II'') are near-faithful ports of the PC version. Unlike the other console ports, nothing was sacrificed during the transition, they run on a decent frame-rate, and includes a new secret level for each game. There are some [[GameBreakingBug game-breaking bugs]] however (e.g. potential crashes, being trapped in certain areas of a map or stuck in objects), and due how {{classic cheat code}}s were handled, players may accidentally activate a cheat while holding the sprint button. The HD version on Xbox LIVE Arcade fixes many of issues of the original Xbox version while giving these games a higher native resolution, uses the Gravis Ultrasound music, added online multi-player, and in ''Doom II''[='=]s case, features an all-new "No Rest for the Living" episode. Unfortunately the ''Wolfenstein 3D'' levels were censored, and the red medical crosses were removed. These ports were also included as part of ''Doom 3: BFG Edition'', and on [=PlayStation=] 3, the ''Doom Classic Complete'' compilation; the latter also includes ''Final Doom'' and ''Master Levels of Doom II''.

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** The original Xbox version of ''The Ultimate Doom'' and ''Doom II'' included in ''Doom 3: Limited Collector's Edition'' and ''Resurrection of Evil'' (the latter also includes the ''Master Levels of Doom II'') are near-faithful ports of the PC version. Unlike the other console ports, nothing was sacrificed during the transition, they run on a decent frame-rate, and includes a new secret level for each game. There are some [[GameBreakingBug game-breaking bugs]] however (e.g. potential crashes, being trapped in certain areas of a map or stuck in objects), and due how {{classic cheat code}}s were handled, players may accidentally activate a cheat while holding the sprint button. The HD version on Xbox LIVE Arcade fixes many of issues of the original Xbox version while giving these games a higher native resolution, uses the Gravis Ultrasound music, added online multi-player, and in ''Doom II''[='=]s case, features an all-new "No Rest for the Living" episode. Unfortunately the ''Wolfenstein 3D'' levels were censored, and the red medical crosses were removed. These ports were also included as part of ''Doom 3: BFG Edition'', Edition'' and on the [=PlayStation=] 3, the 3-exclusive ''Doom Classic Complete'' compilation; the latter also includes ''Final Doom'' and ''Master Levels of Doom II''.
3rd Dec '17 4:18:52 PM ViperAcidZX
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** This also applies to megawads that end on an Icon of Sin level (which is the vast majority of them, and includes TNT and Plutonia). Even when Icon of Sin levels can be highly creative and vary greatly, such players will just no clip to attack the boss brain directly or just quit out and consider the megawad beaten. The fact that so many megawads ended on an IoS level is another factor to making the Icon of Sin so disliked among a significant portion of the playerbase.

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** This also applies to megawads that end on an Icon of Sin level (which is the vast majority of them, and includes TNT and Plutonia). Even when Icon of Sin levels can be highly creative and vary greatly, such players will just no clip to attack the boss brain directly or just quit out and consider the megawad beaten. The fact that so many megawads ended on an IoS [=IoS=] level is another factor to making the Icon of Sin so disliked among a significant portion of the playerbase.



** The original Xbox version of ''The Ultimate Doom'' and ''Doom II'' included in ''Doom 3: Limited Collector's Edition'' and ''Resurrection of Evil'' (the latter also includes the ''Master Levels of Doom II'') are faithful ports of the PC version. Unlike the other console ports, nothing was sacrificed during the transition, they run on a solid frame-rate, and includes a new secret level for each game. There are some [[GameBreakingBug game-breaking bugs]] however (crashing, being trapped in certain areas of a map or stuck in objects, etc.), and due how {{classic cheat code}}s were handled, players may accidentally activate a cheat while holding the sprint button. The HD version on Xbox LIVE Arcade and later of as part of ''Doom 3: BFG Edition'' fixes many of issues of the original Xbox version while giving these games a higher native resolution, higher quality music, online multi-player, and in ''Doom II''[='=]s case, an all-new "No Rest for the Living" episode. Unfortunately the ''Wolfenstein 3D'' levels were censored, and the red medical crosses were removed. ''Doom Classic Complete'' on [=PlayStation=] Network also includes ''Final Doom'' and ''Master Levels of Doom II''.

