History YMMV / CompanyOfHeroes

9th May '16 5:17:25 AM erforce
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** Obersoldaten used to come with their [=LMG34=] for free, and in general their combat effectiveness was once at a state commonly derogatorily likened by players to that of action heroes or [[TheTerminator Terminators]].

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** Obersoldaten used to come with their [=LMG34=] for free, and in general their combat effectiveness was once at a state commonly derogatorily likened by players to that of action heroes or [[TheTerminator Terminators]].Franchise/{{Terminator}}s.
5th Apr '16 7:46:37 AM VutherA
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** Some players managed to get a head of it to weaponize the system - infantry jumping out of the way of the vehicle do so perpendicularly from where they predict the vehicle will run into them, allowing a sufficiently fast vehicle that can crush them which approaches them on an roughly 30-degree angle [[http://img692.imageshack.us/img692/6394/l46.gif to probably still flatten the infantry trying to move away from it]], or approaching the infantry [[http://cdn.makeagif.com/media/4-03-2015/nZX0Ei.gif while between them and terrain they can't go through]].

to:

** Some players managed to get a head of it to weaponize the system - infantry jumping out of the way of the vehicle do so perpendicularly from where they predict the vehicle will run into them, allowing a sufficiently fast vehicle that can crush them which approaches them on an roughly 30-degree angle [[http://img692.imageshack.us/img692/6394/l46.gif [[https://www.youtube.com/watch?v=N_9natv6kA8 to probably still flatten the infantry trying to move away from it]], or approaching the infantry [[http://cdn.makeagif.com/media/4-03-2015/nZX0Ei.gif while between them and terrain they can't go through]].
22nd Feb '16 4:13:49 AM TypeProton
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* SequelDifficultySpike: The first few moments of singleplayer campaign. In the first game you lead the American's assault into Europe as the game gradually introduce new mechanics and units to you. In [=CoH 2=] however you're starting with Soviet army that was fighting defensive battle against the full brunt of German forces, with a few dozen of infantry at your disposal (and a anti-tank gun or two if you're lucky) to save yourself from hordes of enemy armored vehicles ''all the while'' trying to complete objectives all over the map... While this is nothing new to most RTS players, those who are not used to the genre are in for nasty surprises. Even Isakovich complained in-game that things Soviet Command made them do is nigh-impossible.

to:

* SequelDifficultySpike: The first few moments of singleplayer campaign. In the first game you lead the American's assault into Europe as the game gradually introduce new mechanics and units to you. In [=CoH 2=] however you're starting with ''underprepared'' Soviet army that was fighting defensive ''defensive'' battle against the full brunt of German forces, with a few dozen of infantry at your disposal (and a anti-tank gun or two if you're lucky) to save yourself from hordes of enemy armored vehicles ''all the while'' trying to complete objectives all over the map... While this is nothing new to most RTS players, those who are not used to the genre are in for nasty surprises. Even Isakovich complained in-game that things Soviet Command made them do is nigh-impossible.
19th Feb '16 7:25:38 AM TypeProton
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* SequelDifficultySpike: The first few moments of singleplayer campaign. In the first game you lead the American's assault into Europe as the game gradually introduce new mechanics and units to you. In [=CoH 2=] however you're starting with Soviet army that was fighting defensive battle against the full brunt of German forces, with a few dozen of infantry at your disposal (and a anti-tank gun or two if you're lucky) to save yourself from hordes of enemy armored vehicles ''all the while'' trying to complete objectives all over the map... While this is nothing new to most RTS players, those who are not used to the genre are in for nasty surprises.

to:

* SequelDifficultySpike: The first few moments of singleplayer campaign. In the first game you lead the American's assault into Europe as the game gradually introduce new mechanics and units to you. In [=CoH 2=] however you're starting with Soviet army that was fighting defensive battle against the full brunt of German forces, with a few dozen of infantry at your disposal (and a anti-tank gun or two if you're lucky) to save yourself from hordes of enemy armored vehicles ''all the while'' trying to complete objectives all over the map... While this is nothing new to most RTS players, those who are not used to the genre are in for nasty surprises. Even Isakovich complained in-game that things Soviet Command made them do is nigh-impossible.
19th Feb '16 7:04:16 AM TypeProton
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** Some players managed to get a head of it to weaponize the system - infantry jumping out of the way of the vehicle do so perpendicularly from where they predict the vehicle will run into them, allowing a sufficiently fast vehicle that can crush them which approaches them on an roughly 30-degree angle [[http://img692.imageshack.us/img692/6394/l46.gif to probably still flatten the infantry trying to move away from it]], or approaching the infantry [[http://cdn.makeagif.com/media/4-03-2015/nZX0Ei.gif while between them and terrain they can't go through]].

to:

** Some players managed to get a head of it to weaponize the system - infantry jumping out of the way of the vehicle do so perpendicularly from where they predict the vehicle will run into them, allowing a sufficiently fast vehicle that can crush them which approaches them on an roughly 30-degree angle [[http://img692.imageshack.us/img692/6394/l46.gif to probably still flatten the infantry trying to move away from it]], or approaching the infantry [[http://cdn.makeagif.com/media/4-03-2015/nZX0Ei.gif while between them and terrain they can't go through]].through]].
* SequelDifficultySpike: The first few moments of singleplayer campaign. In the first game you lead the American's assault into Europe as the game gradually introduce new mechanics and units to you. In [=CoH 2=] however you're starting with Soviet army that was fighting defensive battle against the full brunt of German forces, with a few dozen of infantry at your disposal (and a anti-tank gun or two if you're lucky) to save yourself from hordes of enemy armored vehicles ''all the while'' trying to complete objectives all over the map... While this is nothing new to most RTS players, those who are not used to the genre are in for nasty surprises.
12th Sep '15 2:39:21 AM ragnarok235
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** The [[https://www.youtube.com/watch?v=8ahr6APbE1Y main theme for the British Forces expansion]] probably tops all of the main themes so far. It's just such a beautifully heroic piece.
12th Aug '15 12:10:50 PM TheFarmboy
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** Also in regards to the British Sniper using an Anti-Tank Rifle, the German Sniper from the first game will [[DeadpanSnarker sarcastically]] quip on using his rifle to shoot a tank if you tried to make him attack one.
24th Jul '15 12:36:21 PM VutherA
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* HilariousInHindsight: ''2'' saw the PTRS anti-tank rifle weapon be improved in a patch by dramatically increasing its accuracy, making it be usable against infantry. Some players complained about the new effectiveness, saying the weapon now allowed its users to quickly "snipe" infantry models early in infantry combat, reducing squads' DPS fast and snowballing the combat. A few months later, a British Forces expansion preview showed that it would include a dedicated sniper unit using a Boys anti-tank rifle...
24th Jul '15 3:06:08 AM shroobot3000
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** The second game's... skewed ideas about how faction balancing should work. There was a string of patches where Soviet vehicles were vastly underpowered compared to German ones. It's gotten much better, and this includes the newly added American and Overkommando West factions.

to:

** The second game's... skewed ideas about how faction balancing should work. There was a string of patches where Soviet vehicles were vastly underpowered compared to German ones. It's gotten much better, and this includes the newly added American and Overkommando Oberkommando West factions.
24th May '15 2:21:53 PM ragnarok235
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** From ''Opposing Fronts'', there's even more. For the British Commonwealth, [[https://www.youtube.com/watch?v=-FxSi60cye4 Royal Commandos]] is a heroic piece which evokes images of a crack team of British elites on a desperate mission behind German lines. For Axis players, there's the Panzer Elite's [[https://www.youtube.com/watch?v=sPi65mGHLe8 Dusk of the Fatherland]], a theme which epitomises Germany's bitter struggle for survival later in the war.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.CompanyOfHeroes