History YMMV / BurnOut

6th Oct '17 11:00:01 AM CoolTom1337
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* SugarWiki/AwesomeMusic: Every gamer has their favourite. Of honorable mention:

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* SugarWiki/AwesomeMusic: Every gamer Really, the entire soundtrack for each game counts - every player has their favourite. Of honorable mention:favourite song. Here are some examples:
1st Jun '17 7:07:53 AM Pallo
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*** "I Wanna Be Sedated" by TheRamones

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*** "I Wanna Be Sedated" by TheRamonesMusic/TheRamones
1st Jun '17 7:05:42 AM Pallo
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*** "Shake That Bush Again" by The Mooney Suzuki
*** "I Wanna Be Sedated" by TheRamones
19th Apr '17 11:04:49 AM Nick98
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*** "Lullaby" by Thrice

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*** "Lullaby" by ThriceMusic/{{Thrice}}
12th Apr '17 4:20:16 AM Nick98
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*** "Hand of Blood" by Music/BulletForMyValentine
*** "Lullaby" by Thrice
*** "Lights and Sounds" by Yellowcard
*** "Life Burns!" by Music/{{Apocalyptica}} featuring [[Music/TheRasmus Lauri Ylonen]]
12th Apr '17 4:15:06 AM Nick98
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*** "Daft Punk Is Playing At My House (Soulwax Shibuya Remix)" by Music/LCDSoundsystem
*** "Come On" by Andy Hunter
25th Feb '17 6:57:55 AM Anddrix
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* HellIsThatNoise: The countdown sounds in the 360 version of ''Revenge''. It sounds like the usual at ten seconds left, giving a beep every second. At five seconds left, it'll add more hurried beeping. It's not done yet, though- at two seconds left, it'll add some loud, arrhythmic beeps, like a bomb's about to go off. It might not scare the pants off of you, but it'll definitely instill a sense of dread as the sounds build up.
31st Jan '17 10:40:44 AM KamenRiderOokalf
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* NightmareFuel: The beta version of ''Burnout 3: Takedown'' featured [[https://m.youtube.com/watch?v=40yqM5b8qtU horrifying themes for Impact Time]] which wouldn't be out of place in ''SilentHill'' and might even bring back memories of the [[https://m.youtube.com/watch?v=jh3PYdLTf9s menu theme]] from ''Destruction Derby 2'' for the PSX. Thankfully the Impact Time themes were massively toned down in the finished version of the game to feel like the time casually slowing down while the player gets Aftertouch Takedowns after crashing.

to:

* NightmareFuel: The beta version of ''Burnout 3: Takedown'' featured [[https://m.youtube.com/watch?v=40yqM5b8qtU horrifying themes for Impact Time]] which wouldn't be out of place in ''SilentHill'' ''Franchise/SilentHill'' and might even bring back memories of the [[https://m.youtube.com/watch?v=jh3PYdLTf9s menu theme]] from ''Destruction Derby 2'' for the PSX. Thankfully the Impact Time themes were massively toned down in the finished version of the game to feel like the time casually slowing down while the player gets Aftertouch Takedowns after crashing.
28th Jan '17 9:27:35 PM PhantomEagle
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* NightmareFuel: The beta version of ''Burnout 3: Takedown'' featured [[https://m.youtube.com/watch?v=40yqM5b8qtU horrifying themes for Impact Time]] which wouldn't be out of place in ''SilentHill'' and might even bring back memories of the [[https://m.youtube.com/watch?v=jh3PYdLTf9s menu theme]] from ''Destruction Derby 2'' for the PSX. Thankfully the Impact Time themes were massively toned down in the finished version of the game to feel like the time casually slowing down while the player gets Aftertouch Takedows after crashing.

to:

* NightmareFuel: The beta version of ''Burnout 3: Takedown'' featured [[https://m.youtube.com/watch?v=40yqM5b8qtU horrifying themes for Impact Time]] which wouldn't be out of place in ''SilentHill'' and might even bring back memories of the [[https://m.youtube.com/watch?v=jh3PYdLTf9s menu theme]] from ''Destruction Derby 2'' for the PSX. Thankfully the Impact Time themes were massively toned down in the finished version of the game to feel like the time casually slowing down while the player gets Aftertouch Takedows Takedowns after crashing.
28th Jan '17 9:24:49 PM PhantomEagle
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Added DiffLines:

* NightmareFuel: The beta version of ''Burnout 3: Takedown'' featured [[https://m.youtube.com/watch?v=40yqM5b8qtU horrifying themes for Impact Time]] which wouldn't be out of place in ''SilentHill'' and might even bring back memories of the [[https://m.youtube.com/watch?v=jh3PYdLTf9s menu theme]] from ''Destruction Derby 2'' for the PSX. Thankfully the Impact Time themes were massively toned down in the finished version of the game to feel like the time casually slowing down while the player gets Aftertouch Takedows after crashing.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.BurnOut