Follow TV Tropes

Following

History YMMV / ChibiRobo

Go To

OR

Is there an issue? Send a MessageReason:
None


** ''Park Patrol'' is one of many early DS games that included touchscreen mechanics for little more than to show off the function, and it adds only annoyance to the gameplay. For example spraying water requires you to "pump" the water out by making a clockwise motion on the touchscreen. The the better you do that in regards to speed and steadiness of the motion, the more efficient your water use is. In practice, it is difficult to even figure out what the game's preferred speed ''is'', much less make your motion match it. This then adds more busywork to go refill your water tank. It is telling that similar mechanics are nowhere to be seen in ''Clean Sweep''.

to:

** ''Park Patrol'' is one of many early DS games that included touchscreen mechanics for little more than to show off the function, and it adds only annoyance to the gameplay. For example spraying water requires you to "pump" the water out by making a clockwise motion on the touchscreen. The the better you do that in regards to speed and steadiness of the motion, the more efficient your water use is. In practice, it is difficult to even figure out what the game's preferred speed ''is'', much less make your motion match it. This then adds more busywork to go refill your water tank. It is telling that similar mechanics are nowhere to be seen in ''Clean Sweep''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Park Patrol'' is one of many early DS games that included touchscreen mechanics for little more than to show off the function, and it adds only annoyance to the gameplay. For example spraying water requires you to "pump" the water out by making a clockwise motion on the touchscreen. The the better you do that in regards to speed and steadiness of the motion, the more efficient your water use is. In practice, it is difficult to even figure out what the game's preferred speed ''is'', much less make your motion match it. This then adds more busywork to go refill your water tank. It is telling that similar mechanics are nowhere to be seen in ''Clean Sweep''.
Is there an issue? Send a MessageReason:
None


* AudienceAlienatingPremise: ''Zip Lash'' being a 2D platformer, a complete departure from the gameplay style of prior games. In an era when Nintendo was already saturating their output with loads of them, opting to make an entry in a series known for its extremely unique concept as basic and by-the-numbers as possible alienated any longtime fans of the series from wanting to try the game, and being set up to compete against tons of far more well-known [=IPs=] severely limited the possibility of any newcomers having their attention grabbed.

to:

* AudienceAlienatingPremise: ''Zip Lash'' being a 2D platformer, platformer made it a complete departure from the adventure gameplay style of prior games. In an era when Nintendo While it was a move done to broaden the franchise's appeal, it only served to turn off existing fans disliked the genre shift for removing the elements they enjoyed most about the series. Meanwhile, platformer fans and audiences in general were already saturating their output spoiled for choice in regards to the genre, with loads of them, opting to make an entry there being multiple games in a the more recognizable ''Super Mario'' and ''Kirby'' series known for its extremely unique concept as basic and by-the-numbers as possible alienated any longtime fans of available to play on the series from wanting to try the game, and being set up to compete against tons system; all of far which were more well-known [=IPs=] severely limited the possibility of any newcomers having their attention grabbed.well-received critically than ''Zip Lash'', which was deemed SoOkayItsAverage ''at best''.



* CultClassic: The original game, mostly: beloved by those who played it, but being a new IP released near the end of the Gamecube's life kind of killed any chance of it reaching wider audiences. Pretty much every game in the franchise was plagued with InvisibleAdvertising and/or NoExportForYou, which kept it that way for its run.

to:

* CultClassic: The original game, mostly: beloved by those who played it, but being a new IP released near the end of the Gamecube's life kind of killed any chance of it reaching wider audiences. Pretty much every game in the franchise was plagued with InvisibleAdvertising and/or NoExportForYou, which kept it that way for its run.NoExportForYou.



* ScrappyMechanic: In ''Zip Lash'', the next level you head to is determined by a spin of a roulette wheel. It becomes annoying when you have a few stages left to complete, and if you land on one you've already done, you're forced to finish it again before you get another chance at the wheel. You can manipulate the wheel so that you can go where you want to more likely, but considering that you have to complete all levels in a world regardless, there's no reason beyond FakeLongevity why a normal level select wouldn't have sufficed.
** Making Nostaljunk can be this despite being the main selling point of Photo Finder. The 3ds camera cannot detect light very well so in certain lit areas you could get a picture that's too bright or too dark. This is on top of an Accuracy system which can be highly inconsistent and if the accuracy of a Nostaljunk is too low it could be destroyed ingame forcing you to save up happy points for more chances.
** Not helping matters is that later Silhouette Film will require more obtuse rarer shapes forcing you to either draw if you're an artist or Ironically use pictures online.