to:

** The original Xbox version of ''The Ultimate Doom'' and ''Doom II'' included in ''Doom 3: Limited Collector's Edition'' and ''Resurrection of Evil'' (the latter also includes the ''Master Levels of Doom II'') are faithful near-faithful ports of the PC version. Unlike the other console ports, nothing was sacrificed during the transition, they run on a solid decent frame-rate, and includes a new secret level for each game. There are some [[GameBreakingBug game-breaking bugs]] however (crashing, (e.g. potential crashes, being trapped in certain areas of a map or stuck in objects, etc.), objects), and due how {{classic cheat code}}s were handled, players may accidentally activate a cheat while holding the sprint button. The HD version on Xbox LIVE Arcade and later of as part of ''Doom 3: BFG Edition'' fixes many of issues of the original Xbox version while giving these games a higher native resolution, higher quality uses the Gravis Ultrasound music, added online multi-player, and in ''Doom II''[='=]s case, features an all-new "No Rest for the Living" episode. Unfortunately the ''Wolfenstein 3D'' levels were censored, and the red medical crosses were removed. These ports were also included as part of ''Doom 3: BFG Edition'', and on [=PlayStation=] 3, the ''Doom Classic Complete'' on [=PlayStation=] Network compilation; the latter also includes ''Final Doom'' and ''Master Levels of Doom II''.



** The UsefulNotes/ThreeDO version comes dangerously close to being worst. In addition to cutting the same levels and monsters as the Jaguar and GBA versions, it also has serious frame-rate issues. You can either shrink the screen down (making it virtually impossible to see anything without bunching up to the TV), or you could make the window bigger (which caused the frame rate to drop into ''single digits'' at points). The only thing saving it is [[SugarWiki/AwesomeMusic the awesomely remixed soundtrack]].

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** The UsefulNotes/ThreeDO version comes dangerously close to being the very worst. In addition to cutting the same levels and monsters as the Jaguar and GBA versions, it also has serious frame-rate issues. You can either shrink the screen down (making it virtually impossible to see anything without bunching up to the TV), or you could make the window bigger (which caused the frame rate to drop into ''single digits'' at points). The only thing saving it is [[SugarWiki/AwesomeMusic the awesomely remixed soundtrack]].



* SlowPacedBeginning: A common view of Plutonia; the game immediately throws the player into maps far more difficult than the hardest maps the other iwads had to offer, bringing a rude awakening to many first-time players, while its first five maps are also Plutonia's weakest and ugliest maps, which can deter such players from grunting through them to see the rest of Plutonia. Players that make it through that rough start generally end up enjoying Plutonia much more, as the maps become funner and more visually appealling, while the player becomes acclimated to Plutonia's increased difficulty.

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* SlowPacedBeginning: A common view of Plutonia; the game immediately throws the player into maps far more difficult than the hardest maps the other iwads had to offer, bringing a rude awakening to many first-time players, while its first five maps are also Plutonia's weakest and ugliest maps, which can deter such players from grunting through them to see the rest of Plutonia. Players that make it through that rough start generally end up enjoying Plutonia much more, as the maps become funner and more visually appealling, appealing, while the player becomes acclimated to Plutonia's increased difficulty.
13th Nov '17 10:55:32 AM TransFan180
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* VindicatedByHistory: Not the original games, but ''Doom 64''. When it came out, many compared it unfavorably to the likes of [[VideoGame/QuakeI Quake]] and other N64 shooters such as [[VideoGame/GoldenEye1997 Goldeneye]] (the lack of multiplayer ''really'' didn't help it there). Today, with the benefit of PC source ports, it's considered an overlooked gem for its solid map design and creepy atmosphere, not to mention having a FinalBoss that's a huge step up from the Spider Mastermind. It's not uncommon to find people who consider it a better ''Doom 3'' than the actual ''VideoGame/{{Doom 3}}''.



