History YMMV / BurnOut

25th Feb '17 6:57:55 AM Anddrix
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* HellIsThatNoise: The countdown sounds in the 360 version of ''Revenge''. It sounds like the usual at ten seconds left, giving a beep every second. At five seconds left, it'll add more hurried beeping. It's not done yet, though- at two seconds left, it'll add some loud, arrhythmic beeps, like a bomb's about to go off. It might not scare the pants off of you, but it'll definitely instill a sense of dread as the sounds build up.
31st Jan '17 10:40:44 AM KamenRiderOokalf
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* NightmareFuel: The beta version of ''Burnout 3: Takedown'' featured [[https://m.youtube.com/watch?v=40yqM5b8qtU horrifying themes for Impact Time]] which wouldn't be out of place in ''SilentHill'' and might even bring back memories of the [[https://m.youtube.com/watch?v=jh3PYdLTf9s menu theme]] from ''Destruction Derby 2'' for the PSX. Thankfully the Impact Time themes were massively toned down in the finished version of the game to feel like the time casually slowing down while the player gets Aftertouch Takedowns after crashing.

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* NightmareFuel: The beta version of ''Burnout 3: Takedown'' featured [[https://m.youtube.com/watch?v=40yqM5b8qtU horrifying themes for Impact Time]] which wouldn't be out of place in ''SilentHill'' ''Franchise/SilentHill'' and might even bring back memories of the [[https://m.youtube.com/watch?v=jh3PYdLTf9s menu theme]] from ''Destruction Derby 2'' for the PSX. Thankfully the Impact Time themes were massively toned down in the finished version of the game to feel like the time casually slowing down while the player gets Aftertouch Takedowns after crashing.
28th Jan '17 9:27:35 PM PhantomEagle
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* NightmareFuel: The beta version of ''Burnout 3: Takedown'' featured [[https://m.youtube.com/watch?v=40yqM5b8qtU horrifying themes for Impact Time]] which wouldn't be out of place in ''SilentHill'' and might even bring back memories of the [[https://m.youtube.com/watch?v=jh3PYdLTf9s menu theme]] from ''Destruction Derby 2'' for the PSX. Thankfully the Impact Time themes were massively toned down in the finished version of the game to feel like the time casually slowing down while the player gets Aftertouch Takedows after crashing.

to:

* NightmareFuel: The beta version of ''Burnout 3: Takedown'' featured [[https://m.youtube.com/watch?v=40yqM5b8qtU horrifying themes for Impact Time]] which wouldn't be out of place in ''SilentHill'' and might even bring back memories of the [[https://m.youtube.com/watch?v=jh3PYdLTf9s menu theme]] from ''Destruction Derby 2'' for the PSX. Thankfully the Impact Time themes were massively toned down in the finished version of the game to feel like the time casually slowing down while the player gets Aftertouch Takedows Takedowns after crashing.
28th Jan '17 9:24:49 PM PhantomEagle
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* NightmareFuel: The beta version of ''Burnout 3: Takedown'' featured [[https://m.youtube.com/watch?v=40yqM5b8qtU horrifying themes for Impact Time]] which wouldn't be out of place in ''SilentHill'' and might even bring back memories of the [[https://m.youtube.com/watch?v=jh3PYdLTf9s menu theme]] from ''Destruction Derby 2'' for the PSX. Thankfully the Impact Time themes were massively toned down in the finished version of the game to feel like the time casually slowing down while the player gets Aftertouch Takedows after crashing.
12th Dec '16 7:48:56 PM ImperialMajestyXO
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* AwesomeMusic: Every gamer has their favourite. Of honorable mention:

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* AwesomeMusic: SugarWiki/AwesomeMusic: Every gamer has their favourite. Of honorable mention:
17th Jul '16 2:00:45 PM BNSF1995
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*** "Saccharine Smile" by The Donots
14th May '16 4:22:11 AM CoolTom1337
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*** "Here I Am" by The Explosion
*** "C'mon" by Go Betty Go


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*** "Shot Down" by Nine Black Alps
*** "Riot Radio" by The Dead 60s
4th May '16 2:52:18 PM CoolTom1337
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*** "Breathing" by Music/Yellowcard

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*** "Breathing" by Music/YellowcardYellowcard
4th May '16 2:52:10 PM CoolTom1337
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*** "Breathing" by Music/Yellowcard
19th Apr '16 12:20:28 AM Dramatic
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* TheyChangedItNowItSucks: ''Burnout CRASH!'', the downloadable game released in Fall 2011. Top-down viewing angle, no racing gameplay (the game is basically an expansion of Crash Mode), and cartoonish oddities like [=UFOs=] really set the fanbase into a fervor of contempt when it was announced.

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* ThatOneAchievement: The Signature Takedowns in ''Takedown'', which range from easy to unforgivably hard. Of note is 'Grapes of Wrath' and 'Tuk-Down', which require you to hit extremely small moving targets (wine vans and tuk-tuks respectively). 'Truck Torpedo' is also this, as trucks are the least common vehicle in the USA, and even when one does appear it may not even be carrying a speedboat.
* TheyChangedItNowItSucks: ''Burnout CRASH!'', the downloadable game released in Fall 2011. Top-down viewing angle, no racing gameplay (the game is basically an expansion of Crash Mode), and cartoonish oddities like [=UFOs=] really set the fanbase into a fervor of contempt when it was announced.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.BurnOut