History YMMV / CastlevaniaChroniclesOfSorrow

4th Aug '16 4:17:22 PM NonoRobot
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* TheyChangedItNowItSucks: ''Dawn'' was the first game to showcase the new anime character art style replacing the classic gothic work of Ayami Kojima. It wasn't received well by Americans.

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* TheyChangedItNowItSucks: ''Dawn'' was the first game to showcase the new anime character art style replacing the classic gothic work of Ayami Kojima. It wasn't received well by Americans.the West.
31st May '16 6:11:00 AM syrusdark
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** The monsters didn't obey Dracula just because of who he was, but because of the Power of Dominance. The monsters that ''do'' obey Soma are the souls you possess, and have limited way to use. A fully realised Soma could theoretically summon every soul he owns as a full-fledged and loyal monster.
25th Apr '16 8:24:04 PM Austin
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* SurprisinglyHappyEnding: The Castlevania saga ends not with the final destruction of Dracula, but with his redemption, the final destruction of his castle (which was the real enemy of the series, when you think about it) and a second chance for him to have a good life.
1st Apr '16 6:03:08 PM OmarKarindu
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* FridgeBrilliance: In the prologue of ''Dawn'', Arikado notes that because Soma wasn't in danger for a long period of time, his Power of Dominance became dormant, causing all of the souls he absorbed to be released. This would explain why enemies killed in ''Aria'' (such as Balore) are alive and kicking in ''Dawn''.

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* FridgeBrilliance: FridgeBrilliance:
**
In the prologue of ''Dawn'', Arikado notes that because Soma wasn't in danger for a long period of time, his Power of Dominance became dormant, causing all of the souls he absorbed to be released. This would explain why enemies killed in ''Aria'' (such as Balore) are alive and kicking in ''Dawn''.


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** In ''Aria'', the Red Minotaur enemy is vulnerable to the Killer Mantle soul. In other words, you defeat an angry bull by waving a red cape at it.
12th Oct '15 2:36:06 PM Berrenta
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** Death in ''Aria'' is no slouch, either. His first form isn't so bad if you have the Witch soul, letting you bounce his mini-scythes back at him ForMassiveDamage, but the second form becomes extremely tricky to avoid, especially when he starts rolling his scythe all over the walls and floor.

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** Death in ''Aria'' is no slouch, either. His first form isn't so bad if you have the Witch soul, letting you bounce his mini-scythes back at him ForMassiveDamage, for massive damage, but the second form becomes extremely tricky to avoid, especially when he starts rolling his scythe all over the walls and floor.
2nd Oct '15 11:10:39 AM TokoWH
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* ThatOneBoss: [[spoiler:Julius]] in ''Aria''. He's fast, he's unpredictable, and he laughs at your InfinityPlusOneSword due to his resistance to holy. You basically need an alternate weapon and FlashStep to beat him.
** Good thing the InfinityMinusOneSword is super-effective against him. If you kept it.
** Plus, after the fight, Soma states that [[spoiler:Julius]] was stronger than that, and he admits to not giving it his all. So the narrative is saying that you fought him when he was ''holding back!''

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* ThatOneBoss: ThatOneBoss:
**
[[spoiler:Julius]] in ''Aria''. He's fast, he's unpredictable, and he laughs at your InfinityPlusOneSword due to his resistance to holy. You basically need an alternate weapon and FlashStep to beat him.
** Good thing the InfinityMinusOneSword is super-effective against
him. If you kept it.
**
Plus, after the fight, Soma states that [[spoiler:Julius]] was stronger than that, and he admits to not giving it his all. So the narrative is saying that you fought him when he was ''holding back!''
1st Oct '15 4:23:19 PM TokoWH
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*** The battle can be trivialized if you know the right ways to do it. A max level Buer is easily capable of rendering the locusts useless (they die to 1 damage and they always collide with the fireballs) and the Frost Maiden soul can give you a temporary wall to use while you whale on him. Others still, like the Zombie, can be used as a temporary shield (which can be summoned multiple times). The problem in this is that while Soma has plenty of options, Julius and his crew do not. The most you have is Julius's whip which does... yeah... Not very helpful against the U shaped mobs and the death from above. Really the only way to stop it is to use the awesome power of the Cross Item crash, and that eats up around half your MP when you use it (thus it pretty much means you get 2 shots of it and it probably won't be close to killing Abaddon).
*** Or you can hold the whip and flip it around, or even use Alucard's special attack, which gives you invulnerability frames.
*** The whip only works on the direct attack. The Whip isn't fast enough to stop the death from above attacks. Julius isn't [[VideoGame/CastlevaniaCircleOfTheMoon Nathan Graves.]] Alucard's invincible move also doesn't completely work out because he still has to go back to his original position and certain attacks last longer than his animation.
*** When playing as Soma, the easiest (if not argubly the best) way to win the battle is to just use a low-level Persephone soul attack. You'll literally suck up almost all of the locusts (while ''healing'' yourself in the process) and you can whale on the otherwise harmless boss. But those other methods sound good too.
**** Yoko's kicks from a safe spot work wonders for restoring your life.
27th Jul '15 11:16:57 AM EazyCheeze
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** And earlier, [[spoiler:Celia's attempt to bring out Dracula within Soma by killing a Doppelganger disguised as Mina]].
29th Apr '15 7:07:53 AM BigKlingy
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* MostAnnoyingSound: Dimitri and Dario's [[EvilLaugh Evil Laughs]], which they repeat constantly during their boss fights, Dario in particular.
16th Jan '15 10:49:32 AM M3
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*** Also an odd example; some find Julius to be boringly easy, even when using a weapon he resists, but there's very little in the way of people who think he's only moderately challenging.
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