to:

* ScrappyMechanic: ScrappyMechanic:
** Making Nostaljunk can be this despite being the main selling point of ''Photo Finder''. The 3DS has a low resolution camera that cannot detect light very well, so in certain lit areas, you could get a picture that's too bright or too dark. This is on top of an Accuracy system which can be highly inconsistent; if the accuracy of a Nostaljunk is too low, it could be destroyed in-game, forcing you to save up happy points for more chances. Not helping matters is that later Silhouette Film will require more obtuse rarer shapes, forcing you to either draw the item or, ironically, use pictures online.
**
In ''Zip Lash'', the next level you head to is determined by a spin of a roulette wheel. It becomes annoying when you have a few stages left to complete, and if you land on one you've already done, you're forced to finish it again before you get another chance at the wheel. You can manipulate the wheel so that you can go where you want to more likely, but considering that you have to complete all levels in a world regardless, there's no reason beyond FakeLongevity why a normal level select wouldn't have sufficed.
** Making Nostaljunk can be this despite being the main selling point of Photo Finder. The 3ds camera cannot detect light very well so in certain lit areas you could get a picture that's too bright or too dark. This is on top of an Accuracy system which can be highly inconsistent and if the accuracy of a Nostaljunk is too low it could be destroyed ingame forcing you to save up happy points for more chances.
** Not helping matters is that later Silhouette Film will require more obtuse rarer shapes forcing you to either draw if you're an artist or Ironically use pictures online.
sufficed.



* SoOkayItsAverage: Those who don't hate Zip Lash see it as a fine but forgettable platformer.

to:

* SoOkayItsAverage: Those who don't hate Zip Lash ''Zip Lash'' see it as a fine fine, but forgettable platformer.



** Danger Sense Test from Photo Finder is one the jobs you can partake in. In it Chibi-Robo has to crush eight different boxes for three rounds with some of the boxes containing bombs with absolutely no indication which ones are safe to crush or not. It's basically a LuckBasedMission.

to:

** Danger Sense Test from Photo Finder ''Photo Finder'' is one the jobs you can partake in. In it Chibi-Robo has to crush eight different boxes for three rounds with some of the boxes containing bombs with absolutely no indication which ones are safe to crush or not. It's basically a LuckBasedMission.



* UncertainAudience: It's often believed that this was part of what killed ''Zip Lash!": fans weren't interested in a game being so radically different from its predecessors, critics thought the game looked too generic and grindy to recommend over any other 2D platformer on the system, and general audiences had no familiarity with the franchise.

to:

* UncertainAudience: It's often believed that this was part of what killed ''Zip Lash!": Lash!'': fans weren't interested in a game being so radically different from its predecessors, critics thought the game looked too generic and grindy to recommend over any other 2D platformer on the system, and general audiences had no familiarity with the franchise.
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: No other game in the series has ever been able to replicate the same magic as the original entry, which is already pretty obscure to begin with. ''Happy Richie Ōsōji'' came the closest, but its nature as Japan-exclusive means very few western players had access to it.

to:

* FirstInstallmentWins: No other game in the series has ever been able to replicate the same magic as the original entry, which is already pretty obscure to begin with. ''Happy Richie Ōsōji'' came the closest, but its nature as Japan-exclusive nature means very few western players had access to it.
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: No other game in the series has been ever able to replicate the same magic as the original entry, which is already pretty obscure to begin with. ''Happy Richie Ōsōji'' came the closest, but its nature as Japan-exclusive means very few western players had access to it.

to:

* FirstInstallmentWins: No other game in the series has ever been ever able to replicate the same magic as the original entry, which is already pretty obscure to begin with. ''Happy Richie Ōsōji'' came the closest, but its nature as Japan-exclusive means very few western players had access to it.
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: No other game in the series has been ever able to replicate the same magic as the original entry, which is already pretty obscure to begin with.

to:

* FirstInstallmentWins: No other game in the series has been ever able to replicate the same magic as the original entry, which is already pretty obscure to begin with. ''Happy Richie Ōsōji'' came the closest, but its nature as Japan-exclusive means very few western players had access to it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FirstInstallmentWins: No other game in the series has been ever able to replicate the same magic as the original entry, which is already pretty obscure to begin with.
Is there an issue? Send a MessageReason:
None