* VindicatedByHistory: Not the original games, but ''Doom 64''. When it came out, many compared it unfavorably to the likes of [[VideoGame/QuakeI Quake]] and other N64 shooters such as [[VideoGame/GoldenEye1997 Goldeneye]] (the lack of multiplayer ''really'' didn't help it there). Today, it's considered an overlooked gem for its solid map design and creepy atmosphere. It's not uncommon to find people who consider it a better ''Doom 3'' than the actual ''VideoGame/{{Doom 3}}''.
19th Oct '17 11:12:21 AM ClintEastwood
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* TookTheBadFilmSeriously: The film is most charitably considered a mediocre ClicheStorm [[VideoGameMoviesSuck video game adaptation movie]], but one thing reviewers all noticed was how good Wrestling/DwayneJohnson is as the leading man. Despite a howlingly dumb script where the central twist is him [[FaceHeelTurn becoming a crazy zombie]] with [[SpecialEffectsFailure bad makeup stuck on his face]], he injects a lot of humanity into it, showing cracks in the mask while still being likeable, and making the descent into madness convincing. This was early enough in Johnson's career that he was still being credited as "The Rock", so [[HeReallyCanAct was probably the role that showed studios how strong an actor he actually was]].
9th Oct '17 11:02:42 PM Valen
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* CargoShip: Doomguy X his guns is a very common one usually PlayedForLaughs, especially in the comic where he [[ManlyTears openly weeps at the sight of the BFG-9000]]. The most common weapon used is either the aforementioned BFG or the Super Shotgun.
2nd Oct '17 8:00:05 PM Ferot_Dreadnaught
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* AntiClimax: The Hell Knight is established early in the film to be the biggest and baddest creature that Grimm's team encounter on Mars, and single-handedly goes on an unopposed rampage through the facilities on both Mars and Earth. Yet when John faces it half-way through the FPS sequence, it gets unceremoniously blown away in a matter of seconds, and we're instead left with the newly-transformed [[spoiler:Pinky]] and AxCrazy [[spoiler:Sarge]] to provide the ending conflict for both the FPS sequence and movie, respectively.

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* AntiClimax: AntiClimaxBoss: The Hell Knight is established early in the film to be the biggest and baddest creature that Grimm's team encounter on Mars, and single-handedly goes on an unopposed rampage through the facilities on both Mars and Earth. Yet when John faces it half-way through the FPS sequence, it gets unceremoniously blown away in a matter of seconds, and we're instead left with the newly-transformed [[spoiler:Pinky]] and AxCrazy [[spoiler:Sarge]] to provide the ending conflict for both the FPS sequence and movie, respectively.
1st Oct '17 10:07:25 PM LlamaAdventure
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** Getting either of the first two games to run on as many computers and computer-like devices as possible, from the [[https://www.youtube.com/watch?v=3v7cFGneuaw ZX Spectrum]] to the [[https://www.youtube.com/watch?v=nduMTX86Zl0 TI-83 Plus Graphing Calculator]], to a [[https://www.youtube.com/watch?v=INZR9P_SnjY Canon printer]] to a freaking [[https://www.youtube.com/watch?v=NRMpNA86e8Q Porshe 911]].
27th Sep '17 10:45:30 PM ThePest179
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* MisaimedFandom: In one of the most infamous cases of this trope, Eric Harris and Dylan Klebold, the killers at UsefulNotes/{{Columbine}}, were avid fans of the game and even created custom maps for it. ''Doom'' was one of many different reasons cited as to what motivated the pair to shoot up their school.
This list shows the last 10 events of 326. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DOOM