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* NeverLiveItDown: Bioware's reputation for intense crunch periods (also known as "Bioware Magic") eventually came back to bite them in the ass '''big time''' with the failure of ''VideoGame/Anthem2019'' and the sordid details of its troubled production coming to light.
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* ToughActToFollow: Games such as ''VideoGame/MassEffect'' and ''VideoGame/DragonAgeOrigins'' really helped to establish Bioware back in the late 2000's as ''the'' western RPG studio to watch. As such, the company had big shoes to fill throughout the New 10's and while sequels to their originals IP’s were received at least somewhat warmly by some, others feel, especially as time went on, on that the Bioware of old is long gone, not helped in the slightest by many notable writers and developers gradually leaving the company along with their controversial parent company EA pushing Bioware to get their games out the door without consideration for any practical means of doing so that would significantly lessen their heavy workload against tight deadlines.

to:

* ToughActToFollow: Games such as ''VideoGame/MassEffect'' and ''VideoGame/DragonAgeOrigins'' really helped to establish Bioware back in the late 2000's as ''the'' western RPG studio to watch. As such, the company had big shoes to fill throughout the New 10's and while sequels to their originals IP’s were received at least somewhat warmly by some, others feel, especially as time went on, on that the Bioware of old is long gone, not helped in the slightest by many notable writers and developers gradually leaving the company along with their controversial parent company EA pushing Bioware to get their games out the door without consideration for any practical means of doing so that would significantly lessen their heavy workload against tight deadlines.
Is there an issue? Send a MessageReason:
None


* ToughActToFollow: Games such as ''VideoGame/MassEffect'' and ''VideoGame/DragonAgeOrigins'' really helped to establish Bioware back in the late 2000's as ''the'' western RPG studio to watch. As such, the company had big shoes to fill throughout the New 10's and while sequels to their originals IP’s were received at least somewhat warmly by some, others feel especially as time as gone on that the Bioware of old is long gone not helped in the slightest by many notable writers and developers gradually leaving the company along with their controversial parent company EA pushing Bioware to get their games out the door without consideration for any practical means of doing so that would significantly lessen their heavy workload against tight deadlines.

to:

* ToughActToFollow: Games such as ''VideoGame/MassEffect'' and ''VideoGame/DragonAgeOrigins'' really helped to establish Bioware back in the late 2000's as ''the'' western RPG studio to watch. As such, the company had big shoes to fill throughout the New 10's and while sequels to their originals IP’s were received at least somewhat warmly by some, others feel feel, especially as time as gone went on, on that the Bioware of old is long gone gone, not helped in the slightest by many notable writers and developers gradually leaving the company along with their controversial parent company EA pushing Bioware to get their games out the door without consideration for any practical means of doing so that would significantly lessen their heavy workload against tight deadlines.
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I think it’s safe to call Anthem a failure at this point.


* CreatorsOddball: ''VideoGame/Anthem2019 Anthem'' is this for a studio primarily known for making role playing games. Tellingly, it's Bioware's ''lowest'' rated game to date and following its promised revamp in early 2021 being abandoned in favor of new entries in the ''Franchise/MassEffect'' and ''Franchise/DragonAge'', it's highly unlikely the company will ever stray from their RPG roots again.
* NeverLiveItDown: Bioware's reputation for intense crunch periods (also known as "Bioware Magic") eventually came back to bite them in the ass '''big time''' with the mixed reception of ''VideoGame/Anthem2019'' and the sordid details of its troubled production coming to light.

to:

* CreatorsOddball: ''VideoGame/Anthem2019 Anthem'' ''[[VideoGame/Anthem2019 Anthem]]'' is this for a studio primarily known for making role playing games. Tellingly, it's Bioware's ''lowest'' rated game to date and following its promised revamp in early 2021 being abandoned in favor of new entries in the ''Franchise/MassEffect'' and ''Franchise/DragonAge'', it's highly unlikely the company will ever stray from their RPG roots again.
* NeverLiveItDown: Bioware's reputation for intense crunch periods (also known as "Bioware Magic") eventually came back to bite them in the ass '''big time''' with the mixed reception failure of ''VideoGame/Anthem2019'' and the sordid details of its troubled production coming to light.

Changed: 1

Removed: 319

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Fixed link


* ContestedSequel: The sequels to their ''Mass Effect'' and ''DragonAge'' series both fall into this category. While they have their fans, many older fans of Bioware detest them for the RPG elements being heavily simplified and the choices from previous games rarely amounting to anything substantial in the long term.



* ToughActToFollow: Games such as ''VideoGame/MassEffect'' and ''VideoGame/DragonAgeOrigins'' really helped to establish Bioware back in the late 2000's as ''the'' western RPG studio to watch. As such, the company had big shoes to fill throughout the New 10's and while sequels to their originals IPs were received at least somewhat warmly by some, others feel especially as time as gone on that the Bioware of old is long gone not helped in the slightest by many notable writers and developers gradually leaving the company along with their controversial parent company EA pushing Bioware to get their games out the door without consideration for any practical means of doing so that would significantly lessen their heavy workload against tight deadlines.

to:

* ToughActToFollow: Games such as ''VideoGame/MassEffect'' and ''VideoGame/DragonAgeOrigins'' really helped to establish Bioware back in the late 2000's as ''the'' western RPG studio to watch. As such, the company had big shoes to fill throughout the New 10's and while sequels to their originals IPs IP’s were received at least somewhat warmly by some, others feel especially as time as gone on that the Bioware of old is long gone not helped in the slightest by many notable writers and developers gradually leaving the company along with their controversial parent company EA pushing Bioware to get their games out the door without consideration for any practical means of doing so that would significantly lessen their heavy workload against tight deadlines.
Is there an issue? Send a MessageReason:
None


* NeverLiveItDown: Bioware's reputation for intense crunch periods (also known as "Bioware Magic") eventually came back to bite them in the ass '''big time''' with the mixed reception of ''VideoGame/Anthem2019 Anthem'' launch and the sordid details of its troubled production coming to light.

to:

* NeverLiveItDown: Bioware's reputation for intense crunch periods (also known as "Bioware Magic") eventually came back to bite them in the ass '''big time''' with the mixed reception of ''VideoGame/Anthem2019 Anthem'' launch ''VideoGame/Anthem2019'' and the sordid details of its troubled production coming to light.

Added: 610

Changed: 539

Is there an issue? Send a MessageReason:
None


* NeverLiveItDown: Bioware's reputation for intense crunch periods (also known as "Bioware Magic") eventually came back to bite them in the ass '''big time''' with the mixed reception of ''VideoGame/Anthem'' launch and the sordid details of its troubled production coming to light.

to:

* CreatorsOddball: ''VideoGame/Anthem2019 Anthem'' is this for a studio primarily known for making role playing games. Tellingly, it's Bioware's ''lowest'' rated game to date and following its promised revamp in early 2021 being abandoned in favor of new entries in the ''Franchise/MassEffect'' and ''Franchise/DragonAge'', it's highly unlikely the company will ever stray from their RPG roots again.
* ContestedSequel: The sequels to their ''Mass Effect'' and ''DragonAge'' series both fall into this category. While they have their fans, many older fans of Bioware detest them for the RPG elements being heavily simplified and the choices from previous games rarely amounting to anything substantial in the long term.
* NeverLiveItDown: Bioware's reputation for intense crunch periods (also known as "Bioware Magic") eventually came back to bite them in the ass '''big time''' with the mixed reception of ''VideoGame/Anthem'' ''VideoGame/Anthem2019 Anthem'' launch and the sordid details of its troubled production coming to light.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*NeverLiveItDown: Bioware's reputation for intense crunch periods (also known as "Bioware Magic") eventually came back to bite them in the ass '''big time''' with the mixed reception of ''VideoGame/Anthem'' launch and the sordid details of its troubled production coming to light.
*ToughActToFollow: Games such as ''VideoGame/MassEffect'' and ''VideoGame/DragonAgeOrigins'' really helped to establish Bioware back in the late 2000's as ''the'' western RPG studio to watch. As such, the company had big shoes to fill throughout the New 10's and while sequels to their originals IPs were received at least somewhat warmly by some, others feel especially as time as gone on that the Bioware of old is long gone not helped in the slightest by many notable writers and developers gradually leaving the company along with their controversial parent company EA pushing Bioware to get their games out the door without consideration for any practical means of doing so that would significantly lessen their heavy workload against tight deadlines.

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