** After Mrs. Sanderson [[spoiler:locks herself in her room and threatens divorce,]] if you go to Jenny's bedroom at night, she'll be staring at her toy TV, which is showing a strange symbol, while mumbling "Circle. Middle. Radar?" Considering what's happening with her parents, it's not much of a stretch to think that Jenny is going through a HeroicBSOD. She's so focused on the TV, ''her toys don't even bother to stay still.''

to:

** After Mrs. Sanderson [[spoiler:locks herself in her room and threatens divorce,]] if you go to Jenny's bedroom at night, she'll be staring at her toy TV, which is showing a strange symbol, while mumbling "Circle. Middle. Radar?" Considering what's happening with her parents, it's not much of a stretch to think that Jenny is going through a HeroicBSOD.[[HeroicBSOD PTSD]] episode. She's so focused on the TV, ''her toys don't even bother to stay still.''

Changed: 61

Removed: 182

Is there an issue? Send a MessageReason:
disambiguated


* EightPointEight: While the original Chibi-Robo got mostly favorable reviews of at least 8 out of 10, Game Informer gave it a ''''5 out of 10.'''' People were not pleased with that.



* AudienceAlienatingPremise: ''Zip Lash'' being a 2D platformer. In an era when Nintendo was already saturating their output with loads of them, opting to make an entry in a series known for its extremely unique concept as basic and by-the-numbers as possible alienated any longtime fans of the series from wanting to try the game, and being set up to compete against tons of far more well-known [=IPs=] severely limited the possibility of any newcomers having their attention grabbed.

to:

* AudienceAlienatingPremise: ''Zip Lash'' being a 2D platformer.platformer, a complete departure from the gameplay style of prior games. In an era when Nintendo was already saturating their output with loads of them, opting to make an entry in a series known for its extremely unique concept as basic and by-the-numbers as possible alienated any longtime fans of the series from wanting to try the game, and being set up to compete against tons of far more well-known [=IPs=] severely limited the possibility of any newcomers having their attention grabbed.

Changed: 242

Removed: 206

Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: Space Hunter Drake Redcrest, an Expy of [[WesternAnimation/ToyStory Buzz Lightyear]] who is as [[LargeHam hammy]] as [[VideoGame/SuperSmashBros Captain Falcon]]. This may be why he was in ''Photo Finder'' [[spoiler:and ''Zip Lash''.]]

to:

* EnsembleDarkhorse: Space Hunter Drake Redcrest, an Expy of [[WesternAnimation/ToyStory [[Franchise/ToyStory Buzz Lightyear]] who is as [[LargeHam hammy]] as [[VideoGame/SuperSmashBros [[VideoGame/FZero Captain Falcon]]. This may be why he was in ''Photo Finder'' [[spoiler:and ''Zip Lash''.]]



* SpiritualAdaptation:
** The first installment and ''Clean Sweep'' work as excellent ''WesternAnimation/ToyStory'' games, with toys that come alive when no humans are around, and deal with surprisingly serious and mature issues.

to:

* SpiritualAdaptation:
**
SpiritualSuccessor: The first installment and ''Clean Sweep'' work as excellent ''WesternAnimation/ToyStory'' ''Franchise/ToyStory'' games, with toys that come alive when no humans are around, and deal with surprisingly serious and mature issues.
Is there an issue? Send a MessageReason:
Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UncannyValley: Mr. Curator just does not look right. One good example of this would be how often his fingers bend backwards ''well'' beyond what should be possible.
Is there an issue? Send a MessageReason:
Flame bait


* WhatAnIdiot: Mr Sanderson has bought yet another Drake Redcrest toy, and needs to hide it from his wife.\\
'''You'd expect:''' Since the receipt is made of paper, for him to just burn it or throw it out.\\
'''Instead:''' He hides it.\\
'''Result:''' [[spoiler:His wife finds out about it and almost divorces him.]]
** Whoever designed the Chibi-house and Chet from "Park Patrol". They decide to design a feature for rebuilding and rennervating the park.\\
'''You'd expect:''' They would design it in a way that allows eaither Chet or Chibi-Robo to use it.\\
'''Instead:''' They build Chet into the house and design the feature in a way that makes it impossible for him to use. They don't even consider making it so that Chibi-Robo himself can use it.\\
'''Result:''' Neither Chet or Chibi-Robo can use the feature without outside help.\\
'''Luckily:''' Chibi-Robo befriends some toys that are willing to help him and Chet with the park.

Added: 255

Removed: 255

Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: Space Hunter Drake Redcrest, an Expy of [[WesternAnimation/ToyStory Buzz Lightyear]] who is as [[LargeHam hammy]] as [[VideoGame/SuperSmashBros Captain Falcon]]. This may be why he was in ''Photo Finder'' [[spoiler:and ''Zip Lash''.]]


Added DiffLines:

* EnsembleDarkhorse: Space Hunter Drake Redcrest, an Expy of [[WesternAnimation/ToyStory Buzz Lightyear]] who is as [[LargeHam hammy]] as [[VideoGame/SuperSmashBros Captain Falcon]]. This may be why he was in ''Photo Finder'' [[spoiler:and ''Zip Lash''.]]
Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: Space Hunter Drake Redcrest, an Expy of [[WesternAnimation/ToyStory Buzz Lightyear]] who is as [[LargeHam hammy]] as [[VideoGame/SuperSmashBros Captain Falcon]]. This may be why he was in ''Photo Finder'' [[spoiler: and ''Zip Lash''.]]

to:

* EnsembleDarkhorse: Space Hunter Drake Redcrest, an Expy of [[WesternAnimation/ToyStory Buzz Lightyear]] who is as [[LargeHam hammy]] as [[VideoGame/SuperSmashBros Captain Falcon]]. This may be why he was in ''Photo Finder'' [[spoiler: and [[spoiler:and ''Zip Lash''.]]



* FridgeBrilliance: In the original game, the four aliens whom Giga-Robo saved and befriended look very similar to Chibi- (or Giga-)Robo. [[spoiler: But at the end of the game, as they leave, each alien turns into a black squid-like creature, suggesting that this is their true form.]] The aliens chose that particular form as a tribute to the friend who saved them!

to:

* FridgeBrilliance: In the original game, the four aliens whom Giga-Robo saved and befriended look very similar to Chibi- (or Giga-)Robo. [[spoiler: But [[spoiler:But at the end of the game, as they leave, each alien turns into a black squid-like creature, suggesting that this is their true form.]] The aliens chose that particular form as a tribute to the friend who saved them!



** The first time you approach the foyer at night, the loud, horn-like sound coming from the basement can be a bit startling to hear, especially if you don't expect it. It gets even worse when you discover [[spoiler: it's Giga-Robo running out of battery and he's yelling for help.]]
* OlderThanTheyThink: This isn't the first game about a robot with a plug. Back in 1992 there was a MascotWithAttitude Platformer on the Sega Genesis called ''VideoGame/Socket''. (known as Time Dominator 1st in Japan.) However it didn't even have a Cult Following like Chibi Robo and is considered SoOkayItsAverage.

to:

** The first time you approach the foyer at night, the loud, horn-like sound coming from the basement can be a bit startling to hear, especially if you don't expect it. It gets even worse when you discover [[spoiler: it's [[spoiler:it's Giga-Robo running out of battery and he's yelling for help.]]
* OlderThanTheyThink: This isn't the first game about a robot with a plug. Back in 1992 there was a MascotWithAttitude Platformer on the Sega Genesis called ''VideoGame/Socket''. ''VideoGame/{{Socket}}'' (known as Time Dominator 1st in Japan.) Japan). However it didn't even have a Cult Following like Chibi Robo Chibi-Robo and is considered SoOkayItsAverage.



** Whoever designed the Chibi-house and Chet from "Park Patrol". They decide to design a feature for rebuilding and rennervating the park.
'''You'd expect:''' They would design it in a way that allows eaither Chet or Chibi-robo to use it.\\
'''Instead:''' They build Chet into the house and design the feature in a way that makes it impossible for him to use. They don't even consider making it so that Chibi-robo himself can use it.\\
'''Result:''' Neither Chet or Chibi-robo can use the feature without outside help.\\
'''Luckily:''' Chibi-robo befriends some toys that are willing to help him and Chet with the park.\\

to:

** Whoever designed the Chibi-house and Chet from "Park Patrol". They decide to design a feature for rebuilding and rennervating the park.
park.\\
'''You'd expect:''' They would design it in a way that allows eaither Chet or Chibi-robo Chibi-Robo to use it.\\
'''Instead:''' They build Chet into the house and design the feature in a way that makes it impossible for him to use. They don't even consider making it so that Chibi-robo Chibi-Robo himself can use it.\\
'''Result:''' Neither Chet or Chibi-robo Chibi-Robo can use the feature without outside help.\\
'''Luckily:''' Chibi-robo Chibi-Robo befriends some toys that are willing to help him and Chet with the park.\\
Is there an issue? Send a MessageReason:
Adding example

Added DiffLines:

* SoOkayItsAverage: Those who don't hate Zip Lash see it as a fine but forgettable platformer.
Is there an issue? Send a MessageReason:
Typo fix.


* OlderThanTheyThink: This isn't this first game about a robot with a plug. Back in 1992 there was a MascotWithAttitude Platformer on the Sega Genesis called ''VideoGame/Socket''. (known as Time Dominator 1st in Japan.) However it didn't even have a Cult Following like Chibi Robo and is considered SoOkayItsAverage.

to:

* OlderThanTheyThink: This isn't this the first game about a robot with a plug. Back in 1992 there was a MascotWithAttitude Platformer on the Sega Genesis called ''VideoGame/Socket''. (known as Time Dominator 1st in Japan.) However it didn't even have a Cult Following like Chibi Robo and is considered SoOkayItsAverage.

Added: 316

Changed: 35

Is there an issue? Send a MessageReason:
Adding example


* OlderThanTheyThink: This isn't this first game about a robot with a plug. Back in 1992 there was a MascotWithAttitude Platformer on the Sega Genesis called ''VideoGame/Socket''. (known as Time Dominator 1st in Japan.) However it didn't even have a Cult Following like Chibi Robo and is considered SoOkayItsAverage.



** Danger Sense Test from Photo Finder is one the jobs you can partake in. In it Chibi-Robo has to crush eight different boxes for three rounds with some of the boxes containing bombs with absolutely no indication which ones are safe to crush or not.

to:

** Danger Sense Test from Photo Finder is one the jobs you can partake in. In it Chibi-Robo has to crush eight different boxes for three rounds with some of the boxes containing bombs with absolutely no indication which ones are safe to crush or not. It's basically a LuckBasedMission.
Tabs MOD

Added: 438

Changed: 236

Removed: 256

Is there an issue? Send a MessageReason:
moving YMMV


* EightPointEight: While the original Chibi-Robo got mostly favorable reviews of at least 8 out of 10, Game Informer gave it a ''''5 out of 10.'''' People were not pleased with that.
* EnsembleDarkhorse: Space Hunter Drake Redcrest, an Expy of [[WesternAnimation/ToyStory Buzz Lightyear]] who is as [[LargeHam hammy]] as [[VideoGame/SuperSmashBros Captain Falcon]]. This may be why he was in ''Photo Finder'' [[spoiler: and ''Zip Lash''.]]



* EightPointEight: While the original Chibi-Robo got mostly favorable reviews of at least 8 out of 10, Game Informer gave it a ''''5 out of 10.'''' People were not pleased with that.
* EnsembleDarkhorse: Space Hunter Drake Redcrest, an Expy of [[WesternAnimation/ToyStory Buzz Lightyear]] who is as [[LargeHam hammy]] as [[VideoGame/SuperSmashBros Captain Falcon]]. This may be why he was in ''Photo Finder'' [[spoiler: and ''Zip Lash''.]]

to:

* EightPointEight: While the original Chibi-Robo FanNickname: The third game never got mostly favorable reviews of at least 8 out of 10, Game Informer gave it a ''''5 out of 10.'''' People were not pleased with that.
* EnsembleDarkhorse: Space Hunter Drake Redcrest,
an Expy of [[WesternAnimation/ToyStory Buzz Lightyear]] who official English title, but is as [[LargeHam hammy]] as [[VideoGame/SuperSmashBros Captain Falcon]]. This may be why he was in ''Photo Finder'' [[spoiler: and ''Zip Lash''.]]commonly called ''Chibi-Robo Clean Sweep'' by fans.
Is there an issue? Send a MessageReason:
Adding example

Added DiffLines:

* ThatOneLevel:
** Danger Sense Test from Photo Finder is one the jobs you can partake in. In it Chibi-Robo has to crush eight different boxes for three rounds with some of the boxes containing bombs with absolutely no indication which ones are safe to crush or not.

